local _layoutTable = { LevelID = 380031, LevelItemList = { { Type = 2, Length = FP.newV1(10), Width = FP.newV1(5), CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(456.72,414.14), ItemDir = FP.newV2(1,0), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(10), Width = FP.newV1(5), ShowLength = 11, ShowWidth = 6, Effect = "E_Mesh_Cj_zudang02.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(464.03,392.26), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { }, ItemGroupDict = { }, } return _layoutTable