local _moveData = { ["Monster_JiGuanKaiGuan_bounce"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_chuchang"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_dead_loop"] = { Count = 8, IsLock = true, }, ["Monster_JiGuanKaiGuan_defend_end"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_defend_loop"] = { Count = 7, IsLock = true, }, ["Monster_JiGuanKaiGuan_defend_start"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_die"] = { Count = 1, IsLock = false, }, ["Monster_JiGuanKaiGuan_float_loop"] = { Count = 7, IsLock = true, }, ["Monster_JiGuanKaiGuan_fly1"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_fly2"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_fly3"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_fly_1"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_fly_2"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_fly_3"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_fly_4"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_fly_keep_1"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_fly_keep_2"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_fly_keep_3"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_fly_keep_L_1"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_fly_keep_L_2"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_fly_keep_R_1"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_fly_keep_R_2"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_hurt"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_hurt_1"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_hurt_L"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_hurt_R"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_idle_loop"] = { Count = 7, IsLock = true, }, ["Monster_JiGuanKaiGuan_knockback"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_run_loop"] = { Count = 7, IsLock = true, }, ["Monster_JiGuanKaiGuan_standup"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_vertigo_loop"] = { Count = 7, IsLock = true, }, ["Monster_JiGuanKaiGuan_walk_back_loop"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_walk_front_loop"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_walk_left_loop"] = { Count = 7, IsLock = false, }, ["Monster_JiGuanKaiGuan_walk_right_loop"] = { Count = 7, IsLock = false, }, } return _moveData