local _moveData = { ["Monster_BrokenTreasureBox4_dead_loop"] = { Count = 7, IsLock = true, }, ["Monster_BrokenTreasureBox4_die"] = { Count = 27, IsLock = false, }, ["Monster_BrokenTreasureBox4_hurt"] = { Count = 7, IsLock = false, }, ["Monster_BrokenTreasureBox4_idle_loop"] = { Count = 7, IsLock = true, }, } return _moveData