local _moveData = { ["Hero_DongZhuo_Weapon_Right_Boss_NormalAttack_1"] = { Count = 40, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_Boss_NormalAttack_2"] = { Count = 40, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_Boss_NormalAttack_3"] = { Count = 55, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_Boss_SA_0"] = { Count = 63, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_Boss_Show"] = { Count = 144, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_Boss_SkillAttack_1"] = { Count = 68, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_Boss_SkillAttack_2"] = { Count = 102, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_Boss_SkillAttack_3"] = { Count = 110, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_bounce"] = { Count = 16, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_bounce_1"] = { Count = 46, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_collect_loop"] = { Count = 40, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_dead_loop"] = { Count = 7, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_die"] = { Count = 47, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_dizzy_loop"] = { Count = 40, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_dodge"] = { Count = 35, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_float_loop"] = { Count = 27, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_fly"] = { Count = 11, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_getin"] = { Count = 17, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_getout"] = { Count = 12, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_hitdown"] = { Count = 23, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_hit_fly_1"] = { Count = 9, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_hit_fly_2"] = { Count = 42, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_hurt"] = { Count = 27, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_idle_city_loop"] = { Count = 40, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_idle_loop"] = { Count = 40, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_jump_down"] = { Count = 16, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_jump_loop"] = { Count = 5, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_jump_up"] = { Count = 19, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_knockback"] = { Count = 54, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_NormalAttack_1"] = { Count = 34, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_NormalAttack_2"] = { Count = 35, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_NormalAttack_3"] = { Count = 44, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_NormalAttack_4"] = { Count = 54, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_NPC_Plot_angry"] = { Count = 36, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_NPC_Plot_breathingSpell_loop"] = { Count = 40, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_NPC_Plot_chat_loop"] = { Count = 57, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_NPC_Plot_commandOffense_loop"] = { Count = 22, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_NPC_Plot_command_1"] = { Count = 37, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_NPC_Plot_embarrassed"] = { Count = 34, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_NPC_Plot_idle_1_loop"] = { Count = 40, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_NPC_Plot_idle_2_loop"] = { Count = 59, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_NPC_Plot_idle_3_loop"] = { Count = 61, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_NPC_Plot_laugh"] = { Count = 52, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_NPC_Plot_no"] = { Count = 34, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_NPC_Plot_run_loop"] = { Count = 17, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_NPC_Plot_run_stop"] = { Count = 57, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_NPC_Plot_salute"] = { Count = 52, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_NPC_Plot_walk_loop"] = { Count = 27, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_NPC_Plot_yes"] = { Count = 54, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_rebound"] = { Count = 21, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_ride_canter_loop"] = { Count = 14, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_ride_idle_Attack_1"] = { Count = 30, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_ride_idle_loop"] = { Count = 40, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_ride_run_Attack_1"] = { Count = 30, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_ride_run_loop"] = { Count = 11, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_ride_showpos"] = { Count = 94, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_ride_stop_show"] = { Count = 40, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_RunAttack"] = { Count = 45, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_run_city_loop"] = { Count = 17, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_run_loop"] = { Count = 16, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_run_stop"] = { Count = 24, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_SA_0"] = { Count = 28, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_SA_cam"] = { Count = 28, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_SkillAttack_1"] = { Count = 70, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_SkillAttack_2"] = { Count = 43, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_standup"] = { Count = 50, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_vertigo_loop"] = { Count = 40, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_walk_back_loop"] = { Count = 27, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_walk_front_loop"] = { Count = 27, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_walk_left_loop"] = { Count = 27, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_walk_right_loop"] = { Count = 27, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_weak_hurt"] = { Count = 20, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_weak_in"] = { Count = 23, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_weak_loop"] = { Count = 40, IsLock = true, }, ["Hero_DongZhuo_Weapon_Right_weak_out"] = { Count = 24, IsLock = false, }, ["Hero_DongZhuo_Weapon_Right_win"] = { Count = 57, IsLock = false, }, } return _moveData