local _layoutTable = { LevelID = 9062, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(244.14,223.75), ItemDir = FP.newV2(-0.004,1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 906101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2079, LevelItemType = 2, ItemPos = FP.newV2(244.06,227.41), ItemDir = FP.newV2(-0.108,0.994), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 906104, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(3), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 3, Col = 3, Gap = FP.newV1(3), Count = 9, LevelItemID = 2080, LevelItemType = 2, ItemPos = FP.newV2(249.16,249.04), ItemDir = FP.newV2(-0.014,-1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 906102, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2079, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(4), Width = FP.newV1(12), Count = 25, LevelItemID = 2082, LevelItemType = 2, ItemPos = FP.newV2(228.39,248.9), ItemDir = FP.newV2(1,0.006), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 906102, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2079, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(4), Width = FP.newV1(12), Count = 25, LevelItemID = 2084, LevelItemType = 2, ItemPos = FP.newV2(258.27,250.18), ItemDir = FP.newV2(-1,0.003), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 906105, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2086, LevelItemType = 2, ItemPos = FP.newV2(244.09,244.01), ItemDir = FP.newV2(-0.003,-1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 901107, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2085, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(15), Width = FP.newV1(15), Count = 20, LevelItemID = 2087, LevelItemType = 2, ItemPos = FP.newV2(211.4,229.1), ItemDir = FP.newV2(0.88,-0.474), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 906104, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 3, Col = 3, Gap = FP.newV1(2), Count = 9, LevelItemID = 2088, LevelItemType = 2, ItemPos = FP.newV2(238.26,248.68), ItemDir = FP.newV2(0.098,-0.995), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 906102, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2079, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(4), Width = FP.newV1(12), Count = 20, LevelItemID = 2089, LevelItemType = 2, ItemPos = FP.newV2(227.62,248.95), ItemDir = FP.newV2(1,-0.013), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 906102, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2079, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(4), Width = FP.newV1(12), Count = 15, LevelItemID = 2090, LevelItemType = 2, ItemPos = FP.newV2(259.62,250.27), ItemDir = FP.newV2(-1,-0.022), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 906107, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 1, Col = 2, Gap = FP.newV1(5), Count = 2, LevelItemID = 2091, LevelItemType = 2, ItemPos = FP.newV2(234.79,299.64), ItemDir = FP.newV2(0.559,-0.829), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 906108, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2102, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 5, Col = 5, Gap = FP.newV1(2.5), Count = 25, LevelItemID = 2092, LevelItemType = 2, ItemPos = FP.newV2(237.6,308.33), ItemDir = FP.newV2(0.425,-0.905), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 906108, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2102, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 5, Col = 5, Gap = FP.newV1(2.5), Count = 25, LevelItemID = 2093, LevelItemType = 2, ItemPos = FP.newV2(252.85,308.28), ItemDir = FP.newV2(-0.355,-0.935), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 906109, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2094, LevelItemType = 2, ItemPos = FP.newV2(249.81,333.34), ItemDir = FP.newV2(-0.065,-0.998), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 906106, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2095, LevelItemType = 2, ItemPos = FP.newV2(240.36,238.14), ItemDir = FP.newV2(0.21,-0.978), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 906106, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2096, LevelItemType = 2, ItemPos = FP.newV2(238.48,233.92), ItemDir = FP.newV2(0.316,-0.949), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 906106, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2097, LevelItemType = 2, ItemPos = FP.newV2(250.76,234.38), ItemDir = FP.newV2(-0.35,-0.937), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 906106, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2098, LevelItemType = 2, ItemPos = FP.newV2(248.75,238.21), ItemDir = FP.newV2(-0.231,-0.973), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 906107, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 1, Col = 2, Gap = FP.newV1(5), Count = 2, LevelItemID = 2099, LevelItemType = 2, ItemPos = FP.newV2(255.95,299.78), ItemDir = FP.newV2(-0.659,-0.752), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 906104, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 5, Gap = FP.newV1(4), Count = 10, LevelItemID = 2100, LevelItemType = 2, ItemPos = FP.newV2(245.3,313.864), ItemDir = FP.newV2(-0.013,-1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 906104, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2101, LevelItemType = 2, ItemPos = FP.newV2(249.83,324.42), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 906101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2102, LevelItemType = 2, ItemPos = FP.newV2(245.13,291.05), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 