local _layoutTable = { LevelID = 89, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(-0.69,-23.9), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { CamAngle = 0, LevelItemID = 6001, LevelItemType = 6, ItemPos = FP.newV2(-0.37,-19.44), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { CamAngle = 0, LevelItemID = 6002, LevelItemType = 6, ItemPos = FP.newV2(-0.21,-9.27), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { CamAngle = 0, LevelItemID = 6003, LevelItemType = 6, ItemPos = FP.newV2(-0.64,-0.36), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { CamAngle = 0, LevelItemID = 6004, LevelItemType = 6, ItemPos = FP.newV2(-0.202,10.614), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { }, ItemGroupDict = { }, } return _layoutTable