Q: How to upgrade a legend armor
A: Combine a legend armor with a Metamorphose Mixture to increase the level by 10 (the higher the level of the legend, the more chance it will break)
Q: What stats does Cross veil S-I (B-Gear Legend Armor) have
A: lvl 48 energy 1588 shield 1629 Evasion 11.76%
Q: What stats does Cross veil S-II (B-Gear Legend Armor) have
A: lvl 58 energy 1992 shield 2043 Evasion 13.73%
Q: What stats does Cross veil S-III (B-Gear Legend Armor) have
A: lvl 68 energy 2386 shield 2448 Evasion 15.69%
Q: What stats does Cross veil S-IV (B-Gear Legend Armor) have
A: lvl 78 energy 2771 shield 2841 Evasion 17.65%
Q: What stats does Cross veil S-V (B-Gear Legend Armor) have
A: lvl 88 energy 3166 shield 3248 Evasion 20.00%
Q: What stats does Cross veil S-VI (B-Gear Legend Armor) have
A: lvl 98 energy 3552 shield 3644 Evasion 21.96%
Q: What stats does Cross veil S-Final (B-Gear Legend Armor) have
A: lvl 99 energy 3584 shield 3676 Evasion 21.96%
Q: What stats does Garuda veil S-I (B-Gear Legend Armor) have
A: lvl 43 energy 3487 shield 2324
Q: What stats does Garuda veil S-II (B-Gear Legend Armor) have
A: lvl 53 energy 4485 shield 2990
Q: What stats does Garuda veil S-III (B-Gear Legend Armor) have
A: lvl 63 energy 5458 shield 3638
Q: What stats does Garuda veil S-IV (B-Gear Legend Armor) have
A: lvl 73 energy 6457 shield 4305
Q: What stats does Garuda veil S-V (B-Gear Legend Armor) have
A: lvl 83 energy 7432 shield 4955
Q: What stats does Garuda veil S-VI (B-Gear Legend Armor) have
A: lvl 93 energy 8381 shield 5587
Q: What stats does Garuda veil S-Final (B-Gear Legend Armor) have
A: lvl 99 energy 8960 shield 5973
Q: What stats does Serpent's veil S-I (B-Gear Legend Armor) have
A: lvl 45 energy 2938 shield 3013
Q: What stats does Serpent's veil S-II (B-Gear Legend Armor) have
A: lvl 55 energy 3746 shield 3842
Q: What stats does Serpent's veil S-III (B-Gear Legend Armor) have
A: lvl 65 energy 4537 shield 4653
Q: What stats does Serpent's veil S-IV (B-Gear Legend Armor) have
A: lvl 75 energy 5309 shield 5445
Q: What stats does Serpent's veil S-V (B-Gear Legend Armor) have
A: lvl 85 energy 6102 shield 6258
Q: What stats does Serpent's veil S-VI (B-Gear Legend Armor) have
A: lvl 95 energy 6874 shield 7050
Q: What stats does Serpent's veil S-Final (B-Gear Legend Armor) have
A: lvl 99 energy 7168 shield 7352
Q: What stats does Phantom veil S-I (B-Gear Legend Armor) have
A: lvl 48 energy 1558 shield 1629 Defense 11.76%
Q: What stats does Phantom veil S-II (B-Gear Legend Armor) have
A: lvl 58 energy 1992 shield 2043 Defense 13.73%
Q: What stats does Phantom veil S-III (B-Gear Legend Armor) have
A: lvl 68 energy 2386 shield 2448 Defense 15.69%
Q: What stats does Phantom veil S-IV (B-Gear Legend Armor) have
A: lvl 78 energy 2771 shield 2842 Defense 17.65%
Q: What stats does Phantom veil S-V (B-Gear Legend Armor) have
A: lvl 88 energy 3166 shield 3248 Defense 20.00%
Q: What stats does Phantom veil S-VI (B-Gear Legend Armor) have
A: lvl 98 energy 3552 shield 3644 Defense 21.96%
Q: What stats does Phantom veil S-Final (B-Gear Legend Armor) have
A: lvl 99 energy 3584 shield 3676 Defense 21.96%
Q: What stats does DoubleCoat guarder S-I (A-Gear Legend Armor) have
A: lvl 45 energy 4536 shield 4972
Q: What stats does DoubleCoat guarder S-II (A-Gear Legend Armor) have
A: lvl 55 energy 5785 shield 6340
Q: What stats does DoubleCoat guarder S-III (A-Gear Legend Armor) have
A: lvl 65 energy 7006 shield 7678
Q: What stats does DoubleCoat guarder S-IV (A-Gear Legend Armor) have
A: lvl 75 energy 8198 shield 8984
Q: What stats does DoubleCoat guarder S-V (A-Gear Legend Armor) have
A: lvl 85 energy 9423 shield 10326
Q: What stats does DoubleCoat guarder S-VI (A-Gear Legend Armor) have
A: lvl 95 energy 10615 shield 11633
Q: What stats does DoubleCoat guarder S-Final (A-Gear Legend Armor) have
A: lvl 99 energy 11069 shield 12130
Q: What stats does Schneider guarder S-I (A-Gear Legend Armor) have
A: lvl 43 energy 4895 shield 3844
Q: What stats does Schneider guarder S-II (A-Gear Legend Armor) have
A: lvl 53 energy 6296 shield 4945
Q: What stats does Schneider guarder S-III (A-Gear Legend Armor) have
A: lvl 63 energy 7662 shield 6018
Q: What stats does Schneider guarder S-IV (A-Gear Legend Armor) have
A: lvl 73 energy 9065 shield 7120
Q: What stats does Schneider guarder S-V (A-Gear Legend Armor) have
A: lvl 83 energy 10434 shield 8195
Q: What stats does Schneider guarder S-VI (A-Gear Legend Armor) have
A: lvl 93 energy 11766 shield 9241
Q: What stats does Schneider guarder S-Final (A-Gear Legend Armor) have
A: lvl 99 energy 12578 shield 9879
Q: What stats does Blazer guarder S-I (A-Gear Legend Armor) have
A: lvl 48 energy 2230 shield 2444 Evasion 11.76%
Q: What stats does Blazer guarder S-II (A-Gear Legend Armor) have
A: lvl 58 energy 2796 shield 3065 Evasion 13.73%
Q: What stats does Blazer guarder S-III (A-Gear Legend Armor) have
A: lvl 68 energy 3350 shield 3672 Evasion 15.69%
Q: What stats does Blazer guarder S-IV (A-Gear Legend Armor) have
A: lvl 78 energy 3890 shield 4264 Evasion 17.65%
Q: What stats does Blazer guarder S-V (A-Gear Legend Armor) have
A: lvl 88 energy 4445 shield 4872 Evasion 20.00%
Q: What stats does Blazer guarder S-VI (A-Gear Legend Armor) have
A: lvl 98 energy 4987 shield 5466 Evasion 21.96%
Q: What stats does Blazer guarder S-Finish (A-Gear Legend Armor) have
A: lvl 99 energy 5031 shield 5514 Evasion 21.96%
Q: What stats does Grizzly guarder S-I (A-Gear Legend Armor) have
A: lvl 48 energy 2230 shield 2444 Defense 11.76%
Q: What stats does Grizzly guarder S-II (A-Gear Legend Armor) have
A: lvl 58 energy 2796 shield 3065 Defense 13.73%
Q: What stats does Grizzly guarder S-III (A-Gear Legend Armor) have
A: lvl 68 energy 3350 shield 3672 Defense 15.69%
Q: What stats does Grizzly guarder S-IV (A-Gear Legend Armor) have
A: lvl 78 energy 3890 shield 4264 Defense 17.65%
Q: What stats does Grizzly guarder S-V (A-Gear Legend Armor) have
A: lvl 88 energy 4445 shield 4872 Defense 20.00%
Q: What stats does Grizzly guarder S-VI (A-Gear Legend Armor) have
A: lvl 98 energy 4987 shield 5466 Defense 21.96%
Q: What stats does Grizzly guarder S-Final (A-Gear Legend Armor) have
A: lvl 99 energy 5031 shield 5514 Defense 21.96%
Q: What stats does Circle defender S-I (M-Gear Legend Armor) have
A: lvl 48 energy 1466 shield 1629 Defense 11.76%
Q: What stats does Circle defender S-II (M-Gear Legend Armor) have
A: lvl 58 energy 1839 shield 2043 Defense 13.73%
Q: What stats does Circle defender S-III (M-Gear Legend Armor) have
A: lvl 68 energy 2203 shield 2448 Defense 15.69%
Q: What stats does Circle defender S-IV (M-Gear Legend Armor) have
A: lvl 78 energy 2558 shield 2842 Defense 17.65%
Q: What stats does Circle defender S-V (M-Gear Legend Armor) have
A: lvl 88 energy 2923 shield 3248 Defense 20.00%
Q: What stats does Circle defender S-VI (M-Gear Legend Armor) have
A: lvl 98 energy 3279 shield 3664 Defense 21.96%
Q: What stats does Circle defender S-Final (M-Gear Legend Armor) have
A: lvl 99 energy 3308 shield 3676 Defense 21.96%
Q: What stats does Bischelle defender S-I (M-Gear Legend Armor) have
A: lvl 43 energy 3219 shield 2324
Q: What stats does Bischelle defender S-II (M-Gear Legend Armor) have
A: lvl 53 energy 4140 shield 2990
Q: What stats does Bischelle defender S-III (M-Gear Legend Armor) have
A: lvl 63 energy 5038 shield 3638
Q: What stats does Bischelle defender S-IV (M-Gear Legend Armor) have
A: lvl 73 energy 5961 shield 4305
Q: What stats does Bischelle defender S-V (M-Gear Legend Armor) have
A: lvl 83 energy 6861 shield 4955
Q: What stats does Bischelle defender S-VI (M-Gear Legend Armor) have
A: lvl 93 energy 7737 shield 5587
Q: What stats does Bischelle defender S-Final (M-Gear Legend Armor) have
A: lvl 99 energy 8271 shield 5973
Q: What stats does Helly defender S-I (M-Gear Legend Armor) have
A: lvl 48 energy 1446 shield 1629 Evasion 11.76%
Q: What stats does Helly defender S-II (M-Gear Legend Armor) have
A: lvl 58 energy 1839 shield 2043 Evasion 13.73%
Q: What stats does Helly defender S-III (M-Gear Legend Armor) have
A: lvl 68 energy 2203 shield 2448 Evasion 15.69%
Q: What stats does Helly defender S-IV (M-Gear Legend Armor) have
A: lvl 78 energy 2558 shield 2842 Evasion 17.65%
Q: What stats does Helly defender S-V (M-Gear Legend Armor) have
A: lvl 88 energy 2923 shield 3248 Evasion 20.00%
Q: What stats does Helly defender S-VI (M-Gear Legend Armor) have
A: lvl 98 energy 3279 shield 3644 Evasion 21.96%
Q: What stats does Helly defender S-Final (M-Gear Legend Armor) have
A: lvl 99 energy 3308 shield 3676 Evasion 21.96
Q: What stats does Tower defender S-I (M-Gear Legend Armor) have
A: lvl 45 energy 2712 shield 3013
Q: What stats does Tower defender S-II (M-Gear Legend Armor) have
A: lvl 55 energy 3458 shield 3842
Q: What stats does Tower defender S-III (M-Gear Legend Armor) have
A: lvl 65 energy 4188 shield 4653
Q: What stats does Tower defender S-IV (M-Gear Legend Armor) have
A: lvl 75 energy 4900 shield 5445
Q: What stats does Tower defender S-V (M-Gear Legend Armor) have
A: lvl 85 energy 5632 shield 6258
Q: What stats does Tower defender S-VI (M-Gear Legend Armor) have
A: lvl 95 energy 6345 shield 7050
Q: What stats does Tower defender S-Final (M-Gear Legend Armor) have
A: lvl 99 energy 6616 shield 7352
Q: What stats does Fox binder S-I (I-Gear Legend Armor) have
A: lvl 48 energy 1466 shield 1629 Evasion 11.76%
Q: What stats does Fox binder S-II (I-Gear Legend Armor) have
A: lvl 58 energy 1839 shield 2043 Evasion 13.73%
Q: What stats does Fox binder S-III (I-Gear Legend Armor) have
A: lvl 68 energy 2203 shield 2448 Evasion 15.69%
Q: What stats does Fox binder S-IV (I-Gear Legend Armor) have
A: lvl 78 energy 2558 shield 2842 Evasion 17.65%
Q: What stats does Fox binder S-V (I-Gear Legend Armor) have
A: lvl 88 energy 2923 shield 3248 Evasion 20.00%
Q: What stats does Fox binder S-VI (I-Gear Legend Armor) have
A: lvl 98 energy 3279 shield 3644 Evasion 21.96%
Q: What stats does Fox binder S-Final (I-Gear Legend Armor) have
A: lvl 99 energy 3308 shield 3673 Evasion 21.96%
Q: What stats does Prizma binder S-I (I-Gear Legend Armor) have
A: lvl 45 energy 2712 shield 3013
Q: What stats does Prizma binder S-II (I-Gear Legend Armor) have
A: lvl 55 energy 3458 shield 3842
Q: What stats does Prizma binder S-III (I-Gear Legend Armor) have
A: lvl 65 energy 4188 shield 4653
Q: What stats does Prizma binder S-IV (I-Gear Legend Armor) have
A: lvl 75 energy 4900 shield 5445
Q: What stats does Prizma binder S-V (I-Gear Legend Armor) have
A: lvl 85 energy 5632 shield 6258
Q: What stats does Prizma binder S-VI (I-Gear Legend Armor) have
A: lvl 95 energy 6345 shield 7050
Q: What stats does Prizma binder S-Final (I-Gear Legend Armor) have
A: lvl 99 energy 6616 shield 7352
Q: What stats does Ghost binder S-I (I-Gear Legend Armor) have
A: lvl 48 energy 1466 shield 1629 Defense 11.76%
Q: What stats does Ghost binder S-II (I-Gear Legend Armor) have
A: lvl 58 energy 1839 shield 2043 Defense 13.73%
Q: What stats does Ghost binder S-III (I-Gear Legend Armor) have
A: lvl 68 energy 2203 shield 2448 Defense 15.69%
Q: What stats does Ghost binder S-IV (I-Gear Legend Armor) have
A: lvl 78 energy 2558 shield 2842 Defense 17.65%
Q: What stats does Ghost binder S-V (I-Gear Legend Armor) have
A: lvl 88 energy 2923 shield 3248 Defense 20.00%
Q: What stats does Ghost binder S-VI (I-Gear Legend Armor) have
A: lvl 98 energy 3279 shield 3644 Defense 21.96%
Q: What stats does Ghost binder S-Final (I-Gear Legend Armor) have
A: lvl 99 energy 3308 shield 3676 Defense 21.96%
Q: What stats does Laden binder S-I (I-Gear Legend Armor) have
A: lvl 43 energy 3219 shield 2146
Q: What stats does Laden binder S-II (I-Gear Legend Armor) have
A: lvl 53 energy 4140 shield 2760
Q: What stats does Laden binder S-III (I-Gear Legend Armor) have
A: lvl 63 energy 5038 shield 3359
Q: What stats does Laden binder S-IV (I-Gear Legend Armor) have
A: lvl 73 energy 5961 shield 3974
Q: What stats does Laden binder S-V (I-Gear Legend Armor) have
A: lvl 83 energy 6861 shield 4574
Q: What stats does Laden binder S-VI (I-Gear Legend Armor) have
A: lvl 93 energy 7737 shield 5158
Q: What stats does Laden binder S-Final (I-Gear Legend Armor) have
A: lvl 99 energy 8271 shield 5514
Q: What stats does tackle veil ver.1 have
A: lvl 43 energy 1394 shield 1430 Defense 9.80%
Q: How to make tackle veil Ver.2

A: Combine 30 iron, 30 cadmium, 30 titanium, 5 tin edcanium, and 1 tackle veil Ver.1 at the factory.
Q: How to make tackle veil Ver.3
A: Combine 30 chrome, 40 cadmium, 40 titanium, 10 tin edcanium, and 1 tackle veil Ver.2 at the factory. Tackle Veil Ver.3 lvl 63 energy 2183 shield 2239 Defense 13.33%
Q: How to make tackle veil Ver.4
A: Combine 30 aluminium, 50 cadmium, 50 titanium, 15 tin edcanium, and 1 tackle veil Ver.3 at the factory. Tackle Veil Ver.4 lvl 73 energy 2583 shield 2649 Defense 15.29%
Q: How to make tackle veil Ver.5
A: Combine 60 iron, 60 cadmium, 60 titanium, 20 tin edcanium, and 1 tackle veil Ver.4 at the factory. Tackle Veil Ver.5 lvl 83 energy 2973 shield 3049 Defense 16.86%
Q: How to make tackle veil Ver.6
A: Combine 60 chrome, 70 cadmium, 70 titanium, 25 tin edcanium, and 1 tackle veil Ver.5 at the factory. Tackle Veil Ver.6 lvl 93 energy 3352 shield 3438 Defense 18.82%
Q: How to make tackle veil Ver.Final
A: Combine 60 aluminium, 80 cadmium, 80 titanium, 30 tin edcanium, and 1 tackle veil Ver.6 at the factory. Tackle Veil Ver.final lvl 100 energy 3639 shield 3722 Defense 20.00%
Q: What stats does revival guarder Ver.1 have
A: lvl 43 energy 1958 shield 2146 Defense 9.80%
Q: How to make revival guarder Ver.2
A: Combine 30 iron, 30 copper, 30 zirconium, 5 trevarion edcanium, and 1 revival guarder Ver.1 at the factory. Revival Guarder ver. 2 lvl 53 energy 2518 shield 2760 Defense 11.37%
Q: How to make revival guarder Ver.3
A: Combine 30 chrome, 40 copper, 40 zirconium, 10 trevarion edcanium, and 1 revival guarder Ver.2 at the factory. Revival Guarder ver. 3 lvl 63 energy 3065 shield 3359 Defense 13.33%
Q: How to make revival guarder Ver.4
A: Combine 30 aluminium, 50 copper, 50 zirconium, 15 trevarion edcanium, and 1 revival guarder Ver.3 at the factory. Revival Guarder ver. 4 lvl 73 energy 3626 shield 3974 Defense 15.29%
Q: How to make revival guarder Ver.5
A: Combine 60 iron, 60 copper, 60 zirconium, 20 trevarion edcanium, and 1 revival guarder Ver.4 at the factory. Revival Guarder ver. 5 lvl 83 energy 4173 shield 4574 Defense 16.86%
Q: How to make revival guarder Ver.6
A: Combine 60 chrome, 70 copper, 70 zirconium, 25 trevarion edcanium, and 1 revival guarder Ver.5 at the factory. Revival Guarder ver. 6 lvl 93 energy 4706 shield 5158 Defense 18.82%
Q: How to make revival guarder Ver.Final
A: Combine 60 aluminium, 80 copper, 80 zirconium, 30 trevarion edcanium, and 1 revival guarder Ver.6 at the factory. Revival Guarder ver. final lvl 100 energy 5095 shield 5584 Defense 20.00%
Q: What stats does rigid defender Ver.1 have
A: lvl 43 energy 1287 shield 1430 Defense 9.80%
Q: How to make rigid defender Ver.2
A: Combine 30 iron, 30 nickel, 30 magnesium, 5 zial edcanium, and 1 rigid defender Ver.1 at the factory. Rigid Defender ver. 2 lvl 53 energy 1656 shield 1840 Defense 11.37%
Q: How to make rigid defender Ver.3
A: Combine 30 chrome, 40 nickel, 40 magnesium, 10 zial edcanium, and 1 rigid defender Ver.2 at the factory. Rigid Defender ver. 3 lvl 63 energy 2015 shield 2239 Defense 13.33%
Q: How to make rigid defender Ver.4
A: Combine 30 aluminium, 50 nickel, 50 magnesium, 15 zial edcanium, and 1 rigid defender Ver.3 at the factory. Rigid Defender ver.4 lvl 73 energy 2384 shield 2649 Defense 15.29%
Q: How to make rigid defender Ver.5
A: Combine 60 iron, 60 nickel, 60 magnesium, 20 zial edcanium, and 1 rigid defender Ver.4 at the factory. Rigid Defender ver.5 lvl 83 energy 2744 shield 3049 Defense 16.86%
Q: How to make rigid defender Ver.6
A: Combine 60 chrome, 70 nickel, 70 magnesium, 25 zial edcanium, and 1 rigid defender Ver.5 at the factory. Rigid Defender ver.6 lvl 93 energy 3094 shield 3438 Defense 18.82%
Q: How to make rigid defender Ver.Final
A: Combine 60 aluminium, 80 nickel, 80 magnesium, 30 zial edcanium, and 1 rigid defender Ver.6 at the factory. Rigid Defender ver.final lvl 100 energy 3350 shield 3722 Defense 20.00%
Q: What stats does rapid binder Ver.1 have?
