local _layoutTable = { LevelID = 540701, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(434.12,933.85), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 54070101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(434.87,957.25), ItemDir = FP.newV2(-0.083,-0.997), ActiveDefault = true, }, { Title = "IDS_LevelLayout_TaskTitle_234", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(434.87,957.25), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(70), GuideRadius = FP.newV1(70), ItemIDList = { 2001, }, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(436.56,899.2), ItemDir = FP.newV2(0.411,-0.912), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(4), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(432.55,923.76), ItemDir = FP.newV2(0.093,0.996), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(4), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = false, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(453.62,942.81), ItemDir = FP.newV2(-0.997,0.078), ActiveDefault = true, }, { SourceName = "SFX_sea", ItemPosY = 292.8, LevelItemID = 15001, LevelItemType = 15, ItemPos = FP.newV2(500.9,776.03), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 300.51, LevelItemID = 15002, LevelItemType = 15, ItemPos = FP.newV2(568.67,817.2), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_xiaohe", ItemPosY = 294.4, LevelItemID = 15003, LevelItemType = 15, ItemPos = FP.newV2(453.8,856.7), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 318.51, LevelItemID = 15004, LevelItemType = 15, ItemPos = FP.newV2(508.34,948.22), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 317.22, LevelItemID = 15005, LevelItemType = 15, ItemPos = FP.newV2(456.74,936.92), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 315.94, LevelItemID = 15006, LevelItemType = 15, ItemPos = FP.newV2(458.26,951.31), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_pubu", ItemPosY = 290.67, LevelItemID = 15007, LevelItemType = 15, ItemPos = FP.newV2(405.66,847.47), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 308.2892, LevelItemID = 15008, LevelItemType = 15, ItemPos = FP.newV2(458.74,867.28), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_crows", ItemPosY = 349.28, LevelItemID = 15009, LevelItemType = 15, ItemPos = FP.newV2(518.94,942.43), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_xiaohe", ItemPosY = 290.24, LevelItemID = 15010, LevelItemType = 15, ItemPos = FP.newV2(532.76,860.95), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_xiaohe", ItemPosY = 292.93, LevelItemID = 15011, LevelItemType = 15, ItemPos = FP.newV2(419.72,824.93), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 304.29, LevelItemID = 15012, LevelItemType = 15, ItemPos = FP.newV2(484.18,825.05), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 298.78, LevelItemID = 15013, LevelItemType = 15, ItemPos = FP.newV2(423.3,793.1), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 313.5, LevelItemID = 15014, LevelItemType = 15, ItemPos = FP.newV2(420.32,893.01), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 315.79, LevelItemID = 15015, LevelItemType = 15, ItemPos = FP.newV2(424.1,919.5), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 315.73, LevelItemID = 15016, LevelItemType = 15, ItemPos = FP.newV2(442.05,917.2), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 313.15, LevelItemID = 15017, LevelItemType = 15, ItemPos = FP.newV2(430.62,968.89), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 313.05, LevelItemID = 15018, LevelItemType = 15, ItemPos = FP.newV2(439.6,968.28), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 315.77, LevelItemID = 15019, LevelItemType = 15, ItemPos = FP.newV2(456.35,934.02), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 315.81, LevelItemID = 15020, LevelItemType = 15, ItemPos = FP.newV2(459.52,952.11), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 307.47, LevelItemID = 15021, LevelItemType = 15, ItemPos = FP.newV2(531.15,944.57), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 298.49, LevelItemID = 15022, LevelItemType = 15, ItemPos = FP.newV2(556.52,905.91), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 298.27, LevelItemID = 15023, LevelItemType = 15, ItemPos = FP.newV2(585.96,889.38), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 298.2, LevelItemID = 15024, LevelItemType = 15, ItemPos = FP.newV2(581.42,906.13), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10, IsPulse = false, }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 3, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10105, ItemIDList = { 2001, }, DelayTime = FP.newV1(3), RepeatTimes = 1, }, }, }, { EventID = 4, LogicType = 0, EventTimes = 1, Conditions = { { Type = 4, IsPulse = false, Param1 = FP.newV1(0.5), }, }, Actions = { { Type = 6, Param1 = "Tip_Hard_330001_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [8001] = { [8] = { 8001, 8002, }, }, }, } return _layoutTable