local _moveData = { ["Hero_SunCe_NPC_Plot_angry"] = { Count = 59, IsLock = false, ZArray = { -0.000346303, -0.0003575087, -0.0003662109, -0.0003726482, -0.0003765821, -0.0003781319, -0.0003774166, -0.0003386736, -0.0002220869, -0.0001777411, -0.0002161264, -0.0003373623, -0.001403689, -0.01232386, -0.02228916, -0.027493, -0.02793539, -0.02516794, -0.02488649, -0.02490389, -0.02492046, -0.0249362, -0.02495074, -0.02496469, -0.02497756, -0.0249896, -0.02500069, -0.02501094, -0.02502012, -0.02502847, -0.0250361, -0.02504253, -0.02504814, -0.02505291, -0.02505678, -0.0250597, -0.02506167, -0.0250628, -0.02506304, -0.02506232, -0.02506065, -0.02505815, -0.02505469, -0.02505034, -0.02504504, -0.02503896, -0.02503181, -0.02502394, -0.025015, -0.02500516, -0.02500075, -0.02500069, -0.02499849, -0.02499402, -0.02498722, -0.02497822, -0.02496698, -0.02495348, -0.01662073, }, }, ["Hero_SunCe_NPC_Plot_chatRide_loop"] = { Count = 144, IsLock = true, }, ["Hero_SunCe_NPC_Plot_chat_loop"] = { Count = 83, IsLock = true, }, ["Hero_SunCe_NPC_Plot_die_1"] = { Count = 173, IsLock = false, }, ["Hero_SunCe_NPC_Plot_eyesClosed"] = { Count = 80, IsLock = false, ZArray = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4.246831E-06, }, }, ["Hero_SunCe_NPC_Plot_fallRide"] = { Count = 107, IsLock = false, }, ["Hero_SunCe_NPC_Plot_fightChat_loop"] = { Count = 40, IsLock = true, }, ["Hero_SunCe_NPC_Plot_idle_1_loop"] = { Count = 45, IsLock = true, }, ["Hero_SunCe_NPC_Plot_idle_2_loop"] = { Count = 72, IsLock = true, }, ["Hero_SunCe_NPC_Plot_idle_3_loop"] = { Count = 77, IsLock = true, }, ["Hero_SunCe_NPC_Plot_laugh"] = { Count = 63, IsLock = false, ZArray = { 1.192093E-06, -3.71933E-05, -7.724762E-05, -0.0001187325, -0.000161767, -0.0002063513, -0.0002522469, -0.0002996922, -0.0003488064, -0.0003992319, -0.0004128218, -0.0003885031, -0.0003638268, -0.0003392696, -0.0003144741, -0.0002894402, -0.0002645254, -0.0002393723, -0.0002140999, -0.0001885891, -0.0001631975, -0.0001374483, -0.0001115799, -8.583069E-05, -5.972385E-05, -3.361702E-05, -7.271767E-06, 1.91927E-05, 4.565716E-05, 7.224083E-05, 9.918213E-05, 0.0001260042, 0.0001530647, 0.0001802444, 0.0002074242, 0.0002349615, 0.0002623796, 0.0002901554, 0.000317812, 0.0003458261, 0.0003738403, 0.0004019737, 0.0004259348, 0.0003935099, 0.0003449917, 0.0002981424, 0.0002527237, 0.0002089739, 0.000166893, 0.0001261234, 8.714199E-05, 4.971027E-05, 1.370907E-05, -2.062321E-05, -5.340576E-05, -8.46386E-05, -0.0001143217, -0.0001423359, -0.0001689196, -0.0001938343, -0.0002171993, -0.0002390146, -0.0002592802, }, }, ["Hero_SunCe_NPC_Plot_lyingChat_loop"] = { Count = 184, IsLock = true, }, ["Hero_SunCe_NPC_Plot_lying_loop"] = { Count = 91, IsLock = true, }, ["Hero_SunCe_NPC_Plot_mouthChat_loop"] = { Count = 45, IsLock = true, }, ["Hero_SunCe_NPC_Plot_no"] = { Count = 65, IsLock = false, ZArray = { -0.00111907, -0.0005694162, -0.0004853029, -0.0004401896, -5.425885E-05, 