A: lvl 43 energy 1287 shield 1430 Evasion 9.80%
Q: How to make rapid binder Ver.2
A: Combine 30 iron, 30 titanium, 30 silver, 5 trail edcanium, and 1 rapid binder Ver.1 at the factory. Rapid Binder ver.2 lvl 53 energy 1656 shield 1840 Evasion 11.37%
Q: How to make rapid binder Ver.3
A: Combine 30 chrome, 40 titanium, 40 silver, 10 trail edcanium, and 1 rapid binder Ver.2 at the factory. Rapid Binder ver.3 lvl 63 energy 2015 shield 2239 Evasion 13.33%
Q: How to make rapid binder Ver.4
A: Combine 30 aluminium, 50 titanium, 50 silver, 15 trail edcanium, and 1 rapid binder Ver.3 at the factory. Rapid Binder ver.4 lvl 73 energy 2384 shield 2649 Evasion 15.29%
Q: How to make rapid binder Ver.5
A: Combine 60 iron, 60 titanium, 60 silver, 20 trail edcanium, and 1 rapid binder Ver.4 at the factory. Rapid Binder ver.5 lvl 83 energy 2744 shield 3049 Evasion 16.86%
Q: How to make rapid binder Ver.6
A: Combine 60 chrome, 70 titanium, 70 silver, 25 trail edcanium, and 1 rapid binder Ver.5 at the factory. Rapid Binder ver.6 lvl 93 energy 3094 shield 3438 Evasion 18.82%
Q: How to make rapid binder Ver.Final
A: Combine 60 aluminium, 80 titanium, 80 silver, 30 trail edcanium, and 1 rapid binder Ver.6 at the factory. Rapid Binder ver.final lvl 100 energy 3350 shield 3722 Evasion 20.00%
Q: What stats does the unfinished Valkyrie Veil (Bgear boss armor) have?
A: lvl 72 energy 2537 shield 2602 Defense 14.90%. Drops from Egma Schill in Chaos. Combine with Egma Schill Control Unit for Boss version.
Q: What stats does the finished Valkyrie Veil (Bgear boss armor) have
A: lvl 72 energy 4124 shield 3951 Defense 17.65%
Q: What stats does the unfinished Quellease Guarder (A-Gear boss armor) have
A: energy 3562 shield 3904 Defense 14.90%. Drops from Ordin in Eopi. Combine with Ordin Control Unit for Boss version.
Q: What stats does the finished Quellease Guarder (A-Gear boss armor) have
A: energy 5381 shield 5552 Defense 17.65%
Q: What stats does the unfinished Soul of Philon Defender (M-Gear boss armor) have
A: lvl 72 energy 2342 shield 2602 Defense 14.90%. Drops from Skadi in Fantasy Flow. Combine with Soul of Skadi for Boss version.
Q: What stats does the finished Soul of Philon Defender (M-Gear boss armor) have
A: energy 3881 shield 3951 Defense 17.65%
Q: What stats does the unfinished Exorcist Binder (I-Gear boss armor) have
A: lvl 72 energy 2342 shield 2602 Evasion 14.90%. Drops from Rock Emperor in Rocks Nest Top. Combine with Plumage of Emperor for Boss version.
Q: What stats does the finished Exorcist Binder (I-Gear boss armor) have
A: lvl 72 energy 3881 shield 3951 Evasion 17.65%
Q: What stats does the unfinished Vellocatus Veil (B-Gear boss armor) have
A: lvl 85 energy 3051 shield 3129. Drops from Black Widow (Slopes Port / Orina Peninsula), Echelon (Portsmouth Canyon / Daisy Big Catchment Area), and Guardian of Vattallus (Sunshine Born?). Combine with C-Type Nano-Capsule for Boss version.
Q: What stats does the finished Vellocatus Veil (B-Gear boss armor) have
A: lvl 85 energy 4051 shield 4129 Defense 20.78%
Q: What stats does the unfinished Creticus Guarder (A-Gear boss armor) have
A: lvl 85 energy 4283 shield 4694 Defense 19.22%. Drops from Black Widow (Slopes Port / Orina Peninsula), Echelon (Portsmouth Canyon / Daisy Big Catchment Area), and Guardian of Vattallus (Sunshine Born?). Combine with C-Type Nano-Capsule for Boss version.
Q: What stats does the finished Creticus Guarder (A-Gear boss armor) have
A: lvl 85 energy 5283 shield 5694 Defense 20.78%
Q: What stats does the unfinished Jealousy Defender (M-Gear boss armor) have
A: lvl 85 energy 2816 shield 3129 Defense 19.22%. Drops from Black Widow (Slopes Port / Orina Peninsula), Echelon (Portsmouth Canyon / Daisy Big Catchment Area), and Guardian of Vattallus (Sunshine Born?). Combine with C-Type Nano-Capsule for Boss version.
Q: What stats does the finished Jealousy Defender (M-Gear boss armor) have
A: lvl 85 energy 3816 shield 4129 Defense 20.78%
Q: What stats does the unfinished Serapia Binder (I-Gear boss armor) have
A: lvl 85 energy 2816 shield 3129 Evasion 19.22%. Drops from Black Widow (Slopes Port / Orina Peninsula), Echelon (Portsmouth Canyon / Daisy Big Catchment Area), and Guardian of Vattallus (Sunshine Born?). Combine with C-Type Nano-Capsule for Boss version.
Q: What stats does the finished Serapia Binder (I-Gear boss armor) have
A: lvl 85 energy 3816 shield 4129 Evasion 20.78%

Q: How to make strong moissanite
A: Combine 2 carbon steel, 7 irons, and 1 moissanite at the factory.
Q: How to make soft moissanite
A: Combine 2 soft irons, 7 irons, and 1 moissanite at the factory.
Q: How to make acrylic steel
A: Combine 15 iron, 1 soft iron, 2 carbon steel, 5 cadnium at the factory.
Q: How to make plate-shaped acrylic steel
A: Combine 10 iron, 10 silver, and 1 acrylic steel at the factory.
Q: How to make Aimaam Edcanium
A: Combine 1 Edcanium, 1 Nickel, 1 High Purity Catalyst, 2 High Purity Netine Ore, 2 Soft Moissanite.
Q: How to make High Purity Catalyst
A: Combine 5 Catalysts.
Q: How to make High Purity Netine Ore
A: Combine 5 Netine Ore.
Q: How to make ball-shaped acrylic steel
A: Combine 10 iron, 10 tungsten, and 1 acrylic steel at the factory.
Q: How to make carbon steel
A: Combine 5 iron, and 5 copper at the factory.
Q: How to make chromite
A: Combine 11 chrome, and 3 moissanite at the factory.
Q: How to make shine titanium
A: Combine 10 titanium, and 5 aluminium at the factory.
Q: How to make metal cadmium
A: Combine 10 cadnium, and 5 iron at the factory.
Q: How to make magnesium coil
A: Combine 10 magnesium, and 5 iron at the factory.
Q: How to make nickel beam
A: Combine 10 nickel, and 3 moissanite at the factory.
Q: How to make zirconium steel green
A: Combine 30 iron, 10 zirconium, 10 nickel, and 10 acrylic steel at the factory.
Q: How to make acrylic steel
A: Combine 15 iron, 1 soft iron, 2 carbon steel, and 5 cadnium at the factory.
Q: How to make zirconium metal blue
A: Combine 20 iron, 10 zirconium, 20 chrome, and 1 acrylic steel at the factory.
Q: How to make soft iron
A: Combine 5 iron, and 5 silver at the factory.
Q: how to make bang tron tisten
A: 30 High Purity Tisten Ore , 1 DNA Core, 3 High Purity Catalyst
Q: how to make bang tron tasinon
A: 30 High Purity Tasinon Ore , 1 DNA Core, 3 High Purity Catalyst
Q: how to make bang tron halfnium
A: 30 High Purity Halfnium Ore , 1 DNA Core, 3 High Purity Catalyst
Q: how to make bang tron zircon
A: 30 High Purity Zircon Ore , 1 DNA Core, 3 High Purity Catalyst
Q: how to make bang tron henium
A: 30 High Purity Henium Ore , 1 DNA Core, 3 High Purity Catalyst
Q: how to make bang netine
A: 30 High Purity Netine Ore , 1 DNA Core, 3 High Purity Catalyst
Q: how to make bang molden
A: 30 High Purity Molden Ore , 1 DNA Core, 3 High Purity Catalyst
Q: how to make bang barine
A: 30 High Purity Barine Ore , 1 DNA Core, 3 High Purity Catalyst
Q: how to make high purity catalyst
A: 5 Catalyst
Q: how to make high purity tisten Ore
A: 5 Tisten Ore
Q: how to make high purity tasinon Ore
A: 5 Tasinon Ore
Q: how to make high purity halfnium Ore
A: 5 Halfnium Ore
Q: how to make high purity zircon Ore
A: 5 Zircon Ore
Q: how to make high purity henium Ore
A: 5 Henium Ore
Q: how to make high purity netine Ore
A: 5 Netine Ore
Q: how to make high purity molden Ore
A: 5 Molden Ore
Q: how to make high purity barine Ore
A: 5 Barine Ore
Q: how to make eye edcanium
A: 1 Edcanium, 2 Silver , 1 Carbon Steel, 1 Nickel beam, 1 High Purity Catalyst
Q: how to make keil edcanium
A: 2 Edcanium, 4 Zirconium, 1 Chromemite, 10 High Purity Barine Ore , 1 High Purity Catalyst
Q: how to make leon edcanium
A: 1 Edcanium, 1 tungsten, 1 Strong Moissanite, 2 High Purity Molden Ore , 1 High Purity Catalyst
Q: how to make aimaam edcanium
A: 1 Edcanium, 1 Nickel, 1 Soft Moissanite, 2 High Purity Netine Ore , 1 High Purity Catalyst
Q: how to make tin edcanium
A: 2 Edcanium, 4 Aluminum, 1 acryl steel, 10 High Purity Henium Ore , 1 High Purity Catalyst
Q: how to make zial edcanium
A: 1 Edcanium, 1 Chrome, 1 Plate-Shaped Acryl Steel, 2 High Purity Zircon Ore , 1 High Purity Catalyst
Q: how to make trevarion edcanium
A: 1 Edcanium, 1 Titanium, 1 Ball-Shaped Acryl Steel, 2 High Purity Halfnium Ore , 1 High Purity Catalyst
Q: how to make trail edcanium
A: 1 Edcanium, 1 Cadmium, 1 zirconium steel green, 2 High Purity Tasinon Ore , 1 High Purity Catalyst
Q: B-type datacube (BLUE)
A: C-type datacube (BLUE) 5EA
Q: c-type datacube (BLUE)
A: D-type datacube (BLUE) 5EA
Q: D-type datacube (BLUE)
A: E-type datacube (BLUE) 5EA
Q: B-type datacube (BROWN)
A: C-type datacube (BROWN) 5EA
Q: C-type datacube (BROWN)
A: D-type datacube (BROWN) 5EA
Q: D-type datacube (BROWN)
A: E-type datacube (BROWN) 5EA
Q: B-type datacube (GREEN)
A: C-type datacube (GREEN) 5EA
Q: C-type datacube (GREEN)
A: D-type datacube (GREEN) 5EA
Q: D-type datacube (GREEN)
A: E-type datacube (GREEN) 5EA
Q: B-type datacube (PURPLE)
A: C-type datacube (PURPLE) 5EA
Q: c-type datacube (PURPLE)
A: D-type datacube (PURPLE) 5EA
Q: D-type datacube (PURPLE)
A: E-type datacube (PURPLE) 5EA
Q: B-type datacube (RED)
A: C-type datacube (RED) 5EA
Q: C-type datacube (RED)
A: D-type datacube (RED) 5EA
Q: D-type datacube (RED)
A: E-type datacube (RED) 5EA
Q: B-type datacube (YELLOW)
A: C-type datacube (YELLOW) 5EA
Q: C-type datacube (YELLOW)
A: D-type datacube (YELLOW) 5EA
Q: D-type datacube (YELLOW)
A: E-type datacube (YELLOW) 5EA
Q: Armor intensification coating (large) with fuel
A: Armor intensification coating (large) 1EA, Extra fuel tank (large) 1EA, SPI cost: 10000
Q: Armor intensification coating (small) with fuel
A: Armor intensification coating (small) 1EA, Extra fuel tank (small) 1EA, SPI cost: 10000
Q: Armor intensification coating (large)
A: Armor intensification coating (small) 3EA
Q: Shield generator (large) with fuel
A: Shield generator (large) 1EA, Extra fuel tank (large) 1EA, SPI cost: 10000
Q: Shield generator (small) with fuel
A: Shield generator (small) 1EA, Extra fuel tank (small) 1EA, SPI cost: 10000
Q: Shield generator (large)
A: Shield generator (small) 3EA
Q: Extra fuel tank (large)
A: Extra fuel tank (small) 4EA
Q: Bankchip Efficiency control program
A: Bankchip 1EA, Efficiency control program 1EA, moissanite 10EA, B-type data cube 1EA, SPI 7450.
Q: Lens of item seeker Efficiency control program
A: Lens of item seeker 1EA, Efficiency control program 1EA, moissanite 10EA, B-type data cube 1EA, SPI 7450.
Q: Roughly made charm (defence) Efficiency control program
A: Roughly made charm (defence) 1EA, Efficiency control program 1EA, moissanite 10EA, B-type data cube 1EA, SPI 7450.
Q: Roughly made charm (evasion) Efficiency control program
A: Roughly made charm (evasion) 1EA, Efficiency control program 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Claw of beast (standard) Efficiency control program
A: Claw of beast (standard) 1EA, Efficiency control program 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Claw of beast (advance) Efficiency control program
A: Claw of beast (advance) 1EA, Efficiency control program 1EA, moissanite 10EA, B-type data cube 1EA, SPI 7450.
Q: Secondhand goggles Efficiency control program
A: Secondhand goggles 1EA, Efficiency control program 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Can coffee Efficiency control program
A: Can coffee 1EA, Efficiency control program 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Fake ruby Efficiency control program
A: Fake ruby 1EA, Efficiency control program 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Fake sapphire Efficiency control program
A: Fake sapphire 1EA, Efficiency control program 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Roughly made charm (defence) Roughly made charm (evasion)
A: Roughly made charm (defence) 1EA, Roughly made charm (evasion) 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Roughly made charm (defence) Claw of beast (standard)
A: Roughly made charm (defence) 1EA, Claw of beast (standard) 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Roughly made charm (defence) Claw of beast (advance)
A: Roughly made charm (defence) 1EA, Claw of beast (advance) 1EA, moissanite 10EA, B-type data cube 1EA, SPI 7450.
Q: Roughly made charm (defence) Secondhand goggles
A: Roughly made charm (defence) 1EA, Secondhand goggles 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Roughly made charm (defence) Can coffee
A: Roughly made charm (defence) 1EA, Can coffee 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Roughly made charm (defence) Fake ruby
A: Roughly made charm (defence) 1EA, Fake ruby 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Roughly made charm (defence) Fake sapphire
A: Roughly made charm (defence) 1EA, Fake sapphire 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Roughly made charm (evasion) Claw of beast (standard)
A: Roughly made charm (evasion) 1EA, Claw of beast (standard) 1EA, acrylic steel 10EA, B-type data cube 1EA, SPI 7450.
Q: Roughly made charm (evasion) Claw of beast (advance)
A: Roughly made charm (evasion) 1EA, Claw of beast (advance) 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Roughly made charm (evasion) Secondhand goggles
A: Roughly made charm (evasion) 1EA, Secondhand goggles 1EA, acrylic steel 10EA, B-type data cube 1EA, SPI 7450.
Q: Roughly made charm (evasion) Can coffee
A: Roughly made charm (evasion) 1EA, Can coffee 1EA, acrylic steel 10EA, B-type data cube 1EA, SPI 7450.
Q: Roughly made charm (evasion) Fake ruby
A: Roughly made charm (evasion) 1EA, Fake ruby 1EA, acrylic steel 10EA, B-type data cube 1EA, SPI 7450.
Q: Roughly made charm (evasion) Fake sapphire
A: Roughly made charm (evasion) 1EA, Fake sapphire 1EA, acrylic steel 10EA, B-type data cube 1EA, SPI 7450.
Q: Claw of beast (advance) Secondhand goggles
A: Claw of beast (advance) 1EA, Secondhand goggles 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Claw of beast (advance) Can coffee
A: Claw of beast (advance) 1EA, Can coffee 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Claw of beast (advance) Fake ruby
A: Claw of beast (advance) 1EA, Fake ruby 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Claw of beast (advance) Fake sapphire
A: Claw of beast (advance) 1EA, Fake sapphire 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Claw of beast (standard) Fake sapphire
A: Claw of beast (standard) 1EA, Fake sapphire 1EA, acrylic steel 10EA, B-type data cube 1EA, SPI 7450.
Q: Claw of beast (standard) Claw of beast (advance)
A: Claw of beast (standard) 1EA, Claw of beast (advance) 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Claw of beast (standard) Secondhand goggles
A: Claw of beast (standard) 1EA, Secondhand goggles 1EA, acrylic steel 10EA, B-type data cube 1EA, SPI 7450.
Q: Claw of beast (standard) Can coffee
A: Claw of beast (standard) 1 EA, Can coffee 1EA, acrylic steel 10EA, B-type data cube 1EA, SPI 7450.
Q: Claw of beast (standard) Fake ruby
A: Claw of beast (standard) 1EA, Fake ruby 1EA, acrylic steel 10EA, B-type data cube 1EA, SPI 7450.
Q: Lens of item seeker Roughly made charm (defence)
A: Roughly made charm (defence) 1EA, Lens of item seeker 1EA, moissanite 10EA, B-type data cube 1EA, SPI 7450.
Q: Roughly made charm (evasion) Lens of item seeker
A: Roughly made charm (evasion) 1EA, Lens of item seeker 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Lens of item seeker Claw of beast (standard)
A: Lens of item seeker 1EA, Claw of beast (standard) 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Lens of item seeker Claw of beast (advance)
A: Lens of item seeker 1EA, Claw of beast (advance) 1EA, moissanite 10EA, B-type data cube 1EA, SPI 7450.
Q: Lens of item seeker Secondhand goggles
A: Lens of item seeker 1EA, Secondhand goggles 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Lens of item seeker Can coffee
A: Lens of item seeker 1EA, Can coffee 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Lens of item seeker Fake ruby
A: Lens of item seeker 1EA, Fake ruby 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Lens of item seeker Fake sapphire
A: Lens of item seeker 1EA, Fake sapphire 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Fake ruby Fake sapphire
A: Fake ruby 1EA, Fake sapphire 1EA, acrylic steel 10EA, B-type data cube 1EA, SPI 7450.
Q: Fake ruby Can coffee
A: Fake ruby 1EA, Can coffee 1EA, acrylic steel 10EA, B-type data cube 1EA, SPI 7450.
Q: Fake ruby Secondhand goggles
A: Fake ruby 1EA, Secondhand goggles 1EA, acrylic steel 10EA, B-type data cube 1EA, SPI 7450.
Q: Fake sapphire Secondhand goggles
A: Fake sapphire 1EA, Secondhand goggles 1EA, acrylic steel 10EA, B-type data cube 1EA, SPI 7450.
Q: Fake sapphire Can coffee
A: Fake sapphire 1EA, COF 1EA, acrylic steel 10EA, B-type data cube 1EA, SPI 7450.
Q: Can coffee Secondhand goggles
A: Can coffee 1EA, Secondhand goggles 1EA, acrylic steel 10EA, B-type data cube 1EA, SPI 7450.
Q: Bankchip Lens of item seeker
A: Bankchip 1EA, Lens of item seeker 1EA, moissanite 10EA, B-type data cube 1EA, SPI 7450.
Q: Bankchip Roughly made charm (defence)
A: Bankchip 1EA, Roughly made charm (defence) 1EA, moissanite 10EA, B-type data cube 1EA, SPI 7450.
Q: Bankchip Roughly made charm (evasion)
A: Bankchip 1EA, Roughly made charm (evasion) 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Bankchip Claw of beast (standard)
A: Bankchip 1EA, STD 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Bankchip Claw of beast (advance)
A: Bankchip 1EA, Claw of beast (advance) 1EA, moissanite 10EA, B-type data cube 1EA, SPI 7450.
Q: Bankchip Fake ruby
A: Bankchip 1EA, Fake ruby 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Bankchip Fake sapphire
A: Bankchip 1EA, Fake sapphire 1EA fake, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Bankchip Can coffee
A: Bankchip 1EA, Can coffee 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Bankchip Secondhand goggles
A: Bankchip 1EA, Secondhand goggles 1EA, edcanium 10EA, B-type data cube 1EA, SPI 7450.
Q: Picture of lover(5H) Lucky coin(5H)
A: Picture of lover(5H) 1EA, Lucky coin(5H) 1EA, moissanite 50EA, B-type data cube 1EA, SPI 0.
Q: Picture of lover(5H) Item seeker unit(5H)
A: Picture of lover(5H) 1EA, Item seeker unit(5H) 1EA, moissanite 50EA, B-type data cube 1EA, SPI 0.
Q: Picture of lover(5H) Red ruby(5H)
A: Picture of lover(5H) 1EA, Red ruby(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Picture of lover(5H) Blue sapphire(5H)
A: Picture of lover(5H) 1EA, Blue sapphire(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Picture of lover(5H) Blue mountain coffee(5H)
A: Picture of lover(5H) 1EA, Blue mountain coffee(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Picture of lover(5H) Safeguard charm of the gods(DEF)(5H)
A: Picture of lover(5H) 1EA, Safeguard charm of the gods(DEF)(5H) 1EA, moissanite 50EA, B-type data cube 1EA, SPI 0.