906106, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 1, Col = 5, Gap = FP.newV1(1.4), Count = 5, LevelItemID = 2103, LevelItemType = 2, ItemPos = FP.newV2(245.33,304.02), ItemDir = FP.newV2(-0.087,-0.996), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 906108, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2102, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(10), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(8), Width = FP.newV1(8), Count = 20, LevelItemID = 2104, LevelItemType = 2, ItemPos = FP.newV2(236.14,310.02), ItemDir = FP.newV2(0.507,-0.862), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 906108, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2102, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(10), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(8), Width = FP.newV1(8), Count = 20, LevelItemID = 2105, LevelItemType = 2, ItemPos = FP.newV2(253.71,309.71), ItemDir = FP.newV2(-0.35,-0.937), ActiveDefault = false, }, { CharacterType = 1, ColliderType = 2, Length = FP.newV1(15), Width = FP.newV1(5), CharacterNumber = 1, ModelID = 0, TriggerAnim = "", ExitTriggerAnim = "", LevelItemID = 3003, LevelItemType = 3, ItemPos = FP.newV2(244.17,274.93), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { CharacterType = 1, ColliderType = 2, Length = FP.newV1(40), Width = FP.newV1(5), CharacterNumber = 1, ModelID = 0, TriggerAnim = "", ExitTriggerAnim = "", LevelItemID = 3004, LevelItemType = 3, ItemPos = FP.newV2(245.97,308.22), ItemDir = FP.newV2(-0.124,-0.992), ActiveDefault = true, }, { Title = "IDS_LevelLayout_TaskTitle_140", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(243.96,249.54), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(25), GuideRadius = FP.newV1(25), ItemIDList = { 2080, 2082, 2084, 2088, 2089, 2090, 2095, 2096, 2097, 2098, }, Param1 = 70, ParamStr = "IDS_LevelLayout_TaskAimID_84", PathPoints = { }, }, { Type = -1, Position = FP.newV2(243.7,244.4), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(10), GuideRadius = FP.newV1(10), ItemIDList = { 2086, }, Param1 = 1, ParamStr = "IDS_GuildWar_BattleIntroElement10", PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_LevelLayout_TaskTitle_141", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(245.92,307.64), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(22), GuideRadius = FP.newV1(22), ItemIDList = { 2091, 2092, 2093, 2099, 2100, 2102, 2103, 2104, 2105, }, Param1 = 60, ParamStr = "IDS_LevelLayout_TaskAimID_84", PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5002, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_LevelLayout_TaskTitle_142", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(249.68,333.57), Direction = FP.newV2(1,0.02), ShapeType = 1, Radius = FP.newV1(35), GuideRadius = FP.newV1(35), ItemIDList = { 2094, }, Param1 = 1, ParamStr = "IDS_HeroName_XuShu", PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5003, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(242.82,286.99), ItemDir = FP.newV2(-0.025,1), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(10), Width = FP.newV1(5), ShowLength = 11, ShowWidth = 6, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(229.85,212.46), ItemDir = FP.newV2(0.121,0.993), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(5), ShowLength = 21, ShowWidth = 6, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(215.14,248.68), ItemDir = FP.newV2(1,-0.008), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(15), Width = FP.newV1(5), ShowLength = 16, ShowWidth = 6, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(270.72,250.77), ItemDir = FP.newV2(-1,0.011), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(15), Width = FP.newV1(5), ShowLength = 16, ShowWidth = 6, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8004, LevelItemType = 8, ItemPos = FP.newV2(243.55,256.61), ItemDir = FP.newV2(-0.005,-1), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(40), Width = FP.newV1(5), ShowLength = 40, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8005, LevelItemType = 8, ItemPos = FP.newV2(289.06,323.45), ItemDir = FP.newV2(-0.981,-0.192), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(40), Width = FP.newV1(5), ShowLength = 40, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8006, LevelItemType = 8, ItemPos = FP.newV2(207.9,298.29), ItemDir = FP.newV2(1,-0.02), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(40), Width = FP.newV1(5), ShowLength = 40, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8007, LevelItemType = 8, ItemPos = FP.newV2(221.64,343.19), ItemDir = FP.newV2(0.601,-0.799), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(30), Width = FP.newV1(5), ShowLength = 30, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8008, LevelItemType = 8, ItemPos = FP.newV2(257.8,353.45), ItemDir = FP.newV2(-0.095,-0.995), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 102.98, LevelItemID = 15001, LevelItemType = 15, ItemPos = FP.newV2(288.48,168.1), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 114.76, LevelItemID = 15002, LevelItemType = 15, ItemPos = FP.newV2(114.11,268.97), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_crows", ItemPosY = 113.71, LevelItemID = 15004, LevelItemType = 15, ItemPos = FP.newV2(186.07,290.62), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 114.425, LevelItemID = 15005, LevelItemType = 15, ItemPos = FP.newV2(166.495,312.261), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 111.92, LevelItemID = 15006, LevelItemType = 15, ItemPos = FP.newV2(128.66,302.32), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_furnace", ItemPosY = 117.3, LevelItemID = 15007, LevelItemType = 15, ItemPos = FP.newV2(136.057,154.405), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_furnace", ItemPosY = 116.76, LevelItemID = 15008, LevelItemType = 15, ItemPos = FP.newV2(119.92,157.47), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_furnace", ItemPosY = 118.15, LevelItemID = 15009, LevelItemType = 15, ItemPos = FP.newV2(110.69,145.92), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_furnace", ItemPosY = 117.06, LevelItemID = 15010, LevelItemType = 15, ItemPos = FP.newV2(130.85,127.73), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_furnace", ItemPosY = 117.52, LevelItemID = 15011, LevelItemType = 15, ItemPos = FP.newV2(115.72,131.37), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 101.49, LevelItemID = 15012, LevelItemType = 15, ItemPos = FP.newV2(425.03,358.1), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 102.89, LevelItemID = 15013, LevelItemType = 15, ItemPos = FP.newV2(265.31,285.92), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 103.82, LevelItemID = 15014, LevelItemType = 15, ItemPos = FP.newV2(272.51,351.22), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_crows", ItemPosY = 119.65, LevelItemID = 15015, LevelItemType = 15, ItemPos = FP.newV2(169.81,317.48), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 101.89, LevelItemID = 15016, LevelItemType = 15, ItemPos = FP.newV2(232.73,227.16), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 94.06, LevelItemID = 15017, LevelItemType = 15, ItemPos = FP.newV2(375.35,291.65), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 78.99, LevelItemID = 15018, LevelItemType = 15, ItemPos = FP.newV2(374.32,243.1), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 70.48, LevelItemID = 15019, LevelItemType = 15, ItemPos = FP.newV2(365.804,173.086), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_rongjiang02", ItemPosY = 60.47, LevelItemID = 15020, LevelItemType = 15, ItemPos = FP.newV2(403.6,201.52), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_mulun", ItemPosY = 120.97, LevelItemID = 15021, LevelItemType = 15, ItemPos = FP.newV2(147.84,125.32), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_rongjiang02", ItemPosY = 63.13, LevelItemID = 15022, LevelItemType = 15, ItemPos = FP.newV2(369.6,205.02), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_rongjiang01", ItemPosY = 65.15, LevelItemID = 15023, LevelItemType = 15, ItemPos = FP.newV2(388.46,163.89), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_mulun", ItemPosY = 124.69, LevelItemID = 15024, LevelItemType = 15, ItemPos = FP.newV2(98.341,134.482), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_mulun", ItemPosY = 124.56, LevelItemID = 15025, LevelItemType = 15, ItemPos = FP.newV2(124.91,114.53), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 9, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 4, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 8, Param1 = 5001, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 14, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 9, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, Match = { Range = 5, Check = 0, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 18, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2091, 2092, 2093, 2099, 2100, 2102, 2103, 2104, 2105, }, Param1 = 60, }, }, Actions = { { Type = 10101, ItemIDList = { 2094, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, ItemIDList = { 2091, 2092, 2093, 2099, 2100, 2102, 2103, 2104, 2105, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 19, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2080, 2082, 2084, 2088, 2089, 2090, 2095, 2096, 2097, 2098, }, Param1 = 25, }, }, Actions = { { Type = 10101, ItemIDList = { 2089, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10101, ItemIDList = { 2090, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 20, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2080, 2082, 2084, 2088, 2089, 2090, 2095, 2096, 2097, 2098, }, Param1 = 70, }, }, Actions = { { Type = -6, ItemIDList = { 2080, 2082, 2084, 2088, 2089, 2090, 2095, 2096, 2097, 2098, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10101, ItemIDList = { 2091, 2092, 2093, 2099, 2100, 2102, 2103, 2104, 2105, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10702, ItemIDList = { 8004, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 30031, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10201, IsPulse = true, ItemIDList = { 3003, }, }, }, Actions = { { Type = 10105, ItemIDList = { 2091, 2092, 2093, 2099, 2100, 2102, 2103, 2104, 2105, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 21, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2094, }, Param1 = 1, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 30041, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10201, IsPulse = true, ItemIDList = { 3004, }, }, }, Actions = { { Type = -3, ItemIDList = { 2103, }, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 22, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5002, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5003, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [20001] = { [2] = { 2080, 2082, 2084, 2088, 2089, 2090, 2095, 2096, 2097, 2098, }, }, [20002] = { [2] = { 2091, 2092, 2093, 2099, 2100, 2102, 2103, 2104, 2105, }, }, [20004] = { [2] = { 2094, }, }, [20003] = { [2] = { 2101, }, }, }, } return _layoutTable