local _layoutTable = { LevelID = 360502, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(169.3,44.6), ItemDir = FP.newV2(1,-0.017), ActiveDefault = true, }, { Type = 0, CamAngle = 0, LevelItemID = 1002, LevelItemType = 1, ItemPos = FP.newV2(169.35,53.09), ItemDir = FP.newV2(1,0.031), ActiveDefault = true, }, { Type = 0, CamAngle = 0, LevelItemID = 1003, LevelItemType = 1, ItemPos = FP.newV2(169.3,37.22), ItemDir = FP.newV2(1,-0.009), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 36050201, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2006, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 10, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 4, Col = 5, Gap = FP.newV1(3), Count = 20, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(203.39,45.69), ItemDir = FP.newV2(-1,0), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 36050201, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2006, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 10, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 3, Col = 3, Gap = FP.newV1(3), Count = 9, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(214.78,40.46), ItemDir = FP.newV2(-0.973,0.229), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 36050201, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2006, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 10, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 3, Col = 3, Gap = FP.newV1(3), Count = 9, LevelItemID = 2003, LevelItemType = 2, ItemPos = FP.newV2(214.47,52.91), ItemDir = FP.newV2(-0.899,-0.438), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 36050203, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 3, Gap = FP.newV1(3), Count = 6, LevelItemID = 2004, LevelItemType = 2, ItemPos = FP.newV2(222.13,53.12), ItemDir = FP.newV2(-0.996,-0.093), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 36050203, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 2, Col = 3, Gap = FP.newV1(3), Count = 6, LevelItemID = 2005, LevelItemType = 2, ItemPos = FP.newV2(222.52,40.23), ItemDir = FP.newV2(-0.983,0.185), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 36050240, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2006, LevelItemType = 2, ItemPos = FP.newV2(212.08,46.26), ItemDir = FP.newV2(-1,-0.016), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 36050202, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 5, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2007, LevelItemType = 2, ItemPos = FP.newV2(243.36,46.5), ItemDir = FP.newV2(-1,0.011), ActiveDefault = false, }, { Title = "IDS_LevelLayout_TaskTitle_169", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(221.7,43.6), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(50), GuideRadius = FP.newV1(50), ItemIDList = { 2001, 2002, 2003, 2004, 2005, 2006, }, Param1 = 100, ParamStr = "IDS_MonsterName_PanJun", PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_LevelLayout_TaskTitle_169", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(221.7,43.6), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(50), GuideRadius = FP.newV1(50), ParamID = 36050202, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5002, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(225.142,364.609), ItemDir = FP.newV2(-0.016,-1), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(5), ShowLength = 22, ShowWidth = 7, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(224.03,64.08), ItemDir = FP.newV2(0.01,-1), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(10), Width = FP.newV1(5), ShowLength = 12, ShowWidth = 7, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(203.55,64.02), ItemDir = FP.newV2(0.006,-1), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(10), Width = FP.newV1(5), ShowLength = 12, ShowWidth = 7, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(245.64,65.4), ItemDir = FP.newV2(-0.007,-1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -5, Match = { Range = 5, Check = 0, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -5, Match = { Range = 5, Check = 0, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 11, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 8, Param1 = 5001, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 12, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2001, 2002, 2003, 2004, 2005, 2006, }, Param1 = 100, }, }, Actions = { { Type = -6, ItemIDList = { 2001, 2002, 2003, 2004, 2005, 2006, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10101, ItemIDList = { 2007, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 8, Param1 = 5002, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 13, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ParamID = 36050202, Param1 = 1, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, ItemIDList = { 2007, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [1] = { [2] = { 2001, 2002, 2003, 2004, 2005, 2006, }, }, [2] = { [2] = { 2007, }, }, }, } return _layoutTable