local ConditionDataNode = class("ConditionDataNode") --[[ 初始化 --]] function ConditionDataNode:initialize(entity) self.Func = nil self.FirstNode = nil self.SecondNode = nil self.ThirdNode = nil end --[[ 执行 --]] function ConditionDataNode:Run(entity, missile, buffObject, params) return self.Func:Run(self, entity, missile, buffObject, params) end return ConditionDataNode