local propertyTable = { ID = 1,EffectDesc = 2, } local mainPropertyTable = { ID = 1,PageIndex = 2,LineIndex = 3, } local primaryTable = { "ID", } local DataPageEntry = {} local rawget = rawget local base = { __index = function(t, k) local propertyIndex = propertyTable[k] if propertyIndex then local mainPropertyIndex = mainPropertyTable[k] if mainPropertyIndex then return t[mainPropertyIndex] end local pageIndex = t[2] local pageData = DataPageEntry[pageIndex] if pageData == nil then pageData = require('Data/GuildBuildingEffect-page'..pageIndex) if DataSheetUtil then --skip fixedpoint process for data sheet checker DataSheetUtil.ProcessFixedPoint('GuildBuildingEffect', pageData) end DataPageEntry[pageIndex] = pageData end local lineIndex = t[3] local resultData = pageData[lineIndex] return resultData[propertyIndex] end end, __newindex = function() error('Attempt to modify read-only table') end } local dataTable = { setmetatable({1,1,1},base), setmetatable({2,1,2},base), setmetatable({3,1,3},base), setmetatable({4,1,4},base), setmetatable({5,1,5},base), setmetatable({201,1,6},base), setmetatable({202,1,7},base), setmetatable({203,1,8},base), setmetatable({204,1,9},base), setmetatable({205,1,10},base), setmetatable({206,1,11},base), setmetatable({207,1,12},base), setmetatable({208,1,13},base), setmetatable({209,1,14},base), setmetatable({210,1,15},base), setmetatable({211,1,16},base), setmetatable({212,1,17},base), setmetatable({301,1,18},base), setmetatable({302,1,19},base), setmetatable({303,1,20},base), setmetatable({304,1,21},base), setmetatable({305,1,22},base), setmetatable({306,1,23},base), setmetatable({307,1,24},base), setmetatable({308,1,25},base), setmetatable({309,1,26},base), setmetatable({310,1,27},base), setmetatable({311,1,28},base), setmetatable({312,1,29},base), } return { dataTable = dataTable, propertyTable = propertyTable, primaryTable = primaryTable, }