local _layoutTable = { LevelID = 623001, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(110,85), ItemDir = FP.newV2(-0.998,0.061), ActiveDefault = true, }, { Type = 0, CamAngle = 0, LevelItemID = 1002, LevelItemType = 1, ItemPos = FP.newV2(110,91), ItemDir = FP.newV2(-0.997,0.073), ActiveDefault = true, }, { Type = 0, CamAngle = 0, LevelItemID = 1003, LevelItemType = 1, ItemPos = FP.newV2(110,97), ItemDir = FP.newV2(-0.999,0.038), ActiveDefault = true, }, { Type = 0, CamAngle = 0, LevelItemID = 1004, LevelItemType = 1, ItemPos = FP.newV2(90,85), ItemDir = FP.newV2(1,-0.028), ActiveDefault = true, }, { Type = 0, CamAngle = 0, LevelItemID = 1005, LevelItemType = 1, ItemPos = FP.newV2(90,91), ItemDir = FP.newV2(1,-0.028), ActiveDefault = true, }, { Type = 0, CamAngle = 0, LevelItemID = 1006, LevelItemType = 1, ItemPos = FP.newV2(90,97), ItemDir = FP.newV2(1,-0.028), ActiveDefault = true, }, { MonsterModelID = 20395, IsGUP = true, IdleTime = FP.newV1(1), IdleName = "Monster_EliteShoulder_ChangBingChui_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_EliteShoulder_ChangBingChui_NPC_Plot_hail_01", Duration = FP.newV1(3.833), }, { MotionName = "Monster_EliteShoulder_ChangBingChui_NPC_Plot_hail_02", Duration = FP.newV1(3.73), }, }, LayoutType = 0, LevelItemID = 23002, LevelItemType = 23, ItemPos = FP.newV2(94.18,78.4), ItemDir = FP.newV2(-0.037,0.999), ActiveDefault = true, }, { MonsterModelID = 20395, IsGUP = true, IdleTime = FP.newV1(0.5), IdleName = "Monster_EliteShoulder_ChangBingChui_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_EliteShoulder_ChangBingChui_NPC_Plot_hail_01", Duration = FP.newV1(3.833), }, { MotionName = "Monster_EliteShoulder_ChangBingChui_NPC_Plot_hail_02", Duration = FP.newV1(3.73), }, }, LayoutType = 0, LevelItemID = 23007, LevelItemType = 23, ItemPos = FP.newV2(87.667,77.44), ItemDir = FP.newV2(-0.386,0.922), ActiveDefault = true, }, { MonsterModelID = 20391, IsGUP = true, IdleTime = FP.newV1(1.5), IdleName = "Monster_EliteShoulder_ChangBingChui_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_EliteShoulder_ChangBingChui_NPC_Plot_hail_01", Duration = FP.newV1(3.833), }, { MotionName = "Monster_EliteShoulder_ChangBingChui_NPC_Plot_hail_02", Duration = FP.newV1(3.73), }, }, LayoutType = 0, LevelItemID = 23101, LevelItemType = 23, ItemPos = FP.newV2(103.59,77.74), ItemDir = FP.newV2(0.188,0.982), ActiveDefault = true, }, { MonsterModelID = 20391, IsGUP = true, IdleTime = FP.newV1(1), IdleName = "Monster_EliteShoulder_ChangBingChui_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_EliteShoulder_ChangBingChui_NPC_Plot_hail_01", Duration = FP.newV1(3.833), }, { MotionName = "Monster_EliteShoulder_ChangBingChui_NPC_Plot_hail_02", Duration = FP.newV1(3.73), }, }, LayoutType = 0, LevelItemID = 23106, LevelItemType = 23, ItemPos = FP.newV2(118.4,80.64), ItemDir = FP.newV2(-0.775,0.632), ActiveDefault = true, }, { MonsterModelID = 20391, IsGUP = true, IdleTime = FP.newV1(2), IdleName = "Monster_EliteShoulder_ChangBingChui_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_EliteShoulder_ChangBingChui_NPC_Plot_hail_01", Duration = FP.newV1(3.833), }, { MotionName = "Monster_EliteShoulder_ChangBingChui_NPC_Plot_hail_02", Duration = FP.newV1(3.73), }, }, LayoutType = 0, LevelItemID = 23108, LevelItemType = 23, ItemPos = FP.newV2(117.46,91.77), ItemDir = FP.newV2(-0.908,-0.418), ActiveDefault = true, }, { MonsterModelID = 20711, IsGUP = true, IdleTime = FP.newV1(1), IdleName = "Monster_TwoArmor_ZhanQi_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_01", Duration = FP.newV1(3.5), }, { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_02", Duration = FP.newV1(4.233), }, }, LayoutType = 0, LevelItemID = 23201, LevelItemType = 23, ItemPos = FP.newV2(107.87,77.34), ItemDir = FP.newV2(-0.246,0.969), ActiveDefault = true, }, { MonsterModelID = 20711, IsGUP = true, IdleTime = FP.newV1(1.5), IdleName = "Monster_TwoArmor_ZhanQi_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_01", Duration = FP.newV1(3.5), }, { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_02", Duration = FP.newV1(4.233), }, }, LayoutType = 0, LevelItemID = 23202, LevelItemType = 23, ItemPos = FP.newV2(116.31,75.41), ItemDir = FP.newV2(-0.391,0.92), ActiveDefault = true, }, { MonsterModelID = 20711, IsGUP = true, IdleTime = FP.newV1(2), IdleName = "Monster_TwoArmor_ZhanQi_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_01", Duration = FP.newV1(3.5), }, { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_02", Duration = FP.newV1(4.233), }, }, LayoutType = 0, LevelItemID = 23203, LevelItemType = 23, ItemPos = FP.newV2(116.85,81.58), ItemDir = FP.newV2(-0.998,0.066), ActiveDefault = true, }, { MonsterModelID = 20711, IsGUP = true, IdleTime = FP.newV1(2.5), IdleName = "Monster_TwoArmor_ZhanQi_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_01", Duration = FP.newV1(3.5), }, { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_02", Duration = FP.newV1(4.233), }, }, LayoutType = 0, LevelItemID = 23204, LevelItemType = 23, ItemPos = FP.newV2(103.87,75.17), ItemDir = FP.newV2(0.189,0.982), ActiveDefault = true, }, { MonsterModelID = 20711, IsGUP = true, IdleTime = FP.newV1(3), IdleName = "Monster_TwoArmor_ZhanQi_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_01", Duration = FP.newV1(3.5), }, { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_02", Duration = FP.newV1(4.233), }, }, LayoutType = 0, LevelItemID = 23205, LevelItemType = 23, ItemPos = FP.newV2(119.18,86.65), ItemDir = FP.newV2(-1,0), ActiveDefault = true, }, { MonsterModelID = 22208, IsGUP = true, IdleTime = FP.newV1(0.5), IdleName = "Monster_TwoArmor_ZhanQi_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_01", Duration = FP.newV1(3.5), }, { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_02", Duration = FP.newV1(4.233), }, }, LayoutType = 0, LevelItemID = 23301, LevelItemType = 23, ItemPos = FP.newV2(96.28,74.54), ItemDir = FP.newV2(0.222,0.975), ActiveDefault = true, }, { MonsterModelID = 22208, IsGUP = true, IdleTime = FP.newV1(1), IdleName = "Monster_TwoArmor_ZhanQi_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_01", Duration = FP.newV1(3.5), }, { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_02", Duration = FP.newV1(4.233), }, }, LayoutType = 0, LevelItemID = 23302, LevelItemType = 23, ItemPos = FP.newV2(81.47,88.99), ItemDir = FP.newV2(1,-0.025), ActiveDefault = true, }, { MonsterModelID = 22208, IsGUP = true, IdleTime = FP.newV1(1.5), IdleName = "Monster_TwoArmor_ZhanQi_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_01", Duration = FP.newV1(3.5), }, { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_02", Duration = FP.newV1(4.233), }, }, LayoutType = 0, LevelItemID = 23303, LevelItemType = 23, ItemPos = FP.newV2(91.84,74.81), ItemDir = FP.newV2(-0.205,0.979), ActiveDefault = true, }, { MonsterModelID = 22208, IsGUP = true, IdleTime = FP.newV1(2), IdleName = "Monster_TwoArmor_ZhanQi_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_01", Duration = FP.newV1(3.5), }, { MotionName = "Monster_TwoArmor_ZhanQi_NPC_Plot_hail_02", Duration = FP.newV1(4.233), }, }, LayoutType = 0, LevelItemID = 23304, LevelItemType = 23, ItemPos = FP.newV2(82.5,84.45), ItemDir = FP.newV2(0.711,0.703), ActiveDefault = true, }, { MonsterModelID = 20175, IsGUP = true, IdleTime = FP.newV1(2.5), IdleName = "Monster_TwoArmor_Dao_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_Dao_NPC_Plot_hail_01", Duration = FP.newV1(3.533), }, { MotionName = "Monster_TwoArmor_Dao_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23401, LevelItemType = 23, ItemPos = FP.newV2(92.07,77.87), ItemDir = FP.newV2(0.115,0.993), ActiveDefault = true, }, { MonsterModelID = 20165, IsGUP = true, IdleTime = FP.newV1(0.5), IdleName = "Monster_TwoArmor_ZhanGe_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_01", Duration = FP.newV1(4), }, { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_02", Duration = FP.newV1(3.6), }, }, LayoutType = 0, LevelItemID = 23403, LevelItemType = 23, ItemPos = FP.newV2(80.594,82.327), ItemDir = FP.newV2(0.965,0.264), ActiveDefault = true, }, { MonsterModelID = 20165, IsGUP = true, IdleTime = FP.newV1(1), IdleName = "Monster_TwoArmor_ZhanGe_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_01", Duration = FP.newV1(3.967), }, { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23404, LevelItemType = 23, ItemPos = FP.newV2(87.31,74.91), ItemDir = FP.newV2(0.212,0.977), ActiveDefault = true, }, { MonsterModelID = 20225, IsGUP = true, IdleTime = FP.newV1(1.5), IdleName = "Monster_TwoArmor_DaoDun_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_DaoDun_NPC_Plot_hail_01", Duration = FP.newV1(3.833), }, { MotionName = "Monster_TwoArmor_DaoDun_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23405, LevelItemType = 23, ItemPos = FP.newV2(81.71,91.67), ItemDir = FP.newV2(0.993,-0.116), ActiveDefault = true, }, { MonsterModelID = 20175, IsGUP = true, IdleTime = FP.newV1(2), IdleName = "Monster_TwoArmor_Dao_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_Dao_NPC_Plot_hail_01", Duration = FP.newV1(3.533), }, { MotionName = "Monster_TwoArmor_Dao_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23406, LevelItemType = 23, ItemPos = FP.newV2(76.226,91.622), ItemDir = FP.newV2(0.961,-0.275), ActiveDefault = true, }, { MonsterModelID = 20165, IsGUP = true, IdleTime = FP.newV1(2.5), IdleName = "Monster_TwoArmor_ZhanGe_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_01", Duration = FP.newV1(3.967), }, { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23407, LevelItemType = 23, ItemPos = FP.newV2(90.386,78.42), ItemDir = FP.newV2(-0.093,0.996), ActiveDefault = true, }, { MonsterModelID = 20175, IsGUP = true, IdleTime = FP.newV1(3), IdleName = "Monster_TwoArmor_Dao_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_Dao_NPC_Plot_hail_01", Duration = FP.newV1(3.533), }, { MotionName = "Monster_TwoArmor_Dao_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23408, LevelItemType = 23, ItemPos = FP.newV2(94.01,76.3), ItemDir = FP.newV2(0.238,0.971), ActiveDefault = true, }, { MonsterModelID = 20221, IsGUP = true, IdleTime = FP.newV1(2), IdleName = "Monster_TwoArmor_DaoDun_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_DaoDun_NPC_Plot_hail_01", Duration = FP.newV1(3.833), }, { MotionName = "Monster_TwoArmor_DaoDun_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23410, LevelItemType = 23, ItemPos = FP.newV2(110.24,78.42), ItemDir = FP.newV2(-0.186,0.983), ActiveDefault = true, }, { MonsterModelID = 20171, IsGUP = true, IdleTime = FP.newV1(1.5), IdleName = "Monster_TwoArmor_Dao_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_Dao_NPC_Plot_hail_01", Duration = FP.newV1(3.533), }, { MotionName = "Monster_TwoArmor_Dao_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23411, LevelItemType = 23, ItemPos = FP.newV2(117.18,88.12), ItemDir = FP.newV2(-1,-0.004), ActiveDefault = true, }, { MonsterModelID = 20171, IsGUP = true, IdleTime = FP.newV1(0.5), IdleName = "Monster_TwoArmor_Dao_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_Dao_NPC_Plot_hail_01", Duration = FP.newV1(3.533), }, { MotionName = "Monster_TwoArmor_Dao_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23412, LevelItemType = 23, ItemPos = FP.newV2(110.4,76.45), ItemDir = FP.newV2(-0.134,0.991), ActiveDefault = true, }, { MonsterModelID = 20175, IsGUP = true, IdleTime = FP.newV1(2), IdleName = "Monster_TwoArmor_Dao_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_Dao_NPC_Plot_hail_01", Duration = FP.newV1(3.533), }, { MotionName = "Monster_TwoArmor_Dao_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23414, LevelItemType = 23, ItemPos = FP.newV2(85.09,76.1), ItemDir = FP.newV2(0.797,0.603), ActiveDefault = true, }, { MonsterModelID = 20165, IsGUP = true, IdleTime = FP.newV1(1), IdleName = "Monster_TwoArmor_ZhanGe_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_01", Duration = FP.newV1(3.967), }, { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23415, LevelItemType = 23, ItemPos = FP.newV2(81.66,86.49), ItemDir = FP.newV2(0.947,0.322), ActiveDefault = true, }, { MonsterModelID = 20225, IsGUP = true, IdleTime = FP.newV1(0.5), IdleName = "Monster_TwoArmor_DaoDun_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_DaoDun_NPC_Plot_hail_01", Duration = FP.newV1(3.833), }, { MotionName = "Monster_TwoArmor_DaoDun_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23416, LevelItemType = 23, ItemPos = FP.newV2(96.7,77.54), ItemDir = FP.newV2(-0.141,0.99), ActiveDefault = true, }, { MonsterModelID = 20221, IsGUP = true, IdleTime = FP.newV1(1), IdleName = "Monster_TwoArmor_DaoDun_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_DaoDun_NPC_Plot_hail_01", Duration = FP.newV1(3.833), }, { MotionName = "Monster_TwoArmor_DaoDun_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23420, LevelItemType = 23, ItemPos = FP.newV2(116.74,84.96), ItemDir = FP.newV2(-0.935,0.354), ActiveDefault = true, }, { MonsterModelID = 20161, IsGUP = true, IdleTime = FP.newV1(0.5), IdleName = "Monster_TwoArmor_ZhanGe_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_01", Duration = FP.newV1(3.967), }, { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23421, LevelItemType = 23, ItemPos = FP.newV2(118.81,83.44), ItemDir = FP.newV2(-0.98,0.198), ActiveDefault = true, }, { MonsterModelID = 20161, IsGUP = true, IdleTime = FP.newV1(1), IdleName = "Monster_TwoArmor_ZhanGe_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_01", Duration = FP.newV1(3.967), }, { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23422, LevelItemType = 23, ItemPos = FP.newV2(112.25,78.69), ItemDir = FP.newV2(-0.134,0.991), ActiveDefault = true, }, { MonsterModelID = 20161, IsGUP = true, IdleTime = FP.newV1(1.5), IdleName = "Monster_TwoArmor_ZhanGe_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_01", Duration = FP.newV1(3.967), }, { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23423, LevelItemType = 23, ItemPos = FP.newV2(107.1,74.56), ItemDir = FP.newV2(0.083,0.997), ActiveDefault = true, }, { MonsterModelID = 20225, IsGUP = true, IdleTime = FP.newV1(3), IdleName = "Monster_TwoArmor_DaoDun_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_DaoDun_NPC_Plot_hail_01", Duration = FP.newV1(3.833), }, { MotionName = "Monster_TwoArmor_DaoDun_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23424, LevelItemType = 23, ItemPos = FP.newV2(81.735,79.969), ItemDir = FP.newV2(0.904,0.428), ActiveDefault = true, }, { MonsterModelID = 20165, IsGUP = true, IdleTime = FP.newV1(2.5), IdleName = "Monster_TwoArmor_ZhanGe_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_01", Duration = FP.newV1(3.967), }, { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23426, LevelItemType = 23, ItemPos = FP.newV2(78.71,86.51), ItemDir = FP.newV2(0.947,0.322), ActiveDefault = true, }, { MonsterModelID = 20171, IsGUP = true, IdleTime = FP.newV1(2), IdleName = "Monster_TwoArmor_Dao_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_Dao_NPC_Plot_hail_01", Duration = FP.newV1(3.533), }, { MotionName = "Monster_TwoArmor_Dao_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23428, LevelItemType = 23, ItemPos = FP.newV2(106.27,78.54), ItemDir = FP.newV2(0.128,0.992), ActiveDefault = true, }, { MonsterModelID = 20161, IsGUP = true, IdleTime = FP.newV1(0.5), IdleName = "Monster_TwoArmor_ZhanGe_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_01", Duration = FP.newV1(3.967), }, { MotionName = "Monster_TwoArmor_ZhanGe_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23429, LevelItemType = 23, ItemPos = FP.newV2(121.12,90.59), ItemDir = FP.newV2(-1,-0.014), ActiveDefault = true, }, { MonsterModelID = 20221, IsGUP = true, IdleTime = FP.newV1(1), IdleName = "Monster_TwoArmor_DaoDun_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_DaoDun_NPC_Plot_hail_01", Duration = FP.newV1(3.833), }, { MotionName = "Monster_TwoArmor_DaoDun_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23430, LevelItemType = 23, ItemPos = FP.newV2(113.71,76.63), ItemDir = FP.newV2(-0.369,0.929), ActiveDefault = true, }, { MonsterModelID = 20171, IsGUP = true, IdleTime = FP.newV1(1.5), IdleName = "Monster_TwoArmor_Dao_NPC_Plot_stand_idle", MotionInfos = { { MotionName = "Monster_TwoArmor_Dao_NPC_Plot_hail_01", Duration = FP.newV1(3.533), }, { MotionName = "Monster_TwoArmor_Dao_NPC_Plot_hail_02", Duration = FP.newV1(3.5), }, }, LayoutType = 0, LevelItemID = 23431, LevelItemType = 23, ItemPos = FP.newV2(112.62,74.5), ItemDir = FP.newV2(-0.28,0.96), ActiveDefault = true, }, { MonsterModelID = 1000, IsGUP = false, IdleTime = FP.newV1(0), IdleName = "", MotionInfos = { }, LayoutType = 0, LevelItemID = 23432, LevelItemType = 23, ItemPos = FP.newV2(100,93.47), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 38, Param1 = 23432, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 6, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { }, } return _layoutTable