local _layoutTable = { LevelID = 622004, LevelItemList = { { Type = 2, Length = FP.newV1(15), Width = FP.newV1(15), CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(197.12,-51.7), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { Type = 2, Length = FP.newV1(15), Width = FP.newV1(15), CamAngle = 0, LevelItemID = 1002, LevelItemType = 1, ItemPos = FP.newV2(199.8,198.5), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, { PathType = 0, PathPoints = { FP.newV2(196.777,-39.894), FP.newV2(196.841,-38.201), }, SeeDefault = false, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, WalkShows = { [2] = { ObjectCampID = 2, ObjectType = 1, ObjectPath = "Assets/PsEffect/Projects/Public/FunctionEffect/PT_zudangbiaoshi01.prefab", PrefabInterval = 4, }, [1] = { ObjectCampID = 1, ObjectType = 1, ObjectPath = "Assets/PsEffect/Projects/Public/FunctionEffect/PT_zudangbiaoshi02.prefab", PrefabInterval = 4, }, }, LevelItemID = 4001, LevelItemType = 4, ItemPos = FP.newV2(202.311,-31.491), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { PathType = 0, PathPoints = { FP.newV2(199.13,184.64), FP.newV2(199.12,185.64), }, SeeDefault = false, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, WalkShows = { [1] = { ObjectCampID = 1, ObjectType = 1, ObjectPath = "Assets/PsEffect/Projects/Public/FunctionEffect/PT_zudangbiaoshi01.prefab", PrefabInterval = 4, }, [2] = { ObjectCampID = 2, ObjectType = 1, ObjectPath = "Assets/PsEffect/Projects/Public/FunctionEffect/PT_zudangbiaoshi02.prefab", PrefabInterval = 4, }, }, LevelItemID = 4002, LevelItemType = 4, ItemPos = FP.newV2(202.311,-31.491), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { PathType = 0, PathPoints = { FP.newV2(199.76,210.23), FP.newV2(199.86,208.54), }, SeeDefault = false, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, WalkShows = { [1] = { ObjectCampID = 1, ObjectType = 1, ObjectPath = "Assets/PsEffect/Projects/Public/FunctionEffect/PT_zudangbiaoshi01.prefab", PrefabInterval = 4, }, [2] = { ObjectCampID = 2, ObjectType = 1, ObjectPath = "Assets/PsEffect/Projects/Public/FunctionEffect/PT_zudangbiaoshi02.prefab", PrefabInterval = 4, }, }, LevelItemID = 4003, LevelItemType = 4, ItemPos = FP.newV2(202.311,-31.491), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { ShowRedPointType = 0, Length = FP.newV1(30), Width = FP.newV1(4), ShowLength = 30, ShowWidth = 3, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(197.81,-39.02), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(25), Width = FP.newV1(4), ShowLength = 25, ShowWidth = 4, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(201.49,178.6), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(30), Width = FP.newV1(4), ShowLength = 30, ShowWidth = 4, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = true, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(199.6,216.2), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 15, Param1 = { 0, 0, 0, }, Param2 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { }, } return _layoutTable