local info = { dead_loop = "Monster_SiegeChengChe_dead_loop", die = "Monster_SiegeChengChe_die", hurt = "Monster_SiegeChengChe_hurt", idle_loop = "Monster_SiegeChengChe_idle_loop", idle_1_loop = "Monster_SiegeChengChe_idle_1_loop", NormalAttack_1 = "Monster_SiegeChengChe_NormalAttack_1", NormalAttack_2 = "Monster_SiegeChengChe_NormalAttack_2", run_loop = "Monster_SiegeChengChe_run_loop", walk_loop = "Monster_SiegeChengChe_walk_front_loop", } return info