local _moveData = { ["Monster_SiegePowderKeg1_dead_loop"] = { Count = 7, IsLock = true, }, ["Monster_SiegePowderKeg1_die"] = { Count = 35, IsLock = false, }, ["Monster_SiegePowderKeg1_hurt"] = { Count = 13, IsLock = false, }, ["Monster_SiegePowderKeg1_idle_loop"] = { Count = 34, IsLock = true, }, ["Monster_SiegePowderKeg1_run_loop"] = { Count = 34, IsLock = true, }, ["Monster_SiegePowderKeg1_walk_front_loop"] = { Count = 34, IsLock = false, }, } return _moveData