local _moveData = { ["Monster_SiegeChongChe_dead_loop"] = { Count = 13, IsLock = true, }, ["Monster_SiegeChongChe_die"] = { Count = 13, IsLock = false, }, ["Monster_SiegeChongChe_hurt"] = { Count = 13, IsLock = false, }, ["Monster_SiegeChongChe_idle_loop"] = { Count = 13, IsLock = true, }, ["Monster_SiegeChongChe_NormalAttack_1"] = { Count = 40, IsLock = false, }, ["Monster_SiegeChongChe_run_loop"] = { Count = 80, IsLock = true, }, ["Monster_SiegeChongChe_walk_front_loop"] = { Count = 80, IsLock = false, }, } return _moveData