local info = { dead_loop = "Monster_SiegeXuanWu_dead_loop", die = "Monster_SiegeXuanWu_die", hurt = "Monster_SiegeXuanWu_hurt", idle_loop = "Monster_SiegeXuanWu_idle_loop", run_loop = "Monster_SiegeXuanWu_run_loop", SkillAttack_1_1 = "Monster_SiegeXuanWu_SkillAttack_1_1", SkillAttack_1_2 = "Monster_SiegeXuanWu_SkillAttack_1_2", SkillAttack_1_3 = "Monster_SiegeXuanWu_SkillAttack_1_3", SkillAttack_2 = "Monster_SiegeXuanWu_SkillAttack_2", SkillAttack_3 = "Monster_SiegeXuanWu_SkillAttack_3", SkillAttack_4 = "Monster_SiegeXuanWu_SkillAttack_4", walk_front_loop = "Monster_SiegeXuanWu_walk_front_loop", SkillAttack_5 = "Monster_SiegeXuanWu_SkillAttack_5", NormalAttack_1 = "Monster_SiegeXuanWu_NormalAttack_1", } return info