Q: Picture of lover(5H) Safeguard charm of the gods(EVA)(5H)
A: Picture of lover(5H) 1EA, Safeguard charm of the gods(EVA)(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Picture of lover(5H) Tooth of the beast(standard)(5H)
A: Picture of lover(5H) 1EA, Tooth of the beast(standard)(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Picture of lover(5H) Tooth of the beast(advanced)(5H)
A: Picture of lover(5H) 1EA, Tooth of the beast(advanced)(5H) 1EA, moissanite 50EA, B-type data cube 1EA, SPI 0.
Q: Picture of lover(5H) New goggles(5H)
A: Picture of lover(5H) 1EA, New goggles(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Lucky coin(5H) Item seeker unit(5H)
A: Lucky coin(5H) 1EA, Item seeker unit(5H) 1EA, moissanite 50EA, B-type data cube 1EA, SPI 0.
Q: Lucky coin(5H) Red ruby(5H)
A: Lucky coin(5H) 1EA, Red ruby(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Lucky coin(5H) Blue sapphire(5H)
A: Lucky coin(5H) 1EA, Blue sapphire(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Lucky coin(5H) Blue mountain coffee(5H)
A: Lucky coin(5H) 1EA, Blue mountain coffee(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Lucky coin(5H) Safeguard charm of the gods(DEF)(5H)
A: Lucky coin(5H) 1EA, Safeguard charm of the gods(DEF)(5H) 1EA, moissanite 50EA, B-type data cube 1EA, SPI 0.
Q: Lucky coin(5H) Safeguard charm of the gods(EVA)(5H)
A: Lucky coin(5H) 1EA, Safeguard charm of the gods(EVA)(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Lucky coin(5H) New goggles(5H)
A: Lucky coin(5H) 1EA New goggles(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Lucky coin(5H) Tooth of the beast(standard)(5H)
A: Lucky coin(5H) 1EA, Tooth of the beast(standard)(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Lucky coin(5H) Tooth of the beast(advanced)(5H)
A: Lucky coin(5H) 1EA, Tooth of the beast(advanced)(5H) 1EA, moissanite 50EA, B-type data cube 1EA, SPI 0.
Q: Blue mountain coffee(5H) Safeguard charm of the gods(DEF)(5H)
A: Blue mountain coffee(5H) 1EA, Safeguard charm of the gods(DEF)(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Blue mountain coffee(5H) Safeguard charm of the gods(EVA)(5H)
A: Blue mountain coffee(5H) 1EA, Safeguard charm of the gods(EVA)(5H) 1EA, acrylic steel 50EA, B-type data cube 1EA, SPI 0.
Q: Blue mountain coffee(5H) Tooth of the beast(standard)(5H)
A: Blue mountain coffee(5H) 1EA, Tooth of the beast(standard)(5H) 1EA, acrylic steel 50EA, B-type data cube 1EA, SPI 0.
Q: Blue mountain coffee(5H) Tooth of the beast(advanced)(5H)
A: Blue mountain coffee(5H) 1EA, Tooth of the beast(advanced)(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Blue mountain coffee(5H) New goggles(5H)
A: Blue mountain coffee(5H) 1EA, New goggles(5H) 1EA, acrylic steel 50EA, B-type data cube 1EA, SPI 0.
Q: Safeguard charm of the gods(DEF)(5H) Safeguard charm of the gods(EVA)(5H)
A: Safeguard charm of the gods(DEF)(5H) 1EA, Safeguard charm of the gods(EVA)(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Safeguard charm of the gods(DEF)(5H) Tooth of the beast(standard)(5H)
A: Safeguard charm of the gods(DEF)(5H) 1EA, Tooth of the beast(standard)(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Safeguard charm of the gods(DEF)(5H) Tooth of the beast(advanced)(5H)
A: Safeguard charm of the gods(DEF)(5H) 1EA, Tooth of the beast(advanced)(5H) 1EA, moissanite 50EA, B-type data cube 1EA, SPI 0.
Q: Safeguard charm of the gods(DEF)(5H) New goggles(5H)
A: Safeguard charm of the gods(DEF)(5H) 1EA, New goggles(5H), edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Item seeker unit(5H) Red ruby(5H)
A: Item seeker unit(5H) 1EA, Red ruby(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Item seeker unit(5H) Blue sapphire(5H)
A: Item seeker unit(5H) 1EA, Blue sapphire(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Item seeker unit(5H) Blue mountain coffee(5H)
A: Item seeker unit(5H) 1EA, Blue mountain coffee(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Item seeker unit(5H) Safeguard charm of the gods(DEF)(5H)
A: Item seeker unit(5H) 1EA, Safeguard charm of the gods(DEF)(5H) 1EA, moissanite 50EA, B-type data cube 1EA, SPI 0.
Q: Item seeker unit(5H) Safeguard charm of the gods(EVA)(5H)
A: Item seeker unit(5H) 1EA, Safeguard charm of the gods(EVA)(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Item seeker unit(5H) Tooth of the beast(standard)(5H)
A: Item seeker unit(5H) 1EA, Tooth of the beast(standard)(5H) 1EA, acrylic steel 50EA, B-type data cube 1EA, SPI 0.
Q: Item seeker unit(5H) Tooth of the beast(advanced)(5H)
A: Item seeker unit(5H) 1EA, Tooth of the beast(advanced)(5H) 1EA, moissanite 50EA, B-type data cube 1EA, SPI 0.
Q: Item seeker unit(5H) New goggles(5H)
A: Item seeker unit(5H) 1EA, New goggles(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Red ruby(5H) Blue sapphire(5H)
A: Red ruby(5H) 1EA, Blue sapphire(5H) 1EA, acrylic steel 50EA, B-type data cube 1EA, SPI 0.
Q: Red ruby(5H) Blue Mountain coffee(5H)
A: Red ruby(5H) 1EA, Blue Mountain coffee(5H) 1EA, acrylic steel 50EA, B-type data cube 1EA, SPI 0.
Q: Red ruby(5H) Safeguard charm of the gods(DEF)(5H)
A: Red ruby(5H) 1EA, Safeguard charm of the gods(DEF)(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Red ruby(5H) Safeguard charm of the gods(EVA)(5H)
A: Red ruby(5H) 1EA, Safeguard charm of the gods(EVA)(5H) 1EA, acrylic steel 50EA, B-type data cube 1EA, SPI 0.
Q: Red ruby(5H) Tooth of the beast(standard)(5H)
A: Red ruby(5H) 1EA, Tooth of the beast(standard)(5H) 1EA, acrylic steel 50EA, B-type data cube 1EA, SPI 0.
Q: Red ruby(5H) Tooth of the beast(advanced)(5H)
A: Red ruby(5H) 1EA, Tooth of the beast(advanced)(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Red ruby(5H) New goggles(5H)
A: Red ruby(5H) 1EA, New goggles(5H) 1EA, acrylic steel 50EA, B-type data cube 1EA, SPI 0.
Q: Blue sapphire(5H) Blue Mountain coffee(5H)
A: Blue sapphire(5H) 1EA, Blue Mountain coffee 1EA, acrylic steel 50EA, B-type data cube 1EA, SPI 0.
Q: Blue sapphire(5H) Safeguard charm of the gods(DEF)(5H)
A: Blue sapphire(5H) 1EA, Safeguard charm of the gods(DEF)(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Blue sapphire(5H) Safeguard charm of the gods(EVA)(5H)
A: Blue sapphire(5H) 1EA, Safeguard charm of the gods(EVA)(5H) 1EA, acrylic steel 50EA, B-type data cube 1EA, SPI 0.
Q: Blue sapphire(5H) Tooth of the beast(standard)(5H)
A: Blue sapphire(5H) 1EA, Tooth of the beast(standard)(5H) 1EA, acrylic steel 50EA, B-type data cube 1EA, SPI 0.
Q: Blue sapphire(5H) Tooth of the beast(advanced)(5H)
A: Blue sapphire(5H) 1EA, Tooth of the beast(advanced)(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Blue sapphire(5H) New goggles(5H)
A: Blue sapphire(5H) 1EA, New goggles(5H) 1EA, acrylic steel 50EA, B-type data cube 1EA, SPI 0.
Q: Safeguard charm of the gods(EVA)(5H) Tooth of the beast(standard)(5H)
A: Safeguard charm of the gods(EVA)(5H) 1EA, Tooth of the beast(standard)(5H) 1EA, acrylic steel 50EA, B-type data cube 1EA, SPI 0.
Q: Safeguard charm of the gods(EVA)(5H) Tooth of the beast(advanced)(5H)
A: Safeguard charm of the gods(EVA)(5H) 1EA, Tooth of the beast(advanced)(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Safeguard charm of the gods(EVA)(5H) New goggles(5H)
A: Safeguard charm of the gods(EVA)(5H) 1EA, New goggles(5H) 1EA, acrylic steel 50EA, B-type data cube 1EA, SPI 0.
Q: Tooth of the beast(standard)(5H) Tooth of the beast(advanced)(5H)
A: Tooth of the beast(standard)(5H) 1EA, Tooth of the beast(advanced)(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: Tooth of the beast(standard)(5H) New goggles(5H)
A: Tooth of the beast(standard)(5H) 1EA, New goggles(5H) 1EA, acrylic steel 50EA, B-type data cube 1EA, SPI 0.
Q: Tooth of the beast(advanced)(5H) New goggles(5H)
A: Tooth of the beast(advanced)(5H) 1EA, New goggles(5H) 1EA, edcanium 50EA, B-type data cube 1EA, SPI 0.
Q: accounter CT-5
A: Accounter CT-5: Level:95 | Requirement: Atk:124 Shld:124 Def:93 | Speed:132-168 | Boost:450/22s | Turn:107sr/98br
Q: accounter CT-6
A: Accounter CT-6: Level:96 | Requirement: Atk:128 Shld:128 Def:96 | Speed:132-165 | Boost:450/23s | Turn:108sr/99br
Q: schuvizer CT
A: Schuvizer CT Level: 8 | Requirement:Atk:8 Shield:8 Def:6 | Speed:80-130 | Boost:170/20s | Turn:110sr/80br
Q: schuvizer IS-007
A: Schuvizer IS-007: Level: 9 | Requirement:Atk:12 Shield:12 Def:9 | Speed:70-131 | Boost:173/21s | Turn:111sr/81br
Q: schuvizer CT-E1
A: Schuvizer CT-E1: Level: 10 | Requirement:Atk:12 Shield:12 Def:9 | Speed:60-132 | Boost:176/22s | Turn:111sr/83br
Q: schuvizer CX
A: Schuvizer CX: Level: 18 | Requirement:Atk:24 Shield:24 Def:18 | Speed:50-133 | Boost:179/23s | Turn:112sr/84br
Q: schuvizer IS-008
A: Schuvizer IS-008: Level: 19 | Requirement:Atk:24 Shield:24 Def:18 | Speed:40-134 | Boost:182/24s | Turn:112sr/85br
Q: schuvizer CT-E2
A: Schuvizer CT-E2: Level: 20 | Requirement:Atk:24 Shield:24 Def:18 | Speed:30-135 | Boost:185/25s | Turn:113sr/86br
Q: schuvizer X
A: Schuvizer X: Level: 28 | Requirement:Atk:36 Shield:36 Def:27 | Speed:20-136 | Boost:188/26s | Turn:113sr/87br
Q: schuvizer IS-009
A: Schuvizer IS-009: Level: 29 | Requirement:Atk:36 Shield:36 Def:27 | Speed:10-137 | Boost:191/27s | Turn:114sr/88br
Q: schuvizer CT-E3
A: Schuvizer CT-E3: Level: 30 | Requirement:Atk:40 Shield:40 Def:30 | Speed:0-138 | Boost:194/28s | Turn:115sr/89br
Q: schuvizer CO
A: Schuvizer CO: Level: 38 | Requirement:Atk:48 Shield:48 Def:36 | Speed:0-139 | Boost:197/29s | Turn:115sr/91br
Q: schuvizer X-G
A: Schuvizer X-G: Level: 39 | Requirement:Atk:52 Shield:52 Def:39 | Speed:0-140 | Boost:200/30s | Turn:116sr/92br
Q: schuvizer CT-E4
A: Schuvizer CT-E4: Level: 40 | Requirement:Atk:52 Shield:52 Def:39 | Speed:0-141 | Boost:203/30s | Turn:116sr/93br
Q: schuvizer I-001
A: Schuvizer I-001: Level: 48 | Requirement:Atk:64 Shield:64 Def:48 | Speed:0-142 | Boost:206/30s | Turn:117sr/94br
Q: schuvizer X-GA
A: Schuvizer X-GA: Level: 49 | Requirement:Atk:64 Shield:64 Def:48 | Speed:0-143 | Boost:209/30s | Turn:117sr/95br
Q: schuvizer CX-OA
A: Schuvizer CX-OA: Level: 50 | Requirement:Atk:64 Shield:64 Def:48 | Speed:0-144 | Boost:212/30s | Turn:118sr/96br
Q: schuvizer I-002
A: Schuvizer I-002: Level: 58 | Requirement:Atk:76 Shield:76 Def:57 | Speed:0-145 | Boost:215/30s | Turn:119sr/97br
Q: schuvizer X-GB
A: Schuvizer X-GB: Level: 59 | Requirement:Atk:76 Shield:76 Def:57 | Speed:0-146 | Boost:218/30s | Turn:119sr/99br
Q: schuvizer CX-OB
A: Schuvizer CX-OB: Level: 60 | Requirement:Atk:80 Shield:80 Def:60 | Speed:0-147 | Boost:221/30s | Turn:120sr/100br
Q: schuvizer
A: Schuvizer: Level: 67 | Requirement:Atk:88 Shield:88 Def:66 | Speed:0-148 | Boost:224/30s | Turn:120sr/101br
Q: schuvizer CO-003
A: Schuvizer CO-003: Level: 68 | Requirement:Atk:88 Shield:88 Def:66 | Speed:0-149 | Boost:227/30s | Turn:121sr/102br
Q: schuvizer X-GC
A: Schuvizer X-GC: Level: 69 | Requirement:Atk:92 Shield:92 Def:69 | Speed:0-150 | Boost:230/30s | Turn:121sr/103br
Q: schuvizer CX-OC
A: Schuvizer CX-OC: Level: 70 | Requirement:Atk:92 Shield:92 Def:69 | Speed:0-151 | Boost:233/30s | Turn:122sr/104br
Q: schuvizer I
A: Schuvizer I: Level: 77 | Requirement:Atk:100 Shield:100 Def:75 | Speed:0-152 | Boost:236/30s | Turn:123sr/105br
Q: schuvizer CO-004
A: Schuvizer CO-004: Level: 78 | Requirement:Atk:104 Shield:104 Def:78 | Speed:0-153| Boost:239/30s | Turn:123sr/107br
Q: schuvizer X-GD
A: Schuvizer X-GD: Level: 79 | Requirement:Atk:104 Shield:104 Def:78 | Speed:0-154 | Boost:242/30s | Turn:124sr/108br
Q: schuvizer CX-OD
A: Schuvizer CX-OD: Level: 80 | Requirement:Atk:104 Shield:104 Def:78 | Speed:10-155 | Boost:245/30s | Turn:124sr/109br
Q: schuvizer IS
A: Schuvizer IS: Level: 87 | Requirement:Atk:116 Shield:116 Def:87 | Speed:20-156 | Boost:248/30s | Turn:125sr/110br
Q: schuvizer IS-005
A: Schuvizer IS-005: Level: 88 | Requirement:Atk:116 Shield:116 Def:87 | Speed:30-157 | Boost:251/30s | Turn:125sr/111br
Q: schuvizer X-GX
A: Schuvizer X-GX: Level: 89 | Requirement:Atk:116 Shield:116 Def:87 | Speed:40-158 | Boost:254/30s | Turn:126sr/112br
Q: schuvizer CX-OE
A: Schuvizer CX-OE: Level: 90 | Requirement:Atk:120 Shield:120 Def:90 | Speed:50-159 | Boost:257/30s | Turn:127sr/113br
Q: schuvizer ITS
A: Schuvizer ITS: Level: 97 | Requirement:Atk:128 Shield:128 Def:96 | Speed:60-160 | Boost:260/32s | Turn:127sr/115br
Q: schuvizer IS-006
A: Schuvizer IS-006: Level: 98 | Requirement:Atk:128 Shield:128 Def:69 | Speed:70-161 | Boost:263/33s | Turn:128sr/116br
Q: schuvizer X-GT
A: Schuvizer X-GT: Level: 99 | Requirement:Atk:132 Shield:132 Def:99 | Speed:80-162 | Boost:266/34s | Turn:128sr/117br
Q: schuvizer CX-OF
A: Schuvizer CX-OF: Level: 100 | Requirement:Atk:132 Shield:132 Def:99 | Speed:0-163 | Boost:300/35s | Turn:129sr/118br
Q: s-rod
A: S-Rod: Level:1 | Requirement: Atk:4 Shld:4 Def:3 | Speed:130~160 | Boost:220/20s | Turn:116sr/86br
Q: s-rod CO-003
A: S-Rod CO-003: Level:2 | Requirement: Atk:4 Shld:4 Def:3 | Speed:129~161 | Boost:221/20s | Turn:116sr/87br
Q: s-rod X-GC
A: S-Rod X-GC: Level:3 | Requirement: Atk:4 Shld:4 Def:3 | Speed:128~162 | Boost:222/20s | Turn:117sr/88br
Q: s-rod CX-OC
A: S-Rod CX-OC: Level:4 | Requirement: Atk:4 Shld:4 Def:3 | Speed:127~163 | Boost:223/20s | Turn:117sr/89br
Q: s-rod I
A: S-Rod I: Level:11 | Requirement: Atk:12 Shld:12 Def:9 | Speed:126~164 | Boost:224/20s | Turn:118sr/91br
Q: s-rod CO-004
A: S-Rod CO-004: Level:12 | Requirement: Atk:16 Shld:16 Def:12 | Speed:125~165 | Boost:225/20s | Turn:119sr/92br
Q: s-rod CX-OD
A: S-Rod CX-OD: Level:14 | Requirement: Atk:16 Shld:16 Def:12 | Speed:123~167 | Boost:227/20s | Turn:120sr/94br
Q: s-rod IS
A: S-Rod IS: Level:21 | Requirement: Atk:28 Shld:28 Def:21 | Speed:122~168 | Boost:228/20s | Turn:120sr/95br
Q: s-rod IS-005
A: S-Rod IS-005: Level:22 | Requirement: Atk:28 Shld:28 Def:21 | Speed:121~169 | Boost:229/20s | Turn:121sr/96br
Q: s-rod X-GX
A: S-Rod X-GX: Level:23 | Requirement: Atk:28 Shld:28 Def:21 | Speed:120~170 | Boost:230/20s | Turn:121sr/97br
Q: s-rod CX-OE
A: S-Rod CX-OE: Level:24 | Requirement: Atk:32 Shld:32 Def:24 | Speed:119~171 | Boost:231/20s | Turn:122sr/99br
Q: s-rod ITS
A: S-Rod ITS: Level:31 | Requirement: Atk:40 Shld:40 Def:30 | Speed:118~172 | Boost:232/20s | Turn:123sr/100br
Q: s-rod IS-006
A: S-Rod IS-006: Level:32 | Requirement: Atk:40 Shld:40 Def:30 | Speed:117~173 | Boost:233/20s | Turn:123sr/101br
Q: s-rod X-GT
A: S-Rod X-GT: Level:33 | Requirement: Atk:44 Shld:44 Def:33 | Speed:116~174 | Boost:234/20s | Turn:124sr/102br
Q: s-rod CT
A: S-Rod CT: Level:41 | Requirement: Atk:52 Shld:52 Def:39 | Speed:115~175 | Boost:235/20s | Turn:124sr/103br
Q: s-rod IS-007
A: S-Rod IS-007: Level:42 | Requirement: Atk:56 Shld:56 Def:42 | Speed:114~176 | Boost:236/20s | Turn:125sr/104br
Q: s-rod CT-E1
A: S-Rod CT-E1: Level:43 | Requirement: Atk:56 Shld:56 Def:42 | Speed:113~177 | Boost:237/20s | Turn:125sr/105br
Q: s-rod CX
A: S-Rod CX: Level:51 | Requirement: Atk:68 Shld:68 Def:51 | Speed:112~178 | Boost:238/20s | Turn:126sr/107br
Q: s-rod IS-008
A: S-Rod IS-008: Level:52 | Requirement: Atk:68 Shld:68 Def:51 | Speed:111~179 | Boost:239/20s | Turn:127sr/108br
Q: s-rod CT-E2
A: S-Rod CT-E2: Level:53 | Requirement: Atk:68 Shld:68 Def:51 | Speed:110~180 | Boost:240/20s | Turn:127sr/109br
Q: s-rod X
A: S-Rod X: Level:61 | Requirement: Atk:80 Shld:80 Def:60 | Speed:109~181 | Boost:241/20s | Turn:128sr/110br
Q: s-rod IS-009
A: S-Rod IS-009: Level:62 | Requirement: Atk:80 Shld:80 Def:60 | Speed:108~182 | Boost:242/20s | Turn:128sr/111br
Q: s-rod CT
A: S-Rod CT-E3: Level:63 | Requirement: Atk:84 Shld:84 Def:63 | Speed:107~183 | Boost:243/20s | Turn:129sr/112br
Q: s-rod CO
A: S-Rod CO: Level:71 | Requirement: Atk:92 Shld:92 Def:69 | Speed:106~184 | Boost:244/20s | Turn:129sr/113br
Q: s-rod X-G
A: S-Rod X-G: Level:72 | Requirement: Atk:96 Shld:96 Def:72 | Speed:105~185 | Boost:245/20s | Turn:130sr/115br
Q: s-rod CT-E4
A: S-Rod CT-E4: Level:73 | Requirement: Atk:96 Shld:96 Def:72 | Speed:104~186 | Boost:246/20s | Turn:131sr/116br
Q: s-rod I-001
A: S-Rod I-001: Level:81 | Requirement: Atk:108 Shld:108 Def:81 | Speed:103~187 | Boost:247/20s | Turn:131sr/117br
Q: s-rod X-GA
A: S-Rod X-GA: Level:82 | Requirement: Atk:108 Shld:108 Def:81 | Speed:102~188 | Boost:248/20s | Turn:312sr/118br
Q: s-rod CX-OA
A: S-Rod CX-OA: Level:83 | Requirement: Atk:108 Shld:108 Def:81 | Speed:101~189 | Boost:249/20s | Turn:132sr/119br
Q: s-rod I-002
A: S-Rod I-002: Level:91 | Requirement: Atk:120 Shld:120 Def:90 | Speed:100~190 | Boost:250/20s | Turn:133sr/120br
Q: s-rod X-GB
A: S-Rod X-GB: Level:92 | Requirement: Atk:120 Shld:120 Def:90 | Speed:99~191 | Boost:251/20s | Turn:133sr/121br
Q: s-rod CX-OB
A: S-Rod CX-OB: Level:93 | Requirement: Atk:124 Shld:124 Def:93 | Speed:98~192 | Boost:252/20s | Turn:134sr/123br
Q: i-x engine unique
A: \yI-X\q: Level 50 | Requirements:100 | Speed:103-224 | Boost:350/20s | Turn:134sr/128br
Q: How to make metal veil
A: Combine 3 iron, and 1 veil at the factory. Metal Veil lvl 5 energy 25 shield 33
Q: How to make runner veil
A: Combine 5 chrome, and 1 metal veil at the factory. Runner Veil lvl 7 energy 25 shield 33 Evasion 3.52%
Q: How to make heavy veil
