local _moveData = { ["Monster_SiegeTouShiChe_dead_loop"] = { Count = 4, IsLock = true, }, ["Monster_SiegeTouShiChe_die"] = { Count = 37, IsLock = false, }, ["Monster_SiegeTouShiChe_hurt"] = { Count = 33, IsLock = false, }, ["Monster_SiegeTouShiChe_idle_loop"] = { Count = 27, IsLock = true, }, ["Monster_SiegeTouShiChe_NormalAttack_1"] = { Count = 56, IsLock = false, }, ["Monster_SiegeTouShiChe_run_loop"] = { Count = 27, IsLock = true, }, ["Monster_SiegeTouShiChe_walk_front_loop"] = { Count = 40, IsLock = false, }, } return _moveData