local _layoutTable = { LevelID = 625001, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(300.6,499.77), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 62500101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 3, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(300.84,476.28), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { CharacterType = 1, ColliderType = 1, Radius = FP.newV1(20), CharacterNumber = 1, ModelID = 0, TriggerAnim = "", ExitTriggerAnim = "", LevelItemID = 3001, LevelItemType = 3, ItemPos = FP.newV2(300.82,476.11), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { Title = "IDS_ActivityBossFight_Title", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(300.84,476.28), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(16), GuideRadius = FP.newV1(16), ItemIDList = { 2001, }, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(524.85,479.95), ItemDir = FP.newV2(-0.532,-0.847), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(5), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(300.7,506.56), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(5), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(300.7,445.95), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(25), Width = FP.newV1(5), ShowLength = 25, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(263.07,476.04), ItemDir = FP.newV2(1,0), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(25), Width = FP.newV1(5), ShowLength = 25, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8004, LevelItemType = 8, ItemPos = FP.newV2(337.77,476.04), ItemDir = FP.newV2(-1,0), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 191.43, LevelItemID = 15001, LevelItemType = 15, ItemPos = FP.newV2(542.72,509.01), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 190.83, LevelItemID = 15003, LevelItemType = 15, ItemPos = FP.newV2(522.41,495.99), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 191.01, LevelItemID = 15004, LevelItemType = 15, ItemPos = FP.newV2(540.7,456.82), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 188.07, LevelItemID = 15005, LevelItemType = 15, ItemPos = FP.newV2(536.31,395.5), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 190.3, LevelItemID = 15006, LevelItemType = 15, ItemPos = FP.newV2(516.14,442.52), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 187.94, LevelItemID = 15007, LevelItemType = 15, ItemPos = FP.newV2(535.47,381.01), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 188.19, LevelItemID = 15008, LevelItemType = 15, ItemPos = FP.newV2(523.35,372.15), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 190.9, LevelItemID = 15009, LevelItemType = 15, ItemPos = FP.newV2(498.18,381.05), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 190.85, LevelItemID = 15010, LevelItemType = 15, ItemPos = FP.newV2(499.34,398.47), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 218.38, LevelItemID = 15011, LevelItemType = 15, ItemPos = FP.newV2(292.52,443.11), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 218.18, LevelItemID = 15012, LevelItemType = 15, ItemPos = FP.newV2(309.25,443.04), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 220.84, LevelItemID = 15013, LevelItemType = 15, ItemPos = FP.newV2(321.74,416.52), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 218.63, LevelItemID = 15014, LevelItemType = 15, ItemPos = FP.newV2(293.12,508.82), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 218.45, LevelItemID = 15015, LevelItemType = 15, ItemPos = FP.newV2(308.19,508.85), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 203.04, LevelItemID = 15016, LevelItemType = 15, ItemPos = FP.newV2(473.38,468.98), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_waterout", ItemPosY = 198.4, LevelItemID = 15017, LevelItemType = 15, ItemPos = FP.newV2(422.45,482.23), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 204.09, LevelItemID = 15018, LevelItemType = 15, ItemPos = FP.newV2(384.87,471.53), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 204.08, LevelItemID = 15019, LevelItemType = 15, ItemPos = FP.newV2(384.54,481.05), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 219.46, LevelItemID = 15020, LevelItemType = 15, ItemPos = FP.newV2(348.02,479.728), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 219.59, LevelItemID = 15021, LevelItemType = 15, ItemPos = FP.newV2(348.283,472.378), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 221.82, LevelItemID = 15022, LevelItemType = 15, ItemPos = FP.newV2(341.5,470.33), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 221.67, LevelItemID = 15023, LevelItemType = 15, ItemPos = FP.newV2(341.12,481.79), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 220.79, LevelItemID = 15024, LevelItemType = 15, ItemPos = FP.newV2(280.38,526.594), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 4, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 9, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 3, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 8, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 30011, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10201, IsPulse = true, ItemIDList = { 3001, }, }, }, Actions = { { Type = 10105, ItemIDList = { 2001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -1, ItemIDList = { 2001, }, Param1 = true, Param2 = 62500101, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -1, Match = { Range = 4, Check = 0, }, Param1 = true, Param2 = 62500112, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = -5, Match = { Range = 5, Check = 0, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [2001] = { [2] = { 2001, }, }, }, } return _layoutTable