local _layoutTable = { LevelID = 531251, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(378.76,-510.82), ItemDir = FP.newV2(-1,0.007), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53125101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 4, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(381.39,-513.35), ItemDir = FP.newV2(-0.999,0.039), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53125103, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = true, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(319.338,-519.741), ItemDir = FP.newV2(0.967,0.254), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53125102, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = true, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2003, LevelItemType = 2, ItemPos = FP.newV2(317.993,-512.85), ItemDir = FP.newV2(0.996,0.09), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53125104, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2004, LevelItemType = 2, ItemPos = FP.newV2(358.724,-591.685), ItemDir = FP.newV2(-0.231,0.973), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 53125105, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2005, LevelItemType = 2, ItemPos = FP.newV2(351.8,-593.3), ItemDir = FP.newV2(-0.205,0.979), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 53125108, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(10), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 3, Col = 8, Gap = FP.newV1(2), Count = 24, LevelItemID = 2006, LevelItemType = 2, ItemPos = FP.newV2(356.76,-598.006), ItemDir = FP.newV2(-0.244,0.97), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 53125106, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2007, LevelItemType = 2, ItemPos = FP.newV2(229.048,-635.227), ItemDir = FP.newV2(0.998,-0.056), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 53125108, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2011, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(5), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(8), Width = FP.newV1(4), Count = 15, LevelItemID = 2008, LevelItemType = 2, ItemPos = FP.newV2(222.579,-635.062), ItemDir = FP.newV2(1,0.024), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 53125107, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2011, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(5), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 3, Col = 4, Gap = FP.newV1(2), Count = 12, LevelItemID = 2009, LevelItemType = 2, ItemPos = FP.newV2(227.3,-628.8), ItemDir = FP.newV2(1,0.009), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 53125107, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2011, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = -1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(5), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 3, Row = 3, Col = 4, Gap = FP.newV1(2), Count = 12, LevelItemID = 2010, LevelItemType = 2, ItemPos = FP.newV2(227.652,-641.133), ItemDir = FP.newV2(1,0.009), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 53120100, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = true, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2011, LevelItemType = 2, ItemPos = FP.newV2(216.098,-638.825), ItemDir = FP.newV2(0.999,-0.032), ActiveDefault = false, }, { CharacterType = 1, ColliderType = 2, Length = FP.newV1(30), Width = FP.newV1(10), CharacterNumber = 1, ModelID = 0, TriggerAnim = "", ExitTriggerAnim = "", LevelItemID = 3001, LevelItemType = 3, ItemPos = FP.newV2(342.4,-509.8), ItemDir = FP.newV2(1,-0.019), ActiveDefault = true, }, { CharacterType = 1, ColliderType = 2, Length = FP.newV1(30), Width = FP.newV1(10), CharacterNumber = 1, ModelID = 0, TriggerAnim = "", ExitTriggerAnim = "", LevelItemID = 3002, LevelItemType = 3, ItemPos = FP.newV2(348.4,-573), ItemDir = FP.newV2(-0.331,0.944), ActiveDefault = true, }, { CharacterType = 1, ColliderType = 2, Length = FP.newV1(30), Width = FP.newV1(10), CharacterNumber = 1, ModelID = 0, TriggerAnim = "", ExitTriggerAnim = "", LevelItemID = 3003, LevelItemType = 3, ItemPos = FP.newV2(252.8,-633.7), ItemDir = FP.newV2(1,-0.021), ActiveDefault = true, }, { Title = "IDS_GoldHereDianwei_LevelName6", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(322.25,-516.1), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(50), GuideRadius = FP.newV1(50), ParamID = 53125103, Param1 = 1, NeedAimEntity = true, PathPoints = { }, }, { Type = -1, Position = FP.newV2(322.3,-515.8), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(50), GuideRadius = FP.newV1(50), ParamID = 53125102, Param1 = 1, NeedAimEntity = true, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_GoldHereDianwei_LevelName6", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(355.5,-593.5), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(30), GuideRadius = FP.newV1(30), ParamID = 53125104, Param1 = 1, NeedAimEntity = true, PathPoints = { }, }, { Type = -1, Position = FP.newV2(355.5,-593.5), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(30), GuideRadius = FP.newV1(30), ParamID = 53125105, Param1 = 1, NeedAimEntity = true, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5002, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_GoldHereDianwei_LevelName6", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(223.24,-637.59), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(30), GuideRadius = FP.newV1(30), ParamID = 53125106, Param1 = 1, NeedAimEntity = true, PathPoints = { }, }, { Type = -1, Position = FP.newV2(223.2,-637.6), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(30), GuideRadius = FP.newV1(30), ItemIDList = { 2007, 2008, 2009, 2010, 2011, }, Param1 = 40, ParamStr = "IDS_MonsterName_DiBing", PathPoints = { }, }, }, PlayBeginSound = true, PlayCompleteSound = true, LevelItemID = 5003, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(312.837,-519.758), ItemDir = FP.newV2(0.748,0.664), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(5), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(286.4,-515.4), ItemDir = FP.newV2(-0.999,-0.04), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(5), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(184.8,-675.6), ItemDir = FP.newV2(0.426,0.905), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(25), Width = FP.newV1(5), ShowLength = 25, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(154.7,-641), ItemDir = FP.newV2(0.848,0.53), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(5), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8004, LevelItemType = 8, ItemPos = FP.newV2(161.1,-598.3), ItemDir = FP.newV2(-0.779,0.626), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(5), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8007, LevelItemType = 8, ItemPos = FP.newV2(339.1,-552.4), ItemDir = FP.newV2(-0.423,0.906), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(30), Width = FP.newV1(5), ShowLength = 30, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8008, LevelItemType = 8, ItemPos = FP.newV2(308.6,-620), ItemDir = FP.newV2(0.882,0.471), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 28.25, LevelItemID = 15001, LevelItemType = 15, ItemPos = FP.newV2(49.46,-680.04), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 25.4, LevelItemID = 15002, LevelItemType = 15, ItemPos = FP.newV2(92.13,43.19), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_crows", ItemPosY = 30.98, LevelItemID = 15003, LevelItemType = 15, ItemPos = FP.newV2(68.802,-712.43), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 25.8, LevelItemID = 15004, LevelItemType = 15, ItemPos = FP.newV2(134.01,69.64), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 29.49, LevelItemID = 15005, LevelItemType = 15, ItemPos = FP.newV2(118.05,57.58), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bigFire", ItemPosY = 25.91, LevelItemID = 15006, LevelItemType = 15, ItemPos = FP.newV2(110.24,87.32), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 22.5, LevelItemID = 15007, LevelItemType = 15, ItemPos = FP.newV2(71.9,-669.45), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_crows", ItemPosY = 58.56, LevelItemID = 15008, LevelItemType = 15, ItemPos = FP.newV2(166.82,67.17), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 18.2, LevelItemID = 15009, LevelItemType = 15, ItemPos = FP.newV2(161.13,102.64), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 18.24, LevelItemID = 15010, LevelItemType = 15, ItemPos = FP.newV2(164.82,91.32), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 17.72, LevelItemID = 15011, LevelItemType = 15, ItemPos = FP.newV2(211.41,77.06), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 17.73, LevelItemID = 15012, LevelItemType = 15, ItemPos = FP.newV2(189.58,80.3), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_stream", ItemPosY = 14.63, LevelItemID = 15013, LevelItemType = 15, ItemPos = FP.newV2(250.25,-605.5), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 18.09, LevelItemID = 15014, LevelItemType = 15, ItemPos = FP.newV2(237.32,122.64), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_xiaohe", ItemPosY = 12.87, LevelItemID = 15015, LevelItemType = 15, ItemPos = FP.newV2(220.78,139.36), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_stream", ItemPosY = 13.38, LevelItemID = 15016, LevelItemType = 15, ItemPos = FP.newV2(276.99,126.78), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_animals", ItemPosY = 51.32, LevelItemID = 15017, LevelItemType = 15, ItemPos = FP.newV2(307.472,139.22), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 21.44, LevelItemID = 15018, LevelItemType = 15, ItemPos = FP.newV2(325.97,129.33), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 23.42, LevelItemID = 15019, LevelItemType = 15, ItemPos = FP.newV2(343.31,202.59), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 