local _layoutTable = { LevelID = 510009, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(60.57,268.83), ItemDir = FP.newV2(-0.228,0.974), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 51000911, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(53.55,295.16), ItemDir = FP.newV2(0.245,-0.97), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 51000912, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 99, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(15), Width = FP.newV1(10), Count = 60, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(53.55,295.16), ItemDir = FP.newV2(0.245,-0.97), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 51000913, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2003, LevelItemType = 2, ItemPos = FP.newV2(53.55,295.16), ItemDir = FP.newV2(0.245,-0.97), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 51000921, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2011, LevelItemType = 2, ItemPos = FP.newV2(46.24,307.41), ItemDir = FP.newV2(0.245,-0.97), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 51000922, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2012, LevelItemType = 2, ItemPos = FP.newV2(51.47,308.73), ItemDir = FP.newV2(0.245,-0.97), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 51000923, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2013, LevelItemType = 2, ItemPos = FP.newV2(57.6,310.27), ItemDir = FP.newV2(0.245,-0.97), ActiveDefault = false, }, { PathType = 0, PathPoints = { FP.newV2(46.93,304.66), FP.newV2(46.53,306.28), }, SeeDefault = true, ObjectType = 1, ObjectPath = "Assets/PsEffect/Projects/Public/FunctionEffect/PT_jiantou_01.prefab", PrefabInterval = 1, LevelItemID = 4001, LevelItemType = 4, ItemPos = FP.newV2(197.935,288.325), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { PathType = 0, PathPoints = { FP.newV2(52.19,305.89), FP.newV2(51.77,307.53), }, SeeDefault = true, ObjectType = 1, ObjectPath = "Assets/PsEffect/Projects/Public/FunctionEffect/PT_jiantou_01.prefab", PrefabInterval = 1, LevelItemID = 4002, LevelItemType = 4, ItemPos = FP.newV2(197.935,288.325), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { PathType = 0, PathPoints = { FP.newV2(58.32,307.42), FP.newV2(57.92,308.99), }, SeeDefault = true, ObjectType = 1, ObjectPath = "Assets/PsEffect/Projects/Public/FunctionEffect/PT_jiantou_01.prefab", PrefabInterval = 1, LevelItemID = 4003, LevelItemType = 4, ItemPos = FP.newV2(197.935,288.325), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_LevelLayout_TaskTitle_167", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(53.55,295.16), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(25), GuideRadius = FP.newV1(10), ItemIDList = { 2002, }, Param1 = 80, ParamStr = "IDS_MonsterName_DiBing", PathPoints = { }, }, { Type = -1, Position = FP.newV2(53.55,295.16), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(25), GuideRadius = FP.newV1(10), ParamID = 51000913, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_LevelLayout_TaskTitle_235", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(53.06,302.57), Direction = FP.newV2(-0.998,0.062), ShapeType = 1, Radius = FP.newV1(20), GuideRadius = FP.newV1(10), Describe = "IDS_LevelLayout_TaskAimID_231", ItemIDList = { 2011, 2012, 2013, }, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5002, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(180.69,196.34), ItemDir = FP.newV2(0.697,-0.717), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(5), ShowLength = 20, ShowWidth = 4, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(85.2,290.5), ItemDir = FP.newV2(-0.991,-0.135), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(5), ShowLength = 20, ShowWidth = 4, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(60.82,257.62), ItemDir = FP.newV2(0.052,0.999), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2011, 2012, 2013, }, Param1 = 1, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 10, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 8, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 21, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2002, }, Param1 = 80, }, { Type = -1, IsPulse = false, ParamID = 51000913, Param1 = 1, }, }, Actions = { { Type = 10101, ItemIDList = { 2011, 2012, 2013, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, ItemIDList = { 2001, 2002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 1001, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Tip_DigTreasure_Normal_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10303, ItemIDList = { 4001, 4002, 4003, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Tip_DigTreasure_Normal_03", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 22, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 6, Param1 = "Tip_DigTreasure_Normal_02", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [2001] = { [2] = { 2001, 2002, }, }, [2011] = { [2] = { 2011, 2012, 2013, }, }, [4001] = { [4] = { 4001, 4002, 4003, }, }, }, } return _layoutTable