local _layoutTable = { LevelID = 561001, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(249.95,334.19), ItemDir = FP.newV2(0.37,-0.929), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 561001101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 0, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(270.94,317.04), ItemDir = FP.newV2(-0.357,0.934), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 561001102, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 80, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(30), Width = FP.newV1(10), Count = 80, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(253.12,326.09), ItemDir = FP.newV2(-0.356,0.935), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 561001103, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 2, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2003, LevelItemType = 2, ItemPos = FP.newV2(256.62,325.24), ItemDir = FP.newV2(-0.366,0.931), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 561001104, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 2, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2004, LevelItemType = 2, ItemPos = FP.newV2(253.87,324.16), ItemDir = FP.newV2(-0.366,0.931), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 561001105, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 2, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2005, LevelItemType = 2, ItemPos = FP.newV2(251.1,323.07), ItemDir = FP.newV2(-0.366,0.931), ActiveDefault = true, }, { Title = "IDS_LevelName_PingPanXiQiang", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(253.15,325.86), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(40), GuideRadius = FP.newV1(40), ItemIDList = { 2001, 2002, }, Param1 = 100, ParamStr = "IDS_MonsterName_QiangZuShiBing", PathPoints = { }, }, { Type = -1, Position = FP.newV2(254,324.03), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(40), GuideRadius = FP.newV1(40), ItemIDList = { 2003, 2004, 2005, }, Param1 = 3, ParamStr = "IDS_MonsterName_QiangZuShouLing", PathPoints = { }, }, }, PlayBeginSound = true, PlayCompleteSound = true, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(266.3,315.4), ItemDir = FP.newV2(-0.444,0.896), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = -1, IsPulse = false, ItemIDList = { 2001, 2002, }, Param1 = 100, }, }, Actions = { { Type = -6, ItemIDList = { 2001, 2002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 4, LogicType = 0, EventTimes = 1, Conditions = { { Type = 13, IsPulse = false, Param1 = "Assets/TimeLine/Prefabs/Interlude/Plot_107_01_001.prefab", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(1), RepeatTimes = 1, }, }, }, { EventID = 3, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 4, Param1 = { { Path = "Assets/TimeLine/Prefabs/Interlude/Plot_107_01_001.prefab", Time = 56.46667, AdsorbType = 0, AdsorbParam = 0, }, }, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 6, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 7, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 18, Param1 = 56100101, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 6, Param1 = "Light_Hard_561001_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [201] = { [2] = { 2001, 2002, }, }, [202] = { [2] = { 2003, 2004, 2005, }, }, }, } return _layoutTable