9.656698E-05, -0.0002165399, -0.0008197371, -0.001213815, -0.001474047, -0.001619549, -0.001650319, -0.001566357, -0.001367665, -0.001060452, -0.0006725634, -0.0002117315, 0.0002780366, 0.0006409409, 0.0009454619, 0.001200339, 0.001405566, 0.001561149, 0.001667082, 0.001723692, 0.001737652, 0.001712235, 0.001646882, 0.0015416, 0.001383362, 0.04739033, 0.1939869, 0.09781933, -0.03218329, -0.09034875, -0.07474723, -0.02254415, -0.01584888, -0.001024812, 0.02197456, 0.0670265, 0.1093837, 0.1501441, 0.1504892, -0.2764127, -0.1810718, -0.04030037, -0.02439636, -0.01606818, 0.001623854, 0.02957979, 0.07921773, 0.1071272, 0.1787403, 0.009927183, -0.3154952, -0.1067491, -0.03532277, -0.02907789, -0.01703363, 0.001809515, 0.04737439, 0.08498518, 0.1011855, 0.1228404, }, }, ["Hero_SunCe_NPC_Plot_putDownWeapon"] = { Count = 33, IsLock = false, }, ["Hero_SunCe_NPC_Plot_rideChat_1_loop"] = { Count = 97, IsLock = true, }, ["Hero_SunCe_NPC_Plot_rideRun_1_loop"] = { Count = 60, IsLock = true, }, ["Hero_SunCe_NPC_Plot_rideRun_loop"] = { Count = 12, IsLock = true, }, ["Hero_SunCe_NPC_Plot_run_loop"] = { Count = 17, IsLock = true, }, ["Hero_SunCe_NPC_Plot_run_stop"] = { Count = 33, IsLock = false, ZArray = { -8.583069E-05, -0.0001087189, -0.0001134872, -0.0001029968, -7.629395E-05, -3.33786E-05, 2.574921E-05, 0.0001010895, 0.0001935959, 0.0003004074, 0.5456486, 0.05521393, -0.4554472, -0.3673925, -0.3512745, -0.3857384, -0.389328, -0.3889103, -0.3885126, -0.388135, -0.3877783, -0.3874416, -0.387126, -0.3868294, -0.3865547, -0.3862991, -0.3860645, -0.385849, -0.3856564, -0.3854828, -0.3853283, -0.3851948, -0.2567196, }, }, ["Hero_SunCe_NPC_Plot_salute"] = { Count = 60, IsLock = false, }, ["Hero_SunCe_NPC_Plot_squintChat_loop"] = { Count = 40, IsLock = true, }, ["Hero_SunCe_NPC_Plot_walkRide_loop"] = { Count = 24, IsLock = false, }, ["Hero_SunCe_NPC_Plot_walk_loop"] = { Count = 27, IsLock = false, }, ["Hero_SunCe_NPC_Plot_yes"] = { Count = 65, IsLock = false, ZArray = { 0.0001318455, 0.0001417398, 0.0001455545, 0.000143528, 0.000135541, 0.0001217127, 0.0001019239, 7.617474E-05, 4.458427E-05, 7.033348E-06, -3.647804E-05, -8.583069E-05, -0.0001411438, -0.0002022982, -0.0002695322, -0.0003424883, 0.07822931, -1.339935, -0.01717068, 0.0004776791, -0.0004580244, -0.000419423, -0.000382416, -0.0003470108, -0.0003132224, -0.000281021, -0.0002504364, -0.0002214536, -0.0001940653, -0.0001682937, -0.0001441166, -0.0001215413, -0.0001005828, -8.121878E-05, -6.345659E-05, -4.730374E-05, -3.275275E-05, -1.981109E-05, -8.456409E-06, 1.274049E-06, 9.417534E-06, 1.594424E-05, 2.087653E-05, 2.419949E-05, 2.591312E-05, 2.603978E-05, 2.454966E-05, 2.145767E-05, 1.676381E-05, 1.046807E-05, 2.563E-06, -6.943941E-06, -2.064556E-05, -5.372614E-05, -0.000166066, 0.001878463, 0.003056519, 0.002723262, 0.002718188, 0.002695844, 0.002656199, 0.002599284, 0.003046326, -0.02293452, -0.02510984, }, }, } return _moveData