local info = { dead_loop = "Monster_SiegeLiuMa_dead_loop", die = "Monster_SiegeLiuMa_die", hurt = "Monster_SiegeLiuMa_hurt", idle_loop = "Monster_SiegeLiuMa_idle_loop", NormalAttack_1 = "Monster_SiegeLiuMa_NormalAttack_1", run_loop = "Monster_SiegeLiuMa_run_loop", walk_front_loop = "Monster_SiegeLiuMa_walk_front_loop", NormalAttack_3 = "Monster_SiegeLiuMa_NormalAttack_3", NormalAttack_2 = "Monster_SiegeLiuMa_NormalAttack_2", } return info