local _layoutTable = { LevelID = 340201, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(-137.91,318.03), ItemDir = FP.newV2(0.925,-0.381), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 34020101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(-103.93,304.51), ItemDir = FP.newV2(-0.941,0.339), ActiveDefault = true, }, { PathType = 0, PathPoints = { FP.newV2(-105.83,305.45), FP.newV2(-120.63,311.09), }, SeeDefault = true, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, LevelItemID = 4001, LevelItemType = 4, ItemPos = FP.newV2(-99.97,302.98), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { Title = "IDS_LevelLayout_TaskTitle_201", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(-122.5,311.3), Direction = FP.newV2(0.938,-0.346), ShapeType = 2, Width = FP.newV1(40), Length = FP.newV1(40), GuideWidth = FP.newV1(0), GuideLength = FP.newV1(0), Describe = "IDS_LevelLayout_TaskAimID_185", ParamID = 34020101, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(-121.75,311.14), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { NpcID = 1201, ShowRedPointType = 0, LayoutType = 0, Count = 1, LevelItemID = 7001, LevelItemType = 7, ItemPos = FP.newV2(-86.19,303.38), ItemDir = FP.newV2(-0.974,0.228), ActiveDefault = false, }, { NpcID = 1203, ShowRedPointType = 0, LayoutType = 0, Count = 1, LevelItemID = 7002, LevelItemType = 7, ItemPos = FP.newV2(-89.86,293.58), ItemDir = FP.newV2(-0.939,0.343), ActiveDefault = false, }, { NpcID = 1204, ShowRedPointType = 0, LayoutType = 0, Count = 1, LevelItemID = 7003, LevelItemType = 7, ItemPos = FP.newV2(-87.81,299.37), ItemDir = FP.newV2(-0.941,0.339), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(22), Width = FP.newV1(5), ShowLength = 22, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(-111.24,336.29), ItemDir = FP.newV2(-0.333,-0.943), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(22), Width = FP.newV1(5), ShowLength = 22, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(-130.81,285.7), ItemDir = FP.newV2(0.356,0.934), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(22), Width = FP.newV1(5), ShowLength = 22, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(-96,301.75), ItemDir = FP.newV2(-0.934,0.357), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(22), Width = FP.newV1(5), ShowLength = 22, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8004, LevelItemType = 8, ItemPos = FP.newV2(-146.61,320.68), ItemDir = FP.newV2(0.934,-0.356), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 6, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 3, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2001, }, Param1 = 1, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 4, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 15, Param1 = { 0, 3, 0, }, Param2 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Tip_Hard_340101_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Tip_Hard_340201_01", DelayTime = FP.newV1(2), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { }, } return _layoutTable