local info = { dead_loop = "Monster_SiegePaoTa1_dead_loop", die = "Monster_SiegePaoTa1_die", hurt = "Monster_SiegePaoTa1_hurt", idle_loop = "Monster_SiegePaoTa1_idle_loop", NormalAttack_1 = "Monster_SiegePaoTa1_NormalAttack_1", run_loop = "Monster_SiegePaoTa1_run_loop", SkillAttack_1 = "Monster_SiegePaoTa1_SkillAttack_1", walk_front_loop = "Monster_SiegePaoTa1_walk_front_loop", } return info