local info = { s1 = "Monster_Cavalryman_SkillAttack_1", s2 = "Monster_Cavalryman_SkillAttack_2", n1 = "Monster_Cavalryman_NormalAttack_1", die = "Monster_Cavalryman_die", fly1 = "Monster_Cavalryman_fly1", bounce = "Monster_Cavalryman_bounce", standup = "Monster_Cavalryman_standup", fly_1 = "Monster_Cavalryman_fly_1", fly_3 = "Monster_Cavalryman_fly_3", fly_4 = "Monster_Cavalryman_fly_4", hurt = "Monster_Cavalryman_hurt", hurt_1 = "Monster_Cavalryman_hurt_1", idle_loop = "Monster_Cavalryman_idle_loop", knockback = "Monster_Cavalryman_knockback", run_loop = "Monster_Cavalryman_run_loop", vertigo_loop = "Monster_Cavalryman_vertigo_loop", walk_back_loop = "Monster_Cavalryman_walk_back_loop", walk_front_loop = "Monster_Cavalryman_walk_front_loop", walk_left_loop = "Monster_Cavalryman_walk_left_loop", walk_right_loop = "Monster_Cavalryman_walk_right_loop", } return info