local propertyTable = { ID = 1,CarNPCID = 2,Picture = 3,RefreshWeight = 4,QualityUpRange = 5,EscortGuildCredit = 6,EscortRobCredit1 = 7,EscortRobCredit2 = 8,EscortGuildRewardID = 9,RobGuildRewardID1 = 10,RobGuildRewardID2 = 11,EscortPersonRewardID = 12,RobPersonRewardID1 = 13,RobPersonRewardID2 = 14,AvengeRewardID = 15,NameDes = 16,NameColor = 17,Icon = 18,CarIcon = 19, } local mainPropertyTable = { ID = 1,PageIndex = 2,LineIndex = 3, } local primaryTable = { "ID", } local DataPageEntry = {} local rawget = rawget local base = { __index = function(t, k) local propertyIndex = propertyTable[k] if propertyIndex then local mainPropertyIndex = mainPropertyTable[k] if mainPropertyIndex then return t[mainPropertyIndex] end local pageIndex = t[2] local pageData = DataPageEntry[pageIndex] if pageData == nil then pageData = require('Data/GuildEscortData-page'..pageIndex) if DataSheetUtil then --skip fixedpoint process for data sheet checker DataSheetUtil.ProcessFixedPoint('GuildEscortData', pageData) end DataPageEntry[pageIndex] = pageData end local lineIndex = t[3] local resultData = pageData[lineIndex] return resultData[propertyIndex] end end, __newindex = function() error('Attempt to modify read-only table') end } local dataTable = { setmetatable({1,1,1},base), setmetatable({2,1,2},base), setmetatable({3,1,3},base), setmetatable({4,1,4},base), } return { dataTable = dataTable, propertyTable = propertyTable, primaryTable = primaryTable, }