local _layoutTable = { LevelID = 332, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(399.04,324.17), ItemDir = FP.newV2(0.999,0.042), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 31401, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(456.74,324.62), ItemDir = FP.newV2(-0.998,0.057), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 31602, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(15), Width = FP.newV1(10), Count = 30, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(454.2,324.6), ItemDir = FP.newV2(-1,-0.024), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 31601, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2003, LevelItemType = 2, ItemPos = FP.newV2(459.86,324.81), ItemDir = FP.newV2(-0.999,-0.032), ActiveDefault = true, }, { Title = "IDS_LevelName_BingWeiChenCang", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(441.47,325.92), Direction = FP.newV2(-0.567,0.824), ShapeType = 1, Radius = FP.newV1(30), GuideRadius = FP.newV1(30), ParamID = 31602, Param1 = 30, PathPoints = { }, }, { Type = -1, Position = FP.newV2(438.65,325.34), Direction = FP.newV2(-0.567,0.824), ShapeType = 1, Radius = FP.newV1(30), GuideRadius = FP.newV1(30), ParamID = 31601, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(465.657,324.635), ItemDir = FP.newV2(0.127,0.992), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(50), Width = FP.newV1(5), ShowLength = 50, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(376.2,325.7), ItemDir = FP.newV2(1,-0.001), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(30), Width = FP.newV1(4), ShowLength = 30, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(393,298.4), ItemDir = FP.newV2(0.006,1), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(30), Width = FP.newV1(4), ShowLength = 30, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(393,352.9), ItemDir = FP.newV2(-0.011,-1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 6, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 10, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 8, Param1 = 5001, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { }, } return _layoutTable