local _moveData = { ["Npc_LaoYing_Plot_chat_loop"] = { Count = 40, IsLock = true, }, ["Npc_LaoYing_Plot_idle_1_loop"] = { Count = 40, IsLock = true, }, ["Npc_LaoYing_Plot_idle_2_loop"] = { Count = 80, IsLock = true, }, ["Npc_LaoYing_Plot_idle_3_loop"] = { Count = 107, IsLock = true, }, ["Npc_LaoYing_Plot_idle_4_loop"] = { Count = 24, IsLock = true, }, ["Npc_LaoYing_Plot_run_loop"] = { Count = 20, IsLock = true, }, ["Npc_LaoYing_Plot_run_stop"] = { Count = 59, IsLock = false, }, ["Npc_LaoYing_Plot_walk_loop"] = { Count = 80, IsLock = false, }, } return _moveData