local _layoutTable = { LevelID = 370001, LevelItemList = { { Type = 2, Length = FP.newV1(20), Width = FP.newV1(15), CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(463.43,308.85), ItemDir = FP.newV2(0.873,0.487), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(15), Width = FP.newV1(4), ShowLength = 15, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(481.58,311.43), ItemDir = FP.newV2(-0.926,-0.377), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(11), Width = FP.newV1(4), ShowLength = 11, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(472.22,290.13), ItemDir = FP.newV2(-0.5,0.866), ActiveDefault = true, }, }, LevelEventList = { }, ItemGroupDict = { }, } return _layoutTable