local _moveData = { ["Monster_SiegePowderKeg2_dead_loop"] = { Count = 4, IsLock = true, }, ["Monster_SiegePowderKeg2_die"] = { Count = 35, IsLock = false, }, ["Monster_SiegePowderKeg2_hurt"] = { Count = 9, IsLock = false, }, ["Monster_SiegePowderKeg2_idle_loop"] = { Count = 27, IsLock = true, }, ["Monster_SiegePowderKeg2_run_loop"] = { Count = 27, IsLock = true, }, ["Monster_SiegePowderKeg2_walk_front_loop"] = { Count = 27, IsLock = false, }, } return _moveData