--事件名称定义,使用字符串即可,保持键值内容相同对于内存最为友好 local EventID = { GameLaunch = "GameLaunch", GameReconnected = "GameReconnected", ApplicationPause = "ApplicationPause", ApplicationQuit = "ApplicationQuit", BatteryLevelChange = "BatteryLevelChange", BatteryStatusChange = "BatteryStatusChange", NetworkStateChange = "NetworkStateChange", Base_SwitchBaseCDNUrl = "Base_SwitchBaseCDNUrl", Base_OnClickScreen = "Base_OnClickScreen", BeginLuaStateShutdown = "BeginLuaStateShutdown", ModulesLaunch = "ModulesLaunch", ModulesShutdown = "ModulesShutdown", --cheat ↓ TryAddAttackLog = "TryAddAttackLog", Cheat_TestAutoGetCommond = "TestAutoGetCommond", --cheat ↑ OnBackButtonPressed_Event = "OnBackButtonPressed_Event", BattleStart = "BattleStart", ChildTaskStart = "ChildTaskStart", ChildTaskFinish = "ChildTaskFinish", UI_Refresh_WaitingDelay = "UI_Refresh_WaitingDelay", Level_InitLevel = "Level_InitLevel", Level_InitExpLevel = "Level_InitExpLevel", Level_SwitchHero = "Level_SwitchHero", Level_BattleSummary = "Level_BattleSummary", Level_ClearLevel = "Level_ClearLevel", -- 清空场景信息 Level_HitEnemy = "Level_HitEnemy", Level_Start = "Level_Start", Level_Pause = "Level_Pause", Level_Pause_Sync = "Level_Pause_Sync", --同步玩法请求暂停时 Level_Resume_Sync = "Level_Resume_Sync", --同步玩法请求恢复暂停时 Level_SendRoleLeaveFuben = "Level_SendRoleLeaveFuben", Level_HorseState = "Level_HorseState", Level_OpenUIView = "Level_OpenUIView", Level_CloseAllBaseUI = "Level_CloseAllBaseUI", Level_CloseUIView = "Level_CloseUIView", Level_HPChange = "Level_HPChange", Level_UpdateKillNum = "Level_UpdateKillNum", Level_UpdateKillHeroNum = "Level_UpdateKillHeroNum", Level_UpdateComboNum = "Level_UpdateComboNum", Level_MonsterBorn = "Level_MonsterBorn", Level_MonsterDead = "Level_MonsterDead", Level_DeleteMonster = "Level_DeleteMonster", Level_StrongHoldChangeStageAction = "Level_StrongHoldChangeStageAction", Level_ItemTriggerOccupy = "Level_ItemTriggerOccupy", Level_ItemSuspendOccupy = "Level_ItemSuspendOccupy", Level_StrongHoldShowUIAreaEnter = "Level_StrongHoldShowUIAreaEnter", Level_StrongHoldShowUIAreaExit = "Level_StrongHoldShowUIAreaExit", Level_HideSkillInput = "Level_HideSkillInput", Level_HideHorseInput = "Level_HideHorseInput", Level_PreLevelSucceed = "Level_PreLevelSucceed", Level_HandleEndLevel = "Level_HandleEndLevel", Level_EnterTriggerItem = "Level_EnterTriggerItem", UI_SelectOneReviveOver = "UI_SelectOneReviveOver", Level_AddBoxReward = "Level_AddBoxReward", _OccupierChanged = "_OccupierChanged", BossChallenge_Summary = "BossChallenge_Summary", Biography_Summary = "Biography_Summary", MaterialLevel_Summary = "MaterialLevel_Summary", Level_PlayerQuit = "Level_PlayerQuit", Level_PlayerFirstOnline = "Level_PlayerFirstOnline", Level_PlayerOffLine = "Level_PlayerOffLine", Level_PlayerReconnected = "Level_PlayerReconnected", Level_CheatCheckFailed = "Level_CheatCheckFailed", --服务器校验失败,发现玩家可能作弊了 Level_RealEnterLevel = "Level_RealEnterLevel", --游戏第一次进入场景 Level_BeginLevel = "Level_BeginLevel", Level_SendPositionChatLink = "SendPositionChatLink", --发送聊天位置超链接 Level_HeroKillHero = "Level_HeroKillHero", -- 玩家击杀了玩家 Level_OnCreatePlayerAllEntitys = "Level_OnCreatePlayerAllEntitys", -- 新玩家加入了战场 Level_SetBornItem = "Level_SetBornItem", --设置出生点 Level_Score = "Level_Score", --关卡积分 Setting_OnAdaptiveQualityTrigger = "Setting_OnAdaptiveQualityTrigger", Setting_SwitchLODLevel = "Setting_SwitchLODLevel", Setting_ShowPCKeyMapEditing = "Setting_ShowPCKeyMapEditing", --设置界面切换按键编辑 Setting_PCKeyMapEditKey = "Setting_PCKeyMapEditKey", --按键设置界面编辑按键 GuildWar_Kill = "GuildWar_Kill", GuildWar_HeroBeKilled = "GuildWar_HeroBeKilled", GuildWar_Catapult_Cause_Damage = "GuildWar_Catapult_Cause_Damage", GuildWar_Boss_Got_Damage = "GuildWar_Boss_Got_Damage", Camera_TargetChangePattern = "Camera_TargetChangePattern", Camera_TargetPrepareEntity = "Camera_TargetPrepareEntity", Camera_TargetStart = "Camera_TargetStart", Camera_TargetEnd = "Camera_TargetEnd", Camera_ScalingCameraByManual = "Camera_ScalingCameraByManual", Camera_TargetChange = "Camera_TargetChange", Player_HidingUpdate = "Player_HidingUpdate", Player_ChangeAvatar = "Player_ChangeAvatar", Entity_RecoverModel = "Entity_RecoverModel", Player_SetSkillList = "Player_SetSkillList", Player_SkillCoolDown = "Player_SkillCoolDown", Player_InterruptSkill = "Player_InterruptSkill", Player_AdjutantCoolDown = "Player_AdjutantCoolDown", Player_StratagemSkillCoolDown = "Player_StratagemSkillCoolDown", Player_SkillProgress = "Player_SkillProgress", Player_BelongSkillProgress = "Player_BelongSkillProgress", Player_ChargeSkillSub = "Player_ChargeSkillSub", Player_ChargeSkillAdd = "Player_ChargeSkillAdd", Player_ReplaceSkill = "Player_ReplaceSkill", Player_SkillEnegyChanged = "Player_SkillEnegyChanged", Player_DriveEntity = "Player_DriveEntity", Player_OffDriveEntity = "Player_OffDriveEntity", Player_BanKeyPositions = "Player_BanKeyPositions", Player_CancelBanKeyPosition = "Player_CancelBanKeyPosition", Player_Dead = "Player_Dead", After_Hero_Dead = "After_Hero_Dead", Player_Revive = "Player_Revive", Entity_AfterAttackQuit = "Entity_AfterAttackQuit", SendSpecialCommand = "SendSpecialCommand", Set_CurEntity = "Set_CurEntity", SetSkillMaxChargetCount = "SetSkillMaxChargetCount", _EntityDead = "_EntityDead", _EntityVisited = "_EntityVisited", _EntityHPChanged = "_EntityHPChanged", _EntityAMChanged = "_EntityAMChanged", _EntitySAChanged = "_EntitySAChanged", _EntityAIMessage = "_EntityAIMessage", _EntityRevive = "_EntityRevive", _EntityInteracted = "_EntityInteracted", _EntityIDHPChanged = "_EntityIDHPChanged", MainPlayerGetHurtCurFrame = "MainPlayerGetHurtCurFrame", HomeMain_TimeLineActive = "HomeMain_TimeLineActive", Timeline_OnStart = "Timeline_OnStart", --每个timeline开始的事件 Timeline_OnPause = "Timeline_OnPause", --timeline暂停的事件 Timeline_OnFinish = "Timeline_OnFinish", --每个timeline结束的事件 Convey = "Convey", PlayGameSound = "PlayGameSound", StopGameSound = "StopGameSound", Interact_BattleResultThumbsUp = "Interact_BattleResultThumbsUp", Interact_DoCollection = "Interact_DoCollection", Task_SetCurCollectionIndex = "Task_SetCurCollectionIndex", Task_DoTaskAction = "Task_DoTaskAction", Task_ContinueAutoTask = "Task_ContinueAutoTask", Task_ChangeWeather = "Task_ChangeWeather", Task_StartTask = "Task_StartTask", Task_ShowTaskTrigger = "Task_ShowTaskTrigger", Task_FinishInteract = "Task_FinishInteract", Level_StartWait = "Level_StartWait", Level_EndWait = "Level_EndWait", Level_ConveyLevelByItem = "Level_ConveyLevelByItem", Level_ConveyProgress_ChangeLevelID = "Level_ConveyProgress_ChangeLevelID", Guide_SetGuideStep = "Guide_SetGuideStep", PlayerGuide_StartGuideByLevelAction = "PlayerGuide_StartGuideByLevelAction", --BI BI_SwitchLod = "BI_SwitchLod", BI_LevelHigh = "BI_LevelHigh", BI_LevelMiddle = "BI_LevelMiddle", BI_LevelLow = "BI_LevelLow", BI_ClientEvent = "BI_ClientEvent", BI_OnPaySuccess = "BI_OnPaySuccess", BI_ClientNetState = "BI_ClientNetState", BI_OnFinishGuide = "BI_OnFinishGuide", -- BI日本新增事件 BI_ViewClick = "BI_ViewClick", BI_FinishFuben = "BI_FinishFuben", BI_ReachLevel = "BI_ReachLevel", BI_UseItem = "BI_UseItem", BI_UnlockHero = "BI_UnlockHero", BI_FirstJoinGuild = "BI_FirstJoinGuild", FunctionUnlockUpdate = "FunctionUnlockUpdate",--功能解锁状态变化 下面都是player一下事件变化 以后可以复用 OnConditionChangeFunctionUpdate = "OnConditionChangeFunctionUpdate", --当某条件发生变化,派发功能解锁计算 TeamLevelUpdate = "TeamLevelUpdate", UI_TeamLevelUpdate = "UI_TeamLevelUpdate",--为多语言展示的升级ui TeamRankUpdate = "TeamRankUpdate", ChangeTeamShowModel = "ChangeTeamShowModel", ChangeHorseShowModel = "ChangeHorseShowModel", UI_RefreshRandomName = "UI_RefreshRandomName", UI_UpdatePlayerChange = "UI_UpdatePlayerChange", UI_OnWhiteListEntered = "UI_OnWhiteListEntered", --背包 BagItem_Update = "BagItem_Update", Bag_OperateItem = "Bag_OperateItem", Bag_UpdateQuickUse = "Bag_UpdateQuickUse", Bag_ItemFastApply = "Bag_ItemFastApply", Bag_CloseMain = "Bag_CloseMain", --测试有礼 UI_TestingGift_Refresh = "UI_TestingGift_Refresh", UI_TestingGift_GetReward = "UI_TestingGift_GetReward", UI_DelayToTownPlay = "UI_DelayToTownPlay", --延迟到主程显示UI UI_AddTipsMsg = "UI_AddTipsMsg", -- 显示tips UI_AddHelpTips = "UI_HelpTips_Add", --显示帮助tips UI_OnHorse = "UI_OnHorse", --name UI_ChangeName = "UI_ChangeName", --排行榜 UI_RefreshRankInfo = "UI_RefreshRankInfo", --Splash UI_SplashComplete = "UI_SplashComplete", --武将进阶 UI_RefreshAdvancedInfo = "UI_RefreshAdvancedInfo", --武将进阶相关 UI_PlayAdvanceJadeEffect = "UI_PlayAdvanceJadeEffect", --武将进阶播放勾玉特效 UI_RefreshCurrency = "UI_RefreshCurrency", UI_EquipAdvanceMaterial = "UI_EquipAdvanceMaterial", --武将进阶装备物品事件 UI_HeroBreak_Breakthrough = "UI_HeroBreak_Breakthrough", --武将突破 UI_HeroBreak_BreakSuccess = "UI_HeroBreak_BreakSuccess", --武将大突破成功 UI_HeroFormation_ChangeHero = "UI_HeroFormation_ChangeHero", --阵容换将 UI_HeroBiography_FinishSweep = "UI_HeroBiography_FinishSweep", --名将列传扫荡完成 UI_HeroBiography_UpdateInfo = "UI_HeroBiography_UpdateInfo", --名将列传信息更新 UI_HeroBiography_OneKeySweepRefresh = "UI_HeroBiography_OneKeySweepRefresh", --名将列传一键扫荡 UI_HeroBiography_ModifySweepList = "UI_HeroBiography_ModifySweepList", UI_HeroRelation_Refresh = "UI_HeroRelation_Refresh", --更新武将羁绊 UI_HeroAwaken_UpdateStage = "UI_HeroAwaken_UpdateStage", --武将觉醒阶段更新 UI_HeroAwaken_UpdateBreakInfo = "UI_HeroAwaken_UpdateBreakInfo", --武将觉醒突破信息更新 UI_HeroAwaken_OnBigBreakExp = "UI_HeroAwaken_OnBigBreakExp", UI_HeroAwaken_GetPlayerInfo = "UI_HeroAwaken_GetPlayerInfo", --武将觉醒阶段更新 UI_HeroAwaken_UpdateTaskInfo = "UI_HeroAwaken_UpdateTaskInfo", --武将觉醒任务更新 UI_HeroAwaken_NoticeEnableAwake = "UI_HeroAwaken_NoticeEnableAwake", UI_HeroAwaken_WeaponAwaken = "UI_HeroAwaken_WeaponAwaken", --神兵觉醒 UI_HeroAwaken_UpdateWeaponBreakInfo = "UI_HeroAwaken_UpdateWeaponBreakInfo", --觉醒神兵突破 UI_HeroAwaken_ChangeAwakenShow = "UI_HeroAwaken_ChangeAwakenShow", UI_HeroAwaken_ReturnBreak = "UI_HeroAwaken_ReturnBreak", UI_HeroAwaken_UpdateHeroSkillPoint = "UI_HeroAwaken_UpdateHeroSkillPoint", UI_HeroAwaken_UpdateHeroSkillInfo = "UI_HeroAwaken_UpdateHeroSkillInfo", UI_HeroAwaken_UpdateWeaponAwakenSkillInfo = "UI_HeroAwaken_UpdateWeaponAwakenSkillInfo", --灵识更新 UI_HeroAwaken_FairAwakenSkillPlan_UpdatePlanInfo = "UI_HeroAwaken_FairAwakenSkillPlan_UpdatePlanInfo", --公平竞技灵识方案 UI_HeroAwaken_FairAwakenSkillPlan_SelectPlan = "UI_HeroAwaken_FairAwakenSkillPlan_SelectPlan", UI_HeroAwaken_FairAwakenSkillPlan_ChangeName = "UI_HeroAwaken_FairAwakenSkillPlan_ChangeName", UI_HeroAwaken_FairAwakenSkillPlan_LevelUpSkill = "UI_HeroAwaken_FairAwakenSkillPlan_LevelUpSkill", UI_HeroAwaken_FairAwakenSkillPlan_Reset = "UI_HeroAwaken_FairAwakenSkillPlan_Reset", UI_HeroAwaken_FairAwakenSkillPlan_SetUse = "UI_HeroAwaken_FairAwakenSkillPlan_SetUse", UI_PurchaseNumsSuccess = "UI_PurchaseNumsSuccess", --活动次数购买成功 Strenthen_RefreshProgressAndLevel = "Strenthen_RefreshProgressAndLevel", -- 武将修炼突破 --UIBattle UIBattle_AttackPad_UpdateKeyCD = "UIBattle_AttackPad_UpdateKeyCD", UIBattle_ChangeAvatar = "UIBattle_ChangeAvatar", UIBattle_AttackPad_UpdateKeyProgress = "UIBattle_AttackPad_UpdateKeyProgress", UIBattle_AttackPad_UpdateAdjutantKeyCD = "UIBattle_AttackPad_UpdateAdjutantKeyCD", UIBattle_AttackPad_UpdateMusouState = "UIBattle_AttackPad_UpdateMusouState", UIBattle_MiniMapPanel_ShowMissionTarget = "UIBattle_MiniMapPanel_ShowMissionTarget", UIBattle_BattlePropUptoMax = "UIBattle_BattlePropUptoMax", ---------- Start 战斗中头顶版信息 Start ---------- -- 公用 UIBattle_ExpEntity_UIDispose = "UIBattle_ExpEntity_UIDispose", -- ExpEntity销毁时 UIBattle_Element_Active = "UIBattle_Element_Active", -- 激活头顶 UIBattle_Element_ChangeName = "UIBattle_Element_ChangeName", -- 修改头顶名字 UIBattle_Element_ChangeColorName = "UIBattle_Element_ChangeColorName", -- 修改头顶名字颜色 UIBattle_Element_UpdateHP = "UIBattle_Element_UpdateHP", -- 设置血量显示 UIBattle_Element_TopShowTitle = "UIBattle_Element_TopShowTitle", -- 称号层级最高 UIBattle_Element_OffsetY = "UIBattle_Element_OffsetY", -- 设置名字板的y偏移 UIBattle_Element_SetMaxDistSqrModelUI = "UIBattle_Element_SetMaxDistSqrModelUI", -- 设置显示最大距离 UIBattle_Element_SetHeadUI = "UIBattle_Element_SetHeadUI ", --创建头顶UI(势力、称号...) UIBattle_Element_RemoveHeadUI = "UIBattle_Element_RemoveHeadUI", UIBattle_Element_RefreshHeadUI = "UIBattle_Element_RefreshHeadUI", UIBattle_Element_SetExtendData = "UIBattle_Element_SetExtendData", --设置扩展数据 UIBattle_Element_UpdateLevel = "UIBattle_Element_UpdateLevel", -- Name UIBattle_NameElement_Create = "UIBattle_NameElement_Create", -- 创建头顶名字UI -- General UIBattle_GeneralElement_Create = "UIBattle_GeneralElement_Create", -- 创建头顶名字UI UIBattle_GeneralElement_BreakAmmor = "UIBattle_GeneralElement_BreakAmmor", -- 击破护甲进入虚弱状态 UIBattle_GeneralElement_UpdateArmor = "UIBattle_GeneralElement_UpdateArmor",-- 更新护甲数值 -- Hero UIBattle_HeroElement_Create = "UIBattle_HeroElement_Create", -- 