local _moveData = { ["Monster_SiegeJiuTan_dead_loop"] = { Count = 7, IsLock = true, }, ["Monster_SiegeJiuTan_die"] = { Count = 24, IsLock = false, }, ["Monster_SiegeJiuTan_hurt"] = { Count = 12, IsLock = false, }, ["Monster_SiegeJiuTan_idle_loop"] = { Count = 7, IsLock = true, }, ["Monster_SiegeJiuTan_run_loop"] = { Count = 7, IsLock = true, }, ["Monster_SiegeJiuTan_walk_front_loop"] = { Count = 7, IsLock = false, }, } return _moveData