local _moveData = { ["Monster_BrokenDoor3_dead_loop"] = { Count = 7, IsLock = true, }, ["Monster_BrokenDoor3_die"] = { Count = 39, IsLock = false, }, ["Monster_BrokenDoor3_hurt"] = { Count = 14, IsLock = false, }, ["Monster_BrokenDoor3_idle_loop"] = { Count = 40, IsLock = true, }, } return _moveData