创建头顶名字UI UIBattle_HeroElement_SetImageColor = "UIBattle_HeroElement_SetImageColor", -- 修改血条颜色 UIBattle_HeroElement_SetNameColor = "UIBattle_HeroElement_SetNameColor", -- 修改玩家名字颜色 -- HurtNumber3D UIBattle_HurtNumber3D_Create = "UIBattle_HurtNumber3D_Create", -- 创建3D字 UIBattle_HurtNumber3D_DisposeByElementTf = "UIBattle_HurtNumber3D_DisposeByElementTf", -- 卸载3D字(某一个具体伤害字) UIBattle_HurtNumber3D_ClearAllHurtNumber = "UIBattle_HurtNumber3D_ClearAllHurtNumber", -- 清空3D伤害字 ------------ End 战斗中头顶版信息 End ------------ UIBattle_Mission_StartMission = "UIBattle_Mission_StartMission", UIBattle_Mission_StartMissionByItemID = "UIBattle_Mission_StartMissionByItemID", UIBattle_Mission_UpdateAim = "UIBattle_Mission_UpdateAim", UIBattle_Mission_CompleteAim = "UIBattle_Mission_CompleteAim", UIBattle_PlayerBattleHUD_UpdateSwitchTime = "UIBattle_PlayerBattleHUD_UpdateSwitchTime", UIBattle_Level_UpdateWave = "UIBattle_Level_UpdateWave", UIBattle_Level_OnBossBorn = "UIBattle_Level_OnBossBorn", UIBattle_Level_OnBossListChanged = "UIBattle_Level_OnBossListChanged", UIBattle_Level_SetUpBoss = "UIBattle_Level_SetUpBoss", UIBattle_Level_SetProgressBar = "UIBattle_Level_SetProgressBar", UIBattle_Level_UpdateProgressBar = "UIBattle_Level_UpdateProgressBar", UIBattle_Level_SetLevelTimer = "UIBattle_Level_SetLevelTimer", UIBattle_PlayerHPMessageChanged = "UIBattle_PlayerHPMessageChanged", UIBattle_BossHPChanged = "UIBattle_BossHPChanged", UIBattle_RefreshBossHP = "UIBattle_RefreshBossHP", UIBattle_BossAMChanged = "UIBattle_BossAMChanged", UIBattle_BossInfoShow = "UIBattle_BossInfoShow", UIBattle_SkillBtn_Drag = "UIBattle_SkillBtn_Drag", UIBattle_SkillBtn_EndDrag = "UIBattle_SkillBtn_EndDrag", UIBattle_SkillBtn_PointerDown = "UIBattle_SkillBtn_PointerDown", UIBattle_SkillBtn_PointerUp = "UIBattle_SkillBtn_PointerUp", UIBattle_StaticSkillJoy_Drag = "UIBattle_StaticSkillJoy_Drag", UIBattle_StaticSkillJoy_EndDrag = "UIBattle_StaticSkillJoy_EndDrag", UIBattle_StaticSkillJoy_PointerDown = "UIBattle_StaticSkillJoy_PointerDown", UIBattle_StaticSkillJoy_PointerUp = "UIBattle_StaticSkillJoy_PointerUp", UIBattle_StaticSkillJoy_BtnDown = "UIBattle_StaticSkillJoy_BtnDown", UIBattle_StaticSkillJoy_BtnUp = "UIBattle_StaticSkillJoy_BtnUp", UIBattleEffect_ShowMusouEffect = "UIBattleEffect_ShowMusouEffect", UIBattle_SkillBtn_InitStaticJoy = "UIBattle_SkillBtn_InitStaticJoy", UIBattle_MainPlayerFightModeChanged = "UIBattle_MainPlayerFightModeChanged", UIBattle_MainPlayerForceTargetChanged = "UIBattle_MainPlayerForceTargetChanged", UIBattle_MainPlayerAutoFightChanged = "UIBattle_MainPlayerAutoFightChanged", UIBattle_Drive_Collimator = "UIBattle_Drive_Collimator", UIBattle_KillTitle_StartShow = "UIBattle_KillTitle_StartShow", UIBattle_Level_CreateEntityByData = "UIBattle_Level_CreateEntityByData", UIBattle_TeammateActive = "UIBattle_TeammateActive", UIBattle_RefereshRampageInClimbTower = "UIBattle_RefereshRampageInClimbTower", UIBattle_LevelFirstPassUpdate = "UIBattle_LevelFirstPassUpdate", UIBattle_DmgToBossChanged = "UIBattle_DmgToBossChanged", UIBattle_DevelopEffect_Tips = "UIBattle_DevelopEffect_Tips", UIBattle_AddNewBattleProp = "UIBattle_AddNewBattleProp", UIBattle_StartUseBattleProp = "UIBattle_StartUseBattleProp", UIBattle_AbortUseBattleProp = "UIBattle_AbortUseBattleProp", UIBattle_FinishUseBattleProp = "UIBattle_FinishUseBattleProp", UIBattle_RefreshBattleProp = "UIBattle_RefreshBattleProp", UIBattle_VictoryPopPanelClosed = "UIBattle_VictoryPopPanelClosed", UIBattle_SkillJoystickSetDragging = "UIBattle_SkillJoystickSetDragging", UIBattle_SetOverrideSkillJoystick = "UIBattle_SetOverrideSkillJoystick", UIBattle_SkillJoystickOverrided = "UIBattle_SkillJoystickOverrided", UIBattle_OnAddBuffSkill = "UIBattle_OnAddBuffSkill", UIBattle_OnReplaceBuffSkill = "UIBattle_OnReplaceBuffSkill", UIBattle_OnBuffSkillCDReady = "UIBattle_OnBuffSkillCDReady", UIBattle_OnBuffSkillEnterCD = "UIBattle_OnBuffSkillEnterCD", UIBattle_OnSwitchGodBeastSkill = "UIBattle_OnSwitchGodBeastSkill", UIBattle_OnBuffSkillEnegyChanged = "UIBattle_OnBuffSkillEnegyChanged", UIBattle_ShowOrHideSkillProgress = "UIBattle_ShowOrHideSkillProgress", UIBattle_OnDeadChatDlgViewTop = "UIBattle_OnDeadChatDlgViewTop", UIBattle_OnFriendBaseClose = "UIBattle_OnFriendBaseClose", UI_BattleAttack_ResetBtn = "UI_BattleAttack_ResetBtn", UI_HandleModelElement = "UI_HandleModelElement", UI_ActiveAllModelElement = "UI_ActiveAllModelElement", UI_TargetComponent_SetTarget = "UI_TargetComponent_SetTarget", UI_EnterCheatModel = "UI_EnterCheatModel", UI_ShowOrHideHurt = "UI_ShowOrHideHurt", UI_DebugViewShowData = "UI_DebugViewShowData", UI_SyncSolo_MatchSuccess = "UI_SyncSolo_MatchSuccess", -- 公平1v1匹配成功 --3V3 UI_SyncTeamPVP_RefreshUI="UI_SyncTeamPVP_RefreshUI", UI_SyncTeamPVP_RefreshMatchTime="UI_SyncTeamPVP_RefreshMatchTime", UI_SyncTeamPVP_MatchSuccess="UI_SyncTeamPVP_MatchSuccess", UI_SyncTeamPVPAchieve_SetInfo= "UI_SyncTeamPVPAchieve_SetInfo", UI_SyncTeamPVPBattleOver_ShowResult="UI_SyncTeamPVPBattleOver_ShowResult", UI_SyncTeamPVPSelect_RefreshHeroSelect="UI_SyncTeamPVPSelect_RefreshHeroSelect", UI_SyncTeamPVPSelect_SetSelectIndex="UI_SyncTeamPVPSelect_SetSelectIndex", UI_SyncTeamPVPSelectHero_TeamMemberChangeHero="UI_SyncTeamPVPSelectHero_TeamMemberChangeHero", UI_SyncTeamPVPSelectHero_SetDeputyImg="UI_SyncTeamPVPSelectHero_SetDeputyImg", UI_SyncTeamPVPSelectHero_TeamMemberReady="UI_SyncTeamPVPSelectHero_TeamMemberReady", UI_SyncTeamPVP_OnCancelReady = "UI_SyncTeamPVP_OnCancelReady", UI_SyncTeamPVP_PlayerReady = "UI_SyncTeamPVP_PlayerReady", UI_SyncTeamPVP_SetReslut = "UI_SyncTeamPVP_SetReslut", UI_SyncTeamPVP_OpenCountDownPanel = "UI_SyncTeamPVP_OpenCountDownPanel", UI_SyncSolo_OpenCountDownPanel = "UI_SyncSolo_OpenCountDownPanel", --3v3 战斗内 SyncTeam_PVPSendBattleResult = "SyncTeam_PVPSendBattleResult", UI_UIBattleCountDownPanel_SetNumber = "UI_UIBattleCountDownPanel_SetNumber", UI_UIBattleCountDownPanel_CloseEvent = "UI_UIBattleCountDownPanel_CloseEvent", UI_UIBattleTeamPVPBattlePanel_BeginBattle = "UI_UIBattleTeamPVPBattlePanel_BeginBattle", UI_BattleTeamPVPBattlePanel_SetMyProgress = "UI_BattleTeamPVPBattlePanel_SetMyProgress", UI_BattleTeamPVPBattlePanel_SetOtherProgress = "UI_BattleTeamPVPBattlePanel_SetOtherProgress", UI_BattleTeamPVPBattlePanel_ShowCheckTime = "UI_BattleTeamPVPBattlePanel_ShowCheckTime", UI_BattleTeamPVPBattlePanel_SetHoldingProgress = "UI_BattleTeamPVPBattlePanel_SetHoldingProgress", UI_BattleTeamPVPBattlePanel_Over = "UI_BattleTeamPVPBattlePanel_Over", UI_BattleTeamPVPBattlePanel_OnEntityDead = "UI_BattleTeamPVPBattlePanel_OnEntityDead", UI_BattleTeamPVPBattlePanel_OnEntityRevive = "UI_BattleTeamPVPBattlePanel_OnEntityRevive", UI_SyncTeamPVP_ShowKillTitleInfo = "UI_SyncTeamPVP_ShowKillTitleInfo", --龙脉战 UIBattle_DragonArtery_DragonArteryPlayerChanged = "UIBattle_DragonArtery_DragonArteryPlayerChanged", UIBattle_DragonArtery_SummonRequest = "UIBattle_DragonArtery_SummonRequest", --Mail UI_Mail_RefreshMail = "UI_Mail_RefreshMail",--刷新邮件界面 UI_Mail_SetCellData = "UI_Mail_SetCellData",--设置邮件Item数据 UI_TownHome_RefreshMailEntry = "UI_TownHome_RefreshMailEntry",--刷新邮件入口 UI_BossChallenge_RankRefresh = "UI_BossChallenge_RankRefresh",--boss界面请求排行数据 UI_HeroSelect_SelectItem = "UI_HeroSelect_SelectItem", UI_HeroSelect_RefreshAfterActiveHero = "UI_HeroSelect_RefreshAfterActiveHero", UI_HeroSelect_RefreshHeroOrder = "UI_HeroSelect_RefreshHeroOrder", UI_HeroSelect_SelectHero = "UI_HeroSelect_SelectHero", UI_CheatGreenBg = "UI_CheatGreenBg", UI_CheatAutoRotCamera = "UI_CheatAutoRotCamera", UI_LevelSelect_SelectCell = "UI_LevelSelect_SelectCell", UI_LevelSelect_RefreshChapter = "UI_LevelSelect_RefreshChapter", UI_LevelSelect_RefreshChapterSelected = "UI_LevelSelect_RefreshChapterSelected", UI_LevelSelect_ClaimedReward = "UI_LevelSelect_ClaimedReward", UI_LevelSelect_LevelFinished = "UI_LevelSelect_LevelFinished", UI_FubenQuickPass = "UI_FubenQuickPass", UI_LineUp_RecoverImg = "UI_LineUp_RecoverImg", UI_LineUp_SetImg = "UI_LineUp_SetImg", UI_LineUp_SetHeroTableActive = "UI_LineUp_SetHeroTableActive", UI_LineUp_RefreshRoleImg = "UI_LineUp_RefreshRoleImg", UI_LineUp_OnLineUpHeroIdsResp = "UI_LineUp_OnLineUpHeroIdsResp", UI_LineUp_ExchangeRoleImg = "UI_LineUp_ExchangeRoleImg", UI_ChannelChat_OnDrag = "UI_ChannelChat_OnDrag", UI_ChannelChat_SetMsg = "UI_ChannelChat_SetMsg", UI_ChannelChat_ClearInputField = "UI_ChannelChat_ClearInputField", UI_ChannelChat_OnReceiveNewMsg = "UI_ChannelChat_OnReceiveNewMsg", UI_ChannelChat_OnMainReceiveNewMsg = "UI_ChannelChat_OnMainReceiveNewMsg", UI_ChannelChat_OnChatViewClose = "UI_ChannelChat_OnChatViewClose", UI_ChannelChat_OnChatViewOpen = "UI_ChannelChat_OnChatViewOpen", UI_ChannelChat_OnMainReceiveHistoryMsg = "UI_ChannelChat_OnMainReceiveHistoryMsg", UI_ChannelChat_OnMainNotReadMsg = "UI_ChannelChat_OnMainNotReadMsg", UI_ChannelChat_OnCloseWindow = "UI_ChannelChat_OnCloseWindow", JoinBattleTeamChatChannel = "JoinBattleTeamChatChannel", UI_ChannelChat_OnJoinChannel = "UI_ChannelChat_OnJoinChannel", UI_ChannelChat_JumpToSpecifiedChannel = "UI_ChannelChat_JumpToSpecifiedChannel", UI_ChannelChat_OpenSuoNa = "UI_ChannelChat_OpenSuoNa", UI_ChannelChat_TranslateUpdate = "UI_ChannelChat_TranslateUpdate", UI_ChannelChat_OnRecordStartResult = "UI_ChannelChat_OnRecordStartResult", UI_ChannelChat_StartPlayVoice = "UI_ChannelChat_StartPlayVoice", UI_ChannelChat_FinishPlayVoice = "UI_ChannelChat_FinishPlayVoice", UI_ChannelChat_OnRecordTimeEnd = "UI_ChannelChat_OnRecordTimeEnd", UI_ChannelChat_OnExitPress = "UI_ChannelChat_OnExitPress", UI_ChannelChat_OnEnterPress = "UI_ChannelChat_OnEnterPress", UI_ChannelChat_DisplaySendObj = "UI_ChannelChat_DisplaySendObj", UI_ChannelChat_SendSuoNaMsg = "UI_ChannelChat_SendSuoNaMsg", UI_ChannelChat_OnSelectChannelChanged = "UI_ChannelChat_OnSelectChannelChanged", UI_ChannelChat_OpenFacePanel = "UI_ChannelChat_OpenFacePanel", UI_ChannelChat_CloseSuoNa = "UI_ChannelChat_CloseSuoNa", UI_ChannelChat_RefreshGuildWar= "UI_ChannelChat_RefreshGuildWar", UI_ChannelChat_ShowScoutViewBtn = "UI_ChannelChat_ShowScoutViewBtn", UI_ChannelChat_RefreshChatMemberUI="UI_ChannelChat_RefreshChatMemberUI", UI_ChannelChat_ClickBack="UI_ChannelChat_ClickBack", UI_ChannelChat_BulletScreen = "UI_ChannelChat_BulletScreen", -- 聊天弹幕 ChannelChat_ContinueFindPath = "ChannelChat_ContinueFindPath", ChannelChat_ReceiveNewMsg = "ChannelChat_ReceiveNewMsg", UI_ChannelChat_DeadCloseParentView = "UI_ChannelChat_DeadCloseParentView", UI_MainShowDialogue = "UI_MainShowDialogue", UI_MainShowTips = "UI_MainShowTips", UI_MainShowYellowTips = "UI_MainShowYellowTips", UI_MainShowBattleReport = "UI_MainShowBattleReport", UI_MainShowLightDialogue = "UI_MainShowLightDialogue", UI_MainShowDragonArteryDialogue = "UI_MainShowDragonArteryDialogue", UI_Task_Update = "UI_Task_Update", UI_Task_BreakAuto = "UI_Task_BreakAuto", UI_Task_SetAuto = "UI_Task_SetAuto", UI_Task_AcceptTask = "UI_Task_AcceptTask", -- 客户端主动接任务 UI_Task_MoveTo = "UI_Task_MoveTo", UI_Scene_StartCollectItem = "UI_Scene_StartCollectItem", UI_Scene_BreakCollectItem = "UI_Scene_BreakCollectItem", UI_Scene_AutoCollectItem = "UI_Scene_AutoCollectItem", UI_UpdateRoleInfo = "UI_UpdateRoleInfo", UI_RefreshExp = "UI_RefreshExp", UI_RefreshHeroExp = "UI_RefreshHeroExp", UI_HeroShow_UpdateHeroShow ="UI_HeroShow_UpdateHeroShow", UI_HeroShow_PlayLevelUpEffect = "UI_HeroShow_PlayLevelUpEffect", UI_HeroShow_SwitchHeroById = "UI_HeroShow_SwitchHeroById", UI_DivineWeapon_Update = "UI_DivineWeapon_Update", UI_DivineWeapon_ActiveOneStep = "UI_DivineWeapon_ActiveOneStep", UI_DivineWeapon_OnCloseGamePlay = "UI_DivineWeapon_OnCloseGamePlay",--关闭神兵玩法 UI_DivineWeapon_ForgeUpdate = "UI_DivineWeapon_ForgeUpdate", UI_DivineWeapon_ForgeSkillUnlock = "UI_DivineWeapon_ForgeSkillUnlock", UI_DivineWeapon_ForgeSkillUnlockClose = "UI_DivineWeapon_ForgeSkillUnlockClose", UI_DivineWeapon_CloseForgePanel = "UI_DivineWeapon_CloseForgePanel", --神兵铸魂(天命) UI_DivineWeapon_ForgeSoul_Update = "UI_DivineWeapon_ForgeSoul_Update", -- 交互界面 UI_Interact_Show = "UI_Interact_Show", UI_Interact_Drive = "UI_Interact_Drive", UI_Interact_Collect = "UI_Interact_Collect", UI_Interact_Break = "UI_Interact_Break", UI_Interact_Fail = "UI_Interact_Fail", UI_Interact_ShowUI = "UI_Interact_ShowUI", UI_Interact_Start = "UI_Interact_Start", UI_Interact_Over = "UI_Interact_Over", UI_Interact_ClickFirstInteract = "UI_Interact_ClickFirstInteract", --equipment UI_UpdateEquipmentInfo = "UI_UpdateEquipmentInfo", UI_UpdateEquipmentHeroId = "UI_UpdateEquipmentHeroId", UI_UpdateDebrisInfo = "UI_UpdateDebrisInfo", UI_SelectDetailEquip = "UI_SelectDetailEquip", UI_Refine_Success = "UI_Refine_Success", --洗炼成功 UI_CloseEquipBagTips = "UI_CloseEquipBagTips", UI_RefreshGemInfo = "UI_RefreshGemInfo", UI_RefreshGemRedPoint = "UI_RefreshGemRedPoint", UI_RefreshGemBagRedPoint = "UI_RefreshGemBagRedPoint", UI_GemInlayOrRemoveSuccess = "UI_GemInlayOrRemoveSuccess", UI_PlayGemComposeEffect = "UI_PlayGemComposeEffect", UI_GemQuickComposeSuccess = "UI_GemQuickComposeSuccess", UI_EquipStarSkillOpt = "UI_EquipStarSkillOpt", UI_RefreshEquipRefinePriority = "UI_RefreshEquipRefinePriority", UI_EquipEnhance_Success = "UI_EquipEnhance_Success", UI_EquipWear_Success = "UI_EquipWear_Success", UI_EquipStarLevelUpSuccess = "UI_EquipStarLevelUpSuccess", --称号 UI_UpdateTitleInfo = "UI_UpdateTitleInfo", --Friend UI_OpenFriendPanel = "UI_OpenFriendPanel", UI_UpdateFriendInfo = "UI_UpdateFriendInfo", UI_FriendChat_ReceiveNewMsg = "UI_FriendChat_ReceiveNewMsg", UI_UpdateChatRed = "UI_UpdateChatRed", UI_UpdateFriendSearch = "UI_UpdateFriendSearch", UI_UpdateFriendRecommend = "UI_UpdateFriendRecommend", UI_UpdateBlack = "UI_UpdateBlack", UI_ShowRivalEffect = "UI_ShowRivalEffect", -- 金兰之邀 UI_FriendRecharger_OpenView = "UI_FriendRecharger_OpenView", UI_FriendRecharger_LevelUp = "UI_FriendRecharger_LevelUp", UI_FriendRecharger_Purchase = "UI_FriendRecharger_Purchase", UI_FriendRecharger_RefreshInviteList = "UI_FriendRecharger_RefreshInviteList", --OfficialPosition UI_RefreshOfficialPositionInfo = "UI_RefreshOfficialPositionInfo", UI_UpdateOfficialPositionApplyInfo = "UI_UpdateOfficialPositionApplyInfo", UI_CancelOfficialPositionApply = "UI_CancelOfficialPositionApply", UI_UpdateAdmissionResult = "UI_UpdateAdmissionResult", UI_UpdateTitleApplyFlag = "UI_UpdateTitleApplyFlag", --OfficialPrivilege UI_RefreshOfficialPrivilegeInfo = "UI_RefreshOfficialPrivilegeInfo", UI_RefreshOfficialPrivilegeGetOptRecord = "UI_RefreshOfficialPrivilegeGetOptRecord", UI_RefreshOfficialPrivilegeCurTab = "UI_RefreshOfficialPrivilegeCurTab", UI_Guild_BeInquiredRefresh = "UI_Guild_BeInquiredRefresh", UI_OfficialPrivilege_StangerRefresh = "UI_OfficialPrivilege_StangerRefresh", -- 坐骑 UI_UpdateWarHorseInfo = "UI_UpdateWarHorseInfo", UI_UpdateWarHorseEquipInfo = "UI_UpdateWarHorseEquipInfo", UI_PlayHorseAnim = "UI_PlayHorseAnim", UI_ActiveHorseSuccess = "UI_ActiveHorseSuccess", UI_HorseBreakSuccess = "UI_HorseBreakSuccess", UI_WarHorse_OnCloseGamePlay = "UI_WarHorse_OnCloseGamePlay",--关闭战骑玩法 -- 养马 UI_HorseRear_InfoUpdate = "UI_HorseRear_InfoUpdate", -- 养马相关信息更新 UI_HorseRear_PlayEventPerform = "UI_HorseRear_PlayEventPerform", -- 养马播放特效和动作 UI_HorseRear_ActivityEnd = "UI_HorseRear_ActivityEnd", -- 养马活动结束 UI_HorseRear_ChooseHorse = "UI_HorseRear_ChooseHorse", -- 养马活动自选马 -- 坐骑外观 UI_UpdateHorseAppearance = "UI_UpdateHorseAppearance", UI_WarHorse_UpdateModelShow = "UI_WarHorse_UpdateModelShow", -- 更新皮肤显示 -- 坐骑魂珠 HorseSoulPearl_UpdateBag = "HorseSoulPearl_UpdateBag", UI_HorseSoul_EquipUpdate = "UI_HorseSoul_EquipUpdate", UI_HorseSoul_EquipOpt = "UI_HorseSoul_EquipOpt", UI_HorseSoul_Upgrade = "UI_HorseSoul_Upgrade", UI_CloseHorseSoulTips = "UI_CloseHorseSoulTips", UI_HorseSoul_StarUpgrade = "UI_HorseSoul_StarUpgrade", -- 魂珠-启魂 -- 坐骑魂珠-聚魂(抽卡) UI_HorseSoul_Gacha_RefreshUI = "UI_HorseSoul_Gacha_RefreshUI", -- 坐骑战装 HorseEquip_UpdateBag = "HorseEquip_UpdateBag", --坐骑战装背包数据更新 UI_HorseArmor_EquipUpdate = "UI_HorseArmor_EquipUpdate", --坐骑战装数据更新 UI_CloseHorseEquipTips = "UI_CloseHorseEquipTips", --坐骑战装关闭tips UI_HorseArmor_UpLv = "UI_HorseArmor_UpLv", --坐骑装甲升级 UI_Horse_Equip = "UI_Horse_Equip", --坐骑战装穿戴 -- 神兽活动 UI_GodBeastActivity_InfoUpdate = "UI_GodBeastActivity_InfoUpdate", -- 神兽活动——相关信息更新 UI_GodBeastActivity_PlayEventPerform = "UI_GodBeastActivity_PlayEventPerform", -- 神兽活动——播放特效和动作 UI_GodBeastActivity_RefreshRp = "UI_GodBeastActivity_RefreshRp", -- 神兽活动——红点刷新 UI_GodBeastActivity_ChooseGodBeast = "UI_GodBeastActivity_ChooseGodBeast", -- 神兽活动——自选神兽 -- 转盘 UI_Turntable_DrawItemList = "UI_Turntable_DrawItemList", UI_Turntable_UpdateDrawTimes = "UI_Turntable_UpdateDrawTimes", UI_Turntable_UpdateTotalReward = "UI_Turntable_UpdateTotalReward", UI_Turntable_UpdateRedPoint = "UI_Turntable_UpdateRedPoint", --ClimbTower UI_UpdateClimbTowerInfo = "UI_UpdateClimbTowerInfo", UI_RefreshClimbTowerNoticeAwardRed = "UI_RefreshClimbTowerNoticeAwardRed", --NationClimbTower UI_UpdateNationClimbTowerInfo = "UI_UpdateNationClimbTowerInfo", UI_UpdateNationProgressRankInfo = "UI_UpdateNationProgressRankInfo", UI_UpdateFastLevelPassRewards = "UI_UpdateFastLevelPassRewards", -- 刷新全服10人通关奖励 --region ***** Boss ***** --WorldBoss UI_WorldBoss_UpdateInfo = "UI_WorldBoss_UpdateInfo", UI_WorldBoss_CloseView = "UI_WorldBoss_CloseView", UI_UpdateWorldBossInfo = "UI_UpdateWorldBossInfo", UI_WorldBoss_AddRemind = "UI_WorldBoss_AddRemind", UI_WorldBoss_UpdateRewardTimes = "UI_WorldBoss_UpdateRewardTimes", -- 刷新世界boss剩余奖励次数 UI_WorldBoss_UpdateDamageInfo = "UI_WorldBoss_UpdateDamageInfo", UI_WorldBoss_PlayHelpEffect = "UI_WorldBoss_PlayHelpEffect", -- 世界boss播放被攻击特效 UI_WorldBoss_Kill = "UI_WorldBoss_Kill", UI_WorldBoss_My_Assistant_Kill = "UI_WorldBoss_My_Assistant_Kill", -- 刷新世界BOSS协助列表的击杀数量 UI_WorldBoss_PlayerQuitRoom = "UI_WorldBoss_PlayerQuitRoom", UI_WorldBoss_OpenRelivePanel = "UI_WorldBoss_OpenRelivePanel", UI_WorldBoss_OpenHelpRemind = "UI_WorldBoss_OpenHelpRemind", UI_WorldBoss_RefreshHelpRemind = "UI_WorldBoss_RefreshHelpRemind", UI_WorldBoss_CloseHelpRemind = "UI_WorldBoss_CloseHelpRemind", WorldBoss_SendResult = "WorldBoss_SendResult", WorldBoss_PlayerAllHeroBeKilled = "WorldBoss_PlayerAllHeroBeKilled", GetSeekHelpResp = "GetSeekHelpResp", RefreshWorldBossHelp = "RefreshWorldBossHelp", WorldBoss_ClearAllSeekHelp = "WorldBoss_ClearAllSeekHelp", --personalBoss UI_PersonalBoss_UpdateRewardTimes = "UI_PersonalBoss_UpdateRewardTimes", -- 刷新个人boss剩余奖励次数 UI_PersonalBoss_RefreshFirstPassInfo = "UI_PersonalBoss_RefreshFirstPassInfo", -- 刷新个人boss首通 -- 战区世界Boss(乱世争雄) UI_CountryWorldBoss_UpdateOccupierInfo = "UI_CountryWorldBoss_UpdateOccupierInfo", -- 国战boss刷新占有者信息 UI_CountryWorldBoss_UpdateInfo = "UI_CountryWorldBoss_UpdateInfo", -- 国战boss全量信息 UI_CountryWorldBoss_UpdateRewardTimes = "UI_CountryWorldBoss_UpdateRewardTimes", -- 国战boss剩余奖励次数 UI_CountryWorldBoss_OnCloseGamePlay = "UI_CountryWorldBoss_OnCloseGamePlay", --关闭战区界面 --region ***** Boss ***** -- 多人副本剩余奖励次数 UI_UpdateMultiplayerDungeonRewardTimes = "UI_UpdateMultiplayerDungeonRewardTimes", -- 刷新剩余奖励次数 UI_UpdateMultiplayerDungeonDifficultInfo = "UI_UpdateMultiplayerDungeonDifficultInfo", -- 刷新难度通关队伍信息 --GuildBoss GuildBoss_SendDamage = "GuildBoss_SendDamage", GuildBoss_SendResult = "GuildBoss_SendResult", GuildBoss_ShowRoomList = "GuildBoss_ShowRoomList", GuildBoss_QuitRoom = "GuildBoss_QuitRoom", GuildBoss_PlayerDead = "GuildBoss_PlayerDead", --DragonArtery 龙脉战 DragonArtery_SendResult = "DragonArtery_SendResult", --RebelStrike UpdateRebelStrikeSceneInfo = "UpdateRebelStrikeSceneInfo", UI_UpdateRebelStrike_Select = "UI_UpdateRebelStrike_Select", UI_UpdateRebelStrike_LineInfo = "UI_UpdateRebelStrike_LineInfo", UI_UpdateRebelStrike_MapInfo = "UI_UpdateRebelStrike_MapInfo", UI_UpdateRebelStrike_TeamReward = "UI_UpdateRebelStrike_TeamReward", OnEnterSpawnNpcPoint = "OnEnterSpawnNpcPoint", OnExitSpawnNpcPoint = "OnExitSpawnNpcPoint", --TeamDungeon UI_TeamDungeon_RefreshAwardCount = "UI_TeamDungeon_RefreshAwardCount", Battle_SyncPVE_CreatePlayerFinished = "Battle_SyncPVE_CreatePlayerFinished", --创建entity结束 TeamDungeon_ContinueFindTeamPVENPC = "TeamDungeon_ContinueFindTeamPVENPC", TeamPVEShowVictoryPose = "TeamPVEShowVictoryPose", --FightThrone大乱斗 FightThrone_CollectAmountChange = "FightThrone_CollectAmountChange", --大乱斗采集物数量变化 FightThrone_SendResult = "FightThrone_SendResult", FightThrone_RankRefresh = "FightThrone_RankRefresh", FightThrone_FailRewardPush = "FightThrone_FailRewardPush", FightThrone_SelectHero = "FightThrone_SelectHero", SyncBattle_KillInfoNotice = "SyncBattle_KillInfoNotice", --龙脉 UI_DragonArtery_SetWarFieldId = "UI_DragonArtery_SetWarFieldId", UI_DragonArtery_SetFieldInfo = "UI_DragonArtery_SetFieldInfo", UI_DragonArtery_RefreshFieldInfo = "UI_DragonArtery_RefreshFieldInfo", UI_DragonArtery_UpdateSettingPower = "UI_DragonArtery_UpdateSettingPower", UI_DragonArtery_GetRankReward = "UI_DragonArtery_GetRankReward", --领取奖励 UI_DragonArtery_RefreshKingdomRankIndex = "UI_DragonArtery_RefreshKingdomRankIndex", --更新国家排名 UI_DragonArtery_ForceRefreshPlayerHead = "UI_DragonArtery_ForceRefreshPlayerHead", --刷新玩家头像 --Login UI_Login_RegisterComplete = "UI_Login_RegisterComplete", UI_Login_OnAuthComplete = "UI_Login_OnAuthComplete", UI_Login_GetCurShardInfo = "UI_Login_GetCurShardInfo", UI_Login_RefreshLoginServerInfo = "UI_Login_RefreshLoginServerInfo", UI_Login_SyncAnnouncementInfo = "UI_Login_SyncAnnouncementInfo", UI_Login_RefreshAnnouncementInfo = "UI_Login_RefreshAnnouncementInfo", UI_Login_PrivacySwitchUpdate = "UI_Login_PrivacySwitchUpdate", --hotFix Pause_Download = "Pause_Download",--暂停下载 Resume_Download = "Resume_Download",--恢复下载 UI_StagePackage_AllDownload = "UI_StagePackage_AllDownload", --全部分包资源下载完成 UI_StagePackage_ForceDownload = "UI_StagePackage_ForceDownload", UI_Close_DownloadEntry = "UI_Close_DownloadEntry", --关闭下载入口 OnPerPackFinish = "OnPerPackFinish", --游戏加载静态图和视频切换 UI_Login_SwitchPicAndVideo = "UI_Login_SwitchPicAndVideo", --functionNotice UI_UpdateFunctionUnlockAward = "UI_UpdateFunctionUnlockAward", UI_UpdateFunctionNoticeUnlock = "UI_UpdateFunctionNoticeUnlock", UI_UpdateFunctionNoticeExpEnd = "UI_UpdateFunctionNoticeExpEnd", UI_FunctionNotice_BreakExp = "UI_FunctionNotice_BreakExp", UI_UpdateServerDay = "UI_UpdateServerDay", --minimap UI_ShowMiniMap = "UI_ShowMiniMap", UI_HideMiniMap = "UI_HideMiniMap", UI_MiniMap_AddMapPoint = "UI_MiniMap_AddMapPoint", UI_MiniMap_DeleteMapPoint = "UI_MiniMap_DeleteMapPoint", UI_MiniMap_MapItemAction = "UI_MiniMap_MapItemAction", UI_MiniMap_HideSelf = "UI_MiniMap_HideSelf", UI_MiniMap_AddItem = "UI_MiniMap_AddItem", UI_MiniMap_DeleteItem = "UI_MiniMap_DeleteItem", UI_MiniMap_CountDownItem = "UI_MiniMap_CountDownItem", UI_MiniMap_RegisterEntity = "UI_MiniMap_RegisterEntity", UI_MiniMap_UnregisterEntity = "UI_MiniMap_UnregisterEntity", UI_ActivityNotice_HideSelf = "UI_ActivityNotice_HideSelf", --firstCharge UI_Update_FirstChargeInfo = "UI_Update_FirstChargeInfo", --BUFF UI_UpdateBuff_Self = "UI_UpdateBuff_Self", UI_UpdateBuff_Boss = "UI_UpdateBuff_Boss", UI_UpdateBuff_Town = "UI_UpdateBuff_Town", UI_UpdateBuff_Tips = "UI_UpdateBuff_Tips", UI_MainEntityAddSpecialViewBuff = "UI_MainEntityAddSpecialViewBuff", UI_MainEntityRemoveSpecialViewBuff = "UI_MainEntityRemoveSpecialViewBuff", UI_UpdateBuff_OtherHero = "UI_UpdateBuff_OtherHero", --Loading UI_Loading_HandleStep = "UI_Loading_HandleStep", UI_Loading_UpdateTips = "UI_Loading_UpdateTips", UI_Loading_UpdateDownloadProgress = "UI_Loading_UpdateDownloadProgress", UI_Loading_EnableBG = "UI_Loading_EnableBG", UI_Loading_UpdateFastFollowProgress = "UI_Loading_UpdateFastFollowProgress", --Line UI_ChangeLineDone = "UI_ChangeLineDone", UI_UpdateLineInfo = "UI_UpdateLineInfo", TimeLine_Update = "TimeLine_Update", CharacterTeamGsChange = "CharacterTeamGsChange", AcquireSystemRedAfterUnlock = "AcquireSystemRedAfterUnlock", TownLevelBegin = "TownLevelBegin", AfterTownLevelBegin = "AfterTownLevelBegin", UI_HomeMain_PlayEffect = "UI_HomeMain_PlayEffect", UI_HomeMain_RefreshNotice = "UI_HomeMain_RefreshNotice", UI_HomeMain_ChangeDontMergeView = "UI_HomeMain_ChangeDontMergeView", UI_HomeMain_UpdateChangeRootUI = "UI_HomeMain_UpdateChangeRootUI", UI_ShowGuildDriveBtn = "UI_ShowGuildDriveBtn", OnClickSceneColliderSystem = "OnClickSceneColliderSystem", UI_Collection_Finish = "UI_Collection_Finish", UI_SweepFuben_Refresh = "UI_SweepFuben_Refresh", UI_Energy_Refresh = "UI_Energy_Refresh", UI_SweepItem_Refresh = "UI_SweepItem_Refresh", --UILuaConsoleWindow UI_LuaConsole_Refresh_Attr = "UI_LuaConsole_Refresh_Attr", --Activity UI_Activity_Refresh_Active = "UI_Activity_Refresh_Active", UI_Activity_Refresh_ActiveReward = "UI_Activity_Refresh_ActiveReward", UI_Activity_Main_RedPoint = "UI_Activity_Main_RedPoint", UI_Activity_Refresh_Toggle_RedPoint = "UI_Activity_Refresh_Toggle_RedPoint", UI_Activity_Refresh_Cell_RedPoint = "UI_Activity_Refresh_Cell_RedPoint", UI_Activity_Refresh_Single_RedPoint = "UI_Activity_Refresh_Single_RedPoint", UI_Activity_Close = "UI_Activity_Close", --关闭活动界面 UI_Activity_Refresh_Calender = "UI_Activity_Refresh_Calender", -- 刷新周历 UI_Activity_Refresh_Preview = "UI_Activity_Refresh_Preview", -- 刷新周历报名状态 UI_Activity_Refresh_ListOrder = "UI_Activity_Refresh_ListOrder", -- 刷新列表排序 --1V1 UI_Solofight_RankDetail_Refresh = "UI_Solofight_RankDetail_Refresh", UI_Solofight_RankInfo_Refresh = "UI_Solofight_RankInfo_Refresh", UI_Solofight_EventInfo_Refresh = "UI_Solofight_EventInfo_Refresh", UI_Solofight_UpdateLine_Refresh = "UI_Solofight_UpdateLine_Refresh", UI_Solofight_RankSelfIndex_Refresh = "UI_Solofight_RankSelfIndex_Refresh", --更新自己当前品阶的排名 UI_Solofight_RewardProgress_Refresh = "UI_Solofight_RewardProgress_Refresh", -- 刷新奖励次数 Battle_Solofight_CreateHeroFinished = "Battle_Solofight_CreateHeroFinished", --创建entity结束 Battle_Solofight_HeroDead = "Battle_Solofight_HeroDead", --英雄死亡 Battle_Solofight_HeroSwitched = "Battle_Solofight_HeroSwitched", --切换英雄结束 Battle_Solofight_Win = "Battle_Solofight_Win", --胜利 Battle_Solofight_Fail = "Battle_Solofight_Fail", --失败 EnterFuben_RespError = "EnterFuben_RespError", EnterFuben_Resp = "EnterFuben_Resp", --多人演武 UI_ThreeTeamFight_RefreshBasic = "UI_ThreeTeamFight_RefreshBasic", UI_ThreeTeamFight_RefreshTopInfo = "UI_ThreeTeamFight_RefreshTopInfo", UI_ThreeTeamFight_RefreshChallengeInfo = "UI_ThreeTeamFight_RefreshChallengeInfo", UI_ThreeTeamFight_RefreshChallengePopUpInfo = "UI_ThreeTeamFight_RefreshChallengePopUpInfo", UI_ThreeTeamFight_UpdateMyRank = "UI_ThreeTeamFight_UpdateMyRank", UI_ThreeTeamFight_RefreshEventInfo = "UI_ThreeTeamFight_RefreshEventInfo", UI_ThreeTeamFight_OnSeasonFinish = "UI_ThreeTeamFight_OnSeasonFinish", -- 天下群雄 1v1 UI_HeroMatch1v1_Round = "UI_HeroMatch1v1_Round", -- 比赛匹配成功 UI_HeroMatch1v1_CloseView = "UI_HeroMatch1v1_CloseView", -- 赛程结束关闭界面 UI_HeroMatch1v1_RefreshGuessing = "UI_HeroMatch1v1_RefreshGuessing", -- 刷新竞猜信息 UI_HeroMatch1v1_RefreshInfo = "UI_HeroMatch1v1_RefreshInfo", -- 刷新天下群雄比赛信息 UI_HeroMatch1v1_RefreshPlayerInfo = "UI_HeroMatch1v1_RefreshPlayerInfo",-- 刷新天下群雄64强玩家信息 UI_WatchWarTimerUpdate = "UI_WatchWarTimerUpdate", -- 观战时间刷新啊 UI_WatchWarRewardsInfo = "UI_WatchWarRewardsInfo", -- 刷新观战信息 UI_OnReceivedBulletChannelMsg = "UI_OnReceivedBulletChannelMsg", -- 新弹幕频道消息 UI_UpdateSyncUnfairSoloWatch_ShowBullet = "UI_UpdateSyncUnfairSoloWatch_ShowBullet", -- 更新观战弹幕是否开启 UI_HeroMatch1v1_OnShowBattleSummary = "UI_HeroMatch1v1_OnShowBattleSummary", -- 打开战斗结算面板 SyncUnfairSolo_BattleResult = "SyncUnfairSolo_BattleResult", -- 发送结算协议 Battle_HeroMatch1v1_NextRound = "Battle_HeroMatch1v1_NextRound", -- 下一局事件 HeroMatch1v1_WorshipClick = "HeroMatch1v1_WorshipClick", -- 膜拜按钮点击 -- 天下群雄 3v3 UI_HeroMatch3v3_Round = "UI_HeroMatch3v3_Round", -- 比赛匹配成功 UI_HeroMatch3v3_ActiveBaseBG = "UI_HeroMatch3v3_ActiveBaseBG", UI_HeroMatch3v3_CloseView = "UI_HeroMatch3v3_CloseView", -- 赛程结束关闭界面 UI_HeroMatch3v3_RefreshGuessing = "UI_HeroMatch3v3_RefreshGuessing", -- 刷新竞猜信息 UI_HeroMatch3v3_RefreshInfo = "UI_HeroMatch3v3_RefreshInfo", -- 刷新天下群雄比赛信息 UI_HeroMatch3v3_RefreshPlayerInfo = "UI_HeroMatch3v3_RefreshPlayerInfo",-- 刷新天下群雄64强玩家信息 UI_HeroMatch3v3_OnShowBattleSummary = "UI_HeroMatch3v3_OnShowBattleSummary", -- 打开战斗结算面板 HeroMatch3v3_WorshipClick = "HeroMatch3v3_WorshipClick", -- 膜拜按钮点击 Battle_HeroMatch3v3_NextRound = "Battle_HeroMatch3v3_NextRound", -- 下一局事件 SyncUnfairTeamPVP_BattleResult = "SyncUnfairTeamPVP_BattleResult", -- 发送战斗结算协议 GetOtherPeopleInfo = "GetOtherPeopleInfo", -- 获取其他人数据 -- 战团(特殊组队) UI_SpecialTeam_TeamInfoChange = "UI_SpecialTeam_TeamInfoChange", UI_SpecialTeam_MemberInfoChange = "UI_SpecialTeam_MemberInfoChange", --成员信息变更 UI_SpecialTeam_ApplyInfoHandle = "UI_SpecialTeam_ApplyInfoHandle", --申请消息处理 UI_SpecialTeam_InviteInfoHandle = "UI_SpecialTeam_InviteInfoHandle", --邀请消息处理 UI_SpecialTeam_TeamMemberFull = "UI_SpecialTeam_TeamMemberFull", UI_SpecialTeam_JoinTeam = "UI_SpecialTeam_JoinTeam", UI_SpecialTeam_LeaveTeam = "UI_SpecialTeam_LeaveTeam", UI_SpecialTeam_CreateTeam = "UI_SpecialTeam_CreateTeam", UI_SpecialTeam_FullTeam = "UI_SpecialTeam_FullTeam", UI_SpecialTeam_RecommendTeamListChange = "UI_SpecialTeam_RecommendTeamListChange", --推荐队伍列表变更 UI_SpecialTeam_FormationStateChange = "UI_SpecialTeam_FormationStateChange", -- 布阵编辑状态变更 UI_SpecialTeam_CloseAll = "UI_SpecialTeam_CloseAll", -- 关闭所有战团相关界面 --群聊 UI_GroupChat_JoinChannel = "UI_GroupChat_JoinChannel", UI_GroupChat_ExitChannel = "UI_GroupChat_ExitChannel", UI_GroupChat_NewMsg = "UI_GroupChat_NewMsg", UI_AddGroupChatHistoryCount = "UI_AddGroupChatHistoryCount", -- 天下会武 UI_FairSoloTournament_OnSeasonEnd = "UI_FairSoloTournament_OnSeasonEnd", UI_FairSoloTournament_RefreshModuleInfo = "UI_FairSoloTournament_RefreshModuleInfo", UI_FairSoloTournament_RefreshStageInfo = "UI_FairSoloTournament_RefreshStageInfo", UI_FairSoloTournament_RefreshPlayerInfo = "UI_FairSoloTournament_RefreshPlayerInfo", UI_FairSoloTournament_RefreshMyInfo = "UI_FairSoloTournament_RefreshMyInfo", UI_FairTournament_RefreshQuizInfo = "UI_FairTournament_RefreshQuizInfo", UI_FairSoloTournament_NoticeBPInfo = "UI_FairSoloTournament_NoticeBPInfo", UI_FairSoloTournament_UpdateTask = "UI_FairSoloTournament_UpdateTask", UI_FairSoloTournament_UpdateThumbsUpParam = "UI_FairSoloTournament_UpdateThumbsUpParam", UI_FairSoloTournament_UpdateFamousInfo = "UI_FairSoloTournament_UpdateFamousInfo", UI_FairSoloTournament_UpdateClassPlayerInfo = "UI_FairSoloTournament_UpdateClassPlayerInfo", UI_FairSoloTournament_ChangeGroupTab = "UI_FairSoloTournament_ChangeGroupTab", UI_FairSoloTournament_JumpToPlayer = "UI_FairSoloTournament_JumpToPlayer", --观战 WatchBattle_LevelStop = "WatchBattle_LevelStop", -- 观战看完了 --广播跑马灯 UI_Broadcast_CutCurrentBroadcast = "UI_Broadcast_CutCurrentBroadcast", --打断中部当前正在跑马灯的消息 UI_Broadcast_CutCurrentBroadcastTop = "UI_Broadcast_CutCurrentBroadcastTop", --打断顶部当前正在跑马灯的消息 UI_Broadcast_UpdateBroadcast = "UI_Broadcast_UpdateBroadcast", --中间位置跑马灯有新消息事件通知 UI_Broadcast_UpdateBroadcastTop = "UI_Broadcast_UpdateBroadcastTop", --顶部位置跑马灯有新消息事件通知 UI_Broadcast_UpdateGM = "UI_Broadcast_UpdateGM", --跑马灯有新GM消息通知 UI_Broadcast_RecoverBroadcastTop = "UI_Broadcast_RecoverBroadcastTop", --恢复被GM打断的顶部跑马灯 New_Day_Refresh = "New_Day_Refresh", ----------跨天通知 --抽卡 UI_DrawCard_Refresh_MainUI = "UI_DrawCard_Refresh_MainUI", UI_DrawCard_Refresh_RedCardDrawCount = "UI_DrawCard_Refresh_RedCardDrawCount", UI_DrawCard_OnCloseGamePlay = "UI_DrawCard_OnCloseGamePlay", UI_Gem_Refresh_Bag = "UI_Gem_Refresh_Bag", --shop UI_Shop_Pay = "UI_Shop_Pay", UI_Shop_Buy_Success = "UI_Shop_Buy_Success", UI_Shop_Close_Exchange = "UI_Shop_Close_Exchange", UI_Shop_Refresh_Currency = "UI_Shop_Refresh_Currency", UI_Shop_Recharge = "UI_Shop_Recharge", UI_Guide_OnViewOpen = "UI_Guide_OnViewOpen", UI_VirtualJoystick_Show = "UI_VirtualJoystick_Show", UI_Guide_OnViewClose = "UI_Guide_OnViewClose", UI_Guide_ResetSlashBtn = "UI_Guide_ResetSlashBtn", UI_Guide_OnViewFocus = "UI_Guide_OnViewFocus", UI_Guide_VirtualJoystick_PointerDown = "UI_Guide_VirtualJoystick_PointerDown", UI_Guide_VirtualJoystick_PointerUp = "UI_Guide_VirtualJoystick_PointerUp", UI_VirtualController_Move = "UI_VirtualController_Move", UI_Shop_UpdateJPBaiZhanNewSymbolState = "UI_Shop_UpdateJPBaiZhanNewSymbolState", UI_TownHome_HideLeftBtn = "UI_TownHome_HideLeftBtn", UI_TownHome_Btn_Exchange = "UI_TownHome_Btn_Exchange", UI_TownHome_BtnState_Changed = "UI_TownHome_BtnState_Changed", UI_TownHome_ShowRightMainBtnGroup = "UI_TownHome_ShowRightMainBtnGroup", UI_ActivityNotice_FoldIn = "UI_ActivityNotice_FoldIn", UI_ActivityNotice_FoldOut = "UI_ActivityNotice_FoldOut", UI_Shop_RefreshShopInfo = "UI_Shop_RefreshShopInfo", UI_Shop_ForceClose = "UI_Shop_ForceClose", --FairPlay UI_FairPlay_RewardChestClaim = "UI_FairPlay_RewardChestClaim", UI_FairPlay_FairPlayInfoRefresh = "UI_FairPlay_FairPlayInfoRefresh", UI_FairPlay_BossChallengeSeasonInfoUpdate = "UI_FairPlay_BossChallengeSeasonInfoUpdate", UI_FairPlay_TVTSeasonInfoUpdate = "UI_FairPlay_TVTSeasonInfoUpdate", UI_FairPlay_SyncSoloSeasonInfoUpdate = "UI_FairPlay_SyncSoloSeasonInfoUpdate", UI_FairPlay_SyncSoloEloScoreUpdate = "UI_FairPlay_SyncSoloEloScoreUpdate", UI_FairPlay_RefreshPVPRankInfo = "UI_FairPlay_RefreshPVPRankInfo", UI_FairPlay_RefreshDailyRewardUI = "UI_FairPlay_RefreshDailyRewardUI", UI_FairPlay_RefreshWeeklyRewardUI = "UI_FairPlay_RefreshWeeklyRewardUI", UI_FairPlay_RefreshHeroFixedInfo = "UI_FairPlay_RefreshHeroFixedInfo", UI_FairPlay_RefreshHeroWinRateInfo = "UI_FairPlay_RefreshHeroWinRateInfo", UI_SyncSolo_RankRefresh = "UI_SyncSolo_RankRefresh", UI_SyncSolo_RefreshRedPoint = "UI_SyncSolo_RefreshRedPoint", SyncSolo_BattleResult = "SyncSolo_BattleResult", UI_Sync_HallOfFameRefresh = "UI_Sync_HallOfFameRefresh", UI_SyncSolo_WinRewardRefresh = "UI_SyncSolo_WinRewardRefresh", UI_FairPlay_WinRewardRefresh = "UI_FairPlay_WinRewardRefresh", UI_SyncSolo_NoticeBPInfo = "UI_SyncSolo_NoticeBPInfo", --bp公平竞技 UI_SyncSolo_OpenBPBattleMode = "UI_SyncSolo_OpenBPBattleMode", --开启无双对决 --Team UI_Team_TeamInfoChange = "UI_Team_TeamInfoChange", --队伍信息变更 UI_Team_MemberInfoChange = "UI_Team_MemberInfoChange", --成员信息变更 UI_Team_ApplyInfoHandle = "UI_Team_ApplyInfoHandle", --申请消息处理 UI_Team_InviteInfoHandle = "UI_Team_InviteInfoHandle", --邀请消息处理 UI_Team_RecommendTeamListChange = "UI_Team_RecommendTeamListChange", --推荐队伍列表变更 UI_Team_LeaveTeam = "UI_Team_LeaveTeam", --离开队伍 UI_Team_CreateTeam = "UI_Team_CreateTeam", --创建队伍 UI_Team_StrangerListRefresh = "UI_Team_StrangerListRefresh", --陌生人列表刷新 UI_Team_TeamTargetChange = "UI_Team_TeamTargetChange", --队伍目标更改 UI_TeamMatch_MemberStateChanged = "UI_TeamMatch_MemberStateChanged", --成员状态改变 UI_TeamMatch_MatchTime = "UI_TeamMatch_MatchTime", --匹配时间 UI_Team_SavePageIndex = "UI_Team_SavePageIndex",--保存页面打开的索引 UI_Team_UpdateFoldView = "UI_Team_UpdateFoldView", --更新组队目标 UI_SyncTeamPVP_RefreshDailyRewardUI = "UI_SyncTeamPVP_RefreshDailyRewardUI", --3V3首胜奖励 TeamMemberChanged = "TeamMemberChanged", --队员人数变化,加入/被踢/离队 UI_Refresh_SingleInteract = "UI_Refresh_SingleInteract", UI_Refresh_MultiInteract = "UI_Refresh_MultiInteract", UI_FreindInteract_ClickPlayer = "UI_FreindInteract_ClickPlayer", UI_Close_UITownHomePlayerHeadInteractionView = "UI_Close_UITownHomePlayerHeadInteractionView", UI_Close_UITownHomePlayerHeadInteractionView2 = "UI_Close_UITownHomePlayerHeadInteractionView2", UI_Open_Chat_By_External = "UI_Open_Chat_By_External", UI_MaterialLevel_Refresh = "UI_MaterialLevel_Refresh", UI_MaterialLevel_SweepRefresh = "UI_MaterialLevel_SweepRefresh", UI_Guild_GuildListRefresh = "UI_Guild_GuildListRefresh", UI_Guild_SelfInfoRefresh = "UI_Guild_SelfInfoRefresh", UI_Guild_GuildInfoRefresh = "UI_Guild_GuildInfoRefresh", UI_Guild_GuildCheckContent = "UI_Guild_GuildCheckContent", UI_Guild_TargetGuildFull = "UI_Guild_TargetGuildFull", UI_Guild_GuildInvitedList = "UI_Guild_GuildInvitedList", UI_Guild_GuildSetupRefresh = "UI_Guild_GuildSetupRefresh", UI_Guild_GuildBuildRefresh = "UI_Guild_GuildBuildRefresh", UI_Guild_DonateRankRefresh = "UI_Guild_DonateRankRefresh", UI_Guild_DonateEvent = "UI_Guild_DonateEvent", UI_Guild_DonateRefresh = "UI_Guild_DonateRefresh", UI_Guild_DiaryRefresh = "UI_Guild_DiaryRefresh", UI_Guild_ActivityRefresh = "UI_Guild_ActivityRefresh", UI_Guild_WelfareRefresh = "UI_Guild_WelfareRefresh", UI_Guild_KickOutRefresh = "UI_Guild_KickOutRefresh", UI_Guild_Leave = "UI_Guild_Leave", UI_Guild_BeKickOutRefresh = "UI_Guild_BeKickOutRefresh", UI_Guild_FamousInfoRefresh = "UI_Guild_FamousInfoRefresh", UI_Guild_RankInfo = "UI_Guild_RankInfo", UI_Guild_AuctionShareBonusRefresh = "UI_Guild_AuctionShareBonusRefresh", UI_Guild_LeaderTaskInfoUpdate = "UI_Guild_LeaderTaskInfoUpdate", UI_Delay_FocusOnTownHome = "UI_Delay_FocusOnTownHome", UpdateDownloadState = "UpdateDownloadState", UI_Chapter_ClaimAward = "UI_Chapter_ClaimAward", UI_ChapterGoal_NewUnlock = "UI_ChapterGoal_NewUnlock", UI_ChapterGoal_FirstUnlockPlayStart = "UI_ChapterGoal_FirstUnlockPlayStart", UI_ChapterGoal_SetParent = "UI_ChapterGoal_SetParent", UI_ChapterGoal_NewUnlockPlayEnd = "UI_ChapterGoal_NewUnlockPlayEnd", UI_ChapterGoal_RewardPanelClose = "UI_ChapterGoal_RewardPanelClose", UI_ChapterGoal_RefreshChapterAward = "UI_ChapterGoal_RefreshChapterAward", UI_OperationActivity_InfoChanged = "UI_OperationActivity_InfoChanged", UI_OperationActivity_DataChanged = "UI_OperationActivity_DataChanged", UI_OperationActivity_CloseView = "UI_OperationActivity_CloseView", UI_StageSignIn_AcquireReward = "UI_StageSignIn_AcquireReward", UI_Hegemony_AcquireReward = "UI_Hegemony_AcquireReward", UI_Hegemony_AcquirePointReward = "UI_Hegemony_AcquirePointReward", UI_Hegemony_InfoRefresh = "UI_Hegemony_InfoRefresh", UI_PushGift_TimeRefresh = "UI_PushGift_TimeRefresh", UI_PushGift_NewGiftChange = "UI_PushGift_NewGiftChange", UI_DirectGift_GiftInfoUpdate = "UI_DirectGift_GiftInfoUpdate", UI_DirectGift_NewGiftInfoChange = "UI_DirectGift_NewGiftInfoChange", UI_Guild_GuildRecruitRefresh = "UI_Guild_GuildRecruitRefresh", UI_Guild_GuildNewMemberNotice = "UI_Guild_GuildNewMemberNotice", UI_GuildBoss_MainRankRefresh = "UI_GuildBoss_MainRankRefresh", UI_GuildBoss_RankRefresh = "UI_GuildBoss_RankRefresh", UI_GuildBoss_EncourageRefresh = "UI_GuildBoss_EncourageRefresh", UI_GuildBoss_RollRefresh = "UI_GuildBoss_RollRefresh", UI_GuildBoss_Stagefresh = "UI_GuildBoss_Stagefresh", UI_GuildBoss_TimeRefresh = "UI_GuildBoss_TimeRefresh", UI_GuildAlliesMapView_Refresh = "UI_GuildAlliesMapView_Refresh", UI_GuildAlliesMainPanelNew_Refresh = "UI_GuildAlliesMainPanelNew_Refresh", UI_GuildAlliesMainPanelNew_RefreshTarget = "UI_GuildAlliesMainPanelNew_RefreshTarget", UI_GuildAlliesMyAllies_Refresh = "UI_GuildAlliesMyAllies_Refresh", UI_GuildAlliesLobby_Refresh = "UI_GuildAlliesLobby_Refresh", UI_GuildAlliesBadBlood_Refresh = "UI_GuildAlliesBadBlood_Refresh", UI_GuildAlliesAlign_Refresh = "UI_GuildAlliesAlign_Refresh", --UI_GuildWarTips_Begin = "UI_GuildWarTips_Begin", --UI_GuildWarTips_Map = "UI_GuildWarTips_Map", UI_GuildWarTips_Help = "UI_GuildWarTips_Help", UI_GuildWarTips_InteractGetRes = "UI_GuildWarTips_InteractGetRes", UI_GuildWarTips_HandInRes = "UI_GuildWarTips_HandInRes", UI_GuildWarTips_DropRes = "UI_GuildWarTips_DropRes", UI_GuildWarTips_TouchGetRes = "UI_GuildWarTips_TouchGetRes", UI_ItemTips_Closed = "UI_ItemTips_Closed", UI_ItemTips_ShowItemSource = "UI_ItemTips_ShowItemSource", --展开获取途径 UI_ItemTips_Closed_Child = "UI_ItemTips_Closed_Child", UI_ItemTips_OpenItemSource = "UI_ItemTips_OpenItemSource", -- 打开道具详情界面的时候同时打开道具来源 UI_Tips_RecoverUpdate = "UI_Tips_RecoverUpdate", UI_Tips_ClearQueue = "UI_Tips_ClearQueue", UI_SpecialTips_RecoverUpdate = "UI_SpecialTips_RecoverUpdate", UI_MoviePanel_OpenInit = "UI_MoviePanel_OpenInit", UI_BulletScreen_Operate = "UI_BulletScreen_Operate", UI_BulletScreen_Play = "UI_BulletScreen_Play", -- 弹幕播放是派发事件用于特殊处理 UI_BulletScreen_TimeLineSendReq = "UI_BulletScreen_TimeLineSendReq", --Treasure UI_UpdateTreasureInfo = "UI_UpdateTreasureInfo", UI_ActiveTreasureSuccess = "UI_ActiveTreasureSuccess", UI_TreasureBreakSuccess = "UI_TreasureBreakSuccess", UI_Treasure_SaveCurrentTabIndex = "UI_Treasure_SaveCurrentTabIndex", UI_ResonanceChange_Refresh = "UI_ResonanceChange_Refresh", --OnlineReward UI_OnlineReward_Start = "UI_OnlineReward_Start", UI_OnlineReward_Receive = "UI_OnlineReward_Receive", UI_OnlineReward_Refresh = "UI_OnlineReward_Refresh", UI_QuestionnaireRewardRefresh = "UI_QuestionnaireRewardRefresh", UI_TownGuide_UpdateActivity = "UI_TownGuide_UpdateActivity", --驻地相关 UI_GuildParty_UpdateActivityPanel = "UI_GuildParty_UpdateActivityPanel", UI_GuildParty_SubActivityEnd = "UI_GuildParty_SubActivityEnd"; UI_GuildParty_LeftExpCount = "UI_GuildParty_LeftExpCount", UI_GuildParty_RefreshActivityData = "UI_GuildParty_RefreshActivityData", UI_GuildParty_ExamChatHistory = "UI_GuildParty_ExamChatHistory", UI_GuildParty_ExamChat = "UI_GuildParty_ExamChat", UI_GuildParty_ActivityRank = "UI_GuildParty_ActivityRank", --Keyboard Move UI_KeyboardControl_MoveDir="UI_KeyboardControl_MoveDir", UI_KeyboardControl_MoveRelease="UI_KeyboardControl_MoveRelease", --Keyboard Skill UI_KeyboardControl_Skill_Press="UI_KeyboardControl_Skill_Press", UI_KeyboardControl_Skill_Release="UI_KeyboardControl_Skill_Release", --Keyboard SwitchTeam UI_KeyboardControl_Switch_Team = "UI_KeyboardControl_Switch_Team", UI_KeyboardControl_Enter = "UI_KeyboardControl_Enter", UI_KeyboardControl_Rotating = "UI_KeyboardControl_Rotating", UI_GuildCultivateInfoRefresh = "UI_GuildCultivateInfoRefresh", UI_GuildBuildingInfoRefresh = "UI_GuildBuildingInfoRefresh", UI_GuildCultivateSkillLevelUp = "UI_GuildCultivateSkillLevelUp", -- 通用复活 :玩家指定一个一个活 UI_SelectOneRevive_SelfDead = "UI_SelectOneRevive_SelfDead", UI_SelectOneRevive_TopViewRefresh = "UI_SelectOneRevive_TopViewRefresh", ---GuildWar UI_GuildWarGroupInfosUpdate = "UI_GuildWarGroupInfosUpdate", UI_GuildWarStageUpdate = "UI_GuildWarStageUpdate", UI_GuildWarArrayOpen = "UI_GuildWarArrayOpen", UI_GuildWarKillInfoNotice = "UI_GuildWarKillInfoNotice", UI_GuildWarCloseRevive = "UI_GuildWarCloseRevive", UI_GuildWarHpUpdate = "UI_GuildWarHpUpdate", UI_GuildWarInfoUpdate = "UI_GuildWarInfoUpdate", UI_GuildWarSelfDead = "UI_GuildWarSelfDead", UI_GuildWarWallOfFame_Refresh = "UI_GuildWarWallOfFame_Refresh", UI_GuildWarPastScoreList_Refresh = "UI_GuildWarPastScoreList_Refresh", GuildWar_SendResult = "GuildWar_SendResult", UI_GuildWarCampTopViewRefresh = "UI_GuildWarCampTopViewRefresh", UI_GuildWarBigMapUpdate = "UI_GuildWarBigMapUpdate", UI_GuildWarResourceScoreChange = "UI_GuildWarResourceScoreChange", UI_GuildWarResourcesShopUpdate = "UI_GuildWarResourcesShopUpdate", UI_RefresGuildWarMapBtnsUI="UI_RefresGuildWarMapBtnsUI", UI_GuildWarCommandTeam = "UI_GuildWarCommandTeam", UI_RefresGuildWarReadyStageTime = "UI_RefresGuildWarReadyStageTime", UI_GuildWarCommandEffect = "UI_GuildWarCommandEffect", UI_ShowCommonCommandTips = "UI_ShowCommonCommandTips", UI_ShowGuildWarTips = "UI_ShowGuildWarTips", UI_CloseGuildWarTips = "UI_CloseGuildWarTips", UI_GuildWarResourceCostNotify = "UI_GuildWarResourceCostNotify", --自己的物资变更 UI_GuildWarResourceUpdate = "UI_GuildWarResourceUpdate", --战场总物资变更 UI_GuildWarCanBuyNotify = "UI_GuildWarCanBuyNotify", --可购买物资变更 GuildWar_SendResult = "GuildWar_SendResult", GuildWar_KnockCarBorn = "GuildWar_KnockCarBorn", GuildWar_DragonBorn = "GuildWar_DragonBorn", GuildWar_DragonDisappear = "GuildWar_DragonDisappear", GuildWar_WallBorn = "GuildWar_WallBorn", GuildWar_HeroRevive = "GuildWar_HeroRevive", -- GuildAuction UI_GuildAuctionBase_RefreshPanel = "UI_GuildAuctionBase_RefreshPanel", UI_GuildAuctionList_RefreshPanel = "UI_GuildAuctionList_RefreshPanel", UI_GuildAuctionMy_RefreshPanel = "UI_GuildAuctionMy_RefreshPanel", UI_GuildAuctionRecord_RefreshPanel = "UI_GuildAuctionRecord_RefreshPanel", UI_GuildAuctionInfo_RefreshPanel = "UI_GuildAuctionInfo_RefreshPanel", UI_GuildAuctionBtnState_Refresh = "UI_GuildAuctionBtnState_Refresh", UI_GuildAuctionTabRefresh = "UI_GuildAuctionTabRefresh", -- GuildWarMiniMap UI_MiniMapMain_Monster_Create = "UI_MiniMapMain_Monster_Create", UI_MiniMapMain_Monster_Dead = "UI_MiniMapMain_Monster_Dead", UI_MiniMapMain_StrongHold_Occupation = "UI_MiniMapMain_StrongHold_Occupation", UI_MiniMapMain_Player_Create = "UI_MiniMapMain_Player_Create", UI_MiniMapMain_Player_Change = "UI_MiniMapMain_Player_Change", UI_MiniMapMain_Player_Dead = "UI_MiniMapMain_Player_Dead", UI_MiniMapMain_ShowEffect = "UI_MiniMapMain_ShowEffect", UI_AddBattleModelUI = "UI_AddBattleModelUI", Level_HeroDead = "Level_HeroDead", UI_OnOrientationChange = "UI_OnOrientationChange", -- GuildVoiceRoom UI_ChannelChat_RefreshVoiceChatInfo="UI_ChannelChat_RefreshVoiceChatInfo", UI_Auto_Tips = "UI_Auto_Tips", -- 自动跟随、寻路 UI_Auto_Fight = "UI_Auto_Fight", -- 自动战斗 TimerWheelStartTimeOver = "TimerWheelStartTimeOver", TimerWheelEndTimeOver = "TimerWheelEndTimeOver", RandomScenePoint_BornOneCharacter = "RandomScenePoint_BornOneCharacter", RandomScenePoint_RemoveOneCharacter = "RandomScenePoint_RemoveOneCharacter", RandomScenePoint_BornOneCharacterComplete = "RandomScenePoint_BornOneCharacterComplete", RandomScenePoint_OnActive = "RandomScenePoint_OnActive", UI_Achievement_RefreshRedPoint = "UI_Achievement_RefreshRedPoint", UI_Achievement_CloseGamePlay = "UI_Achievement_CloseGamePlay",--关闭玩法 UI_AchievementBase_Refresh = "UI_AchievementBase_Refresh", UI_AchievementPandect_Refresh = "UI_AchievementPandect_Refresh", UI_AchievementReward_RefreshLevel = "UI_AchievementReward_RefreshLevel", UI_AchievementReward_RefreshReward = "UI_AchievementReward_RefreshReward", UI_AchievementInfo_Refresh = "UI_AchievementInfo_Refresh", UI_AchievementInfo_UpdateItems = "UI_AchievementInfo_UpdateItems", UI_SDKUser_Unlock_Update = "UI_SDKUser_Unlock_Update", -- 进爵 UI_Nobility_RefreshPanel = "UI_Nobility_RefreshPanel", UI_Nobility_RefreshStageUp = "UI_Nobility_RefreshStageUp", -- 爵位阶段激活|晋升 UI_Nobility_RefreshSecondStageActive = "UI_Nobility_RefreshSecondStageActive", -- 进爵第二阶段训练后刷新界面 UI_Nobility_ContinueFindNPC = "UI_Nobility_ContinueFindNPC", -- 进爵寻路 --势力共建 GuildTarget_RefreshAllData = "GuildTarget_RefreshAllData", GuildTarget_ReceiveTargetReward = "GuildTarget_ReceiveTargetReward", GuildTarget_GetGuildTargetScoreRank = "GuildTarget_GetGuildTargetScoreRank", GuildTarget_GetMemberTargetScoreRank = "GuildTarget_GetMemberTargetScoreRank", -- 累冲 UI_TotalTopUp_RefreshInfo = "UI_TotalTopUp_Charge_Info", -- 累冲信息 UI_TotalTopUp_RefreshGetBtn = "UI_TotalTopUp_RefreshGetBtn", -- 等级礼包 UI_LevelUpGift_Refresh = "UI_LevelUpGift_Refresh", --region ************** 福利 ************** -- 福利主界面 UI_WelfareBase_RefreshRedPoint = "UI_WelfareBase_RefreshRedPoint",--福利界面刷新红点 UI_WelfareBase_RefreshEventList = "UI_WelfareBase_RefreshEventList", --福利界面刷新页签 UI_WelfareBase_BindAccountRefreshRed = "UI_WelfareBase_BindAccountRefreshRed",-- 福利里的绑定账号红点刷新 UI_WelfareBase_ChangeBGPath = "UI_WelfareBase_ChangeBGPath", --每日礼包 UI_DailyGift_Refresh = "UI_DailyGift_Refresh", -- 领体力 UI_EnergyGet_EnergyStateRefresh = "UI_EnergyGet_EnergyStateRefresh", UI_EnergyGet_EnergyStateInit = "UI_EnergyGet_EnergyStateInit", -- 月卡 UI_MonthCard_SetDailyRedPointRecord = "UI_MonthCard_SetDailyRedPointRecord", UI_MonthCard_RewardClaimRefresh = "UI_MonthCard_RewardClaimRefresh", -- 基金 UI_Fund_RefreshPanel = "UI_Fund_RefreshPanel", -- 刷新界面 UI_Fund_RefreshRedPoint = "UI_Fund_RefreshRedPoint", -- 基金红点 -- 名将之路 UI_HeroFund_RefreshPanel = "UI_HeroFund_RefreshPanel", -- 刷新主界面 -- 充值返利领取状态更新 UI_Welfare_RechargeReturnRewardState = "UI_Welfare_RechargeReturnRewardState", UI_SetJPCbtRebateCode = "UI_SetJPCbtRebateCode", -- 问卷页面点击 UI_Welfare_Questionnaire_Click = "UI_Welfare_Questionnaire_Click", -- 预约豪礼 UI_ReservedGift_CloseView = "UI_ReservedGift_CloseView", -- 关闭预约豪礼弹窗 -- 每日签到 UI_DailySignin_Refresh = "UI_DailySignin_Refresh", -- 刷新每日签到界面 -- 月累充 UI_DrawStraws_RefreshRp = "UI_DrawStraws_RefreshRp", UI_DrawStraws_RefreshMain = "UI_DrawStraws_RefreshMain", UI_DrawStraws_RefreshTask = "UI_DrawStraws_RefreshTask", --聚宝赠礼(周期累充) UI_CycleRecharge_RefreshInfo = "UI_CycleRecharge_RefreshInfo", UI_CycleRecharge_UpdateRedPoint = "UI_CycleRecharge_UpdateRedPoint", -- 大包更新 VersionUpdate = "VersionUpdate", --刷新礼包信息 DirectGift_UpdateDirectGiftList = "DirectGift_UpdateDirectGiftList", -- 休沐祭礼(周末祈福) UI_WeekendReward_UpdateInfo = "UI_WeekendReward_UpdateInfo", -- 刷新界面数据 UI_WeekendReward_ShowSelectEffect = "UI_WeekendReward_ShowSelectEffect", -- 播放选中特效 -- 领取奖励后关闭界面 -- 国服公测福利功能(仅公测使用,之后会将整个功能移除掉) UI_TestWelfare_GetRewardCloseView = "UI_TestWelfare_GetRewardCloseView", -- 节日签到 - 领取奖励后刷新界面 UI_FestivalLogin_RefreshView = "UI_FestivalLogin_RefreshView", --endregion ************** 福利 ************** -- 助战 UI_AssistanceFight_RefreshMainPanel = "UI_AssistanceFight_RefreshMainPanel", UI_AssistanceFight_RefreshUnlockPanel = "UI_AssistanceFight_RefreshUnlockPanel", UI_AssistanceFight_PlaySlotUnlockEft = "UI_AssistanceFight_PlaySlotUnlockEft", UI_AssistanceFight_PlaySlotOnHeroEft = "UI_AssistanceFight_PlaySlotOnHeroEft", UI_AssistanceFight_TeamworkBuffChange = "UI_AssistanceFight_TeamworkBuffChange", UI_AssistanceFight_HeroChange = "UI_AssistanceFight_HeroChange", -- 图鉴 UI_Illustration_OneKeyUpLevel = "UI_Illustration_OneKeyUpLevel", UI_Illustration_HeroLibrary_RefreshBase = "UI_Illustration_HeroLibrary_RefreshBase", --主将图鉴刷新 UI_Illustration_HeroLibrary_RefreshPopUp = "UI_Illustration_HeroLibrary_RefreshPopUp", --主将图鉴弹窗刷新 UI_Illustration_WeaponLibrary_RefreshBase = "UI_Illustration_WeaponLibrary_RefreshBase", --神兵图鉴刷新 UI_Illustration_WeaponLibrary_RefreshPopUp = "UI_Illustration_WeaponLibrary_RefreshPopUp" , --神兵图鉴弹窗刷新 UI_Illustration_HorseLibrary_RefreshBase = "UI_Illustration_HorseLibrary_RefreshBase", --坐骑图鉴刷新 UI_Illustration_HorseLibrary_RefreshPopUp = "UI_Illustration_HorseLibrary_RefreshPopUp" , --坐骑图鉴弹窗刷新 UI_Illustration_TreasureLibrary_RefreshBase = "UI_Illustration_TreasureLibrary_RefreshBase", --宝物图鉴刷新 UI_Illustration_TreasureLibrary_RefreshPopUp = "UI_Illustration_TreasureLibrary_RefreshPopUp" , --宝物图鉴弹窗刷新 UI_Illustration_Stratagem_RefreshBase = "UI_Illustration_Stratagem_RefreshBase", --计略图鉴刷新 UI_Illustration_Stratagem_RefreshPopUp = "UI_Illustration_Stratagem_RefreshPopUp" , --计略图鉴弹窗刷新 UI_Illustration_LightEffect_RefreshBase = "UI_Illustration_LightEffect_RefreshBase", --光效图鉴刷新 UI_Illustration_LightEffect_RefreshPopUp = "UI_Illustration_LightEffect_RefreshPopUp", --光效图鉴弹窗刷新 Illustration_AssignUpdateLevelResponse = "Illustration_AssignUpdateLevelResponse", --图鉴 激活/升级 的Response 转发事件 UI_Illustration_GodBeast_RefreshBase = "UI_Illustration_GodBeast_RefreshBase", --神兽图鉴刷新 UI_Illustration_GodBeastLibrary_RefreshPopUp = "UI_Illustration_GodBeastLibrary_RefreshPopUp" , --神兽图鉴弹窗刷新 UI_Illustration_DyeLibrary_RefreshBase = "UI_Illustration_DyeLibrary_RefreshBase", UI_Illustration_DyeLibrary_RefreshPopUp = "UI_Illustration_DyeLibrary_RefreshPopUp" , UI_Illustration_AppearanceLibrary_RefreshBase = "UI_Illustration_AppearanceLibrary_RefreshBase", UI_Illustration_AppearanceLibrary_RefreshPopUp = "UI_Illustration_AppearanceLibrary_RefreshPopUp" , --挖宝 DigTreasure_RewardBoxBorn = "DigTreasure_RewardBoxBorn", DigTreasure_OpenBoxOver = "DigTreasure_OpenBoxOver", DigTreasure_OpenMulDoor = "DigTreasure_OpenMulDoor", DigTreasure_OpenedMulOwnerBox = "DigTreasure_OpenedMulOwnerBox", DigTreasure_EnterOrExitDoorway = "DigTreasure_EnterOrExitDoorway", -- 进入或离开传送门 DigTreasure_AllInDoorway = "DigTreasure_AllInDoorway", -- 传送门显示条 DigTreasure_SendResult = "DigTreasure_SendResult", DigTreasure_GatherReward = "DigTreasure_GatherReward", UI_TownHome_TipsShow = "UI_TownHome_TipsShow", DigTreasure_GotoNextLevel = "DigTreasure_GotoNextLevel", DigTreasure_AutoOpenBox = "DigTreasure_AutoOpenBox", DigTreasure_AutoOpenBoxCountdownSecond = "DigTreasure_AutoOpenBoxCountdownSecond", DigTreasure_StartTask = "DigTreasure_StartTask", DigTreasure_StopTask = "DigTreasure_StopTask", BagItemFastApply_ClickClose = "BagItemFastApply_ClickClose", DigTreasure_RefreshSwitchState = "DigTreasure_RefreshSwitchState", --刷新是否勾选额外奖励设置 --region ************** 金将活动 ********************* -- 金将体验关通用 UI_GoldenHero_RefreshCurrency = "UI_GoldenHero_RefreshCurrency", -- 金将关——刷新体力 UI_GoldenHero_FocusOnGoldenHeroView = "UI_GoldenHero_FocusOnGoldenHeroView", -- 金将进到页面的回调 UI_GoldenHero_ActivityEnd = "UI_GoldenHero_ActivityEnd", -- 金将活动结束 -- 协同Boss UI_GoldenHeroBoss_SetAllInfo = "UI_GoldenHeroBoss_SetAllInfo", --enterWorld一次性更新全部信息 UI_GoldenHeroBoss_UpdateNewBoss = "UI_GoldenHeroBoss_UpdateNewBoss", --更新出现的全新boss UI_GoldenHeroBoss_UpdateExistBoss = "UI_GoldenHeroBoss_UpdateExistBoss", --更新已有的boss信息 UI_GoldenHeroBoss_UpdateDeadBoss = "UI_GoldenHeroBoss_UpdateDeadBoss", --更新死亡的boss信息 UI_GoldenHeroBoss_UpdateExpiredBoss = "UI_GoldenHeroBoss_UpdateExpiredBoss", --更新过期的boss信息 UI_GoldenHeroBoss_UpdateBossRecord = "UI_GoldenHeroBoss_UpdateBossRecord", --更新boss详情信息 UI_GoldenHeroBoss_AddNewBossRecord = "UI_GoldenHeroBoss_AddNewBossRecord", --新增boss详情信息 UI_GoldenHeroBoss_UpdateSupportCD = "UI_GoldenHeroBoss_UpdateSupportCD", --更新boss求援CD UI_GoldenHeroBoss_LocateBoss = "UI_GoldenHeroBoss_LocateBoss", --定位到boss并选中 UI_GoldenHeroBoss_RefreshFilter = "UI_GoldenHeroBoss_RefreshFilter", --boss筛选刷新 UI_GoldenHeroBoss_RefreshRankData = "UI_GoldenHeroBoss_RefreshRankData", --boss排行榜刷新 UI_GoldenHeroBoss_RefreshDailyReward = "UI_GoldenHeroBoss_RefreshDailyReward", --boss日常积分奖励刷新 UI_GoldenHeroBoss_RefreshDailyPoint = "UI_GoldenHeroBoss_RefreshDailyPoint", --boss日常积分刷新 UI_GoldenHeroBoss_BuyCountRefresh = "UI_GoldenHeroBoss_BuyCountRefresh", --boss购买次数刷新 -- 秘闻关卡 UI_GoldenHeroStory_RefreshStoryPanel = "UI_GoldenHeroStory_RefreshStoryPanel", -- 秘闻——数据变更刷新界面 UI_GoldenHeroStory_RefreshEnding = "UI_GoldenHeroStory_RefreshEnding", -- 秘闻——秘闻录领奖后刷新界面 UI_GoldenHeroStory_RefreshStoryStarPanel = "UI_GoldenHeroStory_RefreshStoryStarPanel", -- 秘闻——关卡成就领奖后刷新界面 UI_GoldenHeroStory_RecoverPathPosition = "UI_GoldenHeroStory_RecoverPathPosition", -- 秘闻——还原PathPosition UI_GoldenHeroStory_GoldHeroSkipAllStory = "UI_GoldenHeroStory_GoldHeroSkipAllStory", -- 秘闻——跳过金将活动所有剧情 -- 声名鹊起 UI_GoldenHeroFame_RefreshMainPanel = "UI_GoldenHeroFame_RefreshMainPanel", -- 声名鹊起——刷新主界面 -- 轶事 UI_GoldenHeroAnecdote_RefreshInfo = "UI_GoldenHeroAnecdote_RefreshInfo", --endregion ************** 金将活动 ********************* --region ************** 彩金将活动 ********************* -- 彩金将-主界面 UI_SuperGold_ActivityEnd = "UI_SuperGold_ActivityEnd", UI_SuperGold_ServerRedPointRefresh = "UI_SuperGold_ServerRedPointRefresh", -- 彩金将-体验关 UI_SuperGoldStory_RefreshInfo = "UI_SuperGoldStory_RefreshInfo", -- 彩金将-—刷新界面 -- 彩金将-试炼关 UI_SuperGoldBoss_InfoRefresh = "UI_SuperGoldBoss_InfoRefresh", --彩金试炼信息刷新 UI_SuperGoldBoss_CloseBossBattleInfoViewDmgDelta = "UI_SuperGoldBoss_CloseBossBattleInfoViewDmgDelta", --彩金试炼信息界面关闭 UI_SuperGoldBoss_SummaryOpt = "UI_SuperGoldBoss_SummaryOpt", --彩金试炼结算操作 -- 彩金将-战令 UI_SuperGoldHonorOrder_RefreshReward = "UI_SuperGoldHonorOrder_RefreshReward", -- 彩金将_战令_刷新界面 UI_SuperGoldHonorOrder_IsSenior = "UI_SuperGoldHonorOrder_IsSenior", -- 彩金将_战令_购买高级战令后通知关闭界面 UI_SuperGoldHonorOrder_IsSeniorPlayUIEffect = "UI_SuperGoldHonorOrder_IsSeniorPlayUIEffect", -- 彩金将_战令_购买高级战令后播放特效 -- 彩金将-扭蛋 UI_SuperGoldLottery_RefreshRedPoint = "UI_SuperGoldLottery_RefreshRedPoint", --彩金将 扭蛋刷红点 UI_SuperGoldLottery_RefreshUI = "UI_SuperGoldLottery_RefreshUI", --彩金将 扭蛋刷UI UI_SuperGoldLottery_PlayAnimation = "UI_SuperGoldLottery_PlayAnimation", --彩金将 扭蛋播放抽奖动画 --endregion ************** 彩金将活动 ********************* -- 商城 UI_PayMall_RefreshMain = "UI_PayMall_RefreshMain", UI_PayMall_RefreshPopUp = "UI_PayMall_RefreshPopUp", UI_PayMall_SetCount = "UI_PayMall_SetCount", UI_PayMall_ShowSomeBaseUI = "UI_PayMall_ShowSomeBaseUI", --显示基础界面部分UI UI_PayMall_HideSomeBaseUI = "UI_PayMall_HideSomeBaseUI", --显示基础界面部分UI UI_PayMall_RefreshGoodsUI = "UI_PayMall_RefreshGoodsUI", --刷新商城物品信息 UI_PayMall_OpenSpecificView = "UI_PayMall_OpenSpecificView", --商城跳转显示到指定子页面 UI_PayMall_SaveCurrentShopTabIndex = "UI_PayMall_SaveCurrentShopTabIndex", --保存商城点击索引 UI_PayMall_RefreshRedPoint = "UI_PayMall_RefreshRedPoint", --刷新商城主界面红点 UI_PayMall_RefreshTab = "UI_PayMall_RefreshTab", --刷新商城Tab页 --推送的更新 UI_NotificationStateChange = "UI_NotificationStateChange", UI_ServerNotificationStateChange = "UI_ServerNotificationStateChange", -- 抽卡商城 UI_GachaShop_Refresh = "UI_GachaShop_Refresh", UI_GachaShop_RefreshPopUp = "UI_GachaShop_RefreshPopUp", UI_Gacha_RefreshGet = "UI_Gacha_RefreshGet", UI_Gacha_RefreshGet_CostInfo = "UI_Gacha_RefreshGet_CostInfo", UI_GachaShop_RefreshSummaryRecords = "UI_GachaShop_RefreshSummaryRecords", UI_GachaLimit_Refresh = "UI_GachaLimit_Refresh", UI_GachaLimit_RefreshGet = "UI_GachaLimit_RefreshGet", UI_GachaLimit_RefreshGet_CostInfo = "UI_GachaLimit_RefreshGet_CostInfo", UI_GachaLimit_ChangeCardInfo = "UI_GachaLimit_ChangeCardInfo", -- 抽卡基础数据变化刷新通知 UI_Reborn_Smelt_EquipSmeltSuccess = "UI_Reborn_Smelt_EquipSmeltSuccess", --熔炼 UI_Reborn_Recast_RecastSuccess = "UI_Reborn_Recast_RecastSuccess", --重生 UI_Reborn_ConfirmButtonEffect = "UI_Reborn_ConfirmButtonEffect", --确认播放特效 -- 势力红包 UI_RedPacket_RefreshOwn = "UI_RedPacket_RefreshOwn", -- 刷新已经拥有的红包(发放中、未发放) UI_RedPacket_RefreshReceivePanel = "UI_RedPacket_RefreshReceivePanel", -- 刷新领取界面 UI_RedPacket_RefreshRecordPanel = "UI_RedPacket_RefreshRecordPanel", -- 刷新历史记录界面 UI_RedPacket_ReceiveTimes = "UI_RedPacket_ReceiveTimes", -- 刷新今日领取数量 -- 奖励找回 UI_RewardRecovery_RefreshRecovery = "UI_RewardRecovery_RefreshRecovery", -- 刷新找回列表 UI_RewardRecovery_RefreshRedPoint = "UI_RewardRecovery_RefreshRedPoint", -- 刷新红点 --region ************* 外观 **************** -- 武将外观-时装 UI_Appearance_Refresh = "UI_Appearance_Refresh", -- 刷新武将时装 UI_Appearance_ChangePreviewAppearance = "UI_Appearance_ChangePreviewAppearance", -- 切换预览时装模型 -- 神兵外观-时装 UI_WeaponAppearance_ChangePreviewAppearance = "UI_WeaponAppearance_ChangePreviewAppearance", --切换神兵时装 -- 武将外观_光效 UI_LightEffect_Refresh = "UI_LightEffect_Refresh", -- 刷新光效界面 UI_LightEffect_ChangePreviewLightEffect = "UI_LightEffect_ChangePreviewLightEffect", -- 切换预览光效模型 UI_LightEffect_CheckLvBuFaXiangCamera = "UI_LightEffect_CheckLvBuFaXiangCamera", -- 检查吕布法相摄像机 UI_LightEffect_PutOnLightEffect = "UI_LightEffect_PutOnLightEffect", --穿戴光效 UI_LightEffect_ResetLightEffect = "UI_LightEffect_ResetLightEffect", --重置光效 UI_LightEffect_LightEffectPictorial_Refresh = "UI_LightEffect_LightEffectPictorial_Refresh", --重置光效 --endregion ************* 外观 **************** --染色外观 UI_DyeAppearance_UpdateInfo = "UI_DyeAppearance_UpdateInfo", UI_DyeAppearance_ChangeModelPartDye = "UI_DyeAppearance_ChangeModelPartDye", UI_DyeAppearance_UpdateModelDye = "UI_DyeAppearance_UpdateModelDye", UI_DyeAppearance_SwitchTabIndex = "UI_DyeAppearance_SwitchTabIndex", UI_DyeAppearance_OnDrawColorFinish = "UI_DyeAppearance_OnDrawColorFinish", UI_DyeAppearance_UpdateDrawCardRed = "UI_DyeAppearance_UpdateDrawCardRed", -- 仇人系统 UI_Rival_OpenRemind = "UI_Rival_OpenRemind", -- 仇人系统—仇人提示打开 UI_Rival_RefreshRemind = "UI_Rival_RefreshRemind", -- 仇人系统—仇人提示刷新 UI_Rival_CloseRemind = "UI_Rival_CloseRemind", -- 仇人系统—仇人提示关闭 UI_Rival_RefreshRemindMessageList = "UI_Rival_RefreshRemindMessageList", -- 仇人系统—仇人动态刷新 UI_Rival_RefreshRivalList = "UI_Rival_RefreshRivalList", -- 仇人系统—仇人列表刷新 UI_Rival_RefreshRecord = "UI_Rival_RefreshRecord", -- 仇人系统—恩怨簿 UI_Rival_RequestRecord = "UI_Rival_RequestRecord", -- 仇人系统—重新请求列表 UI_Rival_RefreshSetting = "UI_Rival_RefreshSetting", -- 仇人系统—仇人设置刷新 UI_Rival_CloseSlogan = "UI_Rival_CloseSlogan", -- 仇人系统—关闭仇人喊话设置界面 -- 大富翁 UI_Monopoly_RefreshMain = "UI_Monopoly_RefreshMain", UI_Monopoly_RefreshRecord = "UI_Monopoly_RefreshRecord", UI_Monopoly_ShowSwingDiceResult = "UI_Monopoly_ShowSwingDiceResult", UI_Monopoly_PlayNewRoundRewardEffect = "UI_Monopoly_PlayNewRoundRewardEffect", UI_Monopoly_RefreshRp = "UI_Monopoly_RefreshRp", UI_Monopoly_ActivityEnd = "UI_Monopoly_ActivityEnd", UI_Monopoly_RefreshTasks = "UI_Monopoly_RefreshTasks", UI_Monopoly_OnCloseActivity = "UI_Monopoly_OnCloseActivity", UI_OperationActivity_RefreshHotDatas = "UI_OperationActivity_RefreshHotDatas", UI_Monopoly_ChooseTreasure = "UI_Monopoly_ChooseTreasure", Monopoly_Point_Refresh = "Monopoly_Point_Refresh", Monopoly_Store_Refresh = "Monopoly_Store_Refresh", Monopoly_LoopReward_Refresh = "Monopoly_LoopReward_Refresh", -- 头像、头像框 UI_PlayerHeadPortraitAndBox_RefreshCur = "UI_PlayerHeadPortraitAndBox_RefreshCur", -- 头像、头像框过期 UI_PlayerHeadPortraitAndBox_Refresh = "UI_PlayerHeadPortraitAndBox_Refresh", -- 头像、头像框列表刷新 -- 战令 UI_HonorOrder_InterTemporalRefresh = "UI_HonorOrder_InterTemporalRefresh", -- 跨期刷新战令界面 UI_HonorOrder_RefreshChallenge = "UI_HonorOrder_RefreshChallenge", -- 刷新战令挑战界面 UI_HonorOrder_RefreshRewardInfo = "UI_HonorOrder_RefreshRewardInfo", -- 刷新战令奖励界面 UI_HonorOrder_UnOpenActiveRefreshUI = "UI_HonorOrder_UnOpenActiveRefreshUI", -- 活动结束刷新界面 UI_HonorOrder_IsSenior = "UI_HonorOrder_IsSenior", -- 战令购买成功 UI_HonorOrder_OpenRewardList = "UI_HonorOrder_OpenRewardList", -- 打开战令奖励界面 UI_HonorOrder_OpenRewardPurchase = "UI_HonorOrder_OpenRewardPurchase", -- 打开升阶典藏战令界面 UI_HonorOrder_ShowRenderModel = "UI_HonorOrder_ShowRenderModel" , -- 显示展示模型 UI_HonorOrder_HideRenderModel = "UI_HonorOrder_HideRenderModel", -- 隐藏展示模型 UI_HonorOrderChallenge_ShowSomeEffectUI = "UI_HonorOrderChallenge_ShowSomeEffectUI", -- 战令挑战界面显示UI UI_HonorOrderChallenge_HideSomeEffectUI = "UI_HonorOrderChallenge_HideSomeEffectUI", -- 战令挑战界面隐藏UI --号令天下 UI_CommandTheWorld_RefreshMainPanelRankAndDevote = "UI_CommandTheWorld_RefreshMainPanelRankAndDevote", --刷新主界面排行相关信息 UI_CommandTheWorld_RefreshMainPanelBox = "UI_CommandTheWorld_RefreshMainPanelBox",--刷新主界面宝箱信息 UI_CommandTheWorld_ShowUseItemTips = "UI_CommandTheWorld_ShowUseItemTips", --显示捐献道具提示 UI_CommandTheWorld_CommandWorldDevoteItemsReq = "UI_CommandTheWorld_CommandWorldDevoteItemsReq", --捐献道具请求事件 UI_CommandTheWorld_RefreshHonorRollPanel = "UI_CommandTheWorld_RefreshHonorRollPanel",-- 刷新荣耀榜界面 UI_CommandTheWorld_RefreshHonorRollReward = "UI_CommandTheWorld_RefreshHonorRollReward", --单独刷新荣耀榜领取信息 UI_CommandTheWorld_RefreshGuildReward = "UI_CommandTheWorld_RefreshGuildReward", --刷新势力宝箱界面 UI_CommandTheWorld_RefreshRankReward = "UI_CommandTheWorld_RefreshdRankReward", --刷新排行奖励界面 UI_CommandTheWorld_RefreshRedPoint = "UI_CommandTheWorld_RefreshRedPoint",--号令天下 刷新红点 UI_CommandTheWorld_EndAndCloseActivity = "UI_CommandTheWorld_EndAndCloseActivity", -- 号令天下关闭活动事件 UI_CommandTheWorld_SingleRankOver = "UI_CommandTheWorld_SingleRankOver",--号令天下 单服排行结束 -- 运营活动通用 UI_OACommon_TaskInfoRefresh = "UI_OACommon_TaskInfoRefresh", -- 运营活动任务信息变更 UI_OACommon_TaskDataRefresh = "UI_OACommon_TaskDataRefresh", -- 运营活动任务数据变更 UI_OACommon_TaskRewardClaim = "UI_OACommon_TaskRewardClaim", -- 运营活动任务领取奖励 UI_OACommon_RedPointChanged = "UI_OACommon_RedPointChanged", -- 运营活动通用红点变更 UI_OACommon_StoreRefresh = "UI_OACommon_StoreRefresh", -- 运营活动通用商店刷新 UI_OACommon_RankRefresh = "UI_OACommon_RankRefresh", -- 运营活动排行榜刷新 UI_OACommon_HistoryRankRefresh = "UI_OACommon_HistoryRankRefresh", -- 运营活动历史排行榜刷新 UI_CrossServerUpdate = "GuildWar_CrossServerUpdate", --战跨服分组战区信息 --sdk网络检测 SDKUrlMonitor_ReqUrlFail = "SDKUrlMonitor_ReqUrlFail", SDKUrlMonitor_RegistMonitorUrl = "SDKUrlMonitor_RegistMonitorUrl", SDKUrlMonitor_SetServiceMonitorInfo = "SDKUrlMonitor_SetServiceMonitorInfo", -- 刷新玩家信息 UI_CommonShow_RefreshRoleInfo = "UI_CommonShow_RefreshRoleInfo", -- 战区 WarZone_State_Change = "WarZone_State_Change", WarZone_ServerList_Refresh = "WarZone_ServerList_Refresh", WarZone_TimeRewardFresh = "WarZone_TimeRewardFresh", --0元购 UI_FreeBuy_RefreshRedPoint = "UI_FreeBuy_RefreshRedPoint",--刷新红点 UI_FreeBuy_RefreshUI = "UI_FreeBuy_RefreshUI", --刷新UI OnPingRequestFinish = "OnPingRequestFinish", OnNetworkPingCompleted = "OnNetworkPingCompleted", OnNetMsgPaused = "OnNetMsgPaused", OnReConnectOk = "OnReConnectOk", --VIP邀请函 UI_VIPInvitation_TimeRefresh = "UI_VIPInvitation_TimeRefresh", -- 自由选将 UI_FreeLineUp_RefreshUI = "UI_FreeLineUp_RefreshUI", UI_FreeLineUp_RefreshSilk = "UI_FreeLineUp_RefreshSilk", --锦囊 UI_FreeLineUp_RefreshSlotDetailUI = "UI_FreeLineUp_RefreshSlotDetailUI", -- 魔神 UI_DemonGod_RefreshMainUI = "UI_DemonGod_RefreshMainUI", UI_DemonGod_RefreshRewardUI = "UI_DemonGod_RefreshRewardUI", -- 军团运镖 GuildEscort_ContinueFindGuildEscortNPC = "GuildEscort_ContinueFindGuildEscortNPC", -- 继续寻路 GuildEscort_RefreshCart = "GuildEscort_RefreshCart", -- 刷新镖车 GuildEscort_RefreshActivityCount = "GuildEscort_RefreshActivityCount", -- 刷新活动次数 GuildEscort_RefreshEscortListPanel = "GuildEscort_RefreshEscortListPanel", -- 刷新劫镖界面 GuildEscort_MyCartIsFar = "GuildEscort_MyCartIsFar", -- 刷新我和我的车的距离是否超出了范围 GuildEscort_MyCartBorn = "GuildEscort_MyCartBorn", -- 我的镖车出现 GuildEscort_MyCartFollow = "GuildEscort_MyCartFollow", -- 我当前是否跟随 GuildEscort_CartFollow = "GuildEscort_CartFollow", -- 是否跟随镖车 GuildEscort_Town_HideSelf = "GuildEscort_Town_HideSelf", -- 隐藏主城界面 GuildEscort_RefreshReport = "GuildEscort_RefreshReport", -- 刷新押镖战报 SyncEscort_ShowKillTitleInfo = "SyncEscort_ShowKillTitleInfo", -- 打劫镖车战斗:击杀界面 SyncEscort_OpenDeadPanel = "SyncEscort_OpenDeadPanel", -- 打劫镖车战斗:打开死亡界面 SyncEscort_SendBattleResult = "SyncEscort_SendBattleResult", -- 打劫镖车战斗结果上传给服务器 UI_OnViewOpened = "UI_OnViewOpened", --当界面打开 UI_OnViewClosed = "UI_OnViewClosed", --当界面关闭 --Stratagem UI_Stratagem_Active = "UI_Stratagem_Active", UI_Stratagem_LearnRefresh = "UI_Stratagem_LearnRefresh", UI_Stratagem_TalentRefresh = "UI_Stratagem_TalentRefresh", UI_Stratagem_EquipRefresh = "UI_Stratagem_EquipRefresh", UI_CloseAndRecoverView = "UI_CloseAndRecoverView", -- 关闭界面并且恢复栈顶界面 UI_BatteryShow = "UI_BatteryShow", --显隐电量 -- 大拍卖(战区拍卖) UI_WarZoneAuction_RefreshHistory = "UI_WarZoneAuction_RefreshHistory", -- 刷新历史消息 UI_WarZoneAuction_RefreshAuctionList = "UI_WarZoneAuction_RefreshAuctionList", -- 刷新拍卖列表 --元旦活动 UI_NewYear_ExchangeNumRefresh = "UI_NewYear_ExchangeNumRefresh", UI_NewYear_LoginRewardRefresh = "UI_NewYear_LoginRewardRefresh", UI_NewYear_OthersExchangeInfoRefresh = "UI_NewYear_OthersExchangeInfoRefresh", UI_NewYear_MyExchangeInfoRefresh = "UI_NewYear_MyExchangeInfoRefresh", UI_NewYear_ExchangeInitSuccess = "UI_NewYear_ExchangeInitSuccess", UI_NewYear_ExchangeExchangeSuccess = "UI_NewYear_ExchangeExchangeSuccess", UI_NewYear_RefreshRp = "UI_NewYear_RefreshRp", --麦克风开启事件 SDK_OnEnableMicrophoneSuccess = "SDK_OnEnableMicrophoneSuccess" ,--麦克风开启成功 SDK_OnVoiceRoomStateChange = "SDK_OnVoiceRoomStateChange",--语音房间操作结果 VoiceRoom_OnServerRoomInitStateResp = "VoiceRoom_OnServerRoomInitStateResp", -- 关注有礼 Attention_ShowRedPoint = "Attention_ShowRedPoint", -- 关注有礼红点显示 -- 日服下载 PreDownloadJP_ShowRedPoint = "PreDownloadJP_ShowRedPoint", -- 日服下载红点显示 UI_Country_ChangeBGImage = "UI_Country_ChangeBGImage", --幸运扭蛋 UI_LuckyLottery_InfoUpdate = "UI_LuckyLottery_InfoUpdate", UI_LuckyLottery_FriendUpdate = "UI_LuckyLottery_FriendUpdate", UI_LuckyLottery_RedPointUpdate = "UI_LuckyLottery_RedPointUpdate", -- 自定义房间相关 UI_CustomRoomEnter = "UI_CustomRoomEnter", -- 进入自定义房间 UI_UpdateCustomRoomQuery = "UI_UpdateCustomRoomQuery", -- 更新自定义房间查询 UI_UpdateRoomSettingInfo = "UI_UpdateRoomSettingInfo", --房间设置信息变化 UI_UpdateRoomInfo = "UI_UpdateRoomInfo", -- 房间全量信息变化 UI_UpdateMemberState = "UI_UpdateMemberState", -- 房间成员状态变化 UI_UpdateCustomRoomInviteList= "UI_UpdateCustomRoomInviteList", -- 被邀请进入指定房间 UI_OnUpdateChangeRoomName= "UI_OnUpdateChangeRoomName", -- 修改房间名字 UI_PK_FailClearInfo = "UI_PK_FailClearInfo", -- 操作失败后清空当前信息 --国战 Country_RefreshSelectInfo = "Country_RefreshSelectInfo", Country_RefreshGuildRankInfo = "Country_RefreshGuildRankInfo", Country_OnGetJoinVoteInfo = "Country_OnGetJoinVoteInfo", Country_OnDoJoinVoteInfo = "Country_OnDoJoinVoteInfo", Country_OnGetInviteInfo = "Country_OnGetInviteInfo", Country_OnGetApplyInfo = "Country_OnGetApplyInfo", Country_OnInviteGuild = "Country_OnInviteGuild", Country_OnApplyResp = "Country_OnApplyResp", Country_OnAcceptApply = "Country_OnAcceptApply", Country_OnAcceptInvite = "Country_OnAcceptInvite", Country_OnGetFoundCountry = "Country_OnGetFoundCountry", Country_OnGetOfficialPanelInfo = "Country_OnGetOfficialPanelInfo", Country_GetEnfeoffmentPanelInfo = "Country_GetEnfeoffmentPanelInfo", Country_OnGetGuildInfo = "Country_OnGetGuildInfo", Country_OnSearchGuild = "Country_OnSearchGuild", Country_OnGetDonatePanelInfo = "Country_OnGetDonatePanelInfo", Country_OnCountryDonate = "Country_OnCountryDonate", Country_OnChangeGuildTitle = "Country_OnChangeGuildTitle", Country_OnGetNationalList = "Country_OnGetNationalList", Country_OnMemberListRefreshList = "Country_OnMemberListRefreshList", Country_OnCountrySetOfficial = "Country_OnCountrySetOfficial", UI_Country_DiaryRefresh = "UI_Country_DiaryRefresh", Country_OnSearchOfficial = "Country_OnSearchOfficial", Country_OnCountryResetChange = "Country_OnCountryResetChange", Country_GetSignInfo = "Country_GetSignInfo", Country_OnUpdateMyCountry = "Country_OnUpdateMyCountry", Country_OnMyJobChange = "Country_OnMyJobChange", Country_OnGetSalarySpoilsItemInfo = "Country_OnGetSalarySpoilsItemInfo", Country_OnSalarySpoilsApplyInfo = "Country_OnSalarySpoilsApplyInfo", Country_OnSalaryTreasureInfo = "Country_OnSalaryTreasureInfo", Country_OnSalaryTreasureGiveList = "Country_OnSalaryTreasureGiveList", Country_OnSalaryTreasureAllocationList = "Country_OnSalaryTreasureAllocationList", Country_OnSalaryRecordInfo = "Country_OnSalaryRecordInfo", Country_OnCountrySalaryBuy = "Country_OnCountrySalaryBuy", Country_WorshipClick = "Country_WorshipClick", Country_SalaryGiveOut = "CountrySalaryGiveOut", CountryJob_BetterBuff = "CountryJob_BetterBuff", Country_WantedTask_RefreshTaskInfo = "Country_WantedTask_RefreshTaskInfo",--刷新悬赏任务--任务信息 Country_WantedTask_RefreshShareState = "Country_WantedTask_RefreshShareState", --悬赏任务共享状态 Country_WantedTask_Receive = "Country_WantedTask_Receive", --悬赏任务接取 WantedTask_InteractFinish = "WantedTask_InteractFinish", CountryPVP_SendBattleResult = "CountryPVP_SendBattleResult", -- 国战pvp的结算结果 Country_UICountryTargetListFull = "Country_UICountryTargetListFull", --刷新战斗列表UI Country_UICountryTargetListFullNoTeam = "Country_UICountryTargetListFullNoTeam" ,--没有组队信息时的刷新 Country_OpenCountryTargetList = "Country_OpenCountryTargetList",--打开战斗列表界面 Country_FoldBattleList = "Country_FoldBattleList", --收起战斗列表 Country_UnfoldBattleList = "Country_UnfoldBattleList", --展开战斗列表 Country_RefreshBattleList = "Country_RefreshBattleList",--刷新战斗列表 Country_HideBattleList = "Country_HideBattleList", --隐藏战斗列表 Country_GuildLeaveCountry = "Country_GuildLeaveCountry",--势力离开国家 Country_GetStatue = "Country_GetStatue", --一统时获得雕像信息 --公平竞技回放 UI_Replay_PlayReplay = "UI_Replay_PlayReplay", -- 播放回放 UI_Replay_RefreshRankInfo = "UI_Replay_RefreshRankInfo" ,--刷新回放的榜单数据 UI_Replay_SelectHero = "UI_Replay_SelectHero", --回放选中武将 --重要战斗回放,cheat专用 UI_CheatReplay_RefreshList = "UI_CheatReplay_RefreshList", --获取回放列表 --公平竞技战绩 UI_FairPlayHistory_ShowBattle = "UI_FairPlayHistory_ShowBattle", --显示战绩 UI_FairPlayHistory_ShowSeason = "UI_FairPlayHistory_ShowSeason", --显示赛季信息 UI_FairPlayHistory_RefreshBattleInfo = "UI_FairPlayHistory_RefreshBattleInfo", --刷新战斗记录 UI_FairPlayHistory_SetCurrentSeasonIndex = "UI_FairPlayHistory_SetCurrentSeasonIndex",--设置当前赛季 --回放 Level_SwitchPlayer = "Level_SwitchPlayer", Level_UpdateServerFrame = "Level_UpdateServerFrame", Cheat_ShowOrHideReplayUI = "Cheat_ShowOrHideReplayUI", Cheat_ReplaySwitchPlayer="Cheat_ReplaySwitchPlayer", -- 宝物魂晶系统 TreasureSoulCrystal_UpdateBag = "TreasureSoulCrystal_UpdateBag", TreasureSoulCrystal_UpdateRefined = "TreasureSoulCrystal_UpdateRefined", TreasureSoulCrystal_UpdateRefinedLock = "TreasureSoulCrystal_UpdateRefinedLock", TreasureSoulCrystal_UpdateMaterialSelect = "TreasureSoulCrystal_UpdateMaterialSelect", TreasureSoulCrystal_UpdateShowPanel = "TreasureSoulCrystal_UpdateShowPanel", TreasureSoulCrystal_AdvancedSure = "TreasureSoulCrystal_AdvancedSure", TreasureSoulCrystal_RefreshAdvancedSucceed = "TreasureSoulCrystal_RefreshAdvancedSucceed", TreasureSoulCrystal_RefreshEquipEffect = "TreasureSoulCrystal_RefreshEquipEffect", TreasureSoulCrystal_RefreshAdvancedSuccess = "TreasureSoulCrystal_RefreshAdvancedSuccess", -- 纳灵系统 RecycleFragment_RefreshItem = "RecycleFragment_RefreshItem", -- 刷新纳灵碎片 RecycleFragment_RefreshArea = "RecycleFragment_RefreshArea", -- 灵区刷新 RecycleFragment_AreaLevelUp = "RecycleFragment_AreaLevelUp", -- 灵区等级升级 RecycleFragment_RFLevelUp = "RecycleFragment_RFLevelUp", -- 纳灵等级升级 RecycleFragment_RFLevelUpSuccess = "RecycleFragment_RFLevelUpSuccess", -- 纳灵升级成功弹窗刷新 --一站到底 UI_SceneQuiz_StageChange = "UI_SceneQuiz_StageChange", UI_SceneQuiz_QuizModuleInfoRefresh = "UI_SceneQuiz_QuizModuleInfoRefresh", UI_SceneQuiz_MyInfoRefresh = "UI_SceneQuiz_MyInfoRefresh", UI_SceneQuiz_BetInfoRefresh = "UI_SceneQuiz_BetInfoRefresh", UI_SceneQuiz_RefreshPreliminaryChat = "UI_SceneQuiz_RefreshPreliminaryChat", UI_SceneQuiz_ExitWatch = "UI_SceneQuiz_ExitWatch", UI_SceneQuiz_ShowPunishMsg = "UI_SceneQuiz_ShowPunishMsg", UI_SceneQuiz_UpdateOccupyState = "UI_SceneQuiz_UpdateOccupyState", UI_SceneQuiz_PreliminaryHistoryChat = "UI_SceneQuiz_PreliminaryHistoryChat", UI_SceneQuiz_AnswerRank = "UI_SceneQuiz_AnswerRank", UI_SceneQuiz_ReopenBattleInfoView = "UI_SceneQuiz_ReopenBattleInfoView", --荣誉印记 UI_HonorSignet_InfoRefresh = "UI_HonorSignet_InfoRefresh", UI_HonorSignet_ActiveSuccess = "UI_HonorSignet_ActiveSuccess", --PC包 PCPackage_NTLoginSuccess = "PCPackage_NTLoginSuccess", PCPackage_OpenQrCodeError = "PCPackage_OpenQrCodeError", PCPackage_SetKeyMapInput = "PCPackage_SetKeyMapInput", Game_ScreenResolutionChanged = "Game_ScreenResolutionChanged", GetInstanceAssetAsync = "GetInstanceAssetAsync", Game_OnTwoFingerMoved = "Game_OnTwoFingerMoved", --战斗代理服务器 BattleAgent_OpenAgentList = "BattleAgent_OpenAgentList", BattleAgent_RefreshAgentList = "BattleAgent_RefreshAgentList", BattleAgent_SelectChanged = "BattleAgent_SelectChanged", BattleAgent_UpdateIndex = "BattleAgent_UpdateIndex", BattleAgent_ChangeHint = "BattleAgent_ChangeHint", -- 国战晚间Boss CountryEveningBoss_SendResult = "CountryEveningBoss_SendResult", --国战晚间boss Update_CountryNightBoss_SceneInfo = "Update_CountryNightBoss_SceneInfo", -- 场景模型更新 CountryNightBoss_ClearSceneInfo = "CountryNightBoss_ClearSceneInfo", -- 切换场景时清空场景boss信息 UI_CountryNightBoss_UpdateBossResult = "UI_CountryNightBoss_UpdateBossResult", -- 结算界面数据更新 UI_CountryNightBoss_UpdateBossInfo = "UI_CountryNightBoss_UpdateBossInfo", -- 场景外和主界面信息变化推送 UI_CountryNightBoss_MainRankUpdate = "UI_CountryNightBoss_MainRankUpdate", -- 主界面排行信息刷新 UI_CountryNightBoss_UpdateFightDetailAndBalance = "UI_CountryNightBoss_UpdateFightDetailAndBalance", -- 战斗统计信息界面 UI_CountryNightBoss_UpdateConsistInfo= "UI_CountryNightBoss_UpdateConsistInfo", -- 积分与参与奖励组成信息 UI_CountryNightBoss_ActivityNotice = "UI_CountryNightBoss_ActivityNotice", -- 活动开启结束 UI_CountryNightBoss_LineUpLockOrClear = "UI_CountryNightBoss_LineUpLockOrClear", UI_CountryNightBoss_LineUpInfoChanged = "UI_CountryNightBoss_LineUpInfoChanged", -- 天下会武 SyncSoloTournament_BattleResult = "SyncSoloTournament_BattleResult", -- 周年预热 UI_AnniversaryPrepare_InfoUpdate = "UI_AnniversaryPrepare_InfoUpdate", UI_AnniversaryPrepare_FireSuccess = "UI_AnniversaryPrepare_FireSuccess", -- IAE DeepLink_Event = "DeepLink_Event", -- 暴风 UI_Storm_RefreshMain = "UI_Storm_RefreshMain", UI_Storm_FreeLineupClose = "UI_Storm_FreeLineupClose", StormChallenge_ScoreChange = "StormChallenge_ScoreChange", UI_Storm_OnBossStateChange = "UI_Storm_OnBossStateChange", -- 剧情回顾 PlotReview_RefreshMap = "PlotReview_RefreshMap", PlotReview_EndCG = "PlotReview_EndCG", PlotReview_CancelChapterRp = "PlotReview_CancelChapterRp", -- 招财聚宝 UI_TreasureBowl_SelfInfoUpdate = "UI_TreasureBowl_SelfInfoUpdate", UI_TreasureBowl_PlayerDrawInfoUpdate = "UI_TreasureBowl_PlayerDrawInfoUpdate", UI_TreasureBowl_UpdateRedPoint = "UI_TreasureBowl_UpdateRedPoint", --GVG GVGFight_RefreshNextHighYieldRefreshTime = "GVGFight_RefreshNextHighYieldRefreshTime",-- 刷新下次丰产时间 GVGFight_RefreshCurTroops = "GVGFight_RefreshCurTroops", -- 刷新当前兵力 GVGFight_RefreshCityState = "GVGFight_RefreshCityState", -- 刷新城池状态 GVGFight_RefreshCityPlayerList = "GVGFight_RefreshCityPlayerList", -- 刷新城池内玩家列表 GVGFight_RefreshAssistNum = "GVGFight_RefreshAssistNum", -- 刷新护城阵助力次数 GVGFight_RefreshAssistInfo = "GVGFight_RefreshAssistInfo", -- 刷新助力记录 GVGFight_RefreshSeasonInfo = "GVGFight_RefreshSeasonInfo", -- 刷新赛季阶段信息 GVGFight_RefreshIncomeReward = "GVGFight_RefreshIncomeReward", -- 刷新收益奖励 GVGFight_RefreshSevereWound = "GVGFight_RefreshSevereWound", -- 刷新重伤消息 GVGFight_RefreshTargetLineUp = "GVGFight_RefreshTargetLineUp", -- 刷新目标布阵数据 GVGFight_RefreshGVGFightState = "GVGFight_RefreshGVGFightState", -- 刷新玩法阶段 GVGFight_RefreshGVGBadgeScore = "GVGFight_RefreshGVGBadgeScore", -- 勋章积分 GVGFight_RefreshFightSeasonPanel = "GVGFight_RefreshFightSeasonPanel", -- 刷新徽章界面 GVGFight_RefreshSeasonTaskPanel = "GVGFight_RefreshSeasonTaskPanel",-- 刷新任务界面 GVGFight_RefreshWarReportInfo = "GVGFight_RefreshWarReportInfo", -- 刷新战报界面 GVGFight_RefreshSeasonId = "GVGFight_RefreshSeasonId", -- 刷新赛季ID GVGFight_EnterLevelError = "GVGFight_EnterLevelError", -- 进入玩法失败 GVGFight_CloseUIGVGFightAttack = "GVGFight_CloseUIGVGFightAttack", -- 关闭进攻界面 GVGFight_CloseUIGVGFightGarrisonTroops = "GVGFight_CloseUIGVGFightGarrisonTroops", -- 关闭城池内界面 GVGFight_RefreshSeasonCountdownRankBtn = "GVGFight_RefreshSeasonCountdownRankBtn", -- 刷新休赛期倒计时排行榜按钮 -- 天气切换 LevelWeather_GlobalSwitchWeather = "LevelWeather_GlobalSwitchWeather", -- 关卡LevelItem切换天气 LevelWeather_EnterLevelSwitchWeather = "LevelWeather_EnterLevelSwitchWeather", -- 进入关卡自动切换天气 -- 通用红点相关 ServerRedPoint_Changed = "ServerRedPoint_Changed", -- 红包雨 RedEnvelope_RefreshRankList = "RedEnvelope_RefreshRankList", RedEnvelope_RefreshCountDown = "RedEnvelope_RefreshCountDown", RedEnvelope_StartCountDown = "RedEnvelope_StartCountDown", RedEnvelope_RefreshResidueDrawTimes = "RedEnvelope_RefreshResidueDrawTimes", Event_OnTimelinePause = "Event_OnTimelinePause", Event_UploadTimelineSkipBI = "Event_UploadTimelineSkipBI", PushInterfaceCommon_CloseView = "PushInterfaceCommon_CloseView", --矿场 UI_GuildMine_CloseView = "UI_GuildMine_CloseView", -- 活动结束/GMS开关 UI_GuildMine_MyMine_Close = "UI_GuildMine_MyMine_Close", -- 关闭我的矿场界面 UI_GuildMine_MyMine_Create = "UI_GuildMine_MyMine_Create", -- 创建我的矿场 UI_GuildMine_MyMine_ReTimes = "UI_GuildMine_MyMine_ReTimes", -- 刷新我的矿场刷新次数 UI_GuildMine_MyMine_Refresh = "UI_GuildMine_MyMine_Refresh", -- 刷新我的矿场界面 UI_GuildMine_Refresh_LootNum = "UI_GuildMine_Refresh_LootNum", -- 刷新掠夺次数 UI_GuildMine_Update_One_Record = "UI_GuildMine_Update_One_Record", -- 刷新一条日志记录 TODO UI_GuildMine_Ass_History_Refresh = "UI_GuildMine_Ass_History_Refresh", -- 刷新援助界面 UI_GuildMine_Loot_History_Refresh = "UI_GuildMine_Loot_History_Refresh", -- 刷新日志界面 UI_GuildMine_Enemy_Pop_Up_Refresh = "UI_GuildMine_Enemy_Pop_Up_Refresh", -- 刷新敌方信息弹窗界面援助次数 UI_GuildMine_Refresh_OtherMineList = "UI_GuildMine_Refresh_OtherMineList", -- 刷新可抢夺矿场 UI_GuildMine_Refresh_HelpBtnRedPoint = "UI_GuildMine_Refresh_HelpBtnRedPoint", -- 刷新主界面援助按钮红点 UI_GuildMine_Refresh_DailyBtnRedPoint = "UI_GuildMine_Refresh_DailyBtnRedPoint",-- 刷新主界面日志按钮红点 UI_GuildMine_LineUpLockOrClear = "UI_GuildMine_LineUpLockOrClear", -- 确定阵容 UI_GuildMine_MineFinish = "UI_GuildMine_MineFinish", -- 矿区收获 UI_GuildMine_LineupDetailPanelHome = "UI_GuildMine_LineupDetailPanelHome", -- 阵容详情界面home键关闭 -- 神兽 UI_GodBeast_InitInfo = "UI_GodBeast_InitInfo", UI_GodBeastRefresh = "UI_GodBeastRefresh", UI_GodBeastTalentRefresh = "UI_GodBeastTalentRefresh", UI_GodBeast_ParadiseRefresh = "UI_GodBeast_ParadiseRefresh", UI_GodBeast_FormationRefresh = "UI_GodBeast_FormationRefresh", GodBeast_Pictorial_Update = "GodBeast_Pictorial_Update", UI_GodBeast_RefreshDevelopRed = "UI_GodBeast_RefreshDevelopRed", ---四国乱斗 UI_FourCountryWar_MainPanel = "UI_FourCountryWar_MainPanel", UI_FourCountryWar_ScoreChange = "UI_FourCountryWar_ScoreChange", UI_FourCountryWar_PlayerBattleMsg = "UI_FourCountryWar_PlayerBattleMsg", UI_FourCountryWar_OnSetReviveTimer = "UI_FourCountryWar_OnSetReviveTimer", UI_FourCountryWar_StageChange = "UI_FourCountryWar_StageChange", FourCountryWar_SendResult = "FourCountryWar_SendResult", TeamActivityChange = "TeamActivityChange", Refresh_RenderTextureSize = "Refresh_RenderTextureSize", --- 群雄演武 NineVsNine_RoundOver = "NineVsNine_RoundOver", NineVsNine_RoundStart = "NineVsNine_RoundStart", -- 版本更新介绍 FunctionUpdateNotice_ShowOrHideGolden = "FunctionUpdateNotice_ShowOrHideGolden", -- 显示/屏蔽金色英雄坐骑宝物 FunctionUpdateNotice_RewardUpdate = "FunctionUpdateNotice_RewardUpdate", -- 领奖信息更新 HideGolden_DataChanged = "HideGolden_DataChanged", --屏蔽金色物品数据变化 --周年庆抽奖 UI_AnniversaryLuckyDraw_OpenLuckyFish = "UI_AnniversaryLuckyDraw_OpenLuckyFish", -- 锦鲤开奖 UI_AnniversaryLuckyDraw_RemainCount_Refresh = "UI_AnniversaryLuckyDraw_RemainCount_Refresh", -- 抽奖次数刷新 UI_AnniversaryLuckyDraw_SelfRewardRecord = "UI_AnniversaryLuckyDraw_SelfRewardRecord", -- 个人抽奖记录 UI_AnniversaryLuckyDraw_AllRewardRecord = "UI_AnniversaryLuckyDraw_AllRewardRecord", -- 所有人抽奖记录 UI_AnniversaryLuckyFish_RewardRecord = "UI_AnniversaryLuckyFish_RewardRecord", -- 锦鲤中奖记录 UI_AnniversaryLuckyDraw_TriggerRefresh = "UI_AnniversaryLuckyDraw_TriggerRefresh", -- 抽奖次数领取次数刷新 UI_AnniversaryLuckyDraw_Start= "UI_AnniversaryLuckyDraw_Start", -- 开始抽奖 -- 长安争夺战 UI_ChangAnSiege_MainPanel = "UI_ChangAnSiege_MainPanel", UI_ChangePlayerSeat = "UI_ChangePlayerSeat", UI_ChangeSighUpSiegeCity = "UI_ChangeSighUpSiegeCity", UI_ChangAnSiege_RefreshBuilding = "UI_ChangAnSiege_RefreshBuilding", UI_ChangAnSiege_LineUpLockOrClear = "UI_ChangAnSiege_LineUpLockOrClear", ChangAnSiege_StageChanged = "ChangAnSiege_StageChanged", UI_ChangAnSiege_PushSiegeCityInfo = "UI_ChangAnSiege_PushSiegeCityInfo", CityWar_SendResult = "CityWar_SendResult", UI_ChangAnSiege_RefreshCurrency = "UI_ChangAnSiege_RefreshCurrency", UI_ChangAnSiege_RefreshRevenueStatus = "UI_ChangAnSiege_RefreshRevenueStatus", UI_RefreshSighUpPlayers = "UI_RefreshSighUpPlayers", CityWar_HeroDead = "CityWar_HeroDead", SiegeCityCommand = "SiegeCityCommand", UI_ChangAnSiege_BuildRedPoint = "UI_ChangAnSiege_BuildRedPoint", UI_ChangAnSiege_OnReviveViewOpen = "UI_ChangAnSiege_OnReviveViewOpen", ChangAnSiege_TowerAttackSelf = "ChangAnSiege_TowerAttackSelf", UI_ChangAnSiege_MiniMapTowerAttackSelf = "UI_ChangAnSiege_MiniMapTowerAttackSelf", -- 武将置换 UI_HeroSubstitute_UpdateSlotHero = "UI_HeroSubstitute_UpdateSlotHero", --更新置换来源/目标槽位英雄 UI_HeroSubstitute_Success = "UI_HeroSubstitute_Success", --置换英雄成功 -- 恶兽驱役(元旦活动玩法) UI_ExpelMonster_MainUIRefresh = "UI_ExpelMonster_MainUIRefresh", -- 主界面数据刷新 UI_ExpelMonster_Settlement_End = "UI_ExpelMonster_Settlement_End", -- 排行榜结算刷新 UI_ExpelMonster_RefreshGuildRewardBox = "UI_ExpelMonster_RefreshGuildRewardBox", -- 刷新势力积分奖励宝箱 UI_ExpelMonster_BossTips = "UI_ExpelMonster_BossTips", --显示tips UI_ExpelMonster_RefreshCurrency = "UI_ExpelMonster_RefreshCurrency", --刷新道具数量 UI_ExpelMonster_MainUIClosed = "UI_ExpelMonster_MainUIClosed", --主界面关闭 -- 宠物 UI_Pet_UpdateBasePanel = "UI_Pet_UpdateBasePanel", UI_Pet_UpdateGlobalInfo = "UI_Pet_UpdateGlobalInfo", UI_Pet_UpdatePetInfo = "UI_Pet_UpdatePetInfo", UI_Pet_UpdateSlotInfo = "UI_Pet_UpdateSlotInfo", UI_Pet_UpdateFormationInfo = "UI_Pet_UpdateFormationInfo", UI_Pet_SuccinctSuccess = "UI_Pet_SuccinctSuccess", Pet_CloseCatchUpView = "Pet_CloseCatchUpView", Pet_OnCatchAction = "Pet_OnCatchAction", UI_Pet_PopCatchPanel = "UI_Pet_PopCatchPanel", Pet_IsInCapturingChange = "Pet_IsInCapturingChange", UI_Pet_CatchReStart = "UI_Pet_CatchReStart", UI_Pet_RefreshRuneSubView = "UI_Pet_RefreshRuneSubView", UI_Pet_UpdateRuneBagItem = "UI_Pet_UpdateRuneBagItem", UI_Pet_RuneOpt = "UI_Pet_RuneOpt", UI_Pet_RuneOpt_SelectItem = "UI_Pet_RuneOpt_SelectItem", UI_Pet_ChooseBreedPet = "UI_Pet_ChooseBreedPet", UI_Pet_ProcessBreedConfirmState = "UI_Pet_ProcessBreedConfirmState", UI_Pet_LockBreedPet = "UI_Pet_LockBreedPet", UI_Pet_UnlockAssistSlot = "UI_Pet_UnlockAssistSlot", UI_Pet_PushBreedInfo = "UI_Pet_PushBreedInfo", UI_Pet_ClosePetPanel = "UI_Pet_ClosePetPanel", UI_Pet_ChangeFollowPet = "UI_Pet_ChangeFollowPet", UI_Pet_DiscardSelect = "UI_Pet_DiscardSelect", UI_Pet_CancelSelectRune = "UI_Pet_CancelSelectRune", UI_Pet_MergeRuneSuccess = "UI_Pet_MergeRuneSuccess", UI_Pet_UpdateInviteInfoList = "UI_Pet_UpdateInviteInfoList", UI_Pet_RuneBreakSuccess = "UI_Pet_RuneBreakSuccess", UI_Pet_RuneStudySuccess = "UI_Pet_RuneStudySuccess", UI_Pet_PetLevelUp = "UI_Pet_PetLevelUp", UI_Pet_GodPetBreak = "UI_Pet_GodPetBreak", -- 王者挑战 UI_KingChallenge_MainRefresh = "UI_KingChallenge_MainRefresh", --主界面刷新 UI_KingChallenge_RewardBoxRefresh = "UI_KingChallenge_RewardBoxRefresh", --宝箱刷新 UI_WeekCharge_RefreshCharge = "UI_WeekCharge_RefreshCharge", --SlgGvE UI_SlgGvE_Official_Update_Info = "UI_SlgGvE_Official_Update_Info", UI_SlgGvE_Talent_Update_Info = "UI_SlgGvE_Talent_Update_Info", UI_SlgGvE_Material_Update_Info = "UI_SlgGvE_Material_Update_Info", UI_SlgGve_Talent_UpLv = "UI_SlgGve_Talent_UpLv", UI_SlgGve_Material_Trade = "UI_SlgGve_Material_Trade", UI_SlgGvE_Team_Update_Info = "UI_SlgGvE_Team_Update_Info", UI_SlgGvE_LineUpLockOrClear = "UI_SlgGvE_LineUpLockOrClear", UI_SlgGvE_Update_PrivilegeEndTime = "UI_SlgGvE_Update_PrivilegeEndTime", UI_SlgGvE_SeasonTime_Update = "UI_SlgGvE_SeasonTime_Update", UI_SlgGve_SelectGridIndex = "UI_SlgGve_SelectGridIndex", UI_SlgGve_CancelSelectGrid = "UI_SlgGve_CancelSelectGrid", UI_SlgGve_UpdateGridInfo = "UI_SlgGve_UpdateGridInfo", UI_SlgGve_UpdateMyOccupyGridInfo = "UI_SlgGve_UpdateMyOccupyGridInfo", UI_SlgGve_GetGridDetail = "UI_SlgGve_GetGridDetail", UI_SlgGve_UpdateGridTips = "UI_SlgGve_UpdateGridTips", UI_SlgGve_RefreshGridTipsPos = "UI_SlgGve_RefreshGridTipsPos", UI_SlgGve_CloseGridTips = "UI_SlgGve_CloseGridTips", UI_SlgGve_LastSeasonBeatRecord = "UI_SlgGve_LastSeasonBeatRecord", UI_SlgGve_OpenGridTips = "UI_SlgGve_OpenGridTips", --天下会武3V3 UI_TeamFairChampionship_ActiveBaseBG = "UI_TeamFairChampionship_ActiveBaseBG", UI_TeamFairChampionship_RefreshInfo = "UI_TeamFairChampionship_RefreshInfo", UI_TeamFairChampionship_RefreshOneStage = "UI_TeamFairChampionship_RefreshOneStage", UI_TeamFairChampionship_RefreshMyMatchInfo = "UI_TeamFairChampionship_RefreshMyMatchInfo", UI_TeamFairChampionship_ChangeGroupSelect = "UI_TeamFairChampionship_ChangeGroupSelect", UI_TeamFairChampionship_BattleBet = "UI_TeamFairChampionship_BattleBet", UI_TeamFairChampionship_AllPlayerInfo = "UI_TeamFairChampionship_AllPlayerInfo", UI_TeamFairChampionship_MatchGroupTeamInfo = "UI_TeamFairChampionship_MatchGroupTeamInfoInfo", UI_SyncTeamPVP_SummaryAfterReward = "UI_SyncTeamPVP_SummaryAfterReward", --公平3V3关闭奖励显示后的结算显示 UI_TeamFairChampionship_NoticeBPHeroInfo = "UI_TeamFairChampionship_NoticeBPHeroInfo", UI_TeamFairChampionship_RefreshBPState = "UI_TeamFairChampionship_RefreshBPState", UI_TeamFairChampionship_NoticeBPInfo = "UI_TeamFairChampionship_NoticeBPInfo", UI_TeamFairChampionship_RefreshStageInfo = "UI_TeamFairChampionship_RefreshStageInfo", UI_TeamFairChampionship_RefreshGuessing = "UI_TeamFairChampionship_RefreshGuessing", UI_TeamFairChampionship_CloseView = "UI_TeamFairChampionship_CloseView", UI_TeamFairChampionship_UpdateTask = "UI_TeamFairChampionship_UpdateTask", UI_TeamFairChampionship_UpdateThumbsUpParam = "UI_TeamFairChampionship_UpdateThumbsUpParam", --肉鸽玩法 RogueLike_ExpChange = "RogueLike_ExpChange", RogueLike_GradeChange = "RogueLike_GradeChange", RogueLike_SkillGradeUp = "RogueLike_SkillGradeUp", RogueLike_ScoreChange = "RogueLike_ScoreChange", --渠道专属充值返利活动入口红点 UI_DouYinRechargeReward_Update = "UI_DouYinRechargeReward_Update", UI_AppPushGift_UpdateRecallGiftInfo = "UI_AppPushGift_UpdateRecallGiftInfo", -- 更新召回礼包信息 --觉醒试炼活动 UI_AwakenActivity_OpenAwakenActivityPanelResp = "UI_AwakenActivity_OpenAwakenActivityPanelResp", UI_AwakenActivity_UpdateAwakenActivityInfo = "UI_AwakenActivity_UpdateAwakenActivityInfo", UI_AwakenActivity_AwakenChallengeRewardResp = "UI_AwakenActivity_AwakenChallengeRewardResp", --装饰系统 UI_Decoration_Book_RedPoint_Refresh = "UI_Decoration_Book_RedPoint_Refresh", UI_Decoration_Data_Refresh = "UI_Decoration_Data_Refresh", UI_Decoration_ClickScreen_Effect_Changed = "UI_Decoration_ClickScreen_Effect_Changed", --后起之秀 UI_LaterEnter_GetReward = "UI_LaterEnter_GetReward", UI_LaterEnter_QuickPass = "UI_LaterEnter_QuickPass", UI_OnTownHomeView_Open = "UI_OnTownHomeView_Open", --主题月活动 UI_SubjectMonth_UpdateSubjectMonthInfo = "UI_SubjectMonth_UpdateSubjectMonthInfo", UI_SubjectMonth_UpdateSubjectMonthPreviewInfo = "UI_SubjectMonth_UpdateSubjectMonthPreviewInfo", UI_SubjectMonth_UpdateSignInInfo = "UI_SubjectMonth_UpdateSignInInfo", UI_SubjectMonth_UpdateHonorOrderInfo = "UI_SubjectMonth_UpdateHonorOrderInfo", UI_SubjectMonth_CloseUISubjectMonthHonorOrderBuy = "UI_SubjectMonth_CloseUISubjectMonthHonorOrderBuy", UI_SubjectMonth_UpdateBossChallengeInfo = "UI_SubjectMonth_UpdateBossChallengeInfo", UI_SubjectMonth_SelectBoss = "UI_SubjectMonth_SelectBoss", UI_SubjectMonth_UpdateRankInfo = "UI_SubjectMonth_UpdateRankInfo", UI_SubjectMonth_Rogue_UpdateInfo = "UI_SubjectMonth_Rogue_UpdateInfo", UI_SubjectMonth_Rogue_UpdateHeroInfo = "UI_SubjectMonth_Rogue_UpdateHeroInfo", UI_SubjectMonth_Rogue_UpdateLevelInfo = "UI_SubjectMonth_Rogue_UpdateLevelInfo", UI_SubjectMonth_Rogue_SkillLevelUpSuccess = "UI_SubjectMonth_Rogue_SkillLevelUpSuccess", } return EventID