local info = { dead_loop = "Monster_SiegePaoTa2_dead_loop", die = "Monster_SiegePaoTa2_die", hurt = "Monster_SiegePaoTa2_hurt", idle_loop = "Monster_SiegePaoTa2_idle_loop", NormalAttack_1 = "Monster_SiegePaoTa2_NormalAttack_1", NormalAttack_2 = "Monster_SiegePaoTa2_NormalAttack_2", run_loop = "Monster_SiegePaoTa2_run_loop", SkillAttack_1 = "Monster_SiegePaoTa2_SkillAttack_1", SkillAttack_2 = "Monster_SiegePaoTa2_SkillAttack_2", SkillAttack_3 = "Monster_SiegePaoTa2_SkillAttack_3", walk_front_loop = "Monster_SiegePaoTa2_walk_front_loop", } return info