A: Combine 5 aluminium, and 1 metal veil at the factory. Heavy Veil lvl 7 energy 25 shield 33 Defence 3.52%
Q: How to make metal defender
A: Combine 3 iron, and 1 defender at the factory. Metal Defender lvl 5 energy 25 shield 33
Q: How to make runner defender
A: Combine 5 chrome, and 1 metal defender at the factory. Runner Defender lvl 7 energy 25 shield 33 Evasion 3.52%
Q: How to make heavy defender
A: Combine 5 aluminium, and 1 metal defender at the factory. Heavy Defender lvl 7 energy 25 shield 33 Defence 3.52%
Q: How to make metal guarder
A: Combine 3 iron, and 1 guarder at the factory. Metal Guarder lvl 5 energy 40 shield 43
Q: How to make runner guarder
A: Combine 5 chrome, and 1 metal guarder at the factory. Runner Guarder lvl 7 energy 40 shield 43 Evasion 3.52%
Q: How to make heavy guarder
A: Combine 5 aluminium, and 1 metal guarder at the factory. Heavy Guarder lvl 7 energy 40 shield 43 Defence 3.52%
Q: How to make metal binder
A: Combine 3 iron, and 1 binder at the factory. Metal Binder lvl 5 energy 25 shield 33
Q: How to make runner binder
A: Combine 5 chrome, and 1 metal binder at the factory. Runner Binder lvl 7 energy 25 shield 33 3.52% Evasion
Q: How to make heavy binder
A: Combine 5 aluminium, and 1 metal binder at the factory. Heavy Binder lvl 7 energy 25 shield 33 3.52% Defence
Q: How to make metal round veil
A: Combine 7 iron, 7 titanium, and 1 round veil at the factory. Metal Round Veil lvl 17 energy 290 shield 387
Q: How to make runner round veil
A: Combine 10 chrome, 7 titanium, and 1 metal round veil at the factory. Runner Round Veil lvl 20 energy 393 shield 262 Evasion 6.27%
Q: How to make heavy round veil
A: Combine 10 aluminium, 7 titanium, and 1 metal round veil at the factory. Heavy Round Veil lvl 20 energy 393 shield 262 Defence 6.27%
Q: How to make metal round defender
A: Combine 7 iron, 7 nickel, and 1 round defender at the factory. Metal Round Defender lvl 17 energy 264 shield 387
Q: How to make runner round defender
A: Combine 10 chrome, 7 nickel, and 1 metal round defender at the factory. Runner Round Defender lvl 20 energy 358 shield 262 Evasion 6.27%
Q: How to make heavy round defender
A: Combine 10 aluminium, 7 nickel, and 1 metal round defender at the factory. Heavy Round Defender lvl 20 energy 358 shield 262 Defence 6.27%
Q: How to make metal round guarder
A: Combine 7 iron, 7 copper, and 1 round guarder at the factory. Metal Round Guarder lvl 17 energy 429 shield 572
Q: How to make runner round guarder
A: Combine 10 chrome, 7 copper, and 1 metal round guarder at the factory. Runner Round Guarder lvl 20 energy 581 shield 465 Evasion 6.27%
Q: How to make heavy round guarder
A: Combine 10 aluminium, 7 copper, and 1 metal round guarder at the factory. Heavy Round Guarder lvl 20 energy 581 shield 465 Defence 6.26%
Q: How to make metal round binder
A: Combine 7 iron, 7 tungsten, and 1 round binder at the factory. Metal Round Binder lvl 17 energy 264 shield 352
Q: How to make runner round binder
A: Combine 10 chrome, 7 tungsten, and 1 metal round binder at the factory. Runner Round Binder lvl 20 energy 358 shield 238 Evasion 6.26%
Q: How to make heavy round binder
A: Combine 10 aluminium, 7 tungsten, and 1 metal round binder at the factory. Heavy Round Binder lvl 20 energy 358 shield 238 Defence 6.27%
Q: How to make shred raven veil
A: Combine 15 iron, 15 titanium, and 1 raven veil at the factory. Shred Raven Veil lvl 27 energy 630 shield 841
Q: How to make ship raven veil
A: Combine 20 chrome, 15 titanium, and 1 shred raven veil at the factory. Ship Raven Veil lvl 30 energy 733 shield 489 Evasion 8.23%
Q: How to make luther raven veil
A: Combine 20 aluminium, 15 titanium, and 1 shred raven veil at the factory. Luther Raven Veil lvl 30 energy 733 shield 489 Defence 8.23%
Q: How to make shred raven defender
A: Combine 15 iron, 15 nickel, and 1 raven defender at the factory. Shred Raven Defender lvl 27 energy 573 shield 420
Q: How to make ship raven defender
A: Combine 20 chrome, 15 nickel, and 1 shred raven defender at the factory. Ship Raven Defender lvl 30 energy 667 shield 489 Evasion 8.23%
Q: How to make luther raven defender
A: Combine 20 aluminium, 15 nickel, and 1 shred raven defender at the factory. Luther Raven Defender lvl 30 energy 667 shield 489 Defence 8.23%
Q: How to make shred raven guarder
A: Combine 15 iron, 15 copper, and 1 raven guarder at the factory. Shred Raven Guarder lvl 27 energy 931 shield 1242
Q: How to make ship raven guarder
A: Combine 20 chrome, 15 copper, and 1 shred raven guarder at the factory. Ship Raven Guarder lvl 30 energy 1083 shield 867 Evasion 8.23%
Q: How to make luther raven guarder
A: Combine 20 aluminium, 15 copper, and 1 shred raven guarder at the factory. Luther Raven Guarder lvl 30 energy 1083 shield 867 Defence 8.23%
Q: How to make shred raven binder
A: Combine 15 iron, 15 tungsten, and 1 raven binder at the factory. Shred Raven Binder lvl 27 energy 573 shield 764
Q: How to make ship raven binder
A: Combine 20 chrome, 15 tungsten, and 1 shred raven binder at the factory. Ship Raven Binder lvl 30 energy 667 shield 444 Evasion 8.23%
Q: How to make luther raven binder
A: Combine 20 aluminium, 15 tungsten, and 1 shred raven binder at the factory. Luther Raven Binder lvl 30 energy 667 shield 444 Defence 8.23%
Q: How to make highmetal panzer veil
A: Combine 20 iron, 20 titanium, 20 cadnium, and 1 panzer veil at the factory. High Metal Panzer Veil lvl 37 energy 976 shield 1302
Q: How to make goat panzer veil
A: Combine 30 chrome, 20 titanium, 20 cadnium, and 1 highmetal panzer veil at the factory.
Q: How to make weiz panzer veil
A: Combine 30 aluminium, 20 titanium, 20 cadnium, and 1 highmetal panzer veil at the factory. Goat Panzer Veil lvl 40 energy 1079 shield 719 Evasion 10.19%
Q: How to make highmetal panzer defender
A: Combine 20 iron, 20 nickel, 20 magnesium, and 1 panzer defender at the factory. High Metal Panzer Defender lvl 37 energy 888 shield 1302
Q: How to make goat panzer defender
A: Combine 30 chrome, 20 nickel, 20 magnesium, and 1 highmetal panzer defender at the factory. Goat Panzer Defender lvl 40 energy 981 shield 719 Evasion 10.19%
Q: How to make weiz panzer defender
A: Combine 30 aluminium, 20 nickel, 20 magnesium, and 1 highmetal panzer defender at the factory. Weiz Panzer Veil lvl 40 energy 1079 shield 719 Defence 10.19%
Q: How to make highmetal panzer guarder
A: Combine 20 iron, 20 copper, 20 zirconium, and 1 panzer guarder at the factory. High Metal Panzer Guarder lvl 37 energy 1443 shield 1924
Q: How to make goat panzer guarder
A: Combine 30 chrome, 20 copper, 20 zirconium, and 1 highmetal panzer guarder at the factory. Goat Panzer Guarder lvl 40 energy 1594 shield 1275 Evasion 10.19%
Q: How to make weiz panzer guarder
A: Combine 30 aluminium, 20 copper, 20 zirconium, and 1 highmetal panzer guarder at the factory. Weiz Panzer Guarder lvl 40 energy 1594 shield 1275 Defence 10.19%
Q: How to make highmetal panzer binder
A: Combine 20 iron, 20 tungsten, 20 silver, and 1 panzer binder at the factory. High Metal Panzer Binder lvl 37 energy 888 shield 1184
Q: How to make goat panzer binder
A: Combine 30 chrome, 20 tungsten, 20 silver, and 1 highmetal panzer binder at the factory. Goat Panzer Binder lvl 40 energy 981 shield 654 Evasion 10.19%
Q: How to make weiz panzer binder
A: Combine 30 aluminium, 20 tungsten, 20 silver, and 1 highmetal panzer binder at the factory. Weiz Panzer Binder lvl 40 energy 981 shield 654 Defence 10.19%
Q: How to make garuda veil Ver.2
A: Combine 30 iron, 30 titanium, 30 cadnium, 10 strong moissanite, and 1 garuda veil Ver.1 at the factory. Garuda Veil Ver. 2 lvl 53 energy 1794 shield 1196
Q: How to make garuda veil Ver.3
A: Combine 30 chrome, 40 titanium, 40 cadnium, 20 strong moissanite, and 1 garuda veil Ver.2 at the factory. Garuda Veil Ver. 3 lvl 63 energy 2183 shield 1455
Q: How to make garuda veil Ver.4
A: Combine 30 aluminium, 50 titanium, 50 cadnium, 30 strong moissanite, and 1 garuda veil Ver.3 at the factory. Garuda Veil Ver. 4 lvl 73 energy 2583 shield 1722
Q: How to make garuda veil Ver.5
A: Combine 60 iron, 60 titanium, 60 cadnium, 40 strong moissanite, and 1 garuda veil Ver.4 at the factory. Garuda Veil Ver. 5 lvl 83 energy 2973 shield 1982
Q: How to make garuda veil Ver.6
A: Combine 60 chrome, 70 titanium, 70 cadnium, 50 strong moissanite, and 1 garuda veil Ver.5 at the factory. Garuda Veil Ver. 6 lvl 93 energy 3352 shield 2235
Q: How to make garuda veil Ver.Final
A: Combine 60 aluminium, 80 titanium, 80 cadnium, 60 strong moissanite, and 1 garuda veil Ver.6 at the factory. Garuda Veil Final lvl 99 energy 3584 shield 2389
Q: How to make bischelle defender Ver.2
A: Combine 30 iron, 30 nickel, 30 magnesium, 5 soft moissanite, and 1 bischelle defender Ver.1 at the factory. Bischelle Defender Ver. 2 lvl 53 energy 1656 shield 1196
Q: How to make bischelle defender Ver.3
A: Combine 30 chrome, 40 nickel, 40 magnesium, 10 soft moissanite, and 1 bischelle defender Ver.2 at the factory. Bischelle Defender Ver. 3 lvl 63 energy 2015 shield 1455
Q: How to make bischelle defender Ver.4
A: Combine 30 aluminium, 50 nickel, 50 magnesium, 15 soft moissanite, and 1 bischelle defender Ver.3 at the factory. Bischelle Defender Ver. 4 lvl 73 energy 2384 shield 1722
Q: How to make bischelle defender Ver.5
A: Combine 60 iron, 60 nickel, 60 magnesium, 20 soft moissanite, and 1 bischelle defender Ver.4 at the factory. Bischelle Defender Ver. 5 lvl 83 energy 2744 shield 1982
Q: How to make bischelle defender Ver.6
A: Combine 60 chrome, 70 nickel, 70 magnesium, 25 soft moissanite, and 1 bischelle defender Ver.5 at the factory. Bischelle Defender Ver. 6 lvl 93 energy 3094 shield 2235
Q: How to make bischelle defender Ver.Final
A: Combine 60 aluminium, 80 nickel, 80 magnesium, 30 soft moissanite, and 1 bischelle defender Ver.6 at the factory. Bischelle Defender Ver. Final lvl 99 energy 3308 shield 2389
Q: How to make schneider guarder Ver.2
A: Combine 30 iron, 30 copper, 30 zirconium, 20 strong moissanite, and 1 schneider guarder Ver.1 at the factory. Schenieder Guarder Ver. 2 lvl 53 energy 2518 shield 1978
Q: How to make schneider guarder Ver.3
A: Combine 30 chrome, 40 copper, 40 zirconium, 40 strong moissanite, and 1 schneider guarder Ver.2 at the factory. Schenieder Guarder Ver. 3 lvl 63 energy 3065 shield 2407
Q: How to make schneider guarder Ver.4
A: Combine 30 aluminium, 50 copper, 50 zirconium, 60 strong moissanite, and 1 schneider guarder Ver.3 at the factory. Schenieder Guarder Ver. 4 lvl 73 energy 3626 shield 2848
Q: How to make schneider guarder Ver.5
A: Combine 60 iron, 60 copper, 60 zirconium, 80 strong moissanite, and 1 schneider guarder Ver. 4 at the factory. Schenieder Guarder Ver. 5 lvl 83 energy 4173 shield 3278
Q: How to make schneider guarder Ver. 6
A: Combine 60 chrome, 70 copper, 70 zirconium, 100 strong moissanite, and 1 schneider guarder Ver.5 at the factory. Schenieder Guarder Ver. 6 lvl 93 energy 4706 shield 3696
Q: How to make schneider guarder Ver.Final
A: Combine 60 aluminium, 80 copper, 80 zirconium, 120 strong moissanite, and 1 schneider guarder Ver.6 at the factory. Schenieder Guarder Final lvl 99 energy 5031 shield 3951
Q: How to make laden binder Ver.2
A: Combine 30 iron, 30 tungsten, 30 silver, 5 soft moissanite, and 1 laden binder Ver.1 at the factory. Laden Binder Ver. 2 lvl 53 energy 1656 shield 1104
Q: How to make laden binder Ver.3
A: Combine 30 chrome, 40 tungsten, 40 silver, 10 soft moissanite, and 1 laden binder Ver.2 at the factory. Laden Binder Ver. 3 lvl 63 energy 2015 shield 1343
Q: How to make laden binder Ver.4
A: Combine 30 aluminium, 50 tungsten, 50 silver, 15 soft moissanite, and 1 laden binder Ver.3 at the factory. Laden Binder Ver. 4 lvl 73 energy 2384 shield 1589
Q: How to make laden binder Ver.5
A: Combine 60 iron, 60 tungsten, 60 silver, 20 soft moissanite, and 1 laden binder Ver.4 at the factory. Laden Bnder Ver. 5 lvl 83 energy 2744 shield 1829
Q: How to make laden binder Ver.6
A: Combine 60 chrome, 70 tungsten, 70 silver, 25 soft moissanite, and 1 laden binder Ver.5 at the factory. Laden Binder Ver. 6 lvl 93 energy 3094 shield 2063
Q: How to make laden binder Ver.Final
A: Combine 60 aluminium, 80 tungsten, 80 silver, 30 soft moissanite, and 1 laden binder Ver.6 at the factory. Laden Binder Final lvl 99 energy 3308 shield 2205
Q: How to make serpents veil Ver.2
A: Combine 30 iron, 30 titanium, 30 cadnium, 10 eye edcanium, and 1 serpents veil Ver.1 at the factory. Serpent's Veil Ver. 2 lvl 55 1585 shield 2113
Q: How to make serpents veil Ver.3
A: Combine 30 chrome, 40 titanium, 40 cadnium, 20 eye edcanium, and 1 serpents veil Ver.2 at the factory. Serpent's Veil Ver. 3 lvl energy 65 1919 shield 2559
Q: How to make serpents veil Ver.4
A: Combine 30 aluminium, 50 titanium, 50 cadnium, 30 eye edcanium, and 1 serpents veil Ver.3 at the factory. Serpent's Veil Ver. 4 lvl 75 energy 2246 shield 2994
Q: How to make serpents veil Ver.5
A: Combine 60 iron, 60 titanium, 60 cadnium, 40 eye edcanium, and 1 serpents veil Ver.4 at the factory. Serpent's Veil Ver. 5 lvl 85 energy 2581 shield 3442
Q: How to make serpents veil Ver.6
A: Combine 60 chrome, 70 titanium, 70 cadnium, 50 eye edcanium, and 1 serpents veil Ver.5 at the factory. Serpent's Veil Ver. 6 lvl 95 energy 2908 shield 3877
Q: How to make serpents veil Ver.Final
A: Combine 60 aluminium, 80 titanium, 80 cadnium, 60 eye edcanium, and 1 serpents veil Ver.6 at the factory. Serpent's Veil Final lvl 99 energy 3032 shield 4043
Q: How to make tower defender Ver.2
A: Combine 30 iron, 30 nickel, 30 magnesium, 5 leon edcanium, and 1 tower defender Ver.1 at the factory. Tower Defender Ver. 2 lvl 55 energy 1441 shield 2113
Q: How to make tower defender Ver.3
A: Combine 30 chrome, 40 nickel, 40 magnesium, 10 leon edcanium, and 1 tower defender Ver.2 at the factory. Tower Defender Ver. 3 lvl 65 energy 1745 shield 2559
Q: How to make tower defender Ver.4
A: Combine 30 aluminium, 50 nickel, 50 magnesium, 15 leon edcanium, and 1 tower defender Ver.3 at the factory. Tower Defender Ver. 4 lvl 75 energy 2042 shield 2994
Q: How to make tower defender Ver.5
A: Combine 60 iron, 60 nickel, 60 magnesium, 20 leon edcanium, and 1 tower defender Ver.4 at the factory. Tower Defender Ver. 5 lvl 85 energy 2347 shield 3442
Q: How to make tower defender Ver.6
A: Combine 60 chrome, 70 nickel, 70 magnesium, 25 leon edcanium, and 1 tower defender Ver.5 at the factory. Tower Defender Ver. 6 lvl 95 energy 2644 shield 3877
Q: How to make tower defender Ver.Final
A: Combine 60 aluminium, 80 nickel, 80 magnesium, 30 leon edcanium, and 1 tower defender Ver. 6 at the factory. Tower Defender Ver. Final lvl 99 energy 2757 shield 4043
Q: How to make doublecoat guarder Ver.2
A: Combine 30 iron, 30 copper, 30 zirconium, 20 aimaam edcanium, and 1 doublecoat guarder Ver.1 at the factory. Double Coat Guarder Ver. 2 lvl 55 energy 2341 shield 3122
Q: How to make doublecoat guarder Ver.3
A: Combine 30 chrome, 40 copper, 40 zirconium, 40 aimaam edcanium, and 1 doublecoat guarder Ver.2 at the factory. Double Coat Guarder Ver. 3 lvl 65 energy 2835 shield 3780
Q: How to make doublecoat guarder Ver.4
A: Combine 30 aluminium, 50 copper, 50 zirconium, 60 aimaam edcanium, and 1 doublecoat guarder Ver.3 at the factory. Double Coat Guarder Ver. 4 lvl 75 energy 3318 shield 4424
Q: How to make doublecoat guarder Ver. 5
A: Combine 60 iron, 60 copper, 60 zirconium, 80 aimaam edcanium, and 1 doublecoat guarder Ver.4 at the factory. Double Coat Guarder Ver. 5 lvl 85 energy 3813 shield 5085
Q: How to make doublecoat guarder Ver.6
A: Combine 60 chrome, 70 copper, 70 zirconium, 100 aimaam edcanium, and 1 doublecoat guarder Ver. 5 at the factory. Double Coat Guarder Ver. 6 lvl 95 energy 4296 shield 5728
Q: How to make doublecoat guarder Ver.Final
A: Combine 60 aluminium, 80 copper, 80 zirconium, 120 aimaam edcanium, and 1 doublecoat guarder Ver.6 at the factory. Double Coat Guarder Final lvl 99 energy 4480 shield 5973
Q: How to make prizma binder Ver.2
A: Combine 30 iron, 30 tungsten, 30 silver, 5 keil edcanium, and 1 prizma binder Ver.1 at the factory. Prizma Binder Ver. 2 lvl 55 energy 1441 shield 1921
Q: How to make prizma binder Ver.3
A: Combine 30 chrome, 40 tungsten, 40 silver, 10 keil edcanium, and 1 prizma binder Ver.2 at the factory. Prizma Binder Ver. 3 lvl 65 energy 1745 shield 2326
Q: How to make prizma binder Ver.4
A: Combine 30 aluminium, 50 tungsten, 50 silver, 15 keil edcanium, and 1 prizma binder Ver.3 at the factory. Prizma Binder Ver. 4 lvl 75 energy 2042 shield 2722
Q: How to make prizma binder Ver.5
A: Combine 60 iron, 60 tungsten, 60 silver, 20 keil edcanium, and 1 prizma binder Ver.4 at the factory. Prizma Binder Ver. 5 lvl 85 energy 2347 shield 3129
Q: How to make prizma binder Ver.6
A: Combine 60 chrome, 70 tungsten, 70 silver, 25 keil edcanium, and 1 prizma binder Ver.5 at the factory. Prizma Binder Ver. 6 lvl 95 energy 2644 shield 3525
Q: How to make prizma binder Ver.Final
A: Combine 60 aluminium, 80 tungsten, 80 silver, 30 keil edcanium, and 1 prizma binder Ver.6 at the factory. Prizma Binder Final lvl 99 energy 2757 shield 3676
Q: How to make phantom veil Ver.2
