local _moveData = { ["Monster_HorseYuLinArmy_NPC_Plot_chat_loop"] = { Count = 41, IsLock = true, }, ["Monster_HorseYuLinArmy_NPC_Plot_idle_1_loop"] = { Count = 41, IsLock = true, }, ["Monster_HorseYuLinArmy_NPC_Plot_run_loop"] = { Count = 16, IsLock = true, }, ["Monster_HorseYuLinArmy_NPC_Plot_walk_loop"] = { Count = 22, IsLock = false, }, } return _moveData