local _moveData = { ["Monster_SiegeNuJianTa_dead_loop"] = { Count = 7, IsLock = true, }, ["Monster_SiegeNuJianTa_die"] = { Count = 33, IsLock = false, }, ["Monster_SiegeNuJianTa_hurt"] = { Count = 7, IsLock = false, }, ["Monster_SiegeNuJianTa_idle_loop"] = { Count = 7, IsLock = true, }, ["Monster_SiegeNuJianTa_NormalAttack_1"] = { Count = 27, IsLock = false, }, ["Monster_SiegeNuJianTa_run_loop"] = { Count = 7, IsLock = true, }, ["Monster_SiegeNuJianTa_walk_front_loop"] = { Count = 7, IsLock = false, }, } return _moveData