local Base = require("Battle/Logic/Level/LevelFunction/ClimbTowerLevelFunction") local NationClimbTowerLevelFunction = class("NationClimbTowerLevelFunction",Base) function NationClimbTowerLevelFunction:SetClimbTowerData() local climbTowerId = LevelManager.GetClimbTowerId() self.data = DataSheetManager.NationClimbTowerLevel:GetDataByID(climbTowerId) LevelManager.SetServerGs(self.data.Battle) end return NationClimbTowerLevelFunction