local _layoutTable = { LevelID = 201, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(223.75,240.23), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(30), Width = FP.newV1(2), ShowLength = 30, ShowWidth = 2, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(219.09,288.61), ItemDir = FP.newV2(0,-1), ActiveDefault = true, }, }, LevelEventList = { }, ItemGroupDict = { }, } return _layoutTable