local info = { dead_loop = "Monster_SiegeJuMa_dead_loop", die = "Monster_SiegeJuMa_die", hurt = "Monster_SiegeJuMa_hurt", idle_loop = "Monster_SiegeJuMa_idle_loop", run_loop = "Monster_SiegeJuMa_run_loop", walk_loop = "Monster_SiegeJuMa_walk_front_loop", } return info