local info = { dead_loop = "Monster_SiegeMuTong_dead_loop", die = "Monster_SiegeMuTong_die", hurt = "Monster_SiegeMuTong_hurt", idle_loop = "Monster_SiegeMuTong_idle_loop", run_loop = "Monster_SiegeMuTong_run_loop", walk_loop = "Monster_SiegeMuTong_walk_front_loop", } return info