local _layoutTable = { LevelID = 571003, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(-0.09,-20.61), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 57100301, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(0.07,7.64), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, { Title = "IDS_LevelName_YiZhanFengMang", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(0.07,0.01), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(30), GuideRadius = FP.newV1(15), ItemIDList = { 2001, }, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(-1.7,1.26), ItemDir = FP.newV2(-0.342,0.94), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 13, IsPulse = false, Param1 = "Assets/TimeLine/Prefabs/Interlude/Plot_108_07_003.prefab", }, }, Actions = { { Type = -5, Match = { Range = 5, Check = 0, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 6, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 10, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 8, Param1 = 5001, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 18, Param1 = 57100301, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 4, Param1 = { { Path = "Assets/TimeLine/Prefabs/Interlude/Plot_108_07_001.prefab", Time = 22, AdsorbType = 0, AdsorbParam = 0, }, }, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 21, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 100, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 22, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 200, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_02", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 23, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 300, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_03", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 24, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 400, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_04", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 25, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 500, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_05", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 31, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10104, IsPulse = false, ItemIDList = { 2001, }, Param1 = 1, Param2 = FP.newV1(0.5), }, }, Actions = { { Type = 4, Param1 = { { Path = "Assets/TimeLine/Prefabs/Interlude/Plot_108_07_002.prefab", Time = 26, AdsorbType = 0, AdsorbParam = 0, }, }, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 18, Param1 = 57100302, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -4, ItemIDList = { 2001, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 41, LogicType = 0, EventTimes = 1, Conditions = { { Type = 13, IsPulse = false, Param1 = "Assets/TimeLine/Prefabs/Interlude/Plot_108_07_001.prefab", }, }, Actions = { { Type = 10105, ItemIDList = { 2001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Light_Hard_571003_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 61, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 4, Param1 = { { Path = "Assets/TimeLine/Prefabs/Interlude/Plot_108_07_003.prefab", Time = 25, AdsorbType = 0, AdsorbParam = 0, }, }, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 51, LogicType = 0, EventTimes = 1, Conditions = { { Type = 13, IsPulse = false, Param1 = "Assets/TimeLine/Prefabs/Interlude/Plot_108_07_002.prefab", }, }, Actions = { { Type = -4, ItemIDList = { 2001, }, Param1 = false, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Light_Hard_571003_02", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 32, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10104, IsPulse = false, ItemIDList = { 2001, }, Param1 = 1, Param2 = FP.newV1(0.25), }, }, Actions = { { Type = 6, Param1 = "Light_Hard_571003_03", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { }, } return _layoutTable