A: Combine 30 iron, 30 titanium, 30 cadnium, 10 zirconium steel green, and 1 phantom veil Ver.1 at the factory. Phantom Veil Ver. 2 lvl 58 energy 1685 shield 1123 Defence 13.72%
Q: How to make phantom veil Ver.3
A: Combine 30 chrome, 40 titanium, 40 cadnium, 20 zirconium steel green, and 1 phantom veil Ver.2 at the factory. Phantom Veil Ver. 3 lvl 68 energy 2019 shield 1346 Defence 15.68%
Q: How to make phantom veil Ver.4
A: Combine 30 aluminium, 50 titanium, 50 cadnium, 30 zirconium steel green, and 1 phantom veil Ver.3 at the factory. Phantom Veil Ver. 4 lvl 78 energy 2345 shield 1563 Defence 17.64%
Q: How to make phantom veil Ver.5
A: Combine 60 iron, 60 titanium, 60 cadnium, 40 zirconium steel green, and 1 phantom veil Ver.4 at the factory. Phantom Veil Ver. 5 lvl 88 energy 2679 shield 1786 Defence 20.00%
Q: How to make phantom veil Ver.6
A: Combine 60 chrome, 70 titanium, 70 cadnium, 50 zirconium steel green, and 1 phantom veil Ver.5 at the factory. Phantom Veil Ver. 6 lvl 98 energy 3006 shield 2004 Defence 21.96%
Q: How to make phantom veil Ver.Final
A: Combine 60 aluminium, 80 titanium, 80 cadnium, 60 zirconium steel green, and 1 phantom veil Ver.6 at the factory. Phantom Veil Final lvl 99 energy 3032 shield 2021 Defence 21.96%
Q: How to make circle defender Ver.2
A: Combine 30 iron, 30 nickel, 30 magnesium, 5 zirconium metal blue, and 1 circle defender Ver.1 at the factory. Circle Defender Ver. 2 lvl 58 energy 1532 shield 1123 Defence 13.72%
Q: How to make circle defender Ver.3
A: Combine 30 chrome, 40 nickel, 40 magnesium, 10 zirconium metal blue, and 1 circle defender Ver.2 at the factory. Circle Defender Ver. 3 lvl 68 energy 1836 shield 1346 Defence 15.68%
Q: How to make circle defender Ver.4
A: Combine 30 aluminium, 50 nickel, 50 magnesium, 15 zirconium metal blue, and 1 circle defender Ver.3 at the factory. Circle Defender Ver. 4 lvl 78 energy 2132 shield 1563 Defence 17.64%
Q: How to make circle defender Ver.5
A: Combine 60 iron, 60 nickel, 60 magnesium, 20 zirconium metal blue, and 1 circle defender Ver.4 at the factory. Circle Defender Ver. 5 lvl 88 energy 2436 shield 1786 Defence 20.00%
Q: How to make circle defender Ver.6
A: Combine 60 chrome, 70 nickel, 70 magnesium, 25 zirconium metal blue, and 1 circle defender Ver.5 at the factory. Circle Defender Ver. 6 lvl 98 energy 2733 shield 2004 Defence 21.96%
Q: How to make circle defender Ver.Final
A: Combine 60 aluminium, 80 nickel, 80 magnesium, 30 zirconium metal blue, and 1 circle defender Ver.6 at the factory. Circle Defender Ver. Final lvl 99 energy 2757 shield 2021 Defence 21.96%
Q: How to make grizzly guarder Ver.2
A: Combine 30 iron, 30 copper, 30 zirconium, 20 zirconium metal blue, and 1 grizzly guarder Ver.1 at the factory. Grizzly Guarder Ver. 2 lvl 58 energy 2490 shield 1992 Defence 13.72%
Q: How to make grizzly guarder Ver.3
A: Combine 30 chrome, 40 copper, 40 zirconium, 40 zirconium metal blue, and 1 grizzly guarder Ver.2 at the factory. Grizzly Guarder Ver. 3 lvl 68 energy 2983 shield 2386 Defence 15.68%
Q: How to make grizzly guarder Ver.4
A: Combine 30 aluminium, 50 copper, 50 zirconium, 60 zirconium metal blue, and 1 grizzly guarder Ver.3 at the factory. Grizzly Guarder Ver. 4 lvl 78 energy 3464 shield 2771 Defence 17.64%
Q: How to make grizzly guarder Ver.5
A: Combine 60 iron, 60 copper, 60 zirconium, 80 zirconium metal blue, and 1 grizzly guarder Ver.4 at the factory. Grizzly Guarder Ver. 5 lvl 88 energy 3958 shield 3166 Defence 20.00%
Q: How to make grizzly guarder Ver.6
A: Combine 60 chrome, 70 copper, 70 zirconium, 100 zirconium metal blue, and 1 grizzly guarder Ver.5 at the factory. Grizzly Guarder Ver. 6 lvl 98 energy 4441 shield 3552 Defence 21.96%
Q: How to make grizzly guarder Ver.Final
A: Combine 60 aluminium, 80 copper, 80 zirconium, 120 zirconium metal blue, and 1 grizzly guarder Ver.6 at the factory. Grizzly Guarder Final lvl 99 energy 4480 shield 3584 Defence 21.96%
Q: How to make ghost binder Ver.2
A: Combine 30 iron, 30 tungsten, 30 silver, 5 zirconium steel green, and 1 ghost binder Ver.1 at the factory. Ghost Binder Ver. 2 lvl 58 energy 1532 shield 1021 Defence 13.72%
Q: How to make ghost binder Ver.3
A: Combine 30 chrome, 40 tungsten, 40 silver, 10 zirconium steel green, and 1 ghost binder Ver.2 at the factory. Ghost Binder Ver. 3 lvl 68 energy 1836 shield 1224 Defence 15.68%
Q: How to make ghost binder Ver.4
A: Combine 30 aluminium, 50 tungsten, 50 silver, 15 zirconium steel green, and 1 ghost binder Ver.3 at the factory. Ghost Bnder Ver. 4 lvl 78 energy 2132 shield 1421 Defence 17.64%
Q: How to make ghost binder Ver.5
A: Combine 60 iron, 60 tungsten, 60 silver, 20 zirconium steel green, and 1 ghost binder Ver.4 at the factory. Ghost Binder Ver. 5 lvl 88 energy 2436 shield 1624 Defence 20.00%
Q: How to make ghost binder Ver.6
A: Combine 60 chrome, 70 tungsten, 70 silver, 25 zirconium steel green, and 1 ghost binder Ver.5 at the factory. Ghost Binder Ver. 6 lvl 98 energy 2733 shield 1822 Defence 21.96%
Q: How to make ghost binder Ver.Final
A: Combine 60 aluminium, 80 tungsten, 80 silver, 30 zirconium steel green, and 1 ghost binder Ver.6 at the factory. Ghost Binder Final lvl 99 energy 2757 shield 1838 Defence 21.96%
Q: How to make cross veil Ver.2
A: Combine 30 iron, 30 titanium, 30 cadnium, 10 metal cadmium, and 1 cross veil Ver.1 at the factory. Cross Veil Ver. 2 lvl 58 energy 1685 shield 1123 Evasion 13.72%
Q: How to make cross veil Ver.3
A: Combine 30 chrome, 40 titanium, 40 cadnium, 20 metal cadmium, and 1 cross veil Ver.2 at the factory. Cross Veil Ver. 3 lvl 68 energy 2019 shield 1346 Evasion 15.68%
Q: How to make cross veil Ver.4
A: Combine 30 aluminium, 50 titanium, 50 cadnium, 30 metal cadmium, and 1 cross veil Ver.3 at the factory. Cross Veil Ver. 4 lvl 78 energy 2345 shield 1563 Evasion 17.64%
Q: How to make cross veil Ver.5
A: Combine 60 iron, 60 titanium, 60 cadnium, 40 metal cadmium, and 1 cross veil Ver.4 at the factory. Cross Veil Ver. 5 lvl 88 energy 2679 shield 1786 Evasion 20.00%
Q: How to make cross veil Ver.6
A: Combine 60 chrome, 70 titanium, 70 cadnium, 50 metal cadmium, and 1 cross veil Ver.5 at the factory. Cross Veil Ver. 6 lvl 98 energy 3006 shield 2004 Evasion 21.96%
Q: How to make cross veil Ver.Final
A: Combine 60 aluminium, 80 titanium, 80 cadnium, 60 metal cadmium, and 1 cross veil Ver.6 at the factory. Cross Veil Final lvl 99 energy 3032 shield 2021 Evasion 21.96%
Q: How to make helly defender Ver.2
A: Combine 30 iron, 30 nickel, 30 magnesium, 5 soft iron, and 1 helly defender Ver.1 at the factory. Helly Defender Ver. 2 lvl 58 energy 1532 shield 1123 Evasion 13.72%
Q: How to make helly defender Ver.3
A: Combine 30 chrome, 40 nickel, 40 magnesium, 10 soft iron, and 1 helly defender Ver.2 at the factory. Helly Defender Ver. 3 lvl 68 energy 1836 shield 1346 Evasion 15.68%
Q: How to make helly defender Ver.4
A: Combine 30 aluminium, 50 nickel, 50 magnesium, 15 soft iron, and 1 helly defender Ver.3 at the factory. Helly Defender Ver. 4 lvl 78 energy 2132 shield 1563 Evasion 17.64%
Q: How to make helly defender Ver.5
A: Combine 60 iron, 60 nickel, 60 magnesium, 20 soft iron, and 1 helly defender Ver.4 at the factory. Helly Defender Ver. 5 lvl 88 energy 2436 1786 Evasion 20.00%
Q: How to make helly defender Ver.6
A: Combine 60 chrome, 70 nickel, 70 magnesium, 25 soft iron, and 1 helly defender Ver.5 at the factory. Helly Defender Ver. 6 lvl 98 energy 2733 shield 2004 Evasion 21.96%
Q: How to make helly defender Ver.Final
A: Combine 60 aluminium, 80 nickel, 80 magnesium, 30 soft iron, and 1 helly defender Ver.6 at the factory. Helly Defender Ver. Final lvl 99 energy 2757 shield 2021 Evasion 21.96%
Q: How to make blazer guarder Ver.2
A: Combine 30 iron, 30 copper, 30 zirconium, 20 carbon steel, and 1 blazer guarder Ver.1 at the factory. Blazer Guarder Ver.2 lvl 58 energy 2490 shield 1992 Evasion 13.72%
Q: How to make blazer guarder Ver.3
A: Combine 30 chrome, 40 copper, 40 zirconium, 40 carbon steel, and 1 blazer guarder Ver.2 at the factory. Blazer Guarder Ver.3 lvl 68 energy 2983 shield 2386 Evasion 15.68%
Q: How to make blazer guarder Ver.4
A: Combine 30 aluminium, 50 copper, 50 zirconium, 60 carbon steel, and 1 blazer guarder Ver.3 at the factory. Blazer Guarder Ver.4 lvl 78 energy 3464 shield 2771 Evasion 17.64%
Q: How to make blazer guarder Ver.5
A: Combine 60 iron, 60 copper, 60 zirconium, 80 carbon steel, and 1 blazer guarder Ver.4 at the factory. Blazer Guarder Ver.5 lvl 88 energy 3958 shield 3166 Evasion 20.00%
Q: How to make blazer guarder Ver.6
A: Combine 60 chrome, 70 copper, 70 zirconium, 100 carbon steel, and 1 blazer guarder Ver.5 at the factory. Blazer Guarder Ver.6 lvl 98 energy 4441 shield 3552 Evasion 21.96%
Q: How to make blazer guarder Ver.Final
A: Combine 60 aluminium, 80 copper, 80 zirconium, 120 carbon steel, and 1 blazer guarder Ver.6 at the factory. Blazer Guarder Final lvl 99 energy 4480 shield 3584 Evasion 21.96%
Q: How to make fox binder Ver.2
A: Combine 30 iron, 30 tungsten, 30 silver, 5 shine titanium, and 1 fox binder Ver.1 at the factory. Fox Binder Ver. 2 lvl 58 energy 1532 shield 1021 Evasion 13.72%
Q: How to make fox binder Ver.3
A: Combine 30 chrome, 40 tungsten, 40 silver, 10 shine titanium, and 1 fox binder Ver.2 at the factory. Fox Binder Ver. 3 lvl 68 energy 1836 shield 1224 Evasion 15.68%
Q: How to make fox binder Ver.4
A: Combine 30 aluminium, 50 tungsten, 50 silver, 15 shine titanium, and 1 fox binder Ver.3 at the factory. Fox Binder Ver. 4 lvl 78 energy 2132 shield 1421 Evasion 17.64%
Q: How to make fox binder Ver.5
A: Combine 60 iron, 60 tungsten, 60 silver, 20 shine titanium, and 1 fox binder Ver.4 at the factory. Fox Binder Ver. 5 lvl 88 energy 2436 shield 1624 Evasion 20.00%
Q: How to make fox binder Ver.6
A: Combine 60 chrome, 70 tungsten, 70 silver, 25 shine titanium, and 1 fox binder Ver.5 at the factory. Fox Binder Ver. 6 lvl 98 energy 2733 shield 1822 Evasion 21.96%
Q: How to make fox binder Ver.Final
A: Combine 60 aluminium, 80 tungsten, 80 silver, 30 shine titanium, and 1 fox binder Ver.6 at the factory. Fox Binder Final lvl 99 energy 2757 shield 1838 Evasion 21.96%
Q: How to make a legend armor
A: combine any level armor with a Seraphim Bible (the higher level of the armor the better)
Q: What you must know when playing AirRivals.
A: GMs can be identified by the fact they have a space and color in their name. (for example, \aGM Name\w) Normal players cannot do this. If one misrepresents themselves as a GM or boasts their acquaintance with a GM, send screenshots to [email]info@airrivals.net[/email] and they will be severely punished, possibly banned for life. Also, if someone uses a hack program or abuses bugs, their account may be banned without any warning. When a direct or indirect benefit is received from any bug, all related accounts can be blocked permanently or rolled back. Please bear this in mind before playing this game. If you find a bug, please email [email]info@airrivals.net[/email] with as much detail as possible, and screenshots.
Q: What is your policy on trading?
A: All trades are done at your own risk. If you don't know the market and sell your large shield generator for 50k SPI, that's your responsibility. If you give a player an item and he doesn't return it, that's your responsibility.
Q: What are the keyboard controls?
A: You can view the keyboard controls by pressing F1. Press F1 again to make them go away.
Q: How do I take a screenshot?
A: Press F12 and the screenshot will be saved in your AirRivals install directory as ATM#####.bmp.
Q: How do I view the map?
A: Press M and you'll see the map. Press M a second time and the map will be resized. Your position is the orange cursor, while your formation members are in green. Their names will appear by their arrows.
Q: Why doesn't booster work?
A: If your loadage is over 70%, fuel consumption is doubled. If it's over 80%, you can't use boost. If it's over 90%, you'll only be able to move at minimum speed. To increase your gear's capacity, either equip a CPU with fuel or spend skill points on fuel.
Q: What is fuel?
A: Fuel is indicated on left top side, above energy/ shield gauge, and when fuel is consumed, you can buy it at the city supply shop or at the landing site. When you run out of fuel, you crash and will turn back to the hangar.
Q: How do I use the MP3 player?
A: Copy your mp3 file(s) into the Music folder in your AirRivals install directory. Then in game, click on the arrow up button and you'll be able to view your songs and select how they're played. (randomly, in order, repeating, and so on) All controls are similar to those on a CD player, and if you hilight a song and press DELETE, that song will be removed from your playlist. You may also set the player to play from a different directory. Click on "MUSIC" while in town and it'll prompt you to choose a play directory.
Q: How can I modify/share this FAQ?
A: Look for FAQ_Sub.txt in your AirRivals install directory and follow the file's pattern, questions with Q followed by a colon, and answers with A followed by a colon. Once you put in your own questions/answers and then upload the file to a fansite. Keep in mind that fan-made FAQ files are not officially supported.
Q: How do you land?
A: Slow down by the pad, or stop in midair above it, and then press B or \ to land.
Q: What is the inventory window for?
A: This window simply lets you equip different items and change weapons. You can also drag consumable items into your hotkey bar so you can use them faster.
Q: Why is my fuel being used up quickly?
A: If your loadage is over 70%, fuel consumption will double.
Q: Why am I moving so slowly?
A: If your loadage is over 90%, you will only be able to move at minimum speed.
Q: What is an adhesive?
A: There's two types of adhesives. Left adhesives, which go in the slot below the radar, are for items that permanently modify a stat. Right adhesives, which go below the engine, are timed items that increase a stat or perform some special function.
Q: How do I increase my loadage?
A: Put on a fuel CPU or increase your fuel stat. The fuel adhesive will not help with your loadage.
Q: What are the enchant probabilites?
A: Gamble cards never fail. Your first five enchants also never fail, but after 5, there's an increasing chance that the enchant will fail.
Q: What happens when enchanting fails?
A: The card and weapon/armor disappears. If you use the Enchant item destruction prevention card and it fails, you will only lose enchants over 5.
Q: How do I request voice chat with another user?
A: If you click other user while holding down the ALT key, a menu will pop up. From there, press the voice communication button to request voice communication with that user.
Q: How do I use skills?
A: Press F6, and then click on "Skill". Drag your skills into the hotbar on the bottom, below your exp bar. You can use those skills by pressing the cOresponding key. A skill in slot 1 is used by pressing "1", and so on. You can only use skills if you have enough SP to use them.
Q: My game crashes/slows down!
A: Make sure your computer's requirements are suitable for AirRivals. Also make sure the "Min Frame" option is NOT on. You may also want to play with the low settings on.
Q: What happens when my character dies?
A: If you're killed by a monster or a crash, you'll lose SPI. If you don't have enough SPI to lose, you'll lose a percentage of EXP. If you're killed by a player or an enemy nation's defenses, you don't lose anything.
Q: How do I request a duel?
A: You can alt-click their name and select 1:1 battle, or you can press F3 and enter their name. If a player does not wish to duel, do not pester them.
Q: How do I block PvP requests?
A: Type /rejectbattle in the console to reject PvP requests. Currently not implemented. You can add players to your reject list to awoid duel requests.
Q: How do I block trades?
A: Type /tradereject in the console to reject trade requests. Currently not implemented. You can add players to your reject list to awoid trade requests.
Q: How do I whisper/reply?
A: To whisper to another player, type "theirname message. For example: "Joe Hello! If you type " while whispering with someone, it will automatically enter the name of the last player you contacted/who contacted you. Type /whisperchat to turn on/off the whisper function.
Q: How do I speak to everyone in a map/in my nation/in my formation/in my brigade?
A: To chat with everyone in the map, type !message. For example: !Hello! To chat with everyone in your nation, type $message. For example: $Hello! To chat with everyone in your formation, type #message. To chat with everyone in your brigade, type @message. To chat with your teammates in the arena, type %message. You must be level 20+ to use $ chat.
Q: What are the level limits?
A: Trade chat: level 20. Brigade creation: level 20. Duels: level 20. Ments: level 30. Arena battles level 11.
Q: What is a ment?
A: A ment is a message that appears by players' names. To set a ment, type /ment message. You must be level 30 before you can use /ment
Q: How do you use colors in chat?
