local _moveData = { ["Monster_BrokenTuiChe_dead_loop"] = { Count = 3, IsLock = true, }, ["Monster_BrokenTuiChe_die"] = { Count = 50, IsLock = false, }, ["Monster_BrokenTuiChe_hurt"] = { Count = 15, IsLock = false, }, ["Monster_BrokenTuiChe_idle_loop"] = { Count = 33, IsLock = true, }, ["Monster_BrokenTuiChe_walk_loop"] = { Count = 144, IsLock = false, }, } return _moveData