local _layoutTable = { LevelID = 371013, LevelItemList = { { Type = 1, Radius = FP.newV1(15), CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(154,-27.4), ItemDir = FP.newV2(-0.955,0.296), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(15), Width = FP.newV1(4), ShowLength = 8, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(145.9,-48.3), ItemDir = FP.newV2(0.286,0.958), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(15), Width = FP.newV1(4), ShowLength = 8, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(136.1,-16.7), ItemDir = FP.newV2(0.874,-0.486), ActiveDefault = true, }, }, LevelEventList = { }, ItemGroupDict = { }, } return _layoutTable