A: Type \ followed by the first letter in a color. \w is White, \a is Aqua, etc.
Q: How do I combine items?
A: Go to the factory, put the ingredients in, and click "Combine". This FAQ lists a number of recipes.
Q: Combining vs. enchanting.
A: Combining items in the factory allows you to make new or improved items. Enchanting items in the Laboratory allows you to improve items by adding prefixes, suffixes, enchants, and trails. If you combine an enchanted item, your enchants are lost.
Q: How do I enchant?
A: Go to the Laboratory and put in the item and the card you wish to use to enchant.
Q: What is a rare item?
A: Rare items are green items with a prefix, suffix, or both. You can combine clean weapons with gamble cards to add a fix, or you can find rare items from normal monsters.
Q: What is a unique item?
A: Unique items appear in yellow and are typically more powerful than normal items. Unique items cannot be enchanted or gambled.
Q: How do I create/delete a brigade?
A: To create a brigade, you must first make a formation. Once you do, go to the Brigade tap and click "Create". Choose a name and if it's accepted, your brigade is born. To delete your brigade, click on "Deploy". It takes one week to delete your brigade, so think carefully before creating a new brigade.
Q: How do I create a formation?
A: Press F7, make sure you're on the Formation tab, and then click "Create". Formations can have up to 6 people and they have various benefits, including formation flying and exp/spi/drop rate bonuses.
Q: How do I set the formation style?
A: You must be the formation leader. In the formation window, there's a list you can choose on the bottom by "FORMATION" and the "Voice" button. If it's Free/F, all players must fly around on their own. If it's anything else, players can form up with the form leader by pressing F2. (must be close enough)
Q: How do I set my brigade logo?
A: There's many ways to do it. This is the easiest way that'll work regardless of where your AirRivals directory is. Keep in mind, you may only set the brigade's logo if you're the brigade's leader. First, go into MS Paint. Next, go to the Image menu, then Attributes. Next, set width to 24, height to 12. Next, draw your logo. Pressing ctrl-pagedown will make it easier for you to draw the logo. (everything will appear 4x as big) Next, press CTRL-S to save. Don't change any of the settings, and save it as C:\brigade.bmp. Next, launch AirRivals. Go into the brigade menu. Click on MARK. Next, type in the following EXACTLY as typed here: C:/brigade.bmp (note how the slash is "/" here) and click Accept. Your brigade logo will be set, but it won't be visible immediately.
Q: I can't find my skill. I just bought it. Where is it?
A: Press F6 and go to your Skill tab. There is a scrollbar on the right side. Scroll down, and you'll find the skill.
Q: How do I increase my stats?
A: Press F6 and go to the INFO tab. If you have points, you can raise your stats. Keep in mind, the stats you start with at level 1 reflects the number of points that one stat point will raise the stat by. If your agility starts at 1, you will only get 1 agility for that stat point. If your agility starts at 4, however, your agility will go up 4 per stat point.
Q: I found a bug!
A: Please email [email]info@airrivals.net[/email] with details and screenshots of the bug. If you abuse a bug for your own benefit, your character will be suspended, rolled back, or banned.
Q: How do I start a formation fight?
A: Enter in /formfight followed by the enemy form leader's name. For example, Joe and Bob have a form. Joe would type: /formfight Bob
Q: What is a brigade fight?
A: A brigade fight is simply a fight between two brigades. To use it, type /brigfight [enemy brigade name]. So if Joe is in brigade "Winners" and Bob is in brigade "Losers", Joe would type: /brigfight Losers
Q: How do I reload my missiles?
A: If you've run out of missiles, go to any supply shop to refill them.
Q: How do I search for missions in this FAQ?
A: You can search for missions with the mission level or name.
Q: What are the requirements for the Enrollment test mission/level 1?
A: Go to stones ruin and bring back 3 [Killmarks of bombing exerciser] and 1 [Killmarks of fighter exerciser.] You can see this information on the top-right corner of your screen.
Q: What are the requirements for the Watcher hunting mission/level 2?
A: Bring back 2 overwatcher and 5 watcher computer boxes. You can see this information on the top-right corner of your screen.
Q: What are the requirements for the Petra nest mission/level 3?
A: Bring back 2 Hornian Egg DNA samples from Petra's cave and safely pass through to the end of the cave. You can see this information on the top-right corner of your screen.
Q: What are the requirements for the Bonebat collector mission/level 4?
A: Bring back 7 [gastric juice pockets of bonebat] by bringing down [Bonebats] in Stones ruin. You can see this information on the top-right corner of your screen.
Q: What are the requirements for the Shrine's lookout mission/level 5?
A: Take down monster named superwatcher and bring back its record data. You can see this information on the top-right corner of your screen.
Q: What are the requirements for the Trouble in cave mission/level 6?
A: Go through petra's cave without dying. You can see this information on the top-right corner of your screen.
Q: What are the requirements for the Tylent jungle mission/level 7?
A: Take down Natings, Hornians, Titanmoths and bring back the items that they drop. You can see this information on the top-right corner of your screen.
Q: What are the requirements for the Whisper of angel or devil mission/level 8?
A: Collect as many electric emission devices as you can in 5 minutes. You can see this information on the top-right corner of your screen.
Q: What are the requirements for the Cold hearted muzzle mission/levl 9?
A: Take down enemy fighter (I-GEAR EARLY TYPE) that is infiltrating the north of the jungle. You may have to kill several I-GEAR EARLY TYPE's. You can see this information on the top-right corner of your screen.
Q: What are the requirements for the Buzzing sound mission/level 10?
A: Bring back 8 samples of Hornian DNA, 5 samples of Hornian blazer DNA, and 2 samples of Hornian guardian DNA. You can see this information on the top-right corner of your screen.
Q: What are the requirements for the Decision mission/level 11?
A: It's a simple mission, yet a difficult choice. Choose between the following nations: BCU or ANI. Once you choose a naiton, you cannot switch back and you can NOT choose another nation with another character.
Q: What is the maximum stat value?
A: 300 is the maximum. Even CPU's will be unable to make stats go over 300.
Q: How do gamble initialization cards work?
A: Go to the Laboratory and put in an item with a prefix/suffix and the cOresponding initialization card. The prefix/suffix will be removed.
Q: How does the Enchant item destruct prevention card work?
A: With enchants after 5, if you enchant successfully, you lose the card and gain the enchant. If your enchant fails, you lose the card AND ALL PREVIOUS ENCHANTS EXCEPT YOUR FIRST 5. You still keep your item and its fixes.
Q: How do the brigade cards work?
A: The leader must double-click them to increase the capacity of their brigade. Currently not implemented.
Q: How does the name change card work?
A: Leave your formation then double-click the card. Enter a new name and you'll be logged off. Your name should now be changed. This item has been deprecated and is no longer available.
Q: What are "fixes"?
A: "fixes" are prefixes and suffixes.
Q: What are the volatile areas?
A: The volatile areas are special areas that are only opened to the last nation that took down the enemy mothership. Two nations cannot both have access to the volatile areas.
Q: What are motherships?
A: Motherships are the nation's flagships. The ANI mothership is called "Horos", and the BCU mothership is called "Anubis".
Q: [Leader only] How do I send nationwide messages?
A: Type: *message
Q: [Leader only] How do I communicate with the other leader(s)?
A: Just whisper to them like you would with any member of your nation.
Q: [Leader only] How do I add notices to the board?
A: The command is /noticeboard [minutes] [message]. Example: /noticeboard 60 Raid at 5pm PST. (posts message to noticeboard for one hour)
Q: Are there any bonuses for killing a nation leader?
A: Currently, no.
Q: Why can't I find the monster to kill to complete my mission?
A: You may not be in the mission map. To make sure you're in the cOrect map, return to town and then use the "Warp to Mission Map" button. Some missions require
Q: This mission is too hard!
A: Get someone to help.
Q: There's a mission where I'm supposed to get an item from a monster. I've killed many of them and it still hasn't dropped.
A: Keep trying. Some of these missions have low drop rates, or you're just unlucky.
Q: Why can't I trade with someone?
A: You can only trade someone whose account is set to the same nation as yours. So if you're Undecided and you try trading with someone with an alt in Arlington, it won't work. Same goes for Bygeniou and someone with an alt in Arlington. Undecideds can not trade with Bygeniou accounts either. Keep in mind, this is based on account, not character. (a character can be undecided, but bound to BCU/ANI)
Q: Why is this person's name green?
A: Players with green names are nation leaders. They are NOT game staff. They cannot help you with gameplay issues. They simply lead the nation into raids, and work out diplomatic issues with other nations.
Q: When can I start killing enemy players?
A: If you're in BCU, you can travel almost anywhere after completing the level 20 "Reckless courage" mission. If you're in ANI, you can do the same after completing the level 22 "Rock elimination plan" mission. You can fight players before those levels if they enter your territory, but those players are usually extremely powerful. Beware.
Q: How do I buy items from the item shop?
A: You need to purchase GPotatoes from our website to buy these items. Occasionally, we will host events that award GPotatoes.
Q: The level 55 "Hive" mission doesn't warp me to the mission map. Why?
A: It's done in the Hornian King's Habitat (HKH) map. HKH map can only be reached after your nation takes down the enemy nation's mothership.
Q: How can I make a shop?
A: First, you must be level 12. Next, you must purchase the "PurchasingShop" and "SellingShop" skills from the Skill Shop. They're only 10 SPI each. After that, go to the Bazaar and activate the appropriate skill. You cannot create a shop while missions are active.
Q: How does SellingShop work?
A: Simply activate the skill(you must be anywhere in the town), then drag your items into the selling window. Set a price and quantity(if applicable), then click "Set". Repeat for all your sale items. Finally, set a name for your shop(must be done last) and click "Start". When you click "Stop", the shop will close.
Q: How does PurchasingShop work?
A: Simply activate the skill(you must be anywhere in the town). You will be able to browse through the item database so-to-speak and make buying requests. Set an offer price and quantity(if applicable), then click "Set". Repeat for all your desired items. Finally, set a name for your shop(must be done last) and click "Start". When you click "Stop", the shop will close. Please note that weapons you request via PurchasingShop will only be clean weapons. You will never be able to receive enchanted or fixed weapons via the PurchasingShop.
Q: About Base series engines
A: The base series of engines are the best turning engines for the i-gear. They are very good for direct pvp and denfight that take place at the dome.(Search "base" for a list of base engines)
Q: What is National Contribution Points (NCP)
A: National contribution points are gained by bringing down enemy gears from the opposing nation and by also bringing down the opposing nations Mothership. NCP constantly accumulates and is reset at the end of every month.
Q: When and where do the Motherships (MS) spawn
A: Motherships spawn every 100,000 NCP. ANI's Mothership Horus spawns on the map "reynard Beach", and BCU's Mothership spawns on the map "Tylent Jungle".
Q: How do i get a better rank then training Airman
A: To increase your rank you must gain fame. You can gain fame by bringing down enemy gears from the opposing nation.
Q: What are killmark computers
A: Killmark cpu's are special cpus made using killmarks, when you have the requiried amount of killmarks and the right data cube you can combine them at the "factory or lab" to make a killmark cpu.
Q: How to make killmark cpu fortissimo No.81 FEE
A: 300 killmark of Trainee and 1 RED E-Type Datacube. Stats are: Level:12 | Attack:9 | Defense:7
Q: How to make killmark cpu fortissimo No.81
A: 300 killmark of Junior and 1 RED D-Type Datacube \yOR\q 150 Killmark of Airman and 1 RED D-type Datacube. Stats are: Level:22 | Attack:10 | Defense:6 | Fuel:6
Q: How to make killmark cpu fortissimo No.73 R99
A: 300 killmark of Wingman and 1 RED C-type Datacube \yOR\q 150 Killmark of Ace 1 RED C-type Datacube. Stats are: Level:42 | Attack:20 | Fuel:12 | Spirit: 6 | Agility:10
Q: How to make killmark cpu fortissimo No.73 ASD
A: 300 killmark of Veteran and 1 RED B-type Datacube \yOR\q 150 Killmark of Topgun and 1 RED B-type Datacube. Stats are: Level:62 | Attack:28 | Defense:17 | Fuel:5 | Shield:14
Q: How to make killmark cpu fortissimo No.73 AA
A: 300 killmark of Wing Commader and 1 RED A-type Datacube \yOR\q 150 Killmark of Hero and 1 RED A-type Datacube. Stats are: Level 82 | Attack:35 | Spirit:10 | Shield:17 | Agility:10
Q: How to make killmark cpu vivace X PA
A: 300 killmark of Trainee and 1 BLUE E-Type Datacube. Stats are: Level:12 | Attack:6 | Agility:10
Q: How to make killmark cpu vivace X PE
A: 300 killmark of Junior 1 BLUE D-Type Datacube \yOR\q 150 Killmark of Airman and 1 BLUE D-Type Datacube. Stats are: Level:22 | Fuel:5 | Shield:5 | Agility:12
Q: How to make killmark cpu vivace X BT
A: 300 killmark of Wingman and 1 BLUE C-Type Datacube \yOR\q 150 Killmark of Ace and 1 BLUE C-Type Datacube. Stats are: Level:42 | Attack:12 | Fuel:15 | Spirit:3 | Agility:18
Q: How to make killmark cpu vivace X RT
A: 300 killmark of Veteran and 1 BLUE B-type Datacube \yOR\q 150 Killmark of Topgun and 1 BLUE B-Type Datacube. Stats are: Level 62 | Defense:14 | Spirit:7 | Shield:15 | Agility:28
Q: how to make killmark cpu vivace X RA
A: 300 killmark of Wing Commander and 1 BLUE A-Type Datacube \yOR\q 150 Killmark or Hero and 1 BLUE A-Type Datacube. Stats are: Level:82 | Attack:15 | Fuel:12 | Spirit:5 | Agility:40
Q: how to make killmark cpu adagio YE-05
A: 300 killmark of Trainee and 1 YELLOW E-Type Datacube. Stats are: Level:12 | Defense:9 | Fuel:7
Q: how to make killmark cpu adagio YE-06
A: 300 killmark of Junior and 1 YELLOW D-Type Datacube \yOR\q 150 Killmark of airman and 1 YELLOW D-Type Datacube
. Stats are: Level:22 | Attack:6 | Defense:10 | Agility:6
Q: how to make killmark cpu adagio YE-07
A: 300 killmark of Wingman and 1 YELLOW C-Type Datacube \yOR\q 150 Killmark of Ace and 1 YELLOW C-Type Datacube. Stats are: Level:42 | Defense:20 | Fuel:12 | Spirit:8 | Agility:8
Q: how to make killmark cpu adagio YE-08
A: 300 killmark of Veteran and 1 YELLOW B-Type Datacube \yOR\q 150 Killmark of Topgun and 1 YELLOW B-Type Datacube. Stats are: Level:62 | Defense:28 | 6fuel | 15 shield | Agility:15
Q: how to make killmark cpu adagio YE-09
A: 300 killmark of Wing Commander and 1 YELLOW A-Type Datacube \yOR\q 150 Killmark of Hero and 1 YELLOW A-Type Datacube. Stats are: Level:82 | Attack:15 | Defense:35 | Spirit:10 | Shield:12
Q: how to make killmark cpu moderato version. D3
A: 300 killmark of Trainee and 1 GREEN E-Type Datacube
. Stats are: Level:12 | Shield:10 | Agility:6
Q: how to make killmark cpu moderato version. D5
A: 300 killmark of Junior and 1 GREEN D-Type Datacube \yOR\q 150 Killmark of airman and 1 GREEN D-Type Datacube. Stats are: Level:22 | Attack:6 | Spirit:4 | Shield:12
Q: how to make killmark cpu moderato version. D8
A: 300 killmark of Wingman and 1 GREEN C-Type Datacube \yOR\q 150 Killmark of Ace and 1 GREEN C-Type Datacube. Stats are: Level:42 | Defense:10 | Fuel:12 | Spirit:8 | Shield:18
Q: how to make killmark cpu moderato version. F1
A: 300 killmark of Veteran and 1 GREEN B-Type Datacube \yOR\q 150 Killmark of Topgun and 1 GREEN B-Type Datacube. Stats are: Level:62 | Attack:15 | Defense:13 | Fuel:8 | Shield:28
Q: how to make killmark cpu moderato version. F2
A: 300 killmark of Wing Commander and 1 GREEN A-Type Datacube \yOR\q 150 Killmark of Hero and 1 GREEN A-Type Datacube. Stats are: Level:82 | Attack:10 | Defense:15 | Spirit:7 | Shield:40
