local _layoutTable = { LevelID = 523501, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(319.83,477.11), ItemDir = FP.newV2(-1,0), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 52000101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(296.88,477.11), ItemDir = FP.newV2(1,0), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 52000201, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 3, Col = 8, Gap = FP.newV1(1.5), Count = 24, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(296.88,477.11), ItemDir = FP.newV2(1,0), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 52410001, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 3, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2010, LevelItemType = 2, ItemPos = FP.newV2(290.14,461.19), ItemDir = FP.newV2(1,0), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 52420033, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2011, LevelItemType = 2, ItemPos = FP.newV2(289.41,492.96), ItemDir = FP.newV2(1,0), ActiveDefault = true, }, { Title = "IDS_LevelLayout_TaskTitle_167", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(296.88,477.11), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(35), GuideRadius = FP.newV1(20), ItemIDList = { 2010, }, Param1 = 1, PathPoints = { }, }, { Type = -1, Position = FP.newV2(296.88,477.11), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(35), GuideRadius = FP.newV1(20), ItemIDList = { 2011, }, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(300.5,477.11), ItemDir = FP.newV2(1,0), ActiveDefault = true, }, }, LevelEventList = { { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2010, }, Param1 = 1, }, { Type = -1, IsPulse = false, ItemIDList = { 2011, }, Param1 = 1, }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -5, ItemIDList = { 2001, 2002, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 6, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 10, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 8, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [2001] = { [2] = { 2001, 2002, }, }, }, } return _layoutTable