local info = { dead_loop = "Monster_BrokenMuTong_dead_loop", die = "Monster_BrokenMuTong_die", hurt = "Monster_BrokenMuTong_hurt", idle_loop = "Monster_BrokenMuTong_idle_loop", SkillAttack_1 = "Monster_BrokenMuTong_die", SkillAttack_2 = "Monster_BrokenMuTong_dead_loop", } return info