Q: how to make killmark cpu SC-dolce-00
A: 300 killmark of Trainee and 1 PURPLE E-Type Datacube. Stats are: Level:12 | Spirit:8 | Shield:8
Q: how to make killmark cpu SC-dolce-2L
A: 300 killmark of Junior and 1 PURPLE D-Type Datacube \yOR\q 150 Killmark of airman and 1 PURPLE D-Type Datacube. Stats are: Level:22 | Defense:8 | Spirit:10 | Agility:4
Q: how to make killmark cpu SC-dolce-4S
A: 300 killmark of Wingman and 1 PURPLE C-Type Datacube \yOR\q 150 Killmark of Ace and 1 PURPLE C-Type Datacube. Stats are: Level:42 | Attack:6 | Fuel:12 | Spirit:20 | Shield:10
Q: how to make killmark cpu SC-dolce-7E
A: 300 killmark of Veteran and 1 PURPLE B-Type Datacube \yOR\q 150 Killmark of Topgun and 1 PURPLE B-Type Datacube. Stats are: Level:62 | Attack:8 | Fuel:16 | Spirit:25 | Shield:15
Q: how to make killmark cpu SC-dolce-8A
A: 300 killmark of Wing Commander and 1 PURPLE A-Type Datacube \yOR\q 150 Killmark of Hero and 1 PURPLE A-Type Datacube. Stats are: Level:82 | Attack:10 | Fuel:20 | Spirit:30 | Agility:12
Q: how to make killmark cpu andantino format 68-0F
A: 300 killmark of Trainee and 1 BROWN E-Type Datacube. Stats are: Level:12 | Attack:8 | Fuel:8
Q: how to make killmark cpu andantino format 76-SS
A: 300 killmark of Junior and 1 BROWN D-Type Datacube \yOR\q 150 Killmark of airman and 1 BROWN D-Type Datacube. Stats are: Level:22 | Fuel:10 | Spirit:6 | Shield:6
Q: how to make killmark cpu andantino format 76-SF
A: 300 killmark of Wingman and 1 BROWN C-Type Datacube \yOR\q 150 Killmark of Ace and 1 BROWN C-Type Datacube. Stats are: Level:42 | Attack:10 | Fuel:20 | Spirit:10 | Agility:8
Q: how to make killmark cpu andantino format 99A
A: 300 killmark of Veteran and 1 BROWN B-Type Datacube \yOR\q 150 Killmark of Topgun and 1 BROWN B-Type Datacube. Stats are: Level:62 | Attack:12 | Defense:14 | Fuel:28 | Shield:10
Q: how to make killmark cpu andantino format 99C
A: 300 killmark of Wing Commander and 1 BROWN A-Type Datacube \yOR\q 150 Killmark of Hero and 1 BROWN A-Type Datacube. Stats are: Level:82 | Defense:12 | Fuel:35 | Shield:13 | Agility:12
Q: fame rankings
A: 3rd Airman >= 101 Fame | 2nd Airman >= 301 Fame | 1st Airman >= 601 Fame | 3rd Wingman >= 1001 Fame | 2nd Wingman >= 1501 Fame | 1st Wingman >= 2001 Fame | 3rd Leader >= 2501 Fame | 2nd Leader >= 5001 Fame | 1st Leader >= 10001
Q: prefix list a
A: <Almighty> \eMinAtk:\q5% \rMaxAtk:\q5% \bProb:\q10.98% | <Allpowerful> \eMinAtk:\q6% \rMaxAtk:\q6% \aRange:\q6% \yWeight:\q-20% | <Allstrong> \eMinAtk:\q9% \rMaxAtk:\q9% \bProb:\q8.63% \aRange:\q7% | <Anglefeeder> \yWeight:\q-30% | <Arching> \eMinAtk:\q7% \rMaxAtk:\q7% \bProb:\q4.71% |
Q: prefix list b
A: <Blaze> \aRange:\q5% \cOverheat:\q24% | <Bullseye> \eMinAtk:\q5% \bProb:\q8.65% | <Burly> \mReAtk:\q-11% \cOverheat:\q16% | <Burning> \eMinAtk:\q5% \rMaxAtk:\q8% V.Angle:1.1 |
Q: prefix list c
A: <Celestrial> \bProb:\q6.67% \aRange:\q7% \mReAtk:\q-14% | <Chilly> \rMaxAtk:\q13% \aRange:\q5% | <Chillys> \aRange:\q5% \cOverheat:\q19% \yWeight:\q-10% | <Coldwater> \mReAtk:\q-5% \cOverheat:\q18% \yWeight:\q-10% | <Coldwind> \eMinAtk:\q5% \cOverheat:\q17% | <Coolwater> \bProb:\q6.67% \cOverheat:\q16% \yWeight:\q-10% | <Coolwind> \aRange:\q5% \cOverheat:\q15% \yWeight:\q-10%
Q: prefix list d
A: <Diangle> \bProb:\q6.67% \yWeight:\q-10% V.Angle:1.1 | <Down> \gLevel:\q-1 | <Duel> \bProb:\q13.73% |
Q: prefix list e
A: <Eagleeye> \bProb:\q11.76% V.Angle:0.6 | <Elysian> \bProb:\q12.94% V.Angle:0.6 | <Explode> \eMinAtk:\q9% \rMaxAtk:\q5% \aRange:\q13% |
Q: prefix list f
A: <Fantastic> \eMinAtk:\q11% \mReAtk:\q-5% | <Flame> \eMinAtk:\q8% \rMaxAtk:\q8% \bProb:\q4.71% \yWeight:\q-10% | <Freeze> \eMinAtk:\q10% \rMaxAtk:\q10% \aRange:\q10% \yWeight:\q-10% | <Freezing> \bProb:\q6.67% \mReAtk:\q-10% \yWeight:\q-10% | <Fullpowered> \rMaxAtk:\q15% \aRange:\q5% \yWeight:\q-10% | <Fury> \eMinAtk:\q15% |
Q: prefix list g
A: <Gigaarms> \eMinAtk:\q12% \rMaxAtk:\q12% | <Gold> \mReAtk:\q14% \cOverheat:\q15% \yWeight:\q-10% | <Governing> \rMaxAtk:\q8% \mReAtk:\q8% |
Q: prefix list h
A: <Hard> \eMinAtk:\q10% \bProb:\q6.67 | <Hawkeye> \bProb:\q14.90% | <Heavens> \eMinAtk:\q15% \rMaxAtk:\q15% \bProb:\q14.90% | <Hedgehog> \eMinAtk:\q15% \rMaxAtk:\q15% \bProb:\q14.90% | <Hexaangle> \eMinAtk:\q5% V.Angle:3.4 | <Hyper> \rMaxAtk:\q11% \yWeight:\q-10% |
Q: prefix list i
A: <Ice> \eMinAtk:\q5% \cOverheat:\q20% | <Illusion> \eMinAtk:\q15% \cOverheat:\q20% V.Angle:1.1 | <Impulse> \gLevel:\q:-2 | <Intense> \bProb:\q9.80%\yWeight:\q-10% |
Q: prefix list k
A: <Knight> \eMinAtk:\q6% \mReAtk:\q-5% \yWeight:\q-10% | <Knight's> \rMaxAtk:\q13% \mReAtk:\q-5% \yWeight:\q-10% |
Q: prefix list l
A: <Length> \eMinAtk:\q14% V.Angle:1.1 | <Light> \eMinAtk:\q5% \yWeight:\q-10% | <Lightning> \eMinAtk:\q14% \rMaxAtk:\q14% \cOverheat:\q15% | <Longarms> \aRange:\q9% \yWeight:\q-10% | <Longbow> \bProb:\q6.67% \aRange:\q15% |
Q: prefix list m
A: <Madness> \mReAtk:\q-5% \cOverheat:\q22% | <Megaarms> \rMaxAtk:\q12% \mReAtk:\q-5% \yWeight:\q-10% | <Merciless> \aRange:\q8% \cOverheat:\q24% \yWeight:\q-20% | <Mighty> \eMinAtk:\q5% \aRange:\q5% \yWeight:\q-10% | <Minuteman> \eMinAtk:\q6% \mReAtk:\q-5% \yWeight:\q-10% | <Mirage> \aRange:\q10% \mReAtk:\q-5% | <Monoangle> \aRange:\q5% \yWeight:\q-10% V.Angle:0.6 |
Q: prefix list o
A: <Oscillate> \eMinAtk:\q10% \cOverheat:\q25% |
Q: prefix list p
A: <Particle> \rMaxAtk:\q9% V.Angle:5.7 | <Pentangle> \aRange:\q5% \yWeight:\q-10% V.Angle:2.9 | <Pitfall> \aRange:\q5% \mReAtk:\q-5% \cOverheat:\q15% V.Angle:0.6 | <Pluck> \eMinAtk:\q6% \mReAtk:\q-7% \yWeight:\q-10% | <Powerful> \eMinAtk:\q9% \bProb:\q6.67% \yWeight:\q-10% | <Precise> \bProb:\q5.88% \cOverheat:\q15% \yWeight:\q-10% | <Precision> \eMinAtk:\q7% \aRange:\q5% \yWeight:\q10% | <Prisma> \eMinAtk:\q14% \aRange:\q5% | <Pursuit> \gLevel:\q-3 |
Q: prefix list r
A: <Rains> \eMinAtk:\q5% \cOverheat:\q17% | <Reverie> \gLevel:\q-4 |
Q: prefix list s
A: <Savage> \mReAtk:\q-12% | <Sharpened> \eMinAtk:\q5% \bProb:\q4.71% \mReAtk:\q-5% \yWeight:\q-10% | <Shine> \rMaxAtk:\q7% \cOverheat:\q15% V.Angle:0.6 | <Shining> \eMinAtk:\q15% \rMaxAtk:\q15% \bProb:\q20% | <Shortbow> \aRange:\q12% \mReAtk:\q-8% | <Silverrain> \aRange:\q5% \cOverheat:\q20% \yWeight:\q-20% | <Slider> \rMaxAtk:\q5% \aRange:\q11% | <Slimdown> \mReAtk:\q-5% \yWeight:\q-20% | <Slow> \rMaxAtk:\q7% \aRange:\q8% \mReAtk:\q-5% | <Sniper> \mReAtk:\q-15% | <Spring> \eMinAtk:\q5% \aRange:\q6% | <Stout> \aRange:\q6% \mReAtk:\q-9% | <Strong> \eMinAtk:\q13% \cOverheat:\q15% V.Angle:0.6 | <Support> \eMinAtk:\q12% \yWeight:\q-10% |
Q: prefix list t
A: <Tetraangle> \mReAtk:\q-5% \yWeight:\q-10% V.Angle:2.3 | <Through> \aRange:\q7% \cOverheat:\q20% | <Thunder> \cOverheat:\q23% \yWeight:\q-10% | <Topmighty> \rMaxAtk:\q5% \aRange:\q5% \yWeight:\q-10% | <Toppowerful> \rMaxAtk:\q6% \bProb:\q6.67% \yWeight:\q-10% | <Topstrong> \rMaxAtk:\q9% \cOverheat:\q15% | <Toxicant> \eMinAtk:\q11% \rMaxAtk:\q11% \aRange:\q9% | <Triangle> \eMinAtk:\q5% V.Angle:1.7 |
Q: prefix list u
A: <Unearthly> \bProb:\q10.98% \aRange:\q8% |
Q: prefix list v
A: <Viper> \rMaxAtk:\q10% \mReAtk:\q-5% \cOverheat:\q15% | <Virus> \rMaxAtk:\q10% \mReAtk:\q-5% |
Q: prefix list w
A: <Widely> \yWeight:\q-40% | <Wild> \bProb:\q7.84% \mReAtk:\q-5% |
Q: suffix list a
A: <Ace> \bProb:\q13.73% | <Airpolice> \rMaxAtk:\q11% \yWeight:\q-10% | <Alpha> \rMaxAtk:\q5% \aRange:\q5% \yWeight:\q-10% | <Asrock> \eMinAtk:\q14% \rMaxAtk:\q14% | <Aster> \eMinAtk:\q13% \rMaxAtk:\q13% V.Angle:0.6% | <Atlas> \mReAtk:\q-12% | <Axe> \aRange:\q5% \cOverheat:\q20% \yWeight:\q-20% |
Q: suffix list b
A: <Beta> \eMinAtk:\q9% \bProb:\q6.67% \yWeight:\q-10% | <Blizzard> \aRange:\q10% \mReAtk:\q-13% V.Angle:0.6 | <Blues> \eMinAtk:\q12% \cOverheat:\q25% | <Bomarc> \eMinAtk:\q8% \rMaxAtk:\q8% \aRange:\q10% |
Q: suffix list c
A: <Cats> \eMinAtk:\q9% \mReAtk:\q-5% \cOverheat:\q15% \yWeight:\q-10% | <Cheetahs> \rMaxAtk:\q10% \mReAtk:\q-10% | <Chips> \rMaxAtk:\q12% \mReAtk:\q-5% \yWeight:\q-10% | <Cottons> \rMaxAtk:\q9% \mReAtk:\q-8% \yWeight:\q-10% | <Crusader> \eMinAtk:\q7% \rMaxAtk:\q7% \cOverheat:\q15% V.Angle:1.1 | <Cups> \bProb:\q6.67% \cOverheat:\q16% \yWeight:\q-10 |
Q: suffix list d
A: <Delta> \rMaxAtk:\q5% \aRange:\q5% \yWeight:\q-10% | <Diving> \gLevel:\q-2 | <Dos> \eMinAtk:\q10% \aRange:\q6% | <Dragon> \eMinAtk:\q15% \cOverheat:\q20% V.Angle:1.1 | <dragonfly> \aRange:\q8% \yWeight:\q-20% | <Drops> \aRange:\q5% \cOverheat:\q15% \yWeight:\q-10% |
Q: suffix list e
A: <Exocet> \bProb:\q10.98% \aRange:\q10% |
Q: suffix list f
A: <Fairy> \cOverheat:\q20% \yWeight:\q-30% | <Feeders> \cOverheat:\q5% \yWeight:\q-20% | <Fly> \rMaxAtk:\q6% \bProb:\q4.71% \cOverheat:\q7% |
Q: suffix list g
A: <Galaxy> \eMinAtk:\q10% V.Angle:3.4 | <Gamma> \eMinAtk:\q13% \cOverheat:\q15% | <Garuda> \bProb:\q14.91% \mReAtk:\q-5% \yWeight:\q-30% | <Guideline> \eMinAtk:\q7% \aRange:\q5% \yWeight:\q-10% |
Q: suffix list h
A: <Hair> \gLevel:\q-1 | <Harpoon> \eMinAtk:\q12% \yWeight:\q-10% | <Hawk> \aRange:\q10% \mReAtk:\q-5% |
Q: suffix list i
A: <Ipsilon> \rMaxAtk:\q6% \bProb:\q6.67% \yWeight:\q-10% |
Q: suffix list j
A: <Jump> \gLevel:\q-3 |
Q: suffix list k
A: <King> \eMinAtk:\q15% \rMaxAtk:\q15% \bProb:\q20% | <Kxai> \eMinAtk:\q12% \rMaxAtk:\q12% \aRange:\q10% \yWeight:\q-30% |
Q: suffix list l
A: <Light> \mReAtk:\q-5% \cOverheat:\q22% |
Q: suffix list m
A: <Mace> \aRange:\q5% \yWeight:\q-10% | <Might> \rMaxAtk:\q8% Ovetheat:21% | <Miller> \aRange:\q14% \cOverheat:\q15% \yWeight:\q-10% | <Mirror> \mReAtk:\q-5% \yWeight:\q-10% V.Angle:2.3 | <Mistral> \rMaxAtk:\q8% \bProb:\q6.67% \mReAtk:\q-8% | <Myu> \eMinAtk:\q6% \rMaxAtk:\q6% |
Q: suffix list n
A: <Navaho> \rMaxAtk:\q14% V.Angle:1.1 | <Needles> \eMinAtk:\q15% \rMaxAtk:\q15% \bProb:\q14.90% | <Nike> \rMaxAtk:\q13% \aRange:\q5% | <Nirvana> \eMinAtk:\q5% \rMaxAtk:\q5% \aRange:\q13% | <Nyu> \eMinAtk:\q9% \rMaxAtk:\q9% |
Q: suffix list o
A: <Omicron> \eMinAtk:\q15% \rMaxAtk:\q15% \aRange:\q15% |
Q: suffix list p
A: <Patriot> \eMinAtk:\q14% \aRange:\q5% | <PeaceKeeper> \bProb:\q6.67% \mReAtk:\q-11% | <Pegasus> \eMinAtk:\q5% \rMaxAtk:\q8% | <Pentagon> \eMinAtk:\q5% V.Angle:1.7 | <Pest> \eMinAtk:\q8% \cOverheat:\q15% | <Plain> \bProb:\q8.63% \yWeight:\q-20% V.Angle:1.1 | <Plane> \bProb:\q8.63% \cOverheat:\q20% | <Polaris> \bProb:\q7.84% \mReAtk:\q-5% | <Poseidon> \aRange:\q10% \mReAtk:\q-7% \cOverheat:\q20% V.Angle:1.1 |
Q: suffix list q
A: <Quatro> \aRange:\q12% \mReAtk:\q-8% | <Queen> \eMinAtk:\q15% \rMaxAtk:\q15% \bProb:\q14.90% |
Q: suffix list r
A: <Ramada(type1)> \eMinAtk:\q3% \rMaxAtk:\q3% | <Ramada(Type2)> \eMinAtk:\q5% \rMaxAtk:\q5% \yWeight:\q-10% | <Redeye> \eMinAtk:\q11% \rMaxAtk:\q11% \mReAtk:\q-5% | <Redstorm> \cOverheat:\q23% \yWeight:\q-10% |
Q: suffix list s
A: <Scols> \aRange:\q5% \cOverheat:\q19% \yWeight:\q-10% | <Scud> \eMinAtk:\q15% | <Showers> \mReAtk:\q-5% \cOverheat:\q18% \yWeight:\q-10% | <Shut> \eMinAtk:\q5% \aRange:\q11% | <Silkworm> \bProb:\q9.80% \yWeight:\q-10% | <Slam> \yWeight:\q-40% | <Spartan> \rMaxAtk:\q5% \bProb:\q6.67% | <Sprint> \aRange:\q7% | <Squad> \bProb:\q6.67% \yWeight:\q-10% V.Angle:1.1 | <Stars> \bProb:\q6.67% \yWeight:\q-10% V.Angle:2.9 | <Stinger> \rMaxAtk:\q8% V.Angle:5.7% | <Storms> \eMinAtk:\q10% \cOverheat:\q20% | <Styx> \eMinAtk:\q10% \rMaxAtk:\q10% \yWeight:\q-10% | <Subroc> \cOverheat:\q14% |
Q: suffix list t
A: <Tenzin> \aRange:\q12% \mReAtk:\q-8% | <Tomahawk> \eMinAtk:\q11% \mReAtk:\q-5% | <Tres> \aRange:\q9% \yWeight:\q-10% | <Tri> \aRange:\q5% \yWeight:\q-10% V.Angle:0.6 |
Q: suffix list u
A: <Unicon> \rMaxAtk:\q7% \cOverheat:\q15% V.Angle:0.6 | <Uno> \aRange:\q5% \yWeight:\q-10% |
Q: suffix list v
A: <Valkyrie> \rMaxAtk:\q10% \mReAtk:\q-5% | <Vampire> \gLevel:\q-4 |
Q: suffix list w
A: <Wingbird> \bProb:\q5.88% \yWeight:\q-10% | <Xingco> \bProb:\q6.67% \aRange:\q15% |
Q: suffix list x
A: <Xingco> \bProb:\q6.67% \aRange:\q15% |
Q: suffix list y
A: <Yakhont> \mReAtk:\q-9% \yWeight:\q-10% |
Q: suffix list z
A: <Zeta> \rMaxAtk:\q15% \aRange:\q5% \yWeight:\q-10% |
Q: How to make A type repair kit
A: Combine 8 catalyst, and 5 refined edcanium at the factory.
Q: How to make A type repair kit
A: Combine 8 catalyst, and 5 refined moissanite at the factory.
Q: How to make A type repair kit
A: Combine 8 catalyst, and 5 refined acrylic steel at the factory.
Q: How to make B type repair kit
A: Combine 8 catalyst, and 1 refined edcanium at the factory.
Q: How to make B type repair kit
A: Combine 8 catalyst, and 1 refined moissanite at the factory.
Q: How to make B type repair kit
A: Combine 8 catalyst, and 1 refined acrylic steel at the factory.
Q: How to make C type repair kit
A: Combine 5 catalyst, and 1 edcanium at the factory.
Q: How to make C type repair kit
A: Combine 5 catalyst, and 1 moissanite at the factory.
Q: How to make C type repair kit
A: Combine 5 catalyst, and 1 acrylic steel at the factory.
Q: How to make A type shield kit
A: Combine 5 energy tank, 1 shield battery, and 1 generating board at the factory.
Q: How to make B type shield kit
A: Combine 20 energy pack, and 5 chip at the factory.
Q: How to make C type shield kit
A: Combine 20 energy pack at the factory.
Q: How to make A type SP repair kit
A: Combine 5 mutant DNA, 10 honey at the factory.
Q: How to make A type SP repair kit
A: Combine 5 mutant DNA, 10 egg at the factory.
Q: How to make A type SP repair kit
A: Combine 2 mutant DNA, 7 honey, and 1 brain wave stablization equip. at the factory.
Q: How to make A type SP repair kit
A: Combine 2 mutant DNA, 7 egg, and 1 brain wave stablization equip. at the factory.
Q: How to make B type SP repair kit
A: Combine 3 DNA core, 3 honey, and 1 seed at the factory.
Q: How to make B type SP repair kit
A: Combine 3 DNA core, 3 egg, and 1 seed at the factory.
Q: How to make C type SP repair kit
A: Combine 20 DNA, and 1 seed at the factory.
Q: How to make advance attack card
A: Combine 3 DNA Core, 5 High Purity Catalyst, 10 High Purity Barine Ore, 1 Trevarion Edcanium and 1 Tin Edcanium at the factory.
Q: How to make standard quickfire card
A: Combine 3 DNA Core, 5 High Purity Catalyst, 10 High Purity Tasinon Ore, 2 Leon Edcanium and 1 Keil Edcanium at the factory.
Q: How to make advance quickfire card
A: Combine 3 DNA Core, 5 High Purity Catalyst, 10 High Purity Zircon Ore, 2 Tin Edcanium and 1 Keil Edcanium at the factory.
Q: How to make standard time card
A: Combine 2 DNA Core, 5 High Purity Catalyst, 10 High Purity Zircon Ore and 10 High Purity Halfnium Ore at the factory.
Q: How to make standard overheat card
A: Combine 2 DNA Core, 5 High Purity Catalyst and 10 High Purity Barine Ore at the factory.
Q: How to make advanced explosion radius card
A: Combine 2 DNA Core, 5 High Purity Catalyst, 10 High Purity Netine Ore and 20 Zirconium at the factory.
Q: How to make standard range card
A: Combine 2 DNA Core, 5 High Purity Catalyst and 10 High Purity Netine Ore at the factory.
Q: How to make a standard attack card
A: Combine 3 DNA Core, 5 High Purity Catalyst, 10 High Purity Tisten Ore, 1 Zial Edcanium and 1 Tin Edcanium at the factory.
Q: How to make advanced range card
A: Combine 2 DNA Core, 5 High Purity Catalyst and 10 High Purity Tasinon Ore at the factory.
Q: How to make standard probability card
A: Combine 2 DNA Core, 5 High Purity Catalyst, 10 High Purity Halfnium Ore and 1 Trevarion Edcanium at the factory.
Q: How to make advanced probability card
A: Combine 2 DNA Core, 5 High Purity Catalyst, 10 High Purity Molden Ore and 1 Trevarion Edcanium at the factory.
Q: How to make standard weapon prefix gamble card
A: Combine 4 DNA Core, 10 High Purity Catalyst, 2 Chromite, 4 Aimaam Edcanium and 1 Eye Edcanium at the factory.
Q: How to make standard weapon suffix gamble card
A: Combine 4 DNA Core, 10 High Purity Catalyst, 2 Shine Titanium, 4 Keil Edcanium and 1 Leon Edcanium at the factory.
Q: How to make advanced weapon prefix gamble card
A: Combine 4 DNA Core, 10 High Purity Catalyst, 2 zirconium steel, green 4 Leon Edcanium and 1 Aimaam Edcanium at the factory.
Q: How to make advanced weapon suffix gamble card
A: Combine 4 DNA Core, 10 High Purity Catalyst, 2 zirconium metal blue, 4 Trail Edcanium and 1 Leon Edcanium at the factory.
Q: How to make B-Gear shield card
A: Combine 3 Nickel beam, 2 Bang tron Zircon, 20 tungsten, 15 Zirconium and 2 Bang tron Halfnium at the factory.
Q: How to make I-Gear shield card
A: Combine 3 Nickel beam, 2 Bang tron Tasinon, 20 Iron, 15 Zirconium and 2 Bang Netine at the factory.
Q: How to make M-Gear shield card
A: Combine 3 Nickel beam, 2 Bang tron Henium, 20 Cadmium, 15 Zirconium and 2 Bang tron Tisten at the factory.
Q: How to make A-Gear shield card
A: Combine 3 Nickel beam, 2 Bang Molden, 20 Titanium, 15 Zirconium and 2 Bang Barine at the factory.
Q: base F-1
A: Base F-1: Level 1 | Requirement:4 | Speed:130-160 | Boost:220/20s | Turn:11sr/92br
Q: base F-7T
A: Base F-7T: Level 2 | Requirement:4 | Speed:129-162 | Boost:225/20s | Turn:116sr/93br
Q: base FF-87
A: Base FF-87: Level 3 | Requirement:4 | Speed:128-164 | Boost:230/20s | Turn:117sr/94br
Q: base FF-VIII
A: Base FF-VIII: Level 4 | Requirement:8 | Speed:127-166 | Boost:235/20s | Turn:117sr/95br
Q: base F-3
A: Base F-3: Level 11 | Requirement:20 | Speed:126-168 | Boost:240/20s | Turn:118sr/96br
Q: base F-9T
A: Base F-9T: Level 12 | Requirement:24 | Speed:125-170 | Boost:245/20s | Turn:119sr/97br
Q: base FF-88
A: Base FF-88: Level 13 | Requirement:24 | Speed:124-172 | Boost:250/20s | Turn:119sr/99br
Q: base FF-VIIII
A: Base FF-VIIII: Level 14 | Requirement:28 | Speed:123-174 | Boost:255/20s | Turn:120sr/100br
Q: base F-5
A: Base F-5: Level 21 | Requirement:40 | Speed:122-176 | Boost:260/20s | Turn:120sr/101br
Q: base F-11T
A: Base F-11T: Level 22 | Requirement:44 | Speed:121-178 | Boost:265/20s | Turn:121sr/102br
Q: base FF-89
A: Base FF-89: Level 23 | Requirement:44 | Speed:120-180 | Boost:270/20s | Turn:121sr/103br
Q: base FF-IX
A: Base FF-IX: Level 24 | Requirement:48 | Speed:119-182 | Boost:275/20s | Turn:122sr/104br
Q: base F-7
A: Base F-7: Level 31 | Requirement:60 | Speed:118-184 | Boost:280/20s | Turn:123sr/105br
Q: base F-12T
A: Base F-12T: Level 32 | Requirement:64 | Speed:117-186 | Boost:285/20s | Turn:123sr/107br
Q: base FF-I
A: Base FF-I: Level 33 | Requirement:64 | Speed:116-188 | Boost:290/20s | Turn:124sr/108br
Q: base F-9
A: Base F-9: Level 41 | Requirement:80 | Speed:115-190 | Boost:295/20s | Turn:124sr/109br
Q: base FF-81
A: Base FF-81: Level 42 | Requirement:84 | Speed:114-192 | Boost:300/20s | Turn:125sr/110br
Q: base FF-II
A: Base FF-II: Level 43 | Requirement:84 | Speed:113-194 | Boost:305/20s | Turn:125sr/111br
Q: base F-11
A: Base F-11: Level 51 | Requirement:100 | Speed:112-196 | Boost:310/20s | Turn:126sr/112br
Q: base FF-82
A: Base FF-82: Level 52 | Requirement:104 | Speed:111-198 | Boost:315/20s | Turn:127sr/113br
Q: base FF-III
A: Base FF-III: Level 53 | Requirement:104 | Speed:110-200 | Boost:320/20s | Turn:127sr/115br
Q: base F-12
A: Base F-12: Level 61 | Requirement:120 | Speed:109-202 | Boost:325/20s | Turn:128sr/116br
Q: base FF-83
A: Base FF-83: Level 62 | Requirement:124 | Speed:108-204 | Boost:330/20s | Turn:128sr/117br
Q: base FF-IV
A: Base FF-IV: Level 63 | Requirement:124 | Speed:107-206 | Boost:335/20s | Turn:129sr/118br
Q: base F-1T
A: Base F-1T: Level 71 | Requirement:140 | Speed:106-208 | Boost:340/20s | Turn:129sr/119br
Q: base FF-84
A: Base FF-84: Level 72 | Requirement:144 | Speed:104-210 | Boost:345/20s | Turn:130sr/120br
Q: base FF-V
A: Base FF-V: Level 73 | Requirement:144 | Speed:104-212 | Boost:350/20s | Turn:131sr/121br
Q: base F-3T
A: Base F-3T: Level 81 | Requirement:160 | Speed:103-214 | Boost:355/20s | Turn:131sr/123br
Q: base FF-85
A: Base FF-85: Level 82 | Requirement:164 | Speed:102-216 | Boost:360/20s | Turn:132sr/124br
Q: base FF-VI
A: Base FF-VI: Level 83 | Requirement:164 | Speed:101-218 | Boost:365/20s | Turn:132sr/125br
Q: base F-5T
A: Base F-5T: Level 91 | Requirement:180 | Speed:100-220 | Boost:370/20s | Turn:133sr/126br
Q: base FF-86
A: Base FF-86: Level 92 | Requirement:184 | Speed:99-222 | Boost:375/20s | Turn:133sr/127br
Q: base FF-VII
A: Base FF-VII: Level 93 | Requirement:184 | Speed:98-224 | Boost:380/20s | Turn:134sr/128br
Q: About Intertrans engines
A: The intertrans series are the slow speed engines for i-gear. they are excellent when used in small areas and are very usefull for combat against bosses.(Search "intertrans" for a full list of intertrans engines)
Q: intertrans F-9
A: Intertrans F-9: Level 8 | Requirement:16 | Speed:110-150 | Boost:200/20s | Turn:116sr/80br
Q: intertrans FF-81
A: Intertrans FF-81: Level 9 | Requirement:16 | Speed:105-151 | Boost:203/21s | Turn:116sr/81br
Q: intertrans FF-II
A: Intertrans FF-II: Level 10 | Requirement:20 | Speed:100-152 | Boost:206/22s | Turn:117sr/83br
Q: intertrans F-11
A: Intertrans F-11: Level 18 | Requirement:36 | Speed:95-153 | Boost:209/23s | Turn:117sr/84br
Q: intertrans FF-82
A: Intertrans FF-82: Level 19 | Requirement:36 | Speed:90-154 | Boost:212/24s | Turn:118sr/85br
Q: intertrans FF-III
A: Intertrans FF-III: Level 20 | Requirement:40 | Speed:85-155 | Boost:215/25s | Turn:119sr/86br
Q: intertrans F-12
A: Intertrans F-12: Level 28 | Requirement:56 | Speed:80-156 | Boost:218/26s | Turn:119sr/87br
Q: intertrans FF-83
A: Intertrans FF-83: Level 29 | Requirement:56 | Speed:75-157 | Boost:221/27s | Turn:120sr/88br
Q: intertrans FF-IV
A: Intertrans FF-IV: Level 30 | Requirement:60 | Speed:70-158 | Boost:224/28s | Turn:120sr/89br
Q: intertrans F-1T
A: Intertrans F-1T: Level 38 | Requirement:76 | Speed:65-159 | Boost:227/29s | Turn:121sr/91br
Q: intertrans FF-84
A: Intertrans FF-84: Level 39 | Requirement:76 | Speed:60-160 | Boost:230/30s | Turn:121sr/92br
Q: intertrans FF-V
A: Intertrans FF-V: Level 40 | Requirement:80 | Speed:55-161 | Boost:283/30s | Turn:122sr/93br
Q: intertrans F-3T
A: Intertrans F-3T: Level 48 | Requirement:96 | Speed:50-162 | Boost:236/30s | Turn:123sr/94br
Q: intertrans FF-85
A: Intertrans FF-85: Level 49 | Requirement:96 | Speed:50-163 | Boost:239/30s | Turn:123sr/95br
Q: intertrans FF-VI
A: Intertrans FF-VI: Level 50 | Requirement:100 | Speed:50-164 | Boost:242/30s | Turn:124sr/96br
Q: intertrans F-5T
A: Intertrans F-5T: Level 58 | Requirement:116 | Speed:50-165 | Boost:245/30s | Turn:124sr/97br
Q: intertrans FF-86
A: Intertrans FF-86: Level 59 | Requirement:116 | Speed:50-166 | Boost:248/30s | Turn:125sr/99br
Q: intertrans FF-VII
A: Intertrans FF-VII: Level 60 | Requirement:120 | Speed:50-167 | Boost:251/30s | Turn:125sr/100br
Q: intertrans F-1
A: Intertrans F-1: Level 67 | Requirement:132 | Speed:50-168 | Boost:254/30s | Turn:126sr/101br
Q: intertrans F-7T
A: Intertrans F-7T: Level 68 | Requirement:136 | Speed:55-169 | Boost:257/30s | Turn:127sr/102br
Q: intertrans FF-87
A: Intertrans FF-87: Level 69 | Requirement:136 | Speed:60-170 | Boost:260/30s | Turn:127sr/103br
Q: intertrans FF-VIII
A: Intertrans FF-VIII: Level 70 | Requirement:140 | Speed:65-171 | Boost:263/30s | Turn:128sr/104br
Q: intertrans F-3
A: Intertrans F-3: Level 77 | Requirement:152 | Speed:70-172 | Boost:266/30s | Turn:128sr/105br
Q: intertrans F-9T
A: Intertrans F-9T: Level 78 | Requirement:156 | Speed:75-173 | Boost:269/30s | Turn:129sr/107br
Q: intertrans FF-88
A: Intertrans FF-88: Level 79 | Requirement:156 | Speed:80-174 | Boost:272/30s | Turn:129sr/108br
Q: intertrans FF-VIIII
A: Intertrans FF-VIIII: Level 80 | Requirement:160 | Speed:85-175 | Boost:275/30s | Turn:130sr/109br
Q: intertrans F-5
A: Intertrans F-5: Level 87 | Requirement:172 | Speed:90-176 | Boost:278/30s | Turn:131sr/110br
Q: intertrans F-11T
A: Intertrans F-11T: Level 88 | Requirement:176 | Speed:95-177 | Boost:281/30s | Turn:131sr/111br
Q: intertrans FF-89
A: Intertrans FF-89: Level 89 | Requirement:176 | Speed:100-178 | Boost:284/30s | Turn:132sr/112br
Q: intertrans FF-IX
A: Intertrans FF-IX: Level 90 | Requirement:180 | Speed:105-179 | Boost:287/31s | Turn:132sr/113br
Q: intertrans F-7
A: Intertrans F-7: Level 97 | Requirement:192 | Speed:110-180 | Boost:290/32s | Turn:133sr/115br
Q: intertrans F-12T
A: Intertrans F-12T: Level 98 | Requirement:196 | Speed:115-181 | Boost:293/33s | Turn:133sr/116br
Q: intertrans FF-I
A: Intertrans FF-I: Level 99 | Requirement:196 | Speed:120-182 | Boost:296/34s | Turn:134sr/117br
Q: intertrans FF-X
A: Intertrans FF-X: Level 100 | Requirement:200 | Speed:50-183 | Boost:320/35s | Turn:135sr/118br
Q: About I-gear Jet engines
A: Jet engines are the i-gears speed engine. they are very usefull for outrunning most types of missile but are very poor when it comes to turning. (Search "Jet" for a full list of i-gear Jet engines)
Q: Jet F-1T
A: Jet F-1T| Level 5 | Requirement:8 | Speed:130-170 | Boost:250/18s | Turn:123sr/80br
Q: Jet FF-84
A: Jet FF-84: Level 6 | Requirement:12 | Speed:134-175 | Boost:280/17s | Turn:121sr/81br
Q: Jet FF-V
A: Jet FF-V: Level 7 | Requirement:12 | Speed:138-180 | Boost:310/16s | Turn:120sr/81br
Q: Jet F-3T
A: Jet F-3T: Level 15 | Requirement:28 | Speed:142-185 | Boost:340/15s | Turn:119sr/82br
Q: Jet FF-85
A: Jet FF-85: Level 16 | Requirement:32 | Speed:146-190 | Boost:370/14s | Turn:118sr/83br
Q: Jet FF-VI
A: Jet FF-VI: Level 17 | Requirement:32 | Speed:150-195 | Boost:400/13s | Turn:117sr/85br
Q: Jet F-5T
A: Jet F-5T: Level 25 | Requirement:48 | Speed:154-200 | Boost:430/12s | Turn:116sr/84br
Q: Jet FF-86
A: Jet FF-86: Level 26 | Requirement:52 | Speed:158-205 | Boost:460/11s | Turn:115sr/84br
Q: Jet FF-VII
A: Jet FF-VII: Level 27 | Requirement:52 | Speed:162-210 | Boost:490/10s | Turn:113sr/85br
Q: Jet F-1
A: Jet F-1: Level 34 | Requirement:68 | Speed:166-215 | Boost:500/9s | Turn:112sr/85br
Q: Jet F-7T
A: Jet F-7T: Level 35 | Requirement:68 | Speed:170-220 | Boost:500/8s | Turn:111sr/86br
Q: Jet FF-87
A: Jet FF-87: Level 36 | Requirement:72 | Speed:125-225 | Boost:500/7s | Turn:110sr/87br
Q: Jet FF-VIII
A: Jet FF-VIII: Level 37 | Requirement:72 | Speed:178-230 | Boost:500/6s | Turn:109sr/87br
Q: Jet F-3
A: Jet F-3: Level 44 | Requirement:88 | Speed:182-235 | Boost:500/5s | Turn:108sr/88br
Q: Jet F-9T
A: Jet F-9T: Level 45 | Requirement:88 | Speed:186-240 | Boost:500/4s | Turn:107sr/88br
Q: Jet FF-88
A: Jet FF-88: Level 46 | Requirement:92 | Speed:190-245 | Boost:500/5s | Turn:105sr/89br
Q: Jet FF-VIIII
A: Jet FF-VIIII: Level 47 | Requirement:92 | Speed:194-250 | Boost:500/6s | Turn:104sr/89br
Q: Jet F-5
A: Jet F-5: Level 54 | Requirement:108 | Speed:198-255 | Boost:500/7s | Turn:103sr/90br
Q: Jet F-11T
A: Jet F-11T: Level 55 | Requirement:108 | Speed:202-260 | Boost:500/8s | Turn:102sr/91br
Q: Jet FF-89
A: Jet FF-89: Level 56 | Requirement:112 | Speed:206-265 | Boost:500/9s | Turn:101sr/91br
Q: Jet FF-IX
A: Jet FF-IX: Level 57 | Requirement:112 | Speed:210-270 | Boost:500/10s | Turn:100sr/92br
Q: Jet F-7
A: Jet F-7: Level 64 | Requirement:128 | Speed:214-275 | Boost:500/11s | Turn:101sr/92br
Q: Jet 12T
A: Jet 12T: Level 65 | Requirement:128 | Speed:218-280 | Boost:500/12s | Turn:102sr/93br
Q: Jet FF-I
A: Jet FF-I: Level 66 | Requirement:132 | Speed:222-285 | Boost:500/13s | Turn:103sr/93br
Q: Jet F-9
A: Jet F-9: Level 74 | Requirement:148 | Speed:226-290 | Boost:500/14s | Turn:104sr/94br
Q: Jet FF-81
A: Jet FF-81: Level 75 | Requirement:148 | Speed:226-290 | Boost:500/15s | Turn:105sr/95br
Q: Jet FF-II
A: Jet FF-II: Level 76 | Requirement:152 | Speed:234-290 | Boost:500/16s | Turn:107sr/95br
Q: Jet F-11
A: Jet F-11: Level 84 | Requirement:168 | Speed:238-290 | Boost:500/17s | Turn:108sr/96br
Q: Jet FF-82
A: Jet FF-82: Level 85 | Requirement:168 | Speed:240-290 | Boost:500/18s | Turn:109sr/96br
Q: Jet FF-III
A: Jet FF-III: Level 86 | Requirement:172 | Speed:240-290 | Boost:530/19s | Turn:110sr/97br
Q: Jet F-12
A: Jet F-12: Level 94 | Requirement:188 | Speed:240-290 | Boost:560/20s | Turn:111sr/97br
Q: Jet FF-83
A: Jet FF-83: Level 95 | Requirement:188 | Speed:240-290 | Boost:560/21s | Turn:112sr/98br
Q: Jet FF-IV
A: Jet FF-IV: Level 96 | Requirement:192 | Speed:240-290 | Boost:560/22s | Turn:113sr/99br
Q: accounter Q-4
A: Accounter Q-4: Level:5 | Requirement: Atk:4 Shld:4 Def:3 | Speed:130-160 | Boost:220/20s | Turn:116sr/82br
Q: accounter Q-5
A: Accounter Q-5: Level:6 | Requirement: Atk:8 Shld:8 Def:6 | Speed:132-163 | Boost:240/24s | Turn:116sr/81br
Q: accounter Q-6
A: Accounter Q-6: Level:7 | Requirement: Atk:8 Shld:8 Def:6 | Speed:134-166 | Boost:260/23s | Turn:115sr/81br
Q: accounter ET-4
A: Accounter ET-4: Level:15 | Requirement: Atk:20 Shld:20 Def:15 | Speed:136-169 | Boost:280/22s | Turn:113sr/82br
Q: accounter ET-5
A: Accounter ET-5: Level:16 | Requirement: Atk:20 Shld:20 Def:15 | Speed:138-172 | Boost:300/21s | Turn:112sr/83br
Q: accounter ET-6
A: Accounter ET-6: Level:17 | Requirement: Atk:20 Shld:20 Def:15 | Speed:140-175 | Boost:320/20s | Turn:111sr/83br
Q: accounter MG-4
A: Accounter MG-4: Level:25 | Requirement: Atk:32 Shld:32 Def:24 | Speed:142-178 | Boost:340/19s | Turn:110sr/84br
Q: accounter MG-5
A: Accounter MG-5: Level:26 | Requirement: Atk:32 Shld:32 Def:24 | Speed:144-181 | Boost:360/18s | Turn:109sr/84br
Q: accounter MG-6
A: Accounter MG-6: Level:27 | Requirement: Atk:36 Shld:36 Def:27 | Speed:146-184 | Boost:380/17s | Turn:108sr/85br
Q: accounter 4
A: Accounter 4: Level:34 | Requirement: Atk:44 Shld:44 Def:33 | Speed:148-187 | Boost:400/16s | Turn:107sr/85br
Q: accounter 5
A: Accounter 5: Level:35 | Requirement: Atk:44 Shld:44 Def:33 | Speed:150-190 | Boost:400/15s | Turn:105sr/85br
Q: accounter 6
A: Accounter 6: Level:36 | Requirement: Atk:48 Shld:48 Def:36 | Speed:152-193 | Boost:400/14s | Turn:104sr/87br
Q: accounter T-6
A: Accounter T-6: Level:37 | Requirement: Atk:48 Shld:48 Def:36 | Speed:154-196 | Boost:400/13s | Turn:103sr/87br
Q: accounter C-4
A: Accounter C-4: Level:44 | Requirement: Atk:56 Shld:56 Def:42 | Speed:156-199 | Boost:400/12s | Turn:102sr/88br
Q: accounter C-5
A: Accounter C-5: Level:45 | Requirement: Atk:60 Shld:60 Def:45 | Speed:158-202 | Boost:400/11s | Turn:101sr/88br
Q: accounter C-6
A: Accounter C-6: Level:46 | Requirement: Atk:60 Shld:60 Def:45 | Speed:160-205 | Boost:400/10s | Turn:100sr/89br
Q: accounter FR-6
A: Accounter FR-6: Level:47 | Requirement: Atk:60 Shld:60 Def:45 | Speed:158-208 | Boost:400/9s | Turn:99sr/89br
Q: accounter MU-4
A: Accounter MU-4: Level:54 | Requirement: Atk:72 Shld:72 Def:54 | Speed:156-210 | Boost:400/8s | Turn:97sr/90br
Q: accounter MU-5
A: Accounter MU-5: Level:55 | Requirement: Atk:72 Shld:72 Def:54 | Speed:154-207 | Boost:400/9s | Turn:96sr/91br
Q: accounter MU-6
A: Accounter MU-6: Level:56 | Requirement: Atk:72 Shld:72 Def:54 | Speed:132-204 | Boost:400/10s | Turn:95sr/91br
Q: accounter F-6
A: Accounter F-6: Level:57 | Requirement: Atk:76 Shld:76 Def:57 | Speed:150-201 | Boost:400/11s | Turn:94sr/92br
Q: accounter LS-4
A: Accounter LS-4: Level:64 | Requirement: Atk:84 Shld:84 Def:63 | Speed:148-198 | Boost:400/12s | Turn:95sr/92br
Q: accounter LS-5
A: Accounter LS-5: Level:65 | Requirement: Atk:84 Shld:84 Def:63 | Speed:146-195 | Boost:400/13s | Turn:96sr/93br
Q: accounter LS-6
A: Accounter LS-6: Level:66 | Requirement: Atk:88 Shld:88 Def:66 | Speed:144-192 | Boost:400/14s | Turn:97sr/93br
Q: accounter G-4
A: Accounter G-4: Level:74 | Requirement: Atk:96 Shld:96 Def:72 | Speed:142-189 | Boost:400/15s | Turn:99sr/94br
Q: accounter G-5
A: Accounter G-5: Level:75 | Requirement: Atk:100 Shld:100 Def:75 | Speed:140-186 | Boost:400/16s | Turn:100sr/95br
Q: accounter G-6
A: Accounter G-6: Level:76 | Requirement: Atk:100 Shld:100 Def:75 | Speed:138-183 | Boost:400/17s | Turn:101sr/95br
Q: accounter CO-4
A: Accounter CO-4: Level:84 | Requirement: Atk:112 Shld:112 Def:84 | Speed:136--180 | Boost:400/18s | Turn:102sr/96br
Q: accounter CO-5
A: Accounter CO-5: Level:85 | Requirement: Atk:112 Shld:112 Def:84 | Speed:132-177 | Boost:400/19s | Turn:103sr/96br
Q: accounter CO-6
A: Accounter CO-6: Level:86 | Requirement: Atk:112 Shld:112 Def:84 | Speed:132-174 | Boost:400/20s | Turn:104sr/97br
Q: accounter CT-4
A: Accounter CT-4: Level:94 | Requirement: Atk:124 Shld:124 Def:93 | Speed:132-171 | Boost:440/21s | Turn:105sr/97br 