local info = { idle_loop = "Monster_SimpleLaoHu_idle_loop", run_loop = "Monster_SimpleLaoHu_run_loop", n1 = "Monster_SimpleLaoHu_NormalAttack_1", n2 = "Monster_SimpleLaoHu_NormalAttack_2", n3 = "Monster_SimpleLaoHu_NormalAttack_3", s1 = "Monster_SimpleLaoHu_SkillAttack_1", s2 = "Monster_SimpleLaoHu_SkillAttack_2", hurt = "Monster_SimpleLaoHu_hurt", die = "Monster_SimpleLaoHu_die", dead_loop = "Monster_SimpleLaoHu_dead_loop", } return info