local info = { dead_loop = "Monster_SiegeNuChe_dead_loop", die = "Monster_SiegeNuChe_die", hurt = "Monster_SiegeNuChe_hurt", idle_loop = "Monster_SiegeNuChe_idle_loop", NormalAttack_1 = "Monster_SiegeNuChe_NormalAttack_1", NormalAttack_2 = "Monster_SiegeNuChe_NormalAttack_2", NormalAttack_3 = "Monster_SiegeNuChe_NormalAttack_3", NormalAttack_4 = "Monster_SiegeNuChe_NormalAttack_4", run_loop = "Monster_SiegeNuChe_run_loop", SkillAttack_1 = "Monster_SiegeNuChe_SkillAttack_1", SkillAttack_2 = "Monster_SiegeNuChe_SkillAttack_2", walk_loop = "Monster_SiegeNuChe_walk_front_loop", } return info