24.07, LevelItemID = 15020, LevelItemType = 15, ItemPos = FP.newV2(340.26,243.05), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_crows", ItemPosY = 35.63, LevelItemID = 15021, LevelItemType = 15, ItemPos = FP.newV2(290.797,242.81), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 23.72, LevelItemID = 15022, LevelItemType = 15, ItemPos = FP.newV2(290.737,212.05), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 22.19, LevelItemID = 15023, LevelItemType = 15, ItemPos = FP.newV2(128.33,233.93), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 22.32, LevelItemID = 15024, LevelItemType = 15, ItemPos = FP.newV2(152.19,259.26), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 25.68, LevelItemID = 15025, LevelItemType = 15, ItemPos = FP.newV2(233.53,208.37), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 27.25, LevelItemID = 15026, LevelItemType = 15, ItemPos = FP.newV2(396.55,212.53), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 27.42, LevelItemID = 15027, LevelItemType = 15, ItemPos = FP.newV2(418.8,222.51), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_animals", ItemPosY = 34.39, LevelItemID = 15028, LevelItemType = 15, ItemPos = FP.newV2(414.83,249.49), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_soup", ItemPosY = 27.09, LevelItemID = 15029, LevelItemType = 15, ItemPos = FP.newV2(390.39,242.54), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 26.93, LevelItemID = 15030, LevelItemType = 15, ItemPos = FP.newV2(360.37,-503.72), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 4, Param1 = { { Path = "Assets/TimeLine/Prefabs/Interlude/Plot_106_09_001.prefab", Time = 34.56667, AdsorbType = 0, AdsorbParam = 0, }, }, Param2 = false, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -5, Match = { Range = 5, Check = 0, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5003, }, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, Match = { Range = 5, Check = 0, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 3, LogicType = 0, EventTimes = 1, Conditions = { { Type = 13, IsPulse = false, Param1 = "Assets/TimeLine/Prefabs/Interlude/Plot_106_09_001.prefab", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 4, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 6, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 8, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 15, Param1 = { 0, 0, 0, }, Param2 = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 18, Param1 = 53125101, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 7, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 100, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 8, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 200, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_02", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 9, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 300, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_03", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 10, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 400, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_04", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 11, LogicType = 0, EventTimes = 1, Conditions = { { Type = 27, IsPulse = false, Param1 = 500, }, }, Actions = { { Type = 6, Param1 = "Tip_bottom_common_05", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 12, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 10101, ItemIDList = { 2004, 2005, 2006, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10702, ItemIDList = { 8007, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 13, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5002, }, }, }, Actions = { { Type = 10101, ItemIDList = { 2007, 2008, 2009, 2010, 2011, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10702, ItemIDList = { 8008, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = -6, ItemIDList = { 2004, 2005, 2006, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 30011, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10201, IsPulse = true, ItemIDList = { 3001, }, }, }, Actions = { { Type = 10105, ItemIDList = { 2002, 2003, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 30021, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10201, IsPulse = true, ItemIDList = { 3002, }, }, }, Actions = { { Type = 10105, ItemIDList = { 2004, 2005, 2006, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 30031, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10201, IsPulse = true, ItemIDList = { 3003, }, }, }, Actions = { { Type = 10105, ItemIDList = { 2007, 2008, 2009, 2010, 2011, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5002, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5003, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [2002] = { [2] = { 2002, 2003, }, }, [2004] = { [2] = { 2004, 2005, 2006, }, }, [2007] = { [2] = { 2007, 2008, 2009, 2010, 2011, }, }, }, } return _layoutTable