local _layoutTable = { LevelID = 300532, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(231.03,233.63), ItemDir = FP.newV2(-1,0), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 30053201, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 3, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(187.54,233.63), ItemDir = FP.newV2(1,0), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 1142, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(186.85,217.54), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 1146, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2003, LevelItemType = 2, ItemPos = FP.newV2(200.76,254), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 1147, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2004, LevelItemType = 2, ItemPos = FP.newV2(213.61,217.55), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 1148, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2005, LevelItemType = 2, ItemPos = FP.newV2(224.29,243.75), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { PathType = 2, PathPoints = { FP.newV2(186.75,217.45), FP.newV2(186.75,252.2), FP.newV2(178.37,241.99), FP.newV2(178.86,217.54), }, SeeDefault = true, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, LevelItemID = 4001, LevelItemType = 4, ItemPos = FP.newV2(186.75,217.45), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { PathType = 1, PathPoints = { FP.newV2(200.64,218.918), FP.newV2(200.66,254.478), }, SeeDefault = true, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, LevelItemID = 4002, LevelItemType = 4, ItemPos = FP.newV2(198.72,226.768), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { PathType = 1, PathPoints = { FP.newV2(213.78,217.638), FP.newV2(214.08,254.178), }, SeeDefault = true, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, LevelItemID = 4003, LevelItemType = 4, ItemPos = FP.newV2(198.72,226.768), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { PathType = 2, PathPoints = { FP.newV2(224.6,222.243), FP.newV2(224.6,242.913), FP.newV2(231.13,242.743), FP.newV2(231.2,222.413), }, SeeDefault = true, ObjectType = 0, ObjectPath = "", PrefabInterval = 1, LevelItemID = 4004, LevelItemType = 4, ItemPos = FP.newV2(224.6,226.163), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { Title = "IDS_LevelLayout_TaskTitle_93", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(193.6,233.63), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(35), GuideRadius = FP.newV1(35), ParamID = 30053201, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(202.5,232.2), ItemDir = FP.newV2(-0.879,-0.476), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(25), Width = FP.newV1(4), ShowLength = 25, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(213.65,208.67), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(25), Width = FP.newV1(4), ShowLength = 25, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(165.62,240.8), ItemDir = FP.newV2(1,0), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(25), Width = FP.newV1(4), ShowLength = 25, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(247.19,234.58), ItemDir = FP.newV2(-1,0), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ParamID = 30053201, Param1 = 1, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 10, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 11, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 12, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 31, LogicType = 0, EventTimes = -1, Conditions = { { Type = -2, IsPulse = false, ItemIDList = { 2001, }, Param1 = 100, }, }, Actions = { { Type = 10101, ItemIDList = { 2002, 2003, 2004, 2005, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [2002] = { [2] = { 2002, 2003, 2004, 2005, }, }, }